button_menu.c 8.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306
  1. #include "button_menu.h"
  2. #include "gui/canvas.h"
  3. #include "gui/elements.h"
  4. #include <m-array.h>
  5. #include <furi.h>
  6. #include <stdint.h>
  7. #define ITEM_FIRST_OFFSET 17
  8. #define ITEM_NEXT_OFFSET 4
  9. #define ITEM_HEIGHT 14
  10. #define ITEM_WIDTH 64
  11. #define BUTTONS_PER_SCREEN 6
  12. struct ButtonMenuItem {
  13. const char* label;
  14. int32_t index;
  15. ButtonMenuItemCallback callback;
  16. ButtonMenuItemType type;
  17. void* callback_context;
  18. };
  19. ARRAY_DEF(ButtonMenuItemArray, ButtonMenuItem, M_POD_OPLIST);
  20. struct ButtonMenu {
  21. View* view;
  22. };
  23. typedef struct {
  24. ButtonMenuItemArray_t items;
  25. uint8_t position;
  26. const char* header;
  27. } ButtonMenuModel;
  28. static void button_menu_draw_control_button(
  29. Canvas* canvas,
  30. uint8_t item_position,
  31. const char* text,
  32. bool selected) {
  33. furi_assert(canvas);
  34. furi_assert(text);
  35. uint8_t item_x = 0;
  36. uint8_t item_y = ITEM_FIRST_OFFSET + (item_position * (ITEM_HEIGHT + ITEM_NEXT_OFFSET));
  37. canvas_set_color(canvas, ColorBlack);
  38. if(selected) {
  39. elements_slightly_rounded_box(canvas, item_x, item_y, ITEM_WIDTH, ITEM_HEIGHT);
  40. canvas_set_color(canvas, ColorWhite);
  41. }
  42. canvas_draw_str_aligned(
  43. canvas,
  44. item_x + (ITEM_WIDTH / 2),
  45. item_y + (ITEM_HEIGHT / 2),
  46. AlignCenter,
  47. AlignCenter,
  48. text);
  49. }
  50. static void button_menu_draw_common_button(
  51. Canvas* canvas,
  52. uint8_t item_position,
  53. const char* text,
  54. bool selected) {
  55. furi_assert(canvas);
  56. furi_assert(text);
  57. uint8_t item_x = 0;
  58. uint8_t item_y = ITEM_FIRST_OFFSET + (item_position * (ITEM_HEIGHT + ITEM_NEXT_OFFSET));
  59. canvas_set_color(canvas, ColorBlack);
  60. if(selected) {
  61. canvas_draw_rbox(canvas, item_x, item_y, ITEM_WIDTH, ITEM_HEIGHT, 5);
  62. canvas_set_color(canvas, ColorWhite);
  63. } else {
  64. canvas_draw_rframe(canvas, item_x, item_y, ITEM_WIDTH, ITEM_HEIGHT, 5);
  65. }
  66. canvas_draw_str_aligned(
  67. canvas,
  68. item_x + (ITEM_WIDTH / 2),
  69. item_y + (ITEM_HEIGHT / 2),
  70. AlignCenter,
  71. AlignCenter,
  72. text);
  73. }
  74. static void button_menu_view_draw_callback(Canvas* canvas, void* _model) {
  75. furi_assert(canvas);
  76. furi_assert(_model);
  77. ButtonMenuModel* model = (ButtonMenuModel*)_model;
  78. canvas_clear(canvas);
  79. canvas_set_font(canvas, FontSecondary);
  80. uint8_t item_position = 0;
  81. int8_t active_screen = model->position / BUTTONS_PER_SCREEN;
  82. size_t items_size = ButtonMenuItemArray_size(model->items);
  83. int8_t max_screen = ((int16_t)items_size - 1) / BUTTONS_PER_SCREEN;
  84. ButtonMenuItemArray_it_t it;
  85. if(active_screen > 0) {
  86. canvas_draw_icon(canvas, 28, 1, &I_IrdaArrowUp_4x8);
  87. }
  88. if(max_screen > active_screen) {
  89. canvas_draw_icon(canvas, 28, 123, &I_IrdaArrowDown_4x8);
  90. }
  91. canvas_draw_str_aligned(canvas, 32, 10, AlignCenter, AlignCenter, model->header);
  92. for(ButtonMenuItemArray_it(it, model->items); !ButtonMenuItemArray_end_p(it);
  93. ButtonMenuItemArray_next(it), ++item_position) {
  94. if(active_screen == (item_position / BUTTONS_PER_SCREEN)) {
  95. if(ButtonMenuItemArray_cref(it)->type == ButtonMenuItemTypeControl) {
  96. button_menu_draw_control_button(
  97. canvas,
  98. item_position % BUTTONS_PER_SCREEN,
  99. ButtonMenuItemArray_cref(it)->label,
  100. (item_position == model->position));
  101. } else if(ButtonMenuItemArray_cref(it)->type == ButtonMenuItemTypeCommon) {
  102. button_menu_draw_common_button(
  103. canvas,
  104. item_position % BUTTONS_PER_SCREEN,
  105. ButtonMenuItemArray_cref(it)->label,
  106. (item_position == model->position));
  107. }
  108. }
  109. }
  110. }
  111. static void button_menu_process_up(ButtonMenu* button_menu) {
  112. furi_assert(button_menu);
  113. with_view_model(
  114. button_menu->view, (ButtonMenuModel * model) {
  115. if(model->position > 0) {
  116. model->position--;
  117. } else {
  118. model->position = ButtonMenuItemArray_size(model->items) - 1;
  119. }
  120. return true;
  121. });
  122. }
  123. static void button_menu_process_down(ButtonMenu* button_menu) {
  124. furi_assert(button_menu);
  125. with_view_model(
  126. button_menu->view, (ButtonMenuModel * model) {
