weebo_scene_saved_menu.c 1.8 KB

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  1. #include "../weebo_i.h"
  2. #define TAG "ScenesavedMenu"
  3. enum SubmenuIndex {
  4. SubmenuIndexWrite = 0,
  5. SubmenuIndexEmulate,
  6. };
  7. void weebo_scene_saved_menu_submenu_callback(void* context, uint32_t index) {
  8. Weebo* weebo = context;
  9. view_dispatcher_send_custom_event(weebo->view_dispatcher, index);
  10. }
  11. void weebo_scene_saved_menu_on_enter(void* context) {
  12. Weebo* weebo = context;
  13. Submenu* submenu = weebo->submenu;
  14. submenu_reset(submenu);
  15. submenu_add_item(
  16. submenu, "Write", SubmenuIndexWrite, weebo_scene_saved_menu_submenu_callback, weebo);
  17. submenu_add_item(
  18. submenu, "Emulate", SubmenuIndexEmulate, weebo_scene_saved_menu_submenu_callback, weebo);
  19. submenu_set_selected_item(
  20. submenu, scene_manager_get_scene_state(weebo->scene_manager, WeeboSceneSavedMenu));
  21. view_dispatcher_switch_to_view(weebo->view_dispatcher, WeeboViewMenu);
  22. }
  23. bool weebo_scene_saved_menu_on_event(void* context, SceneManagerEvent event) {
  24. Weebo* weebo = context;
  25. bool consumed = false;
  26. if(event.type == SceneManagerEventTypeCustom) {
  27. scene_manager_set_scene_state(weebo->scene_manager, WeeboSceneSavedMenu, event.event);
  28. if(event.event == SubmenuIndexWrite) {
  29. scene_manager_next_scene(weebo->scene_manager, WeeboSceneWrite);
  30. consumed = true;
  31. } else if(event.event == SubmenuIndexEmulate) {
  32. scene_manager_next_scene(weebo->scene_manager, WeeboSceneEmulate);
  33. consumed = true;
  34. }
  35. } else if(event.type == SceneManagerEventTypeBack) {
  36. consumed = scene_manager_search_and_switch_to_previous_scene(
  37. weebo->scene_manager, WeeboSceneMainMenu);
  38. }
  39. return consumed;
  40. }
  41. void weebo_scene_saved_menu_on_exit(void* context) {
  42. Weebo* weebo = context;
  43. submenu_reset(weebo->submenu);
  44. }