reset_view.c 4.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132
  1. #include "reset_view.h"
  2. #include <furi.h>
  3. #include <gui/elements.h>
  4. #include <notification/notification.h>
  5. #include <notification/notification_messages.h>
  6. #include <furi_hal_uart.h>
  7. #define MODULE_CONTROL_COMMAND_RESET 'a'
  8. #define FLIPPERZERO_SERIAL_BAUD 115200
  9. typedef enum ESerialCommand { ESerialCommand_Reset } ESerialCommand;
  10. struct ResetView {
  11. View* view;
  12. };
  13. typedef struct {
  14. bool right_pressed;
  15. bool connected;
  16. } ResetViewModel;
  17. static void Shake(void) {
  18. NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
  19. notification_message(notification, &sequence_single_vibro);
  20. furi_record_close(RECORD_NOTIFICATION);
  21. }
  22. void send_serial_command_reset(ESerialCommand command) {
  23. uint8_t data[1] = {0};
  24. switch(command) {
  25. case ESerialCommand_Reset:
  26. data[0] = MODULE_CONTROL_COMMAND_RESET;
  27. break;
  28. default:
  29. return;
  30. };
  31. furi_hal_uart_tx(FuriHalUartIdUSART1, data, 1);
  32. }
  33. static void reset_view_draw_callback(Canvas* canvas, void* context) {
  34. furi_assert(context);
  35. ResetViewModel* model = context;
  36. canvas_clear(canvas);
  37. canvas_set_color(canvas, ColorBlack);
  38. canvas_draw_str_aligned(canvas, 64, 0, AlignCenter, AlignTop, "RESET MODULE");
  39. canvas_draw_line(canvas, 0, 10, 128, 10);
  40. canvas_draw_str_aligned(canvas, 64, 15, AlignCenter, AlignTop, "Press right to reset");
  41. canvas_draw_str_aligned(canvas, 64, 25, AlignCenter, AlignTop, "module or press and hold");
  42. canvas_draw_str_aligned(canvas, 64, 35, AlignCenter, AlignTop, "back to return to the menu");
  43. // Right
  44. if(model->right_pressed) {
  45. }
  46. }
  47. static void reset_view_process(ResetView* reset_view, InputEvent* event) {
  48. with_view_model(
  49. reset_view->view,
  50. ResetViewModel * model,
  51. {
  52. if(event->type == InputTypePress) {
  53. if(event->key == InputKeyUp) {
  54. } else if(event->key == InputKeyDown) {
  55. } else if(event->key == InputKeyLeft) {
  56. } else if(event->key == InputKeyRight) {
  57. model->right_pressed = true;
  58. Shake();
  59. send_serial_command_reset(ESerialCommand_Reset);
  60. } else if(event->key == InputKeyOk) {
  61. } else if(event->key == InputKeyBack) {
  62. }
  63. } else if(event->type == InputTypeRelease) {
  64. if(event->key == InputKeyUp) {
  65. } else if(event->key == InputKeyDown) {
  66. } else if(event->key == InputKeyLeft) {
  67. } else if(event->key == InputKeyRight) {
  68. model->right_pressed = false;
  69. } else if(event->key == InputKeyOk) {
  70. } else if(event->key == InputKeyBack) {
  71. }
  72. } else if(event->type == InputTypeShort) {
  73. if(event->key == InputKeyBack) {
  74. }
  75. }
  76. },
  77. true);
  78. }
  79. static bool reset_view_input_callback(InputEvent* event, void* context) {
  80. furi_assert(context);
  81. ResetView* reset_view = context;
  82. bool consumed = false;
  83. if(event->type == InputTypeLong && event->key == InputKeyBack) {
  84. } else {
  85. reset_view_process(reset_view, event);
  86. consumed = true;
  87. }
  88. return consumed;
  89. }
  90. ResetView* reset_view_alloc() {
  91. ResetView* reset_view = malloc(sizeof(ResetView));
  92. reset_view->view = view_alloc();
  93. view_set_context(reset_view->view, reset_view);
  94. view_allocate_model(reset_view->view, ViewModelTypeLocking, sizeof(ResetViewModel));
  95. view_set_draw_callback(reset_view->view, reset_view_draw_callback);
  96. view_set_input_callback(reset_view->view, reset_view_input_callback);
  97. furi_hal_uart_set_br(FuriHalUartIdUSART1, FLIPPERZERO_SERIAL_BAUD);
  98. return reset_view;
  99. }
  100. void reset_view_free(ResetView* reset_view) {
  101. furi_assert(reset_view);
  102. view_free(reset_view->view);
  103. free(reset_view);
  104. }
  105. View* reset_view_get_view(ResetView* reset_view) {
  106. furi_assert(reset_view);
  107. return reset_view->view;
  108. }
  109. void reset_view_set_data(ResetView* reset_view, bool connected) {
  110. furi_assert(reset_view);
  111. with_view_model(
  112. reset_view->view, ResetViewModel * model, { model->connected = connected; }, true);
  113. }