callback.c 70 KB

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  1. #include <callback/callback.h>
  2. #include <furi.h>
  3. #include "engine/engine.h"
  4. #include "engine/game_engine.h"
  5. #include "engine/game_manager_i.h"
  6. #include "engine/level_i.h"
  7. #include "engine/entity_i.h"
  8. // Below added by Derek Jamison
  9. // FURI_LOG_DEV will log only during app development. Be sure that Settings/System/Log Device is "LPUART"; so we dont use serial port.
  10. #ifdef DEVELOPMENT
  11. #define FURI_LOG_DEV(tag, format, ...) furi_log_print_format(FuriLogLevelInfo, tag, format, ##__VA_ARGS__)
  12. #define DEV_CRASH() furi_crash()
  13. #else
  14. #define FURI_LOG_DEV(tag, format, ...)
  15. #define DEV_CRASH()
  16. #endif
  17. static void frame_cb(GameEngine *engine, Canvas *canvas, InputState input, void *context)
  18. {
  19. UNUSED(engine);
  20. GameManager *game_manager = context;
  21. game_manager_input_set(game_manager, input);
  22. game_manager_update(game_manager);
  23. game_manager_render(game_manager, canvas);
  24. }
  25. static int32_t game_app(void *p)
  26. {
  27. UNUSED(p);
  28. GameManager *game_manager = game_manager_alloc();
  29. if (!game_manager)
  30. {
  31. FURI_LOG_E("Game", "Failed to allocate game manager");
  32. return -1;
  33. }
  34. // Setup game engine settings...
  35. GameEngineSettings settings = game_engine_settings_init();
  36. settings.target_fps = game_fps_choices_2[game_fps_index];
  37. settings.show_fps = game.show_fps;
  38. settings.always_backlight = strstr(yes_or_no_choices[game_screen_always_on_index], "Yes") != NULL;
  39. settings.frame_callback = frame_cb;
  40. settings.context = game_manager;
  41. GameEngine *engine = game_engine_alloc(settings);
  42. if (!engine)
  43. {
  44. FURI_LOG_E("Game", "Failed to allocate game engine");
  45. game_manager_free(game_manager);
  46. return -1;
  47. }
  48. game_manager_engine_set(game_manager, engine);
  49. // Allocate custom game context if needed
  50. void *game_context = NULL;
  51. if (game.context_size > 0)
  52. {
  53. game_context = malloc(game.context_size);
  54. game_manager_game_context_set(game_manager, game_context);
  55. }
  56. // Start the game
  57. game.start(game_manager, game_context);
  58. // 1) Run the engine
  59. game_engine_run(engine);
  60. // 2) Stop the game FIRST, so it can do any internal cleanup
  61. game.stop(game_context);
  62. // 3) Now free the engine
  63. game_engine_free(engine);
  64. // 4) Now free the manager
  65. game_manager_free(game_manager);
  66. // 5) Finally, free your custom context if it was allocated
  67. if (game_context)
  68. {
  69. free(game_context);
  70. }
  71. // 6) Check for leftover entities
  72. int32_t entities = entities_get_count();
  73. if (entities != 0)
  74. {
  75. FURI_LOG_E("Game", "Memory leak detected: %ld entities still allocated", entities);
  76. return -1;
  77. }
  78. return 0;
  79. }
  80. static void flip_world_request_error_draw(Canvas *canvas)
  81. {
  82. if (canvas == NULL)
  83. {
  84. FURI_LOG_E(TAG, "flip_world_request_error_draw - canvas is NULL");
  85. DEV_CRASH();
  86. return;
  87. }
  88. if (fhttp.last_response != NULL)
  89. {
  90. if (strstr(fhttp.last_response, "[ERROR] Not connected to Wifi. Failed to reconnect.") != NULL)
  91. {
  92. canvas_clear(canvas);
  93. canvas_draw_str(canvas, 0, 10, "[ERROR] Not connected to Wifi.");
  94. canvas_draw_str(canvas, 0, 50, "Update your WiFi settings.");
  95. canvas_draw_str(canvas, 0, 60, "Press BACK to return.");
  96. }
  97. else if (strstr(fhttp.last_response, "[ERROR] Failed to connect to Wifi.") != NULL)
  98. {
  99. canvas_clear(canvas);
  100. canvas_draw_str(canvas, 0, 10, "[ERROR] Not connected to Wifi.");
  101. canvas_draw_str(canvas, 0, 50, "Update your WiFi settings.");
  102. canvas_draw_str(canvas, 0, 60, "Press BACK to return.");
  103. }
  104. else if (strstr(fhttp.last_response, "[ERROR] GET request failed or returned empty data.") != NULL)
  105. {
  106. canvas_clear(canvas);
  107. canvas_draw_str(canvas, 0, 10, "[ERROR] WiFi error.");
  108. canvas_draw_str(canvas, 0, 50, "Update your WiFi settings.");
  109. canvas_draw_str(canvas, 0, 60, "Press BACK to return.");
  110. }
  111. else if (strstr(fhttp.last_response, "[PONG]") != NULL)
  112. {
  113. canvas_clear(canvas);
  114. canvas_draw_str(canvas, 0, 10, "[STATUS]Connecting to AP...");
  115. }
  116. else
  117. {
  118. canvas_clear(canvas);
  119. FURI_LOG_E(TAG, "Received an error: %s", fhttp.last_response);
  120. canvas_draw_str(canvas, 0, 10, "[ERROR] Unusual error...");
  121. canvas_draw_str(canvas, 0, 60, "Press BACK and retry.");
  122. }
  123. }
  124. else
  125. {
  126. canvas_clear(canvas);
  127. canvas_draw_str(canvas, 0, 10, "[ERROR] Unknown error.");
