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- /*
- * Copyright 2019 Google Inc. All Rights Reserved.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #include "vectorutils.h"
- namespace cardboard {
- // Returns the dot (inner) product of two Vectors.
- double Dot(const Vector<3>& v0, const Vector<3>& v1)
- {
- return v0[0] * v1[0] + v0[1] * v1[1] + v0[2] * v1[2];
- }
- // Returns the dot (inner) product of two Vectors.
- double Dot(const Vector<4>& v0, const Vector<4>& v1)
- {
- return v0[0] * v1[0] + v0[1] * v1[1] + v0[2] * v1[2] + v0[3] * v1[3];
- }
- // Returns the 3-dimensional cross product of 2 Vectors. Note that this is
- // defined only for 3-dimensional Vectors.
- Vector<3> Cross(const Vector<3>& v0, const Vector<3>& v1)
- {
- return Vector<3>(v0[1] * v1[2] - v0[2] * v1[1], v0[2] * v1[0] - v0[0] * v1[2],
- v0[0] * v1[1] - v0[1] * v1[0]);
- }
- } // namespace cardboard
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