tama_p1.c 37 KB

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  1. #include <furi.h>
  2. #include <gui/gui.h>
  3. #include <input/input.h>
  4. #include <storage/storage.h>
  5. #include <stdlib.h>
  6. #include <stm32wbxx_ll_tim.h>
  7. #include "tamalib/tamalib.h"
  8. #include "tama.h"
  9. #include "compiled/assets_icons.h"
  10. TamaApp* g_ctx;
  11. FuriMutex* g_state_mutex;
  12. uint8_t layout_mode = 1;
  13. // 0: landscape (small);
  14. // 1: landscape (big);
  15. // 2: landscape (full);
  16. // 3: portrait =>
  17. // 4: portrait <=
  18. bool in_menu = false;
  19. uint8_t speed = 1;
  20. const uint8_t speed_options[] = {1, 2, 4};
  21. const uint8_t min_speed = 1;
  22. const uint8_t max_speed = 4;
  23. const uint8_t speed_options_size = 3;
  24. // = sizeof(speed_options) / sizeof(speed_options[0]);
  25. uint8_t menu_cursor = 3; // 0: A+C; 1: layout mode; 2: speed
  26. const uint8_t menu_items = 4; // 3: Close menu, Save & Exit
  27. uint8_t sub_menu_default = 0;
  28. static const Icon* icons_list[] = {
  29. &I_icon_0,
  30. &I_icon_1,
  31. &I_icon_2,
  32. &I_icon_3,
  33. &I_icon_4,
  34. &I_icon_5,
  35. &I_icon_6,
  36. &I_icon_7,
  37. };
  38. // static void draw_landscape(Canvas* const canvas, void* cb_ctx)
  39. static void draw_landscape(Canvas* const canvas, uint8_t scale) {
  40. // FURI_LOG_D(TAG, "Drawing frame");
  41. // Calculate positioning
  42. uint16_t canv_width = canvas_width(canvas);
  43. uint16_t canv_height = canvas_height(canvas);
  44. uint16_t lcd_matrix_scaled_width = 32 * scale;
  45. uint16_t lcd_matrix_scaled_height = 16 * scale;
  46. uint16_t lcd_matrix_top = (canv_height - lcd_matrix_scaled_height) / 2; // 0
  47. uint16_t lcd_matrix_left = (canv_width - lcd_matrix_scaled_width) / 2;
  48. // uint16_t lcd_icon_upper_top = lcd_matrix_top - TAMA_LCD_ICON_SIZE - TAMA_LCD_ICON_MARGIN;
  49. // uint16_t lcd_icon_lower_top = lcd_matrix_top + lcd_matrix_scaled_height + TAMA_LCD_ICON_MARGIN;
  50. uint16_t lcd_icon_upper_left = lcd_matrix_left;
  51. uint16_t lcd_icon_lower_left = lcd_matrix_left;
  52. uint16_t lcd_icon_spacing_horiz =
  53. (lcd_matrix_scaled_width - (4 * TAMA_LCD_ICON_SIZE)) / 3 + TAMA_LCD_ICON_SIZE;
  54. uint16_t y = lcd_matrix_top;
  55. for(uint8_t row = 0; row < 16; ++row) {
  56. uint16_t x = lcd_matrix_left;
  57. uint32_t row_pixels = g_ctx->framebuffer[row];
  58. for(uint8_t col = 0; col < 32; ++col) {
  59. if(row_pixels & 1) {
  60. canvas_draw_box(canvas, x, y, scale, scale);
  61. }
  62. x += scale;
  63. row_pixels >>= 1;
  64. }
  65. y += scale;
  66. }
  67. // Start drawing icons
  68. uint8_t lcd_icons = g_ctx->icons;
  69. // Draw top icons
  70. y = 0;
  71. uint16_t x_ic = lcd_icon_upper_left;
  72. for(uint8_t i = 0; i < 4; ++i) {
  73. if(lcd_icons & 1) {
  74. canvas_draw_icon(canvas, x_ic, y, icons_list[i]);
  75. }
  76. // x_ic += TAMA_LCD_ICON_SIZE + 4;
  77. // if(scale == 3) {
  78. // y += 16;
  79. // } else {
  80. x_ic += lcd_icon_spacing_horiz;
  81. // }
  82. lcd_icons >>= 1;
  83. }
  84. // Draw bottom icons
  85. y = 64 - TAMA_LCD_ICON_SIZE;
  86. // if(scale == 3) {
  87. // y = 0;
  88. // x_ic = 128 - TAMA_LCD_ICON_SIZE;
  89. // x_ic = 0;
  90. // } else {
  91. // y = 64 - TAMA_LCD_ICON_SIZE;
  92. x_ic = lcd_icon_lower_left;
  93. // }
  94. for(uint8_t i = 4; i < 8; ++i) {
  95. // canvas_draw_frame(canvas, x_ic, y, TAMA_LCD_ICON_SIZE, TAMA_LCD_ICON_SIZE);
  96. if(lcd_icons & 1) {
  97. canvas_draw_icon(canvas, x_ic, y, icons_list[i]);
  98. }
  99. // if(scale == 3) {
  100. // y += 16;
  101. // } else {
  102. x_ic += lcd_icon_spacing_horiz;
  103. // }
  104. lcd_icons >>= 1;
  105. }
  106. }
  107. // static void draw_portrait_right(Canvas* const canvas, void* cb_ctx)
  108. static void draw_portrait_right(Canvas* const canvas) {
  109. // FURI_LOG_D(TAG, "Drawing frame");
  110. // Calculate positioning
  111. // uint16_t canv_width = canvas_width(canvas);
  112. uint16_t canv_height = canvas_height(canvas);