  128. canvas_draw_str(canvas, 0, 50, "Update your WiFi settings.");
  129. canvas_draw_str(canvas, 0, 60, "Press BACK to return.");
  130. }
  131. }
  132. static bool alloc_about_view(void *context);
  133. static bool alloc_text_input_view(void *context, char *title);
  134. static bool alloc_variable_item_list(void *context, uint32_t view_id);
  135. //
  136. static void wifi_settings_item_selected(void *context, uint32_t index);
  137. static void text_updated_wifi_ssid(void *context);
  138. static void text_updated_wifi_pass(void *context);
  139. static void text_updated_username(void *context);
  140. static void text_updated_password(void *context);
  141. //
  142. static void flip_world_game_fps_change(VariableItem *item);
  143. static void game_settings_item_selected(void *context, uint32_t index);
  144. static void user_settings_item_selected(void *context, uint32_t index);
  145. static void flip_world_game_screen_always_on_change(VariableItem *item);
  146. static void flip_world_game_sound_on_change(VariableItem *item);
  147. static void flip_world_game_vibration_on_change(VariableItem *item);
  148. uint32_t callback_to_submenu(void *context)
  149. {
  150. UNUSED(context);
  151. return FlipWorldViewSubmenu;
  152. }
  153. static uint32_t callback_to_wifi_settings(void *context)
  154. {
  155. UNUSED(context);
  156. return FlipWorldViewVariableItemList;
  157. }
  158. static uint32_t callback_to_settings(void *context)
  159. {
  160. UNUSED(context);
  161. return FlipWorldViewSettings;
  162. }
  163. static void flip_world_view_about_draw_callback(Canvas *canvas, void *model)
  164. {
  165. UNUSED(model);
  166. canvas_clear(canvas);
  167. canvas_set_font_custom(canvas, FONT_SIZE_XLARGE);
  168. canvas_draw_str(canvas, 0, 10, VERSION_TAG);
  169. canvas_set_font_custom(canvas, FONT_SIZE_MEDIUM);
  170. canvas_draw_str(canvas, 0, 20, "- @JBlanked @codeallnight");
  171. canvas_set_font_custom(canvas, FONT_SIZE_SMALL);
  172. canvas_draw_str(canvas, 0, 30, "- github.com/JBlanked/FlipWorld");
  173. canvas_draw_str_multi(canvas, 0, 55, "The first open world multiplayer\ngame on the Flipper Zero.");
  174. }
  175. // alloc
  176. static bool alloc_about_view(void *context)
  177. {
  178. FlipWorldApp *app = (FlipWorldApp *)context;
  179. if (!app)
  180. {
  181. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  182. return false;
  183. }
  184. if (!app->view_about)
  185. {
  186. if (!easy_flipper_set_view(&app->view_about, FlipWorldViewAbout, flip_world_view_about_draw_callback, NULL, callback_to_submenu, &app->view_dispatcher, app))
  187. {
  188. return false;
  189. }
  190. if (!app->view_about)
  191. {
  192. return false;
  193. }
  194. }
  195. return true;
  196. }
  197. static bool alloc_text_input_view(void *context, char *title)
  198. {
  199. FlipWorldApp *app = (FlipWorldApp *)context;
  200. if (!app)
  201. {
  202. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  203. return false;
  204. }
  205. if (!title)
  206. {
  207. FURI_LOG_E(TAG, "Title is NULL");
  208. return false;
  209. }
  210. app->text_input_buffer_size = 64;
  211. if (!app->text_input_buffer)
  212. {
  213. if (!easy_flipper_set_buffer(&app->text_input_buffer, app->text_input_buffer_size))
  214. {
  215. return false;
  216. }
  217. }
  218. if (!app->text_input_temp_buffer)
  219. {
  220. if (!easy_flipper_set_buffer(&app->text_input_temp_buffer, app->text_input_buffer_size))
  221. {
  222. return false;
  223. }
  224. }
  225. if (!app->text_input)
  226. {
  227. if (!easy_flipper_set_uart_text_input(
  228. &app->text_input,
  229. FlipWorldViewTextInput,
  230. title,
  231. app->text_input_temp_buffer,
  232. app->text_input_buffer_size,
  233. strcmp(title, "SSID") == 0 ? text_updated_wifi_ssid : strcmp(title, "Password") == 0 ? text_updated_wifi_pass
  234. : strcmp(title, "Username-Login") == 0 ? text_updated_username
  235. : text_updated_password,
  236. callback_to_wifi_settings,
  237. &app->view_dispatcher,
  238. app))
  239. {
  240. return false;
  241. }
  242. if (!app->text_input)
  243. {
  244. return false;
  245. }
  246. char ssid[64];
  247. char pass[64];
  248. char username[64];
  249. char password[64];
  250. if (load_settings(ssid, sizeof(ssid), pass, sizeof(pass), username, sizeof(username), password, sizeof(password)))
  251. {
  252. if (strcmp(title, "SSID") == 0)
  253. {
  254. strncpy(app->text_input_temp_buffer, ssid, app->text_input_buffer_size);
  255. }
  256. else if (strcmp(title, "Password") == 0)
  257. {
  258. strncpy(app->text_input_temp_buffer, pass, app->text_input_buffer_size);
  259. }
  260. else if (strcmp(title, "Username-Login") == 0)
  261. {
  262. strncpy(app->text_input_temp_buffer, username, app->text_input_buffer_size);
  263. }
  264. else if (strcmp(title, "Password-Login") == 0)
