bf_dev_env.c 11 KB

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  1. #include "bf_dev_env.h"
  2. #include <gui/elements.h>
  3. typedef struct BFDevEnv {
  4. View* view;
  5. DevEnvOkCallback callback;
  6. void* context;
  7. BFApp* appDev;
  8. } BFDevEnv;
  9. typedef struct {
  10. uint32_t row;
  11. uint32_t col;
  12. } BFDevEnvModel;
  13. typedef struct{
  14. int up;
  15. int down;
  16. int left;
  17. int right;
  18. }bMapping;
  19. static bool bf_dev_process_up(BFDevEnv* devEnv);
  20. static bool bf_dev_process_down(BFDevEnv* devEnv);
  21. static bool bf_dev_process_left(BFDevEnv* devEnv);
  22. static bool bf_dev_process_right(BFDevEnv* devEnv);
  23. static bool bf_dev_process_ok(BFDevEnv* devEnv, InputEvent* event);
  24. BFApp* appDev;
  25. int selectedButton = 0;
  26. int saveNotifyCountdown = 0;
  27. int execCountdown = 0;
  28. char dspLine0[25] = {};
  29. char dspLine1[25] = {};
  30. char dspLine2[25] = {};
  31. static bMapping buttonMappings[12] = {
  32. { 8, 8, 7, 1}, //0
  33. { 8, 8, 0, 2}, //1
  34. { 9, 9, 1, 3}, //2
  35. { 9, 9, 2, 4}, //3
  36. {10, 10, 3, 5}, //4
  37. {10, 10, 4, 6}, //5
  38. {11, 11, 5, 7}, //6
  39. {11, 11, 6, 0}, //7
  40. { 0, 0, 11, 9}, //8
  41. { 3, 3, 8, 10}, //9
  42. { 5, 5, 9, 11}, //10
  43. { 6, 6, 10, 8} //11
  44. };
  45. #define BT_X 14
  46. #define BT_Y 14
  47. static void bf_dev_draw_button(Canvas* canvas, int x, int y, bool selected, const char* lbl){
  48. UNUSED(lbl);
  49. if(selected){
  50. canvas_draw_rbox(canvas, x, y, BT_X, BT_Y, 3);
  51. canvas_invert_color(canvas);
  52. canvas_set_font(canvas, FontBatteryPercent);
  53. canvas_draw_str_aligned(canvas, x + (BT_X/2), y + (BT_Y/2) - 1, AlignCenter, AlignCenter, lbl);
  54. canvas_invert_color(canvas);
  55. }
  56. else{
  57. canvas_draw_rbox(canvas, x, y, BT_X, BT_Y, 3);
  58. canvas_invert_color(canvas);
  59. canvas_draw_rbox(canvas, x+2, y-1, BT_X - 2, BT_Y - 1, 3);
  60. canvas_invert_color(canvas);
  61. canvas_draw_rframe(canvas, x, y, BT_X, BT_Y, 3);
  62. canvas_set_font(canvas, FontBatteryPercent);
  63. canvas_draw_str_aligned(canvas, x + (BT_X/2), y + (BT_Y/2) - 1, AlignCenter, AlignCenter, lbl);
  64. }
  65. }
  66. static void bf_dev_draw_callback(Canvas* canvas, void* _model) {
  67. UNUSED(_model);
  68. if(execCountdown > 0){
  69. execCountdown--;
  70. canvas_draw_str_aligned(canvas, 64, 32, AlignCenter, AlignCenter, "RUNNING...");
  71. if(execCountdown == 0){
  72. initWorker(appDev->dataBuffer, appDev->dataSize);
  73. beginWorker();
  74. text_box_set_text(appDev->text_box, workerGetOutput());
  75. scene_manager_next_scene(appDev->scene_manager, brainfuckSceneExecEnv);
  76. }
  77. return;
  78. }
  79. if(saveNotifyCountdown > 0){
  80. canvas_draw_str_aligned(canvas, 64, 32, AlignCenter, AlignCenter, "SAVED");
  81. saveNotifyCountdown--;
  82. return;
  83. }
  84. bf_dev_draw_button(canvas, 1, 36, (selectedButton == 0), "+"); //T 0
  85. bf_dev_draw_button(canvas, 17, 36, (selectedButton == 1), "-"); //T 1
  86. bf_dev_draw_button(canvas, 33, 36, (selectedButton == 2), "<"); //T 2
  87. bf_dev_draw_button(canvas, 49, 36, (selectedButton == 3), ">"); //T 3
  88. bf_dev_draw_button(canvas, 65, 36, (selectedButton == 4), "["); //B 0
  89. bf_dev_draw_button(canvas, 81, 36, (selectedButton == 5), "]"); //B 1
  90. bf_dev_draw_button(canvas, 97, 36, (selectedButton == 6), "."); //B 2
  91. bf_dev_draw_button(canvas, 113, 36, (selectedButton == 7), ","); //B 3
  92. //backspace, input, run, save
  93. canvas_draw_icon(canvas, 1, 52, (selectedButton == 8) ? &I_KeyBackspaceSelected_24x11 : &I_KeyBackspace_24x11);
  94. canvas_draw_icon(canvas, 45, 52, (selectedButton == 9) ? &I_KeyInputSelected_30x11 : &I_KeyInput_30x11);
  95. canvas_draw_icon(canvas, 77, 52, (selectedButton == 10) ? &I_KeyRunSelected_24x11 : &I_KeyRun_24x11);
  96. canvas_draw_icon(canvas, 103, 52, (selectedButton == 11) ? &I_KeySaveSelected_24x11 : &I_KeySave_24x11);
  97. if(saveNotifyCountdown > 0){
  98. canvas_draw_icon(canvas, 98, 54, &I_ButtonRightSmall_3x5);
  99. saveNotifyCountdown--;
  100. }
  101. //textbox
  102. //grossly overcomplicated. not fixing it.