  113. uint16_t lcd_matrix_scaled_width = 32 * TAMA_SCREEN_SCALE_FACTOR;
  114. uint16_t lcd_matrix_scaled_height = 16 * TAMA_SCREEN_SCALE_FACTOR;
  115. // uint16_t lcd_matrix_top = 0;
  116. uint16_t lcd_matrix_top = (canv_height - lcd_matrix_scaled_height) / 2;
  117. // uint16_t lcd_matrix_left = (canv_width - lcd_matrix_scaled_width) / 2;
  118. uint16_t lcd_matrix_left = 64 - TAMA_LCD_ICON_SIZE;
  119. uint16_t lcd_icon_upper_left = lcd_matrix_left;
  120. uint16_t lcd_icon_lower_left = lcd_matrix_left;
  121. uint16_t lcd_icon_spacing_horiz =
  122. (lcd_matrix_scaled_width - (4 * TAMA_LCD_ICON_SIZE)) / 3 + TAMA_LCD_ICON_SIZE;
  123. uint16_t y = lcd_matrix_top; // 64
  124. for(uint8_t row = 0; row < 16; ++row) {
  125. uint16_t x = 128; // lcd_matrix_left
  126. uint32_t row_pixels = g_ctx->framebuffer[row];
  127. for(uint8_t col = 0; col < 32; ++col) {
  128. if(row_pixels & 1) {
  129. canvas_draw_box(
  130. canvas, y + 32, x - 66, TAMA_SCREEN_SCALE_FACTOR, TAMA_SCREEN_SCALE_FACTOR);
  131. }
  132. x -= TAMA_SCREEN_SCALE_FACTOR;
  133. row_pixels >>= 1;
  134. }
  135. y += TAMA_SCREEN_SCALE_FACTOR;
  136. }
  137. // Start drawing icons
  138. uint8_t lcd_icons = g_ctx->icons;
  139. // Draw top icons
  140. // y = lcd_icon_upper_top;
  141. y = 30;
  142. // y = 64 - TAMA_LCD_ICON_SIZE;
  143. uint16_t x_ic = lcd_icon_upper_left;
  144. // uint16_t x_ic = 64 - TAMA_LCD_ICON_SIZE;
  145. for(uint8_t i = 0; i < 4; ++i) {
  146. if(lcd_icons & 1) {
  147. canvas_draw_icon(canvas, y, x_ic, icons_list[i]);
  148. }
  149. x_ic -= lcd_icon_spacing_horiz; // TAMA_LCD_ICON_SIZE + 4;
  150. lcd_icons >>= 1;
  151. }
  152. // Draw bottom icons
  153. y = 84; // lcd_icon_lower_top
  154. x_ic = lcd_icon_lower_left; // 64 - TAMA_LCD_ICON_SIZE
  155. for(uint8_t i = 4; i < 8; ++i) {
  156. // canvas_draw_frame(canvas, x_ic, y, TAMA_LCD_ICON_SIZE, TAMA_LCD_ICON_SIZE);
  157. if(lcd_icons & 1) {
  158. canvas_draw_icon(canvas, y, x_ic, icons_list[i]);
  159. }
  160. x_ic -= lcd_icon_spacing_horiz;
  161. lcd_icons >>= 1;
  162. }
  163. }
  164. static void draw_portrait_left(Canvas* const canvas) {
  165. // FURI_LOG_D(TAG, "Drawing frame");
  166. // Calculate positioning
  167. // uint16_t canv_width = canvas_width(canvas);
  168. // uint16_t canv_height = canvas_height(canvas);
  169. uint16_t lcd_matrix_scaled_width = 32 * TAMA_SCREEN_SCALE_FACTOR;
  170. // uint16_t lcd_matrix_scaled_height = 16 * TAMA_SCREEN_SCALE_FACTOR;
  171. // uint16_t lcd_matrix_top = 0;
  172. // uint16_t lcd_matrix_top = (canv_height - lcd_matrix_scaled_height) / 2;
  173. // uint16_t lcd_matrix_left = (canv_width - lcd_matrix_scaled_width) / 2;
  174. uint16_t lcd_matrix_left = 0;
  175. uint16_t lcd_icon_upper_left = lcd_matrix_left;
  176. uint16_t lcd_icon_lower_left = lcd_matrix_left;
  177. uint16_t lcd_icon_spacing_horiz =
  178. (lcd_matrix_scaled_width - (4 * TAMA_LCD_ICON_SIZE)) / 3 + TAMA_LCD_ICON_SIZE;
  179. // uint16_t y = 64 + lcd_matrix_top;
  180. uint16_t y = 64;
  181. for(uint8_t row = 0; row < 16; ++row) {
  182. uint16_t x = 0; // lcd_matrix_left
  183. uint32_t row_pixels = g_ctx->framebuffer[row];
  184. for(uint8_t col = 0; col < 32; ++col) {
  185. if(row_pixels & 1) {
  186. canvas_draw_box(canvas, y, x, TAMA_SCREEN_SCALE_FACTOR, TAMA_SCREEN_SCALE_FACTOR);
  187. }
  188. x += TAMA_SCREEN_SCALE_FACTOR;
  189. row_pixels >>= 1;
  190. }
  191. y -= TAMA_SCREEN_SCALE_FACTOR;
  192. }
  193. // Start drawing icons
  194. uint8_t lcd_icons = g_ctx->icons;
  195. // Draw top icons
  196. // y = lcd_icon_upper_top;
  197. y = 70;
  198. // y = 64 - TAMA_LCD_ICON_SIZE;
  199. uint16_t x_ic = lcd_icon_upper_left;
  200. // uint16_t x_ic = 64 - TAMA_LCD_ICON_SIZE;
  201. for(uint8_t i = 0; i < 4; ++i) {
  202. if(lcd_icons & 1) {
  203. canvas_draw_icon(canvas, y, x_ic, icons_list[i]);
  204. }
  205. x_ic += lcd_icon_spacing_horiz; // TAMA_LCD_ICON_SIZE + 4;
  206. lcd_icons >>= 1;
  207. }
  208. // Draw bottom icons
  209. y = 16; // lcd_icon_lower_top
  210. x_ic = lcd_icon_lower_left; // 64 - TAMA_LCD_ICON_SIZE