  265. {
  266. strncpy(app->text_input_temp_buffer, password, app->text_input_buffer_size);
  267. }
  268. }
  269. }
  270. return true;
  271. }
  272. static bool alloc_variable_item_list(void *context, uint32_t view_id)
  273. {
  274. FlipWorldApp *app = (FlipWorldApp *)context;
  275. if (!app)
  276. {
  277. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  278. return false;
  279. }
  280. char ssid[64];
  281. char pass[64];
  282. char username[64];
  283. char password[64];
  284. if (!app->variable_item_list)
  285. {
  286. switch (view_id)
  287. {
  288. case FlipWorldSubmenuIndexWiFiSettings:
  289. if (!easy_flipper_set_variable_item_list(&app->variable_item_list, FlipWorldViewVariableItemList, wifi_settings_item_selected, callback_to_settings, &app->view_dispatcher, app))
  290. {
  291. FURI_LOG_E(TAG, "Failed to allocate variable item list");
  292. return false;
  293. }
  294. if (!app->variable_item_list)
  295. {
  296. FURI_LOG_E(TAG, "Variable item list is NULL");
  297. return false;
  298. }
  299. if (!app->variable_item_wifi_ssid)
  300. {
  301. app->variable_item_wifi_ssid = variable_item_list_add(app->variable_item_list, "SSID", 0, NULL, NULL);
  302. variable_item_set_current_value_text(app->variable_item_wifi_ssid, "");
  303. }
  304. if (!app->variable_item_wifi_pass)
  305. {
  306. app->variable_item_wifi_pass = variable_item_list_add(app->variable_item_list, "Password", 0, NULL, NULL);
  307. variable_item_set_current_value_text(app->variable_item_wifi_pass, "");
  308. }
  309. if (load_settings(ssid, sizeof(ssid), pass, sizeof(pass), username, sizeof(username), password, sizeof(password)))
  310. {
  311. variable_item_set_current_value_text(app->variable_item_wifi_ssid, ssid);
  312. // variable_item_set_current_value_text(app->variable_item_wifi_pass, pass);
  313. save_char("WiFi-SSID", ssid);
  314. save_char("WiFi-Password", pass);
  315. save_char("Flip-Social-Username", username);
  316. save_char("Flip-Social-Password", password);
  317. }
  318. break;
  319. case FlipWorldSubmenuIndexGameSettings:
  320. if (!easy_flipper_set_variable_item_list(&app->variable_item_list, FlipWorldViewVariableItemList, game_settings_item_selected, callback_to_settings, &app->view_dispatcher, app))
  321. {
  322. FURI_LOG_E(TAG, "Failed to allocate variable item list");
  323. return false;
  324. }
  325. if (!app->variable_item_list)
  326. {
  327. FURI_LOG_E(TAG, "Variable item list is NULL");
  328. return false;
  329. }
  330. if (!app->variable_item_game_download_world)
  331. {
  332. app->variable_item_game_download_world = variable_item_list_add(app->variable_item_list, "Install Official World Pack", 0, NULL, NULL);
  333. variable_item_set_current_value_text(app->variable_item_game_download_world, "");
  334. }
  335. if (!app->variable_item_game_fps)
  336. {
  337. app->variable_item_game_fps = variable_item_list_add(app->variable_item_list, "FPS", 4, flip_world_game_fps_change, NULL);
  338. variable_item_set_current_value_index(app->variable_item_game_fps, 0);
  339. variable_item_set_current_value_text(app->variable_item_game_fps, game_fps_choices[0]);
  340. }
  341. if (!app->variable_item_game_screen_always_on)
  342. {
  343. app->variable_item_game_screen_always_on = variable_item_list_add(app->variable_item_list, "Keep Screen On?", 2, flip_world_game_screen_always_on_change, NULL);
  344. variable_item_set_current_value_index(app->variable_item_game_screen_always_on, 1);
  345. variable_item_set_current_value_text(app->variable_item_game_screen_always_on, yes_or_no_choices[1]);
  346. }
  347. if (!app->variable_item_game_sound_on)
  348. {
  349. app->variable_item_game_sound_on = variable_item_list_add(app->variable_item_list, "Sound On?", 2, flip_world_game_sound_on_change, NULL);
  350. variable_item_set_current_value_index(app->variable_item_game_sound_on, 0);
  351. variable_item_set_current_value_text(app->variable_item_game_sound_on, yes_or_no_choices[0]);
  352. }
  353. if (!app->variable_item_game_vibration_on)
  354. {
  355. app->variable_item_game_vibration_on = variable_item_list_add(app->variable_item_list, "Vibration On?", 2, flip_world_game_vibration_on_change, NULL);
  356. variable_item_set_current_value_index(app->variable_item_game_vibration_on, 0);
  357. variable_item_set_current_value_text(app->variable_item_game_vibration_on, yes_or_no_choices[0]);
  358. }
  359. char _game_fps[8];
  360. if (load_char("Game-FPS", _game_fps, sizeof(_game_fps)))
  361. {
  362. int index = strcmp(_game_fps, "30") == 0 ? 0 : strcmp(_game_fps, "60") == 0 ? 1
  363. : strcmp(_game_fps, "120") == 0 ? 2
  364. : strcmp(_game_fps, "240") == 0 ? 3
  365. : 0;
  366. variable_item_set_current_value_text(app->variable_item_game_fps, game_fps_choices[index]);
