infrared_app_scene_learn.cpp 2.6 KB

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  1. #include "../infrared_app.h"
  2. #include "../infrared_app_event.h"
  3. #include "infrared.h"
  4. #include <infrared_worker.h>
  5. static void signal_received_callback(void* context, InfraredWorkerSignal* received_signal) {
  6. furi_assert(context);
  7. furi_assert(received_signal);
  8. InfraredApp* app = static_cast<InfraredApp*>(context);
  9. if(infrared_worker_signal_is_decoded(received_signal)) {
  10. InfraredAppSignal signal(infrared_worker_get_decoded_signal(received_signal));
  11. app->set_received_signal(signal);
  12. } else {
  13. const uint32_t* timings;
  14. size_t timings_cnt;
  15. infrared_worker_get_raw_signal(received_signal, &timings, &timings_cnt);
  16. InfraredAppSignal signal(
  17. timings, timings_cnt, INFRARED_COMMON_CARRIER_FREQUENCY, INFRARED_COMMON_DUTY_CYCLE);
  18. app->set_received_signal(signal);
  19. }
  20. infrared_worker_rx_set_received_signal_callback(app->get_infrared_worker(), NULL, NULL);
  21. InfraredAppEvent event;
  22. event.type = InfraredAppEvent::Type::InfraredMessageReceived;
  23. auto view_manager = app->get_view_manager();
  24. view_manager->send_event(&event);
  25. }
  26. void InfraredAppSceneLearn::on_enter(InfraredApp* app) {
  27. auto view_manager = app->get_view_manager();
  28. auto popup = view_manager->get_popup();
  29. auto worker = app->get_infrared_worker();
  30. infrared_worker_rx_set_received_signal_callback(worker, signal_received_callback, app);
  31. infrared_worker_rx_start(worker);
  32. popup_set_icon(popup, 0, 32, &I_InfraredLearnShort_128x31);
  33. popup_set_text(
  34. popup, "Point the remote at IR port\nand push the button", 5, 10, AlignLeft, AlignCenter);
  35. popup_set_callback(popup, NULL);
  36. view_manager->switch_to(InfraredAppViewManager::ViewId::Popup);
  37. }
  38. bool InfraredAppSceneLearn::on_event(InfraredApp* app, InfraredAppEvent* event) {
  39. bool consumed = false;
  40. switch(event->type) {
  41. case InfraredAppEvent::Type::Tick:
  42. consumed = true;
  43. app->notify_red_blink();
  44. break;
  45. case InfraredAppEvent::Type::InfraredMessageReceived:
  46. app->notify_success();
  47. app->switch_to_next_scene_without_saving(InfraredApp::Scene::LearnSuccess);
  48. break;
  49. case InfraredAppEvent::Type::Back:
  50. consumed = true;
  51. app->switch_to_previous_scene();
  52. break;
  53. default:
  54. furi_assert(0);
  55. }
  56. return consumed;
  57. }
  58. void InfraredAppSceneLearn::on_exit(InfraredApp* app) {
  59. infrared_worker_rx_stop(app->get_infrared_worker());
  60. auto view_manager = app->get_view_manager();
  61. auto popup = view_manager->get_popup();
  62. popup_set_text(popup, NULL, 0, 0, AlignCenter, AlignCenter);
  63. }