  211. for(uint8_t i = 4; i < 8; ++i) {
  212. // canvas_draw_frame(canvas, x_ic, y, TAMA_LCD_ICON_SIZE, TAMA_LCD_ICON_SIZE);
  213. if(lcd_icons & 1) {
  214. canvas_draw_icon(canvas, y, x_ic, icons_list[i]);
  215. }
  216. x_ic += lcd_icon_spacing_horiz;
  217. lcd_icons >>= 1;
  218. }
  219. }
  220. // static void draw_menu_portrait(Canvas* const canvas, void* cb_ctx) {}
  221. // static void draw_menu_landscape(Canvas* const canvas)
  222. static void draw_menu(Canvas* const canvas) {
  223. canvas_draw_frame(canvas, 0, 0, 128, 64);
  224. canvas_draw_str_aligned(canvas, 64, 6, AlignCenter, AlignCenter, "Menu");
  225. canvas_draw_line(canvas, 0, 10, 128, 10);
  226. switch(menu_cursor) {
  227. case 0:
  228. canvas_draw_triangle(canvas, 4, 16, 6, 6, CanvasDirectionLeftToRight);
  229. break;
  230. case 1:
  231. canvas_draw_triangle(canvas, 4, 26, 6, 6, CanvasDirectionLeftToRight);
  232. break;
  233. case 2:
  234. canvas_draw_triangle(canvas, 4, 36, 6, 6, CanvasDirectionLeftToRight);
  235. break;
  236. case menu_items - 1:
  237. if(sub_menu_default == 0) {
  238. canvas_draw_triangle(canvas, 4, 56, 6, 6, CanvasDirectionLeftToRight);
  239. } else if(sub_menu_default == 1) {
  240. canvas_draw_triangle(canvas, 36, 56, 6, 6, CanvasDirectionLeftToRight);
  241. } else if(sub_menu_default == 2) {
  242. canvas_draw_triangle(canvas, 67, 56, 6, 6, CanvasDirectionLeftToRight);
  243. }
  244. break;
  245. }
  246. canvas_draw_str(canvas, 12, 20, "A+C (mute/change time)");
  247. switch(layout_mode) {
  248. case 0:
  249. canvas_draw_str(canvas, 12, 30, "Layout: Landscape (small)");
  250. break;
  251. case 1:
  252. canvas_draw_str(canvas, 12, 30, "Layout: Landscape (big)");
  253. break;
  254. case 2:
  255. canvas_draw_str(canvas, 12, 30, "Layout: Landscape (full)");
  256. break;
  257. case 3:
  258. canvas_draw_str(canvas, 12, 30, "Layout: Portrait =>");
  259. break;
  260. case 4:
  261. canvas_draw_str(canvas, 12, 30, "Layout: Portrait <=");
  262. break;
  263. default:
  264. canvas_draw_str(canvas, 12, 30, "Layout: ???");
  265. break;
  266. }
  267. switch(speed) { // match with speed_options
  268. case 0: // freeze menu too
  269. canvas_draw_str(canvas, 12, 40, "Speed: 0x");
  270. break;
  271. case 1:
  272. canvas_draw_str(canvas, 12, 40, "Speed: 1x");
  273. break;
  274. case 2:
  275. canvas_draw_str(canvas, 12, 40, "Speed: 2x");
  276. break;
  277. case 3:
  278. canvas_draw_str(canvas, 12, 40, "Speed: 3x");
  279. break;
  280. case 4:
  281. canvas_draw_str(canvas, 12, 40, "Speed: 4x (max)");
  282. break;
  283. // case 8: // can't handle 8x
  284. // canvas_draw_str(canvas, 12, 40, "Speed: 8x (max)");
  285. // break;
  286. default:
  287. canvas_draw_str(canvas, 12, 40, "Speed ??x");
  288. break;
  289. }
  290. canvas_draw_str(canvas, 12, 60, "Close");
  291. canvas_draw_str(canvas, 44, 60, "Save");
  292. canvas_draw_str(canvas, 75, 60, "Save & Exit");
  293. }
  294. static void speed_up() {
  295. switch(speed) {
  296. case max_speed:
  297. speed = speed_options[0];
  298. break;
  299. default:
  300. for(uint8_t i = 0; i < speed_options_size - 1; i++) {
  301. if(speed == speed_options[i]) {
  302. speed = speed_options[i + 1];
  303. break;
  304. }
  305. }
  306. break;
  307. }
  308. tamalib_set_speed(speed);
  309. }
  310. static void speed_down() {
  311. switch(speed) {
  312. case min_speed:
  313. speed = speed_options[speed_options_size - 1];
  314. break;
  315. default:
  316. for(uint8_t i = speed_options_size - 1; i > 0; i--) {
  317. if(speed == speed_options[i]) {
  318. speed = speed_options[i - 1];
  319. break;
  320. }
  321. }
  322. break;
  323. }
  324. tamalib_set_speed(speed);
  325. }
  326. static void tama_p1_draw_callback(Canvas* const canvas, void* cb_ctx) {
  327. furi_assert(cb_ctx);
  328. FuriMutex* const mutex = cb_ctx;
  329. if(furi_mutex_acquire(mutex, 25) != FuriStatusOk) return;
  330. if(g_ctx->rom == NULL) {
  331. canvas_set_font(canvas, FontPrimary);
