nfc_scene_start.c 2.9 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182
  1. #include "../nfc_i.h"
  2. enum SubmenuIndex {
  3. SubmenuIndexRead,
  4. SubmenuIndexRunScript,
  5. SubmenuIndexSaved,
  6. SubmenuIndexAddManualy,
  7. SubmenuIndexDebug,
  8. };
  9. void nfc_scene_start_submenu_callback(void* context, uint32_t index) {
  10. Nfc* nfc = (Nfc*)context;
  11. view_dispatcher_send_custom_event(nfc->view_dispatcher, index);
  12. }
  13. void nfc_scene_start_on_enter(void* context) {
  14. Nfc* nfc = (Nfc*)context;
  15. Submenu* submenu = nfc->submenu;
  16. submenu_add_item(
  17. submenu, "Read card", SubmenuIndexRead, nfc_scene_start_submenu_callback, nfc);
  18. submenu_add_item(
  19. submenu,
  20. "Run special action",
  21. SubmenuIndexRunScript,
  22. nfc_scene_start_submenu_callback,
  23. nfc);
  24. submenu_add_item(
  25. submenu, "Saved cards", SubmenuIndexSaved, nfc_scene_start_submenu_callback, nfc);
  26. submenu_add_item(
  27. submenu, "Add manually", SubmenuIndexAddManualy, nfc_scene_start_submenu_callback, nfc);
  28. if(furi_hal_rtc_is_flag_set(FuriHalRtcFlagDebug)) {
  29. submenu_add_item(
  30. submenu, "Debug", SubmenuIndexDebug, nfc_scene_start_submenu_callback, nfc);
  31. }
  32. submenu_set_selected_item(
  33. submenu, scene_manager_get_scene_state(nfc->scene_manager, NfcSceneStart));
  34. nfc_device_clear(nfc->dev);
  35. view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewMenu);
  36. }
  37. bool nfc_scene_start_on_event(void* context, SceneManagerEvent event) {
  38. Nfc* nfc = (Nfc*)context;
  39. bool consumed = false;
  40. if(event.type == SceneManagerEventTypeCustom) {
  41. if(event.event == SubmenuIndexRead) {
  42. scene_manager_set_scene_state(nfc->scene_manager, NfcSceneStart, SubmenuIndexRead);
  43. scene_manager_next_scene(nfc->scene_manager, NfcSceneReadCard);
  44. consumed = true;
  45. } else if(event.event == SubmenuIndexRunScript) {
  46. scene_manager_set_scene_state(
  47. nfc->scene_manager, NfcSceneStart, SubmenuIndexRunScript);
  48. scene_manager_next_scene(nfc->scene_manager, NfcSceneScriptsMenu);
  49. consumed = true;
  50. } else if(event.event == SubmenuIndexSaved) {
  51. scene_manager_set_scene_state(nfc->scene_manager, NfcSceneStart, SubmenuIndexSaved);
  52. scene_manager_next_scene(nfc->scene_manager, NfcSceneFileSelect);
  53. consumed = true;
  54. } else if(event.event == SubmenuIndexAddManualy) {
  55. scene_manager_set_scene_state(
  56. nfc->scene_manager, NfcSceneStart, SubmenuIndexAddManualy);
  57. scene_manager_next_scene(nfc->scene_manager, NfcSceneSetType);
  58. consumed = true;
  59. } else if(event.event == SubmenuIndexDebug) {
  60. scene_manager_set_scene_state(nfc->scene_manager, NfcSceneStart, SubmenuIndexDebug);
  61. scene_manager_next_scene(nfc->scene_manager, NfcSceneDebug);
  62. consumed = true;
  63. }
  64. }
  65. return consumed;
  66. }
  67. void nfc_scene_start_on_exit(void* context) {
  68. Nfc* nfc = (Nfc*)context;
  69. submenu_reset(nfc->submenu);
  70. }