sound_engine_osc.c 2.5 KB

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  1. #include "sound_engine_osc.h"
  2. static inline uint16_t sound_engine_pulse(uint32_t acc, uint32_t pw) // 0-FFF pulse width range
  3. {
  4. return (((acc >> (((uint32_t)ACC_BITS - 17))) >= ((pw == 0xfff ? pw + 1 : pw) << 4) ? (WAVE_AMP - 1) : 0));
  5. }
  6. static inline uint16_t sound_engine_saw(uint32_t acc)
  7. {
  8. return (acc >> (ACC_BITS - OUTPUT_BITS - 1)) & (WAVE_AMP - 1);
  9. }
  10. static inline uint16_t sound_engine_triangle(uint32_t acc)
  11. {
  12. return ((((acc & (ACC_LENGTH / 2)) ? ~acc : acc) >> (ACC_BITS - OUTPUT_BITS - 2)) & (WAVE_AMP * 2 - 1));
  13. }
  14. static inline uint16_t sound_engine_sine(uint32_t acc, SoundEngine *sound_engine)
  15. {
  16. return (sound_engine->sine_lut[(acc >> (ACC_BITS - SINE_LUT_BITDEPTH))] << (OUTPUT_BITS - SINE_LUT_BITDEPTH));
  17. }
  18. inline static void shift_lfsr(uint32_t *v, uint32_t tap_0, uint32_t tap_1)
  19. {
  20. typedef uint32_t T;
  21. const T zero = (T)(0);
  22. const T lsb = zero + (T)(1);
  23. const T feedback = ((lsb << (tap_0)) ^
  24. (lsb << (tap_1)));
  25. *v = (*v >> 1) ^ ((zero - (*v & lsb)) & feedback);
  26. }
  27. static inline uint16_t sound_engine_noise(SoundEngineChannel *channel, uint32_t prev_acc)
  28. {
  29. if ((prev_acc & (ACC_LENGTH / 32)) != (channel->accumulator & (ACC_LENGTH / 32)))
  30. {
  31. if (channel->waveform & SE_WAVEFORM_NOISE_METAL)
  32. {
  33. shift_lfsr(&channel->lfsr, 14, 8);
  34. channel->lfsr &= (1 << (14 + 1)) - 1;
  35. }
  36. else
  37. {
  38. shift_lfsr(&channel->lfsr, 22, 17);
  39. channel->lfsr &= (1 << (22 + 1)) - 1;
  40. }
  41. }
  42. return (channel->lfsr) & (WAVE_AMP - 1);
  43. }
  44. uint16_t sound_engine_osc(SoundEngine *sound_engine, SoundEngineChannel *channel, uint32_t prev_acc)
  45. {
  46. switch (channel->waveform)
  47. {
  48. case SE_WAVEFORM_NOISE:
  49. case SE_WAVEFORM_NOISE_METAL:
  50. case (SE_WAVEFORM_NOISE | SE_WAVEFORM_NOISE_METAL):
  51. {
  52. return sound_engine_noise(channel, prev_acc);
  53. break;
  54. }
  55. case SE_WAVEFORM_PULSE:
  56. {
  57. return sound_engine_pulse(channel->accumulator, channel->pw);
  58. break;
  59. }
  60. case SE_WAVEFORM_TRIANGLE:
  61. {
  62. return sound_engine_triangle(channel->accumulator);
  63. break;
  64. }
  65. case SE_WAVEFORM_SAW:
  66. {
  67. return sound_engine_saw(channel->accumulator);
  68. break;
  69. }
  70. case SE_WAVEFORM_SINE:
  71. {
  72. return sound_engine_sine(channel->accumulator, sound_engine);
  73. break;
  74. }
  75. }
  76. return 0;
  77. }