  367. variable_item_set_current_value_index(app->variable_item_game_fps, index);
  368. }
  369. char _game_screen_always_on[8];
  370. if (load_char("Game-Screen-Always-On", _game_screen_always_on, sizeof(_game_screen_always_on)))
  371. {
  372. int index = strcmp(_game_screen_always_on, "No") == 0 ? 0 : strcmp(_game_screen_always_on, "Yes") == 0 ? 1
  373. : 0;
  374. variable_item_set_current_value_text(app->variable_item_game_screen_always_on, yes_or_no_choices[index]);
  375. variable_item_set_current_value_index(app->variable_item_game_screen_always_on, index);
  376. }
  377. char _game_sound_on[8];
  378. if (load_char("Game-Sound-On", _game_sound_on, sizeof(_game_sound_on)))
  379. {
  380. int index = strcmp(_game_sound_on, "No") == 0 ? 0 : strcmp(_game_sound_on, "Yes") == 0 ? 1
  381. : 0;
  382. variable_item_set_current_value_text(app->variable_item_game_sound_on, yes_or_no_choices[index]);
  383. variable_item_set_current_value_index(app->variable_item_game_sound_on, index);
  384. }
  385. char _game_vibration_on[8];
  386. if (load_char("Game-Vibration-On", _game_vibration_on, sizeof(_game_vibration_on)))
  387. {
  388. int index = strcmp(_game_vibration_on, "No") == 0 ? 0 : strcmp(_game_vibration_on, "Yes") == 0 ? 1
  389. : 0;
  390. variable_item_set_current_value_text(app->variable_item_game_vibration_on, yes_or_no_choices[index]);
  391. variable_item_set_current_value_index(app->variable_item_game_vibration_on, index);
  392. }
  393. break;
  394. case FlipWorldSubmenuIndexUserSettings:
  395. if (!easy_flipper_set_variable_item_list(&app->variable_item_list, FlipWorldViewVariableItemList, user_settings_item_selected, callback_to_settings, &app->view_dispatcher, app))
  396. {
  397. FURI_LOG_E(TAG, "Failed to allocate variable item list");
  398. return false;
  399. }
  400. if (!app->variable_item_list)
  401. {
  402. FURI_LOG_E(TAG, "Variable item list is NULL");
  403. return false;
  404. }
  405. // if logged in, show profile info, otherwise show login/register
  406. if (is_logged_in() || is_logged_in_to_flip_social())
  407. {
  408. if (!app->variable_item_user_username)
  409. {
  410. app->variable_item_user_username = variable_item_list_add(app->variable_item_list, "Username", 0, NULL, NULL);
  411. variable_item_set_current_value_text(app->variable_item_user_username, "");
  412. }
  413. if (!app->variable_item_user_password)
  414. {
  415. app->variable_item_user_password = variable_item_list_add(app->variable_item_list, "Password", 0, NULL, NULL);
  416. variable_item_set_current_value_text(app->variable_item_user_password, "");
  417. }
  418. if (load_settings(ssid, sizeof(ssid), pass, sizeof(pass), username, sizeof(username), password, sizeof(password)))
  419. {
  420. variable_item_set_current_value_text(app->variable_item_user_username, username);
  421. variable_item_set_current_value_text(app->variable_item_user_password, "*****");
  422. }
  423. }
  424. else
  425. {
  426. if (!app->variable_item_user_username)
  427. {
  428. app->variable_item_user_username = variable_item_list_add(app->variable_item_list, "Username", 0, NULL, NULL);
  429. variable_item_set_current_value_text(app->variable_item_user_username, "");
  430. }
  431. if (!app->variable_item_user_password)
  432. {
  433. app->variable_item_user_password = variable_item_list_add(app->variable_item_list, "Password", 0, NULL, NULL);
  434. variable_item_set_current_value_text(app->variable_item_user_password, "");
  435. }
  436. }
  437. break;
  438. }
  439. }
  440. return true;
  441. }
  442. static bool alloc_submenu_settings(void *context)
  443. {
  444. FlipWorldApp *app = (FlipWorldApp *)context;
  445. if (!app)
  446. {
  447. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  448. return false;
  449. }
  450. if (!app->submenu_settings)
  451. {
  452. if (!easy_flipper_set_submenu(&app->submenu_settings, FlipWorldViewSettings, "Settings", callback_to_submenu, &app->view_dispatcher))
  453. {
  454. return NULL;
  455. }
  456. if (!app->submenu_settings)
  457. {
  458. return false;
  459. }
  460. submenu_add_item(app->submenu_settings, "WiFi", FlipWorldSubmenuIndexWiFiSettings, callback_submenu_choices, app);
  461. submenu_add_item(app->submenu_settings, "Game", FlipWorldSubmenuIndexGameSettings, callback_submenu_choices, app);
  462. submenu_add_item(app->submenu_settings, "User", FlipWorldSubmenuIndexUserSettings, callback_submenu_choices, app);
  463. }
  464. return true;
  465. }
  466. // free
  467. static void free_about_view(void *context)
  468. {
  469. FlipWorldApp *app = (FlipWorldApp *)context;
  470. if (!app)
  471. {
  472. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  473. return;
  474. }
  475. if (app->view_about)
  476. {
  477. view_dispatcher_remove_view(app->view_dispatcher, FlipWorldViewAbout);
  478. view_free(app->view_about);