  332. canvas_draw_str(canvas, 30, 30, "No ROM");
  333. } else if(g_ctx->halted) {
  334. canvas_set_font(canvas, FontPrimary);
  335. canvas_draw_str(canvas, 30, 30, "Halted");
  336. } else {
  337. if(in_menu) {
  338. // switch(layout_mode)
  339. // draw_menu_landscape(canvas);
  340. draw_menu(canvas);
  341. } else {
  342. switch(layout_mode) {
  343. case 0:
  344. draw_landscape(canvas, TAMA_SCREEN_SCALE_FACTOR); // 2
  345. break;
  346. case 1:
  347. draw_landscape(canvas, 3);
  348. break;
  349. case 2:
  350. draw_landscape(canvas, 4);
  351. break;
  352. case 3:
  353. draw_portrait_right(canvas);
  354. break;
  355. case 4:
  356. draw_portrait_left(canvas);
  357. break;
  358. default:
  359. break;
  360. }
  361. }
  362. }
  363. furi_mutex_release(mutex);
  364. }
  365. static void tama_p1_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
  366. furi_assert(event_queue);
  367. TamaEvent event = {.type = EventTypeInput, .input = *input_event};
  368. furi_message_queue_put(event_queue, &event, FuriWaitForever);
  369. }
  370. static void tama_p1_update_timer_callback(FuriMessageQueue* event_queue) {
  371. furi_assert(event_queue);
  372. TamaEvent event = {.type = EventTypeTick};
  373. furi_message_queue_put(event_queue, &event, 0);
  374. }
  375. static void tama_p1_load_state() {
  376. state_t* state;
  377. uint8_t buf[4];
  378. bool error = false;
  379. state = tamalib_get_state();
  380. Storage* storage = furi_record_open(RECORD_STORAGE);
  381. File* file = storage_file_alloc(storage);
  382. if(storage_file_open(file, TAMA_SAVE_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
  383. storage_file_read(file, &buf, 4);
  384. if(buf[0] != (uint8_t)STATE_FILE_MAGIC[0] || buf[1] != (uint8_t)STATE_FILE_MAGIC[1] ||
  385. buf[2] != (uint8_t)STATE_FILE_MAGIC[2] || buf[3] != (uint8_t)STATE_FILE_MAGIC[3]) {
  386. FURI_LOG_E(TAG, "FATAL: Wrong state file magic in \"%s\" !\n", TAMA_SAVE_PATH);
  387. error = true;
  388. }
  389. storage_file_read(file, &buf, 1);
  390. if(buf[0] != STATE_FILE_VERSION) {
  391. FURI_LOG_E(TAG, "FATAL: Unsupported version");
  392. error = true;
  393. }
  394. if(!error) {
  395. FURI_LOG_D(TAG, "Reading save.bin");
  396. storage_file_read(file, &buf, 2);
  397. *(state->pc) = buf[0] | ((buf[1] & 0x1F) << 8);
  398. storage_file_read(file, &buf, 2);
  399. *(state->x) = buf[0] | ((buf[1] & 0xF) << 8);
  400. storage_file_read(file, &buf, 2);
  401. *(state->y) = buf[0] | ((buf[1] & 0xF) << 8);
  402. storage_file_read(file, &buf, 1);
  403. *(state->a) = buf[0] & 0xF;
  404. storage_file_read(file, &buf, 1);
  405. *(state->b) = buf[0] & 0xF;
  406. storage_file_read(file, &buf, 1);
  407. *(state->np) = buf[0] & 0x1F;
  408. storage_file_read(file, &buf, 1);
  409. *(state->sp) = buf[0];
  410. storage_file_read(file, &buf, 1);
  411. *(state->flags) = buf[0] & 0xF;
  412. storage_file_read(file, &buf, 4);
  413. *(state->tick_counter) = buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
  414. storage_file_read(file, &buf, 4);
  415. *(state->clk_timer_timestamp) = buf[0] | (buf[1] << 8) | (buf[2] << 16) |
  416. (buf[3] << 24);
  417. storage_file_read(file, &buf, 4);
  418. *(state->prog_timer_timestamp) = buf[0] | (buf[1] << 8) | (buf[2] << 16) |
  419. (buf[3] << 24);
  420. storage_file_read(file, &buf, 1);
  421. *(state->prog_timer_enabled) = buf[0] & 0x1;
  422. storage_file_read(file, &buf, 1);
  423. *(state->prog_timer_data) = buf[0];
  424. storage_file_read(file, &buf, 1);
  425. *(state->prog_timer_rld) = buf[0];
  426. storage_file_read(file, &buf, 4);
  427. *(state->call_depth) = buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
  428. FURI_LOG_D(TAG, "Restoring Interupts");
  429. for(uint32_t i = 0; i < INT_SLOT_NUM; i++) {
  430. storage_file_read(file, &buf, 1);
  431. state->interrupts[i].factor_flag_reg = buf[0] & 0xF;
  432. storage_file_read(file, &buf, 1);
  433. state->interrupts[i].mask_reg = buf[0] & 0xF;
  434. storage_file_read(file, &buf, 1);
