input_dump.c 2.7 KB

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  1. #include <furi.h>
  2. #include <api-hal.h>
  3. #include <stdio.h>
  4. #include <gui/gui.h>
  5. #include <input/input.h>
  6. typedef struct {
  7. InputEvent input;
  8. } InputDumpEvent;
  9. void input_dump_draw_callback(Canvas* canvas, void* ctx) {
  10. canvas_clear(canvas);
  11. canvas_set_font(canvas, FontPrimary);
  12. canvas_draw_str(canvas, 2, 10, "Input dump application");
  13. canvas_set_font(canvas, FontSecondary);
  14. canvas_draw_str(canvas, 2, 22, "Press long back to exit");
  15. }
  16. void input_dump_input_callback(InputEvent* input_event, void* ctx) {
  17. furi_assert(ctx);
  18. osMessageQueueId_t event_queue = ctx;
  19. InputDumpEvent event = {.input = *input_event};
  20. osMessageQueuePut(event_queue, &event, 0, 0);
  21. }
  22. static const char* input_dump_get_key_name(InputKey key) {
  23. switch(key) {
  24. case InputKeyOk:
  25. return "Ok";
  26. case InputKeyBack:
  27. return "Back";
  28. case InputKeyLeft:
  29. return "Left";
  30. case InputKeyRight:
  31. return "Right";
  32. case InputKeyUp:
  33. return "Up";
  34. case InputKeyDown:
  35. return "Down";
  36. default:
  37. return "Unknown";
  38. }
  39. }
  40. static const char* input_dump_get_type_name(InputType type) {
  41. switch(type) {
  42. case InputTypePress:
  43. return "Press";
  44. case InputTypeRelease:
  45. return "Release";
  46. case InputTypeShort:
  47. return "Short";
  48. case InputTypeLong:
  49. return "Long";
  50. case InputTypeRepeat:
  51. return "Repeat";
  52. default:
  53. return "Unknown";
  54. }
  55. }
  56. int32_t application_input_dump(void* p) {
  57. osMessageQueueId_t event_queue = osMessageQueueNew(8, sizeof(InputDumpEvent), NULL);
  58. // Configure view port
  59. ViewPort* view_port = view_port_alloc();
  60. furi_check(view_port);
  61. view_port_draw_callback_set(view_port, input_dump_draw_callback, NULL);
  62. view_port_input_callback_set(view_port, input_dump_input_callback, event_queue);
  63. // Register view port in GUI
  64. Gui* gui = furi_record_open("gui");
  65. gui_add_view_port(gui, view_port, GuiLayerFullscreen);
  66. printf("[input_dump] waiting for input events\r\n");
  67. InputDumpEvent event;
  68. while(1) {
  69. furi_check(osMessageQueueGet(event_queue, &event, NULL, osWaitForever) == osOK);
  70. printf(
  71. "[input_dump] key: %s type: %s\r\n",
  72. input_dump_get_key_name(event.input.key),
  73. input_dump_get_type_name(event.input.type));
  74. if(event.input.type == InputTypeLong && event.input.key == InputKeyBack) {
  75. break;
  76. }
  77. }
  78. printf("[input_dump] shutting down, byebye!\r\n");
  79. view_port_enabled_set(view_port, false);
  80. gui_remove_view_port(gui, view_port);
  81. view_port_free(view_port);
  82. osMessageQueueDelete(event_queue);
  83. return 0;
  84. }