  479. app->view_about = NULL;
  480. }
  481. }
  482. static void free_text_input_view(void *context)
  483. {
  484. FlipWorldApp *app = (FlipWorldApp *)context;
  485. if (!app)
  486. {
  487. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  488. return;
  489. }
  490. if (app->text_input)
  491. {
  492. view_dispatcher_remove_view(app->view_dispatcher, FlipWorldViewTextInput);
  493. uart_text_input_free(app->text_input);
  494. app->text_input = NULL;
  495. }
  496. if (app->text_input_buffer)
  497. {
  498. free(app->text_input_buffer);
  499. app->text_input_buffer = NULL;
  500. }
  501. if (app->text_input_temp_buffer)
  502. {
  503. free(app->text_input_temp_buffer);
  504. app->text_input_temp_buffer = NULL;
  505. }
  506. }
  507. static void free_variable_item_list(void *context)
  508. {
  509. FlipWorldApp *app = (FlipWorldApp *)context;
  510. if (!app)
  511. {
  512. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  513. return;
  514. }
  515. if (app->variable_item_list)
  516. {
  517. view_dispatcher_remove_view(app->view_dispatcher, FlipWorldViewVariableItemList);
  518. variable_item_list_free(app->variable_item_list);
  519. app->variable_item_list = NULL;
  520. }
  521. if (app->variable_item_wifi_ssid)
  522. {
  523. free(app->variable_item_wifi_ssid);
  524. app->variable_item_wifi_ssid = NULL;
  525. }
  526. if (app->variable_item_wifi_pass)
  527. {
  528. free(app->variable_item_wifi_pass);
  529. app->variable_item_wifi_pass = NULL;
  530. }
  531. if (app->variable_item_game_fps)
  532. {
  533. free(app->variable_item_game_fps);
  534. app->variable_item_game_fps = NULL;
  535. }
  536. if (app->variable_item_game_screen_always_on)
  537. {
  538. free(app->variable_item_game_screen_always_on);
  539. app->variable_item_game_screen_always_on = NULL;
  540. }
  541. if (app->variable_item_game_download_world)
  542. {
  543. free(app->variable_item_game_download_world);
  544. app->variable_item_game_download_world = NULL;
  545. }
  546. if (app->variable_item_game_sound_on)
  547. {
  548. free(app->variable_item_game_sound_on);
  549. app->variable_item_game_sound_on = NULL;
  550. }
  551. if (app->variable_item_game_vibration_on)
  552. {
  553. free(app->variable_item_game_vibration_on);
  554. app->variable_item_game_vibration_on = NULL;
  555. }
  556. if (app->variable_item_user_username)
  557. {
  558. free(app->variable_item_user_username);
  559. app->variable_item_user_username = NULL;
  560. }
  561. if (app->variable_item_user_password)
  562. {
  563. free(app->variable_item_user_password);
  564. app->variable_item_user_password = NULL;
  565. }
  566. }
  567. static void free_submenu_settings(void *context)
  568. {
  569. FlipWorldApp *app = (FlipWorldApp *)context;
  570. if (!app)
  571. {
  572. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  573. return;
  574. }
  575. if (app->submenu_settings)
  576. {
  577. view_dispatcher_remove_view(app->view_dispatcher, FlipWorldViewSettings);
  578. submenu_free(app->submenu_settings);
  579. app->submenu_settings = NULL;
  580. }
  581. }
  582. static FuriThreadId thread_id;
  583. static bool game_thread_running = false;
  584. void free_all_views(void *context, bool should_free_variable_item_list, bool should_free_submenu_settings)
  585. {
  586. FlipWorldApp *app = (FlipWorldApp *)context;
  587. if (!app)
  588. {
  589. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  590. return;
  591. }
  592. if (should_free_variable_item_list)
  593. {
  594. free_variable_item_list(app);
  595. }
  596. free_about_view(app);
  597. free_text_input_view(app);
  598. // free game thread
  599. if (game_thread_running)
  600. {
  601. game_thread_running = false;
  602. furi_thread_flags_set(thread_id, WorkerEvtStop);
  603. furi_thread_free(thread_id);
  604. }
  605. if (should_free_submenu_settings)
  606. free_submenu_settings(app);
  607. if (app_instance)
  608. {
  609. // free(app_instance); // no need to free since it's a reference to app
  610. app_instance = NULL;
  611. }
  612. }
  613. static bool fetch_world_list()
  614. {
  615. // Create the directory for saving worlds
  616. char directory_path[128];
  617. snprintf(directory_path, sizeof(directory_path), STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds");
  618. // Create the directory
  619. Storage *storage = furi_record_open(RECORD_STORAGE);
  620. storage_common_mkdir(storage, directory_path);
  621. // free storage
  622. furi_record_close(RECORD_STORAGE);
  623. snprintf(
  624. fhttp.file_path,
  625. sizeof(fhttp.file_path),
  626. STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds/world_list.json");
  627. fhttp.save_received_data = true;
  628. return flipper_http_get_request_with_headers("https://www.flipsocial.net/api/world/v2/list/10/", "{\"Content-Type\":\"application/json\"}");
