| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081 |
- #include "../mag_i.h"
- #include "../helpers/mag_helpers.h"
- void mag_scene_emulate_on_enter(void* context) {
- Mag* mag = context;
- Widget* widget = mag->widget;
- FuriString* tmp_str;
- tmp_str = furi_string_alloc();
- // Use strlcpy instead perhaps, to truncate to screen width, then add ellipses if needed?
- furi_string_printf(tmp_str, "%s\r\n", mag->mag_dev->dev_name);
- // TODO: Display other relevant config settings (namely RFID vs GPIO)?
- widget_add_icon_element(widget, 1, 1, &I_mag_10px);
- widget_add_string_element(
- widget, 13, 2, AlignLeft, AlignTop, FontPrimary, furi_string_get_cstr(tmp_str));
- furi_string_reset(tmp_str);
- for(uint8_t i = 0; i < MAG_DEV_TRACKS; i++) {
- FuriString* trackstr = mag->mag_dev->dev_data.track[i].str;
- // there's definitely a better way to do this...
- bool is_active_one = (mag->setting->track == MagTrackStateOne) & (i == 0);
- bool is_active_two = (mag->setting->track == MagTrackStateTwo) & (i == 1);
- bool is_active_both = (mag->setting->track == MagTrackStateAll);
- if(is_active_one | is_active_two | is_active_both) {
- furi_string_cat_printf(
- tmp_str,
- "Track %d:%s%s\n\n",
- (i + 1),
- furi_string_empty(trackstr) ? " " : "\n",
- furi_string_empty(trackstr) ? "< empty >" : furi_string_get_cstr(trackstr));
- }
- }
- widget_add_text_scroll_element(widget, 0, 15, 128, 49, furi_string_get_cstr(tmp_str));
- widget_add_button_element(widget, GuiButtonTypeLeft, "Config", mag_widget_callback, mag);
- widget_add_button_element(widget, GuiButtonTypeRight, "Send", mag_widget_callback, mag);
- widget_add_button_element(widget, GuiButtonTypeCenter, "Bitwise", mag_widget_callback, mag);
- view_dispatcher_switch_to_view(mag->view_dispatcher, MagViewWidget);
- furi_string_free(tmp_str);
- }
- bool mag_scene_emulate_on_event(void* context, SceneManagerEvent event) {
- Mag* mag = context;
- SceneManager* scene_manager = mag->scene_manager;
- bool consumed = false;
- if(event.type == SceneManagerEventTypeCustom) {
- switch(event.event) {
- case GuiButtonTypeLeft:
- consumed = true;
- scene_manager_next_scene(scene_manager, MagSceneEmulateConfig);
- break;
- case GuiButtonTypeRight:
- consumed = true;
- notification_message(mag->notifications, &sequence_blink_start_cyan);
- mag_spoof(mag);
- notification_message(mag->notifications, &sequence_blink_stop);
- break;
- case GuiButtonTypeCenter:
- consumed = true;
- notification_message(mag->notifications, &sequence_blink_start_cyan);
- mag_spoof_bitwise(mag);
- notification_message(mag->notifications, &sequence_blink_stop);
- break;
- }
- }
- return consumed;
- }
- void mag_scene_emulate_on_exit(void* context) {
- Mag* mag = context;
- notification_message(mag->notifications, &sequence_blink_stop);
- widget_reset(mag->widget);
- }
|