  435. state->interrupts[i].triggered = buf[0] & 0x1;
  436. }
  437. /* First 640 half bytes correspond to the RAM */
  438. FURI_LOG_D(TAG, "Restoring RAM");
  439. for(uint32_t i = 0; i < MEM_RAM_SIZE; i++) {
  440. storage_file_read(file, &buf, 1);
  441. SET_RAM_MEMORY(state->memory, i + MEM_RAM_ADDR, buf[0] & 0xF);
  442. }
  443. /* I/Os are from 0xF00 to 0xF7F */
  444. FURI_LOG_D(TAG, "Restoring I/O");
  445. for(uint32_t i = 0; i < MEM_IO_SIZE; i++) {
  446. storage_file_read(file, &buf, 1);
  447. SET_IO_MEMORY(state->memory, i + MEM_IO_ADDR, buf[0] & 0xF);
  448. }
  449. FURI_LOG_D(TAG, "Refreshing Hardware");
  450. tamalib_refresh_hw();
  451. }
  452. }
  453. storage_file_close(file);
  454. storage_file_free(file);
  455. furi_record_close(RECORD_STORAGE);
  456. }
  457. static void tama_p1_save_state() {
  458. // Saving state
  459. FURI_LOG_D(TAG, "Saving Gamestate");
  460. uint8_t buf[4];
  461. state_t* state;
  462. uint32_t offset = 0;
  463. state = tamalib_get_state();
  464. Storage* storage = furi_record_open(RECORD_STORAGE);
  465. File* file = storage_file_alloc(storage);
  466. if(storage_file_open(file, TAMA_SAVE_PATH, FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
  467. buf[0] = (uint8_t)STATE_FILE_MAGIC[0];
  468. buf[1] = (uint8_t)STATE_FILE_MAGIC[1];
  469. buf[2] = (uint8_t)STATE_FILE_MAGIC[2];
  470. buf[3] = (uint8_t)STATE_FILE_MAGIC[3];
  471. offset += storage_file_write(file, &buf, sizeof(buf));
  472. buf[0] = STATE_FILE_VERSION & 0xFF;
  473. offset += storage_file_write(file, &buf, 1);
  474. buf[0] = *(state->pc) & 0xFF;
  475. buf[1] = (*(state->pc) >> 8) & 0x1F;
  476. offset += storage_file_write(file, &buf, 2);
  477. buf[0] = *(state->x) & 0xFF;
  478. buf[1] = (*(state->x) >> 8) & 0xF;
  479. offset += storage_file_write(file, &buf, 2);
  480. buf[0] = *(state->y) & 0xFF;
  481. buf[1] = (*(state->y) >> 8) & 0xF;
  482. offset += storage_file_write(file, &buf, 2);
  483. buf[0] = *(state->a) & 0xF;
  484. offset += storage_file_write(file, &buf, 1);
  485. buf[0] = *(state->b) & 0xF;
  486. offset += storage_file_write(file, &buf, 1);
  487. buf[0] = *(state->np) & 0x1F;
  488. offset += storage_file_write(file, &buf, 1);
  489. buf[0] = *(state->sp) & 0xFF;
  490. offset += storage_file_write(file, &buf, 1);
  491. buf[0] = *(state->flags) & 0xF;
  492. offset += storage_file_write(file, &buf, 1);
  493. buf[0] = *(state->tick_counter) & 0xFF;
  494. buf[1] = (*(state->tick_counter) >> 8) & 0xFF;
  495. buf[2] = (*(state->tick_counter) >> 16) & 0xFF;
  496. buf[3] = (*(state->tick_counter) >> 24) & 0xFF;
  497. offset += storage_file_write(file, &buf, sizeof(buf));
  498. buf[0] = *(state->clk_timer_timestamp) & 0xFF;
  499. buf[1] = (*(state->clk_timer_timestamp) >> 8) & 0xFF;
  500. buf[2] = (*(state->clk_timer_timestamp) >> 16) & 0xFF;
  501. buf[3] = (*(state->clk_timer_timestamp) >> 24) & 0xFF;
  502. offset += storage_file_write(file, &buf, sizeof(buf));
  503. buf[0] = *(state->prog_timer_timestamp) & 0xFF;
  504. buf[1] = (*(state->prog_timer_timestamp) >> 8) & 0xFF;
  505. buf[2] = (*(state->prog_timer_timestamp) >> 16) & 0xFF;
  506. buf[3] = (*(state->prog_timer_timestamp) >> 24) & 0xFF;
  507. offset += storage_file_write(file, &buf, sizeof(buf));
  508. buf[0] = *(state->prog_timer_enabled) & 0x1;
  509. offset += storage_file_write(file, &buf, 1);
  510. buf[0] = *(state->prog_timer_data) & 0xFF;
  511. offset += storage_file_write(file, &buf, 1);
  512. buf[0] = *(state->prog_timer_rld) & 0xFF;
  513. offset += storage_file_write(file, &buf, 1);
  514. buf[0] = *(state->call_depth) & 0xFF;
  515. buf[1] = (*(state->call_depth) >> 8) & 0xFF;
  516. buf[2] = (*(state->call_depth) >> 16) & 0xFF;
  517. buf[3] = (*(state->call_depth) >> 24) & 0xFF;
  518. offset += storage_file_write(file, &buf, sizeof(buf));
  519. for(uint32_t i = 0; i < INT_SLOT_NUM; i++) {
  520. buf[0] = state->interrupts[i].factor_flag_reg & 0xF;
  521. offset += storage_file_write(file, &buf, 1);