  629. }
  630. static bool start_game_thread()
  631. {
  632. if (!app_instance)
  633. {
  634. FURI_LOG_E(TAG, "app_instance is NULL");
  635. easy_flipper_dialog("Error", "app_instance is NULL. Press BACK to return.");
  636. return false;
  637. }
  638. // free game thread
  639. if (game_thread_running)
  640. {
  641. game_thread_running = false;
  642. furi_thread_flags_set(thread_id, WorkerEvtStop);
  643. furi_thread_free(thread_id);
  644. }
  645. // start game thread
  646. FuriThread *thread = furi_thread_alloc_ex("game", 2048, game_app, app_instance);
  647. if (!thread)
  648. {
  649. FURI_LOG_E(TAG, "Failed to allocate game thread");
  650. easy_flipper_dialog("Error", "Failed to allocate game thread. Restart your Flipper.");
  651. return false;
  652. }
  653. furi_thread_start(thread);
  654. thread_id = furi_thread_get_id(thread);
  655. game_thread_running = true;
  656. return true;
  657. }
  658. static bool flip_world_fetch_world_list(DataLoaderModel *model)
  659. {
  660. UNUSED(model);
  661. return fetch_world_list();
  662. }
  663. static char *flip_world_parse_world_list(DataLoaderModel *model)
  664. {
  665. UNUSED(model);
  666. flipper_http_deinit();
  667. // free game thread
  668. if (game_thread_running)
  669. {
  670. game_thread_running = false;
  671. furi_thread_flags_set(thread_id, WorkerEvtStop);
  672. furi_thread_free(thread_id);
  673. }
  674. if (!app_instance)
  675. {
  676. FURI_LOG_E(TAG, "app_instance is NULL");
  677. easy_flipper_dialog("Error", "app_instance is NULL. Press BACK to return.");
  678. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  679. return "app_instance is NULL";
  680. }
  681. if (!start_game_thread())
  682. {
  683. FURI_LOG_E(TAG, "Failed to start game thread");
  684. easy_flipper_dialog("Error", "Failed to start game thread. Press BACK to return.");
  685. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  686. return "Failed to start game thread";
  687. }
  688. return "Game starting... please wait :D";
  689. }
  690. static void flip_world_world_list_switch_to_view(FlipWorldApp *app)
  691. {
  692. return flip_world_generic_switch_to_view(app, "Fetching World List..", flip_world_fetch_world_list, flip_world_parse_world_list, 1, callback_to_submenu, FlipWorldViewLoader);
  693. }
  694. // combine register, login, and world list fetch into one function to switch to the loader view
  695. static bool flip_world_fetch_game(DataLoaderModel *model)
  696. {
  697. if (model->request_index == 0)
  698. {
  699. // login
  700. char username[64];
  701. char password[64];
  702. if (!load_char("Flip-Social-Username", username, sizeof(username)))
  703. {
  704. FURI_LOG_E(TAG, "Failed to load Flip-Social-Username");
  705. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  706. easy_flipper_dialog("Error", "Failed to load saved username\nGo to user settings to update.");
  707. flipper_http_deinit();
  708. return false;
  709. }
  710. if (!load_char("Flip-Social-Password", password, sizeof(password)))
  711. {
  712. FURI_LOG_E(TAG, "Failed to load Flip-Social-Password");
  713. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  714. easy_flipper_dialog("Error", "Failed to load saved password\nGo to settings to update.");
  715. flipper_http_deinit();
  716. return false;
  717. }
  718. char payload[256];
  719. snprintf(payload, sizeof(payload), "{\"username\":\"%s\",\"password\":\"%s\"}", username, password);
  720. return flipper_http_post_request_with_headers("https://www.flipsocial.net/api/user/login/", "{\"Content-Type\":\"application/json\"}", payload);
  721. }
  722. else if (model->request_index == 1)
  723. {
  724. // check if login was successful
  725. char is_logged_in[8];
  726. if (!load_char("is_logged_in", is_logged_in, sizeof(is_logged_in)))
  727. {
  728. FURI_LOG_E(TAG, "Failed to load is_logged_in");
  729. easy_flipper_dialog("Error", "Failed to load is_logged_in\nGo to user settings to update.");
  730. flipper_http_deinit();
  731. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  732. return false;
  733. }
  734. if (strcmp(is_logged_in, "false") == 0 && strcmp(model->title, "Registering...") == 0)
  735. {
  736. // register
  737. char username[64];
  738. char password[64];
  739. if (!load_char("Flip-Social-Username", username, sizeof(username)))
  740. {
  741. FURI_LOG_E(TAG, "Failed to load Flip-Social-Username");
  742. easy_flipper_dialog("Error", "Failed to load saved username. Go to settings to update.");
  743. flipper_http_deinit();
  744. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  745. return false;
  746. }
  747. if (!load_char("Flip-Social-Password", password, sizeof(password)))
  748. {
  749. FURI_LOG_E(TAG, "Failed to load Flip-Social-Password");