  127. if(model->position < (ButtonMenuItemArray_size(model->items) - 1)) {
  128. model->position++;
  129. } else {
  130. model->position = 0;
  131. }
  132. return true;
  133. });
  134. }
  135. static void button_menu_process_ok(ButtonMenu* button_menu) {
  136. furi_assert(button_menu);
  137. ButtonMenuItem* item = NULL;
  138. with_view_model(
  139. button_menu->view, (ButtonMenuModel * model) {
  140. if(model->position < (ButtonMenuItemArray_size(model->items))) {
  141. item = ButtonMenuItemArray_get(model->items, model->position);
  142. }
  143. return true;
  144. });
  145. if(item && item->callback) {
  146. item->callback(item->callback_context, item->index);
  147. }
  148. }
  149. static bool button_menu_view_input_callback(InputEvent* event, void* context) {
  150. furi_assert(event);
  151. ButtonMenu* button_menu = context;
  152. bool consumed = false;
  153. if(event->type == InputTypeShort) {
  154. switch(event->key) {
  155. case InputKeyUp:
  156. consumed = true;
  157. button_menu_process_up(button_menu);
  158. break;
  159. case InputKeyDown:
  160. consumed = true;
  161. button_menu_process_down(button_menu);
  162. break;
  163. case InputKeyOk:
  164. consumed = true;
  165. button_menu_process_ok(button_menu);
  166. break;
  167. default:
  168. break;
  169. }
  170. }
  171. return consumed;
  172. }
  173. View* button_menu_get_view(ButtonMenu* button_menu) {
  174. furi_assert(button_menu);
  175. return button_menu->view;
  176. }
  177. void button_menu_clean(ButtonMenu* button_menu) {
  178. furi_assert(button_menu);
  179. with_view_model(
  180. button_menu->view, (ButtonMenuModel * model) {
  181. ButtonMenuItemArray_clean(model->items);
  182. model->position = 0;
  183. return true;
  184. });
  185. }
  186. void button_menu_set_header(ButtonMenu* button_menu, const char* header) {
  187. furi_assert(button_menu);
  188. with_view_model(
  189. button_menu->view, (ButtonMenuModel * model) {
  190. model->header = header;
  191. return true;
  192. });
  193. }
  194. ButtonMenuItem* button_menu_add_item(
  195. ButtonMenu* button_menu,
  196. const char* label,
  197. int32_t index,
  198. ButtonMenuItemCallback callback,
  199. ButtonMenuItemType type,
  200. void* callback_context) {
  201. ButtonMenuItem* item = NULL;
  202. furi_assert(label);
  203. furi_assert(button_menu);
  204. with_view_model(
  205. button_menu->view, (ButtonMenuModel * model) {
  206. item = ButtonMenuItemArray_push_new(model->items);
  207. item->label = label;
  208. item->index = index;
  209. item->type = type;
  210. item->callback = callback;
  211. item->callback_context = callback_context;
  212. return true;
  213. });
  214. return item;
  215. }
  216. ButtonMenu* button_menu_alloc(void) {
  217. ButtonMenu* button_menu = furi_alloc(sizeof(ButtonMenu));
  218. button_menu->view = view_alloc();
  219. view_set_orientation(button_menu->view, ViewOrientationVertical);
  220. view_set_context(button_menu->view, button_menu);
  221. view_allocate_model(button_menu->view, ViewModelTypeLocking, sizeof(ButtonMenuModel));
  222. view_set_draw_callback(button_menu->view, button_menu_view_draw_callback);
  223. view_set_input_callback(button_menu->view, button_menu_view_input_callback);
  224. with_view_model(
  225. button_menu->view, (ButtonMenuModel * model) {
  226. ButtonMenuItemArray_init(model->items);
  227. model->position = 0;
  228. model->header = NULL;
  229. return true;
  230. });
  231. return button_menu;
  232. }
  233. void button_menu_free(ButtonMenu* button_menu) {
  234. furi_assert(button_menu);
  235. with_view_model(
  236. button_menu->view, (ButtonMenuModel * model) {
  237. ButtonMenuItemArray_clear(model->items);
  238. return true;
  239. });
  240. view_free(button_menu->view);
  241. free(button_menu);
  242. }
  243. void button_menu_set_selected_item(ButtonMenu* button_menu, uint32_t index) {
  244. furi_assert(button_menu);
  245. with_view_model(
  246. button_menu->view, (ButtonMenuModel * model) {
  247. uint8_t item_position = 0;
  248. ButtonMenuItemArray_it_t it;
  249. for(ButtonMenuItemArray_it(it, model->items); !ButtonMenuItemArray_end_p(it);
  250. ButtonMenuItemArray_next(it), ++item_position) {
  251. if(ButtonMenuItemArray_cref(it)->index == index) {
  252. model->position = item_position;
  253. break;
  254. }
  255. }
  256. return true;
  257. });
  258. }