  522. buf[0] = state->interrupts[i].mask_reg & 0xF;
  523. offset += storage_file_write(file, &buf, 1);
  524. buf[0] = state->interrupts[i].triggered & 0x1;
  525. offset += storage_file_write(file, &buf, 1);
  526. }
  527. /* First 640 half bytes correspond to the RAM */
  528. for(uint32_t i = 0; i < MEM_RAM_SIZE; i++) {
  529. buf[0] = GET_RAM_MEMORY(state->memory, i + MEM_RAM_ADDR) & 0xF;
  530. offset += storage_file_write(file, &buf, 1);
  531. }
  532. /* I/Os are from 0xF00 to 0xF7F */
  533. for(uint32_t i = 0; i < MEM_IO_SIZE; i++) {
  534. buf[0] = GET_IO_MEMORY(state->memory, i + MEM_IO_ADDR) & 0xF;
  535. offset += storage_file_write(file, &buf, 1);
  536. }
  537. }
  538. storage_file_close(file);
  539. storage_file_free(file);
  540. furi_record_close(RECORD_STORAGE);
  541. FURI_LOG_D(TAG, "Finished Writing %lu", offset);
  542. }
  543. static int32_t tama_p1_worker(void* context) {
  544. bool running = true;
  545. FuriMutex* mutex = context;
  546. while(furi_mutex_acquire(mutex, FuriWaitForever) != FuriStatusOk) furi_delay_tick(1);
  547. cpu_sync_ref_timestamp();
  548. LL_TIM_EnableCounter(TIM2);
  549. tama_p1_load_state();
  550. while(running) {
  551. if(furi_thread_flags_get()) {
  552. running = false;
  553. } else {
  554. // FURI_LOG_D(TAG, "Stepping");
  555. // for (int i = 0; i < 100; ++i)
  556. tamalib_step();
  557. }
  558. }
  559. LL_TIM_DisableCounter(TIM2);
  560. furi_mutex_release(mutex);
  561. return 0;
  562. }
  563. static void tama_p1_init(TamaApp* const ctx) {
  564. g_ctx = ctx;
  565. memset(ctx, 0, sizeof(TamaApp));
  566. tama_p1_hal_init(&ctx->hal);
  567. // Load ROM
  568. Storage* storage = furi_record_open(RECORD_STORAGE);
  569. FileInfo fi;
  570. if(storage_common_stat(storage, TAMA_ROM_PATH, &fi) == FSE_OK) {
  571. File* rom_file = storage_file_alloc(storage);
  572. if(storage_file_open(rom_file, TAMA_ROM_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
  573. ctx->rom = malloc((size_t)fi.size);
  574. uint8_t* buf_ptr = ctx->rom;
  575. size_t read = 0;
  576. while(read < fi.size) {
  577. size_t to_read = fi.size - read;
  578. if(to_read > UINT16_MAX) to_read = UINT16_MAX;
  579. uint16_t now_read = storage_file_read(rom_file, buf_ptr, (uint16_t)to_read);
  580. read += now_read;
  581. buf_ptr += now_read;
  582. }
  583. // Reorder endianess of ROM
  584. for(size_t i = 0; i < fi.size; i += 2) {
  585. uint8_t b = ctx->rom[i];
  586. ctx->rom[i] = ctx->rom[i + 1];
  587. ctx->rom[i + 1] = b & 0xF;
  588. }
  589. }
  590. storage_file_close(rom_file);
  591. storage_file_free(rom_file);
  592. }
  593. furi_record_close(RECORD_STORAGE);
  594. if(ctx->rom != NULL) {
  595. // Init TIM2
  596. // 64KHz
  597. LL_TIM_InitTypeDef tim_init = {
  598. .Prescaler = 999,
  599. .CounterMode = LL_TIM_COUNTERMODE_UP,
  600. .Autoreload = 0xFFFFFFFF,
  601. };
  602. LL_TIM_Init(TIM2, &tim_init);
  603. LL_TIM_SetClockSource(TIM2, LL_TIM_CLOCKSOURCE_INTERNAL);
  604. LL_TIM_DisableCounter(TIM2);
  605. LL_TIM_SetCounter(TIM2, 0);
  606. // Init TamaLIB
  607. tamalib_register_hal(&ctx->hal);
  608. tamalib_init((u12_t*)ctx->rom, NULL, 64000);
  609. tamalib_set_speed(speed);
  610. // TODO: implement fast forwarding
  611. ctx->fast_forward_done = true;
  612. // Start stepping thread
  613. ctx->thread = furi_thread_alloc();
  614. furi_thread_set_name(ctx->thread, "TamaLIB");
  615. furi_thread_set_stack_size(ctx->thread, 1024);
  616. furi_thread_set_callback(ctx->thread, tama_p1_worker);
  617. furi_thread_set_context(ctx->thread, g_state_mutex);
  618. furi_thread_start(ctx->thread);
  619. }
  620. }
  621. static void tama_p1_deinit(TamaApp* const ctx) {
  622. if(ctx->rom != NULL) {
  623. tamalib_release();
  624. furi_thread_free(ctx->thread);
  625. free(ctx->rom);
  626. }
  627. }
  628. int32_t tama_p1_app(void* p) {
  629. UNUSED(p);
  630. TamaApp* ctx = malloc(sizeof(TamaApp));
  631. g_state_mutex = furi_mutex_alloc(FuriMutexTypeRecursive);
  632. tama_p1_init(ctx);