  103. canvas_draw_rframe(canvas, 1, 1, 125, 33, 2);
  104. canvas_set_font(canvas, FontBatteryPercent);
  105. int dbOffset = 0;
  106. if(appDev->dataSize > 72){
  107. dbOffset = (appDev->dataSize - 72);
  108. }
  109. memset(dspLine0, 0x00, 25);
  110. memset(dspLine1, 0x00, 25);
  111. memset(dspLine2, 0x00, 25);
  112. int tpM = 0;
  113. int tp0 = 0;
  114. int tp1 = 0;
  115. int tp2 = 0;
  116. for(int p = dbOffset; p < appDev->dataSize; p++){
  117. if(tpM < 24 * 1){
  118. dspLine0[tp0] = appDev->dataBuffer[p];
  119. tp0++;
  120. }
  121. else if(tpM < 24 * 2){
  122. dspLine1[tp1] = appDev->dataBuffer[p];
  123. tp1++;
  124. }
  125. else if(tpM < 24 * 3){
  126. dspLine2[tp2] = appDev->dataBuffer[p];
  127. tp2++;
  128. }
  129. tpM++;
  130. }
  131. canvas_draw_str_aligned(canvas, 3, 8, AlignLeft, AlignCenter, dspLine0);
  132. canvas_draw_str_aligned(canvas, 3, 17, AlignLeft, AlignCenter, dspLine1);
  133. canvas_draw_str_aligned(canvas, 3, 26, AlignLeft, AlignCenter, dspLine2);
  134. }
  135. static bool bf_dev_input_callback(InputEvent* event, void* context) {
  136. furi_assert(context);
  137. BFDevEnv* devEnv = context;
  138. bool consumed = false;
  139. if(event->type == InputTypeShort) {
  140. if(event->key == InputKeyRight) {
  141. consumed = bf_dev_process_right(devEnv);
  142. } else if(event->key == InputKeyLeft) {
  143. consumed = bf_dev_process_left(devEnv);
  144. } else if(event->key == InputKeyUp) {
  145. consumed = bf_dev_process_up(devEnv);
  146. } else if(event->key == InputKeyDown) {
  147. consumed = bf_dev_process_down(devEnv);
  148. }
  149. } else if(event->key == InputKeyOk) {
  150. consumed = bf_dev_process_ok(devEnv, event);
  151. }
  152. return consumed;
  153. }
  154. static bool bf_dev_process_up(BFDevEnv* devEnv) {
  155. UNUSED(devEnv);
  156. selectedButton = buttonMappings[selectedButton].up;
  157. return true;
  158. }
  159. static bool bf_dev_process_down(BFDevEnv* devEnv) {
  160. UNUSED(devEnv);
  161. selectedButton = buttonMappings[selectedButton].down;
  162. return true;
  163. }
  164. static bool bf_dev_process_left(BFDevEnv* devEnv) {
  165. UNUSED(devEnv);
  166. selectedButton = buttonMappings[selectedButton].left;
  167. return true;
  168. }
  169. static bool bf_dev_process_right(BFDevEnv* devEnv) {
  170. UNUSED(devEnv);
  171. selectedButton = buttonMappings[selectedButton].right;
  172. return true;
  173. }
  174. static bool bf_dev_process_ok(BFDevEnv* devEnv, InputEvent* event) {
  175. UNUSED(devEnv);
  176. UNUSED(event);
  177. if(event->type != InputTypePress){ return false; }
  178. switch(selectedButton){
  179. case 0:
  180. {
  181. if(appDev->dataSize < BF_INST_BUFFER_SIZE){
  182. appDev->dataBuffer[appDev->dataSize] = (uint32_t)'+';
  183. appDev->dataSize++; }
  184. break;
  185. }
  186. case 1:
  187. {
  188. if(appDev->dataSize < BF_INST_BUFFER_SIZE){
  189. appDev->dataBuffer[appDev->dataSize] = (uint32_t)'-';
  190. appDev->dataSize++; }
  191. break;
  192. }
  193. case 2:
  194. {
  195. if(appDev->dataSize < BF_INST_BUFFER_SIZE){
  196. appDev->dataBuffer[appDev->dataSize] = (uint32_t)'<';
  197. appDev->dataSize++; }
  198. break;
  199. }
  200. case 3:
  201. {
  202. if(appDev->dataSize < BF_INST_BUFFER_SIZE){
  203. appDev->dataBuffer[appDev->dataSize] = (uint32_t)'>';
  204. appDev->dataSize++; }
  205. break;
  206. }
  207. case 4:
  208. {
  209. if(appDev->dataSize < BF_INST_BUFFER_SIZE){
  210. appDev->dataBuffer[appDev->dataSize] = (uint32_t)'[';
  211. appDev->dataSize++; }
  212. break;