  750. easy_flipper_dialog("Error", "Failed to load saved password. Go to settings to update.");
  751. flipper_http_deinit();
  752. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  753. return false;
  754. }
  755. char payload[172];
  756. snprintf(payload, sizeof(payload), "{\"username\":\"%s\",\"password\":\"%s\"}", username, password);
  757. model->title = "Registering...";
  758. return flipper_http_post_request_with_headers("https://www.flipsocial.net/api/user/register/", "{\"Content-Type\":\"application/json\"}", payload);
  759. }
  760. else
  761. {
  762. model->title = "Fetching World List..";
  763. return fetch_world_list();
  764. }
  765. }
  766. else if (model->request_index == 2)
  767. {
  768. model->title = "Fetching World List..";
  769. return fetch_world_list();
  770. }
  771. else if (model->request_index == 3)
  772. {
  773. snprintf(
  774. fhttp.file_path,
  775. sizeof(fhttp.file_path),
  776. STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds/world_list.json");
  777. FuriString *world_list = flipper_http_load_from_file(fhttp.file_path);
  778. if (!world_list)
  779. {
  780. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  781. FURI_LOG_E(TAG, "Failed to load world list");
  782. easy_flipper_dialog("Error", "Failed to load world list. Go to game settings to download packs.");
  783. return false;
  784. }
  785. FuriString *first_world = get_json_array_value_furi("worlds", 0, world_list);
  786. if (!first_world)
  787. {
  788. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  789. FURI_LOG_E(TAG, "Failed to get first world");
  790. easy_flipper_dialog("Error", "Failed to get first world. Go to game settings to download packs.");
  791. furi_string_free(world_list);
  792. return false;
  793. }
  794. if (world_exists(furi_string_get_cstr(first_world)))
  795. {
  796. furi_string_free(world_list);
  797. furi_string_free(first_world);
  798. // view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu);
  799. flipper_http_deinit();
  800. if (!start_game_thread())
  801. {
  802. FURI_LOG_E(TAG, "Failed to start game thread");
  803. easy_flipper_dialog("Error", "Failed to start game thread. Press BACK to return.");
  804. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  805. return "Failed to start game thread";
  806. }
  807. return true;
  808. }
  809. snprintf(
  810. fhttp.file_path,
  811. sizeof(fhttp.file_path),
  812. STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds/%s.json", furi_string_get_cstr(first_world));
  813. fhttp.save_received_data = true;
  814. char url[128];
  815. snprintf(url, sizeof(url), "https://www.flipsocial.net/api/world/v2/get/world/%s/", furi_string_get_cstr(first_world));
  816. furi_string_free(world_list);
  817. furi_string_free(first_world);
  818. return flipper_http_get_request_with_headers(url, "{\"Content-Type\":\"application/json\"}");
  819. }
  820. FURI_LOG_E(TAG, "Unknown request index");
  821. return false;
  822. }
  823. static char *flip_world_parse_game(DataLoaderModel *model)
  824. {
  825. if (model->request_index == 0)
  826. {
  827. if (!fhttp.last_response)
  828. {
  829. save_char("is_logged_in", "false");
  830. flipper_http_deinit();
  831. // Go back to the main menu
  832. easy_flipper_dialog("Error", "Response is empty. Press BACK to return.");
  833. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu);
  834. return "Response is empty...";
  835. }
  836. // Check for successful conditions
  837. if (strstr(fhttp.last_response, "[SUCCESS]") != NULL || strstr(fhttp.last_response, "User found") != NULL)
  838. {
  839. save_char("is_logged_in", "true");
  840. model->title = "Login successful!";
  841. model->title = "Fetching World List..";
  842. return "Login successful!";
  843. }
  844. // Check if user not found
  845. if (strstr(fhttp.last_response, "User not found") != NULL)
  846. {
  847. save_char("is_logged_in", "false");
  848. model->title = "Registering...";
  849. return "Account not found...\nRegistering now.."; // if they see this an issue happened switching to register
  850. }
  851. // If not success, not found, check length conditions
  852. size_t resp_len = strlen(fhttp.last_response);
  853. if (resp_len == 0 || resp_len > 127)
  854. {
  855. // Empty or too long means failed login
  856. flipper_http_deinit();
  857. save_char("is_logged_in", "false");
  858. // Go back to the main menu
  859. easy_flipper_dialog("Error", "Failed to login. Press BACK to return.");
  860. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu);
  861. return "Failed to login...";
  862. }
  863. // Handle any other unknown response as a failure
  864. flipper_http_deinit();
  865. save_char("is_logged_in", "false");
  866. // Go back to the main menu
  867. easy_flipper_dialog("Error", "Failed to login. Press BACK to return.");