  633. FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(TamaEvent));
  634. ViewPort* view_port = view_port_alloc();
  635. view_port_draw_callback_set(view_port, tama_p1_draw_callback, g_state_mutex);
  636. view_port_input_callback_set(view_port, tama_p1_input_callback, event_queue);
  637. Gui* gui = furi_record_open(RECORD_GUI);
  638. gui_add_view_port(gui, view_port, GuiLayerFullscreen);
  639. FuriTimer* timer =
  640. furi_timer_alloc(tama_p1_update_timer_callback, FuriTimerTypePeriodic, event_queue);
  641. furi_timer_start(timer, furi_kernel_get_tick_frequency() / 30);
  642. // in_menu = false;
  643. // menu_cursor = 2;
  644. for(bool running = true; running;) {
  645. TamaEvent event;
  646. FuriStatus event_status = furi_message_queue_get(event_queue, &event, FuriWaitForever);
  647. if(event_status == FuriStatusOk) {
  648. // Local override with acquired context
  649. if(furi_mutex_acquire(g_state_mutex, FuriWaitForever) != FuriStatusOk) continue;
  650. if(event.type == EventTypeTick) {
  651. // FURI_LOG_D(TAG, "EventTypeTick");
  652. view_port_update(view_port);
  653. } else if(event.type == EventTypeInput) {
  654. FURI_LOG_D(
  655. TAG,
  656. "EventTypeInput: %ld %d %d",
  657. event.input.sequence,
  658. event.input.key,
  659. event.input.type);
  660. InputType input_type = event.input.type;
  661. btn_state_t tama_btn_state = 0;
  662. if(in_menu) {
  663. if(event.input.key == InputKeyBack && event.input.type == InputTypePress) {
  664. in_menu = false;
  665. }
  666. if(event.input.key == InputKeyOk) {
  667. switch(menu_cursor) {
  668. case 0:
  669. // mute tamagotchi
  670. if(input_type == InputTypePress)
  671. tama_btn_state = BTN_STATE_PRESSED;
  672. else if(input_type == InputTypeRelease)
  673. tama_btn_state = BTN_STATE_RELEASED;
  674. tamalib_set_button(BTN_LEFT, tama_btn_state);
  675. tamalib_set_button(BTN_RIGHT, tama_btn_state);
  676. break;
  677. case 1:
  678. if(event.input.type == InputTypePress) {
  679. switch(layout_mode) {
  680. case 0:
  681. case 1:
  682. case 2:
  683. layout_mode += 1;
  684. break;
  685. case 3:
  686. layout_mode = 0;
  687. break;
  688. }
  689. }
  690. break;
  691. case 2:
  692. if(event.input.type == InputTypePress) {
  693. speed_up();
  694. }
  695. break;
  696. case menu_items - 1:
  697. default:
  698. switch(sub_menu_default) {
  699. case 0:
  700. in_menu = false;
  701. break;
  702. case 1:
  703. if(speed != 1) {
  704. uint8_t temp = speed;
  705. speed = 1;
  706. tamalib_set_speed(speed);
  707. speed = temp;
  708. tamalib_set_speed(speed);
  709. }
  710. tama_p1_save_state();
  711. in_menu = false;
  712. break;
  713. case 2:
  714. if(speed != 1) {
  715. speed = 1;
  716. tamalib_set_speed(speed);
  717. }
  718. furi_timer_stop(timer);
  719. running = false;
  720. tama_p1_save_state();
  721. break;
  722. default:
  723. break;
  724. }
  725. break;
  726. }
  727. }
  728. if(event.input.key == InputKeyUp && event.input.type == InputTypePress) {
  729. if(menu_cursor > 0) {
  730. menu_cursor -= 1;
  731. } else {
  732. sub_menu_default = 0;
  733. menu_cursor = menu_items - 1;
  734. }
  735. }
  736. if(event.input.key == InputKeyDown && event.input.type == InputTypePress) {
  737. if(menu_cursor < menu_items - 1) {
  738. sub_menu_default = 0;
  739. menu_cursor += 1;
  740. } else {
  741. menu_cursor = 0;
  742. }
  743. }
  744. if(event.input.key == InputKeyLeft && event.input.type == InputTypePress) {
  745. switch(menu_cursor) {
  746. case 1:
  747. switch(layout_mode) {
  748. case 0:
  749. layout_mode = 4;
  750. break;
  751. case 1:
  752. case 2:
  753. case 3:
  754. case 4:
  755. layout_mode -= 1;
  756. break;
  757. }
  758. break;
  759. case 2:
  760. speed_down();
  761. break;
  762. case menu_items - 1:
  763. switch(sub_menu_default) {
  764. case 0:
  765. sub_menu_default = 2;
  766. break;
  767. case 1:
  768. case 2:
  769. sub_menu_default -= 1;
  770. break;
  771. default:
  772. break;
  773. }
  774. break;
  775. default:
  776. break;
