counter.c 3.4 KB

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  1. #include <furi.h>
  2. #include <gui/gui.h>
  3. #include <input/input.h>
  4. #include <stdlib.h>
  5. #include <counter_icons.h>
  6. #define BOXTIME 2
  7. #define BOXWIDTH 30
  8. #define MIDDLE_X 64 - BOXWIDTH / 2
  9. #define MIDDLE_Y 32 - BOXWIDTH / 2
  10. #define OFFSET_Y 9
  11. typedef struct {
  12. FuriMessageQueue* input_queue;
  13. ViewPort* view_port;
  14. Gui* gui;
  15. FuriMutex** mutex;
  16. int count;
  17. bool pressed;
  18. int boxtimer;
  19. } Counter;
  20. void state_free(Counter* c) {
  21. gui_remove_view_port(c->gui, c->view_port);
  22. furi_record_close(RECORD_GUI);
  23. view_port_free(c->view_port);
  24. furi_message_queue_free(c->input_queue);
  25. furi_mutex_free(c->mutex);
  26. free(c);
  27. }
  28. static void input_callback(InputEvent* input_event, void* ctx) {
  29. Counter* c = ctx;
  30. if(input_event->type == InputTypeShort) {
  31. furi_message_queue_put(c->input_queue, input_event, 0);
  32. }
  33. }
  34. static void render_callback(Canvas* canvas, void* ctx) {
  35. Counter* c = ctx;
  36. furi_check(furi_mutex_acquire(c->mutex, FuriWaitForever) == FuriStatusOk);
  37. canvas_clear(canvas);
  38. canvas_set_color(canvas, ColorBlack);
  39. canvas_set_font(canvas, FontPrimary);
  40. canvas_draw_str_aligned(canvas, 64, 10, AlignCenter, AlignCenter, "Counter :)");
  41. canvas_set_font(canvas, FontBigNumbers);
  42. char scount[5];
  43. if(c->pressed == true || c->boxtimer > 0) {
  44. canvas_draw_rframe(canvas, MIDDLE_X, MIDDLE_Y + OFFSET_Y, BOXWIDTH, BOXWIDTH, 5);
  45. canvas_draw_rframe(
  46. canvas, MIDDLE_X - 1, MIDDLE_Y + OFFSET_Y - 1, BOXWIDTH + 2, BOXWIDTH + 2, 5);
  47. canvas_draw_rframe(
  48. canvas, MIDDLE_X - 2, MIDDLE_Y + OFFSET_Y - 2, BOXWIDTH + 4, BOXWIDTH + 4, 5);
  49. c->pressed = false;
  50. c->boxtimer--;
  51. } else {
  52. canvas_draw_rframe(canvas, MIDDLE_X, MIDDLE_Y + OFFSET_Y, BOXWIDTH, BOXWIDTH, 5);
  53. }
  54. snprintf(scount, sizeof(scount), "%d", c->count);
  55. canvas_draw_str_aligned(canvas, 64, 32 + OFFSET_Y, AlignCenter, AlignCenter, scount);
  56. furi_mutex_release(c->mutex);
  57. }
  58. Counter* state_init() {
  59. Counter* c = malloc(sizeof(Counter));
  60. c->input_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
  61. c->view_port = view_port_alloc();
  62. c->gui = furi_record_open(RECORD_GUI);
  63. c->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
  64. c->count = 0;
  65. c->boxtimer = 0;
  66. view_port_input_callback_set(c->view_port, input_callback, c);
  67. view_port_draw_callback_set(c->view_port, render_callback, c);
  68. gui_add_view_port(c->gui, c->view_port, GuiLayerFullscreen);
  69. return c;
  70. }
  71. int32_t counterapp(void) {
  72. Counter* c = state_init();
  73. while(1) {
  74. InputEvent input;
  75. while(furi_message_queue_get(c->input_queue, &input, FuriWaitForever) == FuriStatusOk) {
  76. furi_check(furi_mutex_acquire(c->mutex, FuriWaitForever) == FuriStatusOk);
  77. if(input.key == InputKeyBack) {
  78. furi_mutex_release(c->mutex);
  79. state_free(c);
  80. return 0;
  81. } else if(input.key == InputKeyUp) {
  82. c->pressed = true;
  83. c->boxtimer = BOXTIME;
  84. if(c->count <= INT_MAX) c->count++;
  85. } else if(input.key == InputKeyDown && c->count != 0) {
  86. c->pressed = true;
  87. c->boxtimer = BOXTIME;
  88. c->count--;
  89. }
  90. furi_mutex_release(c->mutex);
  91. view_port_update(c->view_port);
  92. }
  93. }
  94. state_free(c);
  95. return 0;
  96. }