  868. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu);
  869. return "Failed to login...";
  870. }
  871. else if (model->request_index == 1)
  872. {
  873. if (strcmp(model->title, "Registering...") == 0)
  874. {
  875. // check registration response
  876. if (fhttp.last_response != NULL && (strstr(fhttp.last_response, "[SUCCESS]") != NULL || strstr(fhttp.last_response, "User created") != NULL))
  877. {
  878. save_char("is_logged_in", "true");
  879. char username[64];
  880. char password[64];
  881. // load the username and password, then save them
  882. if (!load_char("Flip-Social-Username", username, sizeof(username)))
  883. {
  884. FURI_LOG_E(TAG, "Failed to load Flip-Social-Username");
  885. easy_flipper_dialog("Error", "Failed to load Flip-Social-Username");
  886. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu);
  887. flipper_http_deinit();
  888. return "Failed to load Flip-Social-Username";
  889. }
  890. if (!load_char("Flip-Social-Password", password, sizeof(password)))
  891. {
  892. FURI_LOG_E(TAG, "Failed to load Flip-Social-Password");
  893. easy_flipper_dialog("Error", "Failed to load Flip-Social-Password");
  894. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu);
  895. flipper_http_deinit();
  896. return "Failed to load Flip-Social-Password";
  897. }
  898. // load wifi ssid,pass then save
  899. char ssid[64];
  900. char pass[64];
  901. if (!load_char("WiFi-SSID", ssid, sizeof(ssid)))
  902. {
  903. FURI_LOG_E(TAG, "Failed to load WiFi-SSID");
  904. easy_flipper_dialog("Error", "Failed to load WiFi-SSID");
  905. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu);
  906. flipper_http_deinit();
  907. return "Failed to load WiFi-SSID";
  908. }
  909. if (!load_char("WiFi-Password", pass, sizeof(pass)))
  910. {
  911. FURI_LOG_E(TAG, "Failed to load WiFi-Password");
  912. easy_flipper_dialog("Error", "Failed to load WiFi-Password");
  913. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu);
  914. flipper_http_deinit();
  915. return "Failed to load WiFi-Password";
  916. }
  917. save_settings(ssid, pass, username, password);
  918. model->title = "Fetching World List..";
  919. return "Account created!";
  920. }
  921. else if (strstr(fhttp.last_response, "Username or password not provided") != NULL)
  922. {
  923. flipper_http_deinit();
  924. easy_flipper_dialog("Error", "Please enter your credentials.\nPress BACK to return.");
  925. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  926. return "Please enter your credentials.";
  927. }
  928. else if (strstr(fhttp.last_response, "User already exists") != NULL || strstr(fhttp.last_response, "Multiple users found") != NULL)
  929. {
  930. flipper_http_deinit();
  931. easy_flipper_dialog("Error", "Registration failed...\nUsername already exists.\nPress BACK to return.");
  932. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  933. return "Username already exists.";
  934. }
  935. else
  936. {
  937. flipper_http_deinit();
  938. easy_flipper_dialog("Error", "Registration failed...\nUpdate your credentials.\nPress BACK to return.");
  939. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  940. return "Registration failed...";
  941. }
  942. }
  943. else
  944. {
  945. // view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu);
  946. flipper_http_deinit();
  947. if (!start_game_thread())
  948. {
  949. FURI_LOG_E(TAG, "Failed to start game thread");
  950. easy_flipper_dialog("Error", "Failed to start game thread. Press BACK to return.");
  951. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  952. return "Failed to start game thread";
  953. }
  954. return "Thanks for playing FlipWorld!\n\n\n\nPress BACK to return if this\ndoesn't automatically close.";
  955. }
  956. }
  957. else if (model->request_index == 2)
  958. {
  959. return "Welcome to FlipWorld!\n\n\n\nPress BACK to return if this\ndoesn't automatically close.";
  960. }
  961. else if (model->request_index == 3)
  962. {
  963. // view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu);
  964. flipper_http_deinit();
  965. if (!start_game_thread())
  966. {
  967. FURI_LOG_E(TAG, "Failed to start game thread");
  968. easy_flipper_dialog("Error", "Failed to start game thread. Press BACK to return.");
  969. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  970. return "Failed to start game thread";
  971. }
  972. return "Thanks for playing FlipWorld!\n\n\n\nPress BACK to return if this\ndoesn't automatically close.";
  973. }
  974. easy_flipper_dialog("Error", "Unknown error. Press BACK to return.");
  975. view_dispatcher_switch_to_view(app_instance->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  976. return "Unknown error";
  977. }
  978. void flip_world_switch_to_view_get_game(FlipWorldApp *app