scenes.c 1.0 KB

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  1. #include "quac.h"
  2. #include "scenes.h"
  3. #include "scene_items.h"
  4. #include "scene_settings.h"
  5. // define handler callbacks - order must match appScenes enum!
  6. void (*const app_on_enter_handlers[])(void* context) = {
  7. scene_items_on_enter,
  8. scene_settings_on_enter};
  9. bool (*const app_on_event_handlers[])(void* context, SceneManagerEvent event) = {
  10. scene_items_on_event,
  11. scene_settings_on_event,
  12. };
  13. void (*const app_on_exit_handlers[])(void* context) = {scene_items_on_exit, scene_settings_on_exit};
  14. const SceneManagerHandlers app_scene_handlers = {
  15. .on_enter_handlers = app_on_enter_handlers,
  16. .on_event_handlers = app_on_event_handlers,
  17. .on_exit_handlers = app_on_exit_handlers,
  18. .scene_num = Q_Scene_count};
  19. bool app_scene_custom_callback(void* context, uint32_t custom_event_id) {
  20. App* app = context;
  21. return scene_manager_handle_custom_event(app->scene_manager, custom_event_id);
  22. }
  23. bool app_back_event_callback(void* context) {
  24. App* app = context;
  25. return scene_manager_handle_back_event(app->scene_manager);
  26. }