  777. }
  778. }
  779. if(event.input.key == InputKeyRight && event.input.type == InputTypePress) {
  780. switch(menu_cursor) {
  781. case 1:
  782. switch(layout_mode) {
  783. case 0:
  784. case 1:
  785. case 2:
  786. case 3:
  787. layout_mode += 1;
  788. break;
  789. case 4:
  790. layout_mode = 0;
  791. break;
  792. }
  793. break;
  794. case 2:
  795. speed_up();
  796. break;
  797. case menu_items - 1:
  798. switch(sub_menu_default) {
  799. case 0:
  800. case 1:
  801. sub_menu_default += 1;
  802. break;
  803. case 2:
  804. sub_menu_default = 0;
  805. break;
  806. default:
  807. break;
  808. }
  809. break;
  810. default:
  811. break;
  812. }
  813. }
  814. } else { // out of menu
  815. if(input_type == InputTypePress)
  816. tama_btn_state = BTN_STATE_PRESSED;
  817. else if(input_type == InputTypeRelease)
  818. tama_btn_state = BTN_STATE_RELEASED;
  819. if(event.input.key == InputKeyBack && event.input.type == InputTypeLong) {
  820. if(speed != 1) {
  821. speed = 1;
  822. tamalib_set_speed(speed);
  823. }
  824. furi_timer_stop(timer);
  825. running = false;
  826. tama_p1_save_state();
  827. }
  828. if(input_type == InputTypePress || input_type == InputTypeRelease) {
  829. if(event.input.key == InputKeyOk) {
  830. tamalib_set_button(BTN_MIDDLE, tama_btn_state);
  831. }
  832. // else if(
  833. // event.input.key == InputKeyBack &&
  834. // event.input.type == InputTypeShort) {
  835. // if(speed != 1) {
  836. // speed = 1;
  837. // tamalib_set_speed(speed);
  838. // }
  839. // tama_p1_save_state();
  840. // }
  841. switch(layout_mode) {
  842. case 0:
  843. case 1:
  844. case 2:
  845. switch(event.input.key) {
  846. case InputKeyLeft:
  847. tamalib_set_button(BTN_LEFT, tama_btn_state);
  848. break;
  849. case InputKeyDown:
  850. tamalib_set_button(BTN_MIDDLE, tama_btn_state);
  851. break;
  852. case InputKeyRight:
  853. tamalib_set_button(BTN_RIGHT, tama_btn_state);
  854. break;
  855. case InputKeyUp:
  856. sub_menu_default = 0;
  857. in_menu = true;
  858. break;
  859. default:
  860. break;
  861. }
  862. break;
  863. case 3:
  864. switch(event.input.key) {
  865. case InputKeyDown:
  866. tamalib_set_button(BTN_LEFT, tama_btn_state);
  867. break;
  868. case InputKeyRight:
  869. tamalib_set_button(BTN_MIDDLE, tama_btn_state);
  870. break;
  871. case InputKeyUp:
  872. tamalib_set_button(BTN_RIGHT, tama_btn_state);
  873. break;
  874. case InputKeyLeft:
  875. sub_menu_default = 0;
  876. in_menu = true;
  877. break;
  878. default:
  879. break;
  880. }
  881. break;
  882. case 4:
  883. switch(event.input.key) {
  884. case InputKeyUp:
  885. tamalib_set_button(BTN_LEFT, tama_btn_state);
  886. break;
  887. case InputKeyLeft:
  888. tamalib_set_button(BTN_MIDDLE, tama_btn_state);
  889. break;
  890. case InputKeyDown:
  891. tamalib_set_button(BTN_RIGHT, tama_btn_state);
  892. break;
  893. case InputKeyRight:
  894. sub_menu_default = 0;
  895. in_menu = true;
  896. break;
  897. default:
  898. break;
  899. }
  900. break;
  901. default: // error handling
  902. switch(event.input.key) {
  903. case InputKeyUp:
  904. case InputKeyDown:
  905. case InputKeyLeft:
  906. case InputKeyRight:
  907. sub_menu_default = 0;
  908. in_menu = true;
  909. break;
  910. default:
  911. break;
  912. }
  913. break;
  914. }
  915. }
  916. }
  917. }
  918. furi_mutex_release(g_state_mutex);
  919. }
  920. // else {
  921. // // Timeout
  922. // // FURI_LOG_D(TAG, "Timed out");
  923. // }
  924. }
  925. if(ctx->rom != NULL) {
  926. furi_thread_flags_set(furi_thread_get_id(ctx->thread), 1);
  927. furi_thread_join(ctx->thread);
  928. }
  929. furi_timer_free(timer);
  930. view_port_enabled_set(view_port, false);
  931. gui_remove_view_port(gui, view_port);
  932. furi_record_close(RECORD_GUI);
  933. view_port_free(view_port);
  934. furi_message_queue_free(event_queue);
  935. furi_mutex_free(g_state_mutex);
  936. tama_p1_deinit(ctx);
  937. free(ctx);
  938. return 0;
  939. }