  213. }
  214. case 5:
  215. {
  216. if(appDev->dataSize < BF_INST_BUFFER_SIZE){
  217. appDev->dataBuffer[appDev->dataSize] = (uint32_t)']';
  218. appDev->dataSize++; }
  219. break;
  220. }
  221. case 6:
  222. {
  223. if(appDev->dataSize < BF_INST_BUFFER_SIZE){
  224. appDev->dataBuffer[appDev->dataSize] = (uint32_t)'.';
  225. appDev->dataSize++; }
  226. break;
  227. }
  228. case 7:
  229. {
  230. if(appDev->dataSize < BF_INST_BUFFER_SIZE){
  231. appDev->dataBuffer[appDev->dataSize] = (uint32_t)',';
  232. appDev->dataSize++; }
  233. break;
  234. }
  235. case 8:
  236. {
  237. if(appDev->dataSize > 0){
  238. appDev->dataSize--;
  239. appDev->dataBuffer[appDev->dataSize] = (uint32_t)0x00;}
  240. break;
  241. }
  242. case 9:
  243. {
  244. //todo: input
  245. break;
  246. }
  247. case 10:
  248. {
  249. execCountdown = 3;
  250. break;
  251. }
  252. case 11:
  253. {
  254. //remove old file
  255. Storage* storage = furi_record_open(RECORD_STORAGE);
  256. storage_simply_remove(storage, furi_string_get_cstr(appDev->BF_file_path));
  257. //save new file
  258. Stream* stream = buffered_file_stream_alloc(storage);
  259. buffered_file_stream_open(stream, furi_string_get_cstr(appDev->BF_file_path), FSAM_WRITE, FSOM_CREATE_ALWAYS);
  260. stream_write(stream, (const uint8_t*)appDev->dataBuffer, appDev->dataSize);
  261. buffered_file_stream_close(stream);
  262. //notify
  263. saveNotifyCountdown = 3;
  264. break;
  265. }
  266. }
  267. bool consumed = false;
  268. return consumed;
  269. }
  270. static void bf_dev_enter_callback(void* context) {
  271. furi_assert(context);
  272. BFDevEnv* devEnv = context;
  273. with_view_model(
  274. devEnv->view,
  275. BFDevEnvModel* model,
  276. {
  277. model->col = 0;
  278. model->row = 0;
  279. },
  280. true);
  281. appDev = devEnv->appDev;
  282. selectedButton = 0;
  283. //clear the bf instruction buffer
  284. memset(appDev->dataBuffer, 0x00, BF_INST_BUFFER_SIZE * sizeof(char));
  285. //open the file
  286. Storage* storage = furi_record_open(RECORD_STORAGE);
  287. Stream* stream = buffered_file_stream_alloc(storage);
  288. buffered_file_stream_open(stream, furi_string_get_cstr(appDev->BF_file_path), FSAM_READ, FSOM_OPEN_EXISTING);
  289. //read into the buffer
  290. appDev->dataSize = stream_size(stream);
  291. stream_read(stream, (uint8_t*)appDev->dataBuffer, appDev->dataSize);
  292. buffered_file_stream_close(stream);
  293. //find the end of the file to begin editing
  294. int tptr = 0;
  295. while(appDev->dataBuffer[tptr] != 0x00){ tptr++; }
  296. appDev->dataSize = tptr;
  297. }
  298. BFDevEnv* bf_dev_env_alloc(BFApp* appDev) {
  299. BFDevEnv* devEnv = malloc(sizeof(BFDevEnv));
  300. devEnv->view = view_alloc();
  301. devEnv->appDev = appDev;
  302. view_allocate_model(devEnv->view, ViewModelTypeLocking, sizeof(BFDevEnvModel));
  303. with_view_model(
  304. devEnv->view,
  305. BFDevEnvModel* model,
  306. {
  307. model->col = 0;
  308. model->row = 0;
  309. },
  310. true);
  311. view_set_context(devEnv->view, devEnv);
  312. view_set_draw_callback(devEnv->view, bf_dev_draw_callback);
  313. view_set_input_callback(devEnv->view, bf_dev_input_callback);
  314. view_set_enter_callback(devEnv->view, bf_dev_enter_callback);
  315. return devEnv;
  316. }
  317. void bf_dev_env_free(BFDevEnv* devEnv) {
  318. furi_assert(devEnv);
  319. view_free(devEnv->view);
  320. free(devEnv);
  321. }
  322. View* bf_dev_env_get_view(BFDevEnv* devEnv) {
  323. furi_assert(devEnv);
  324. return devEnv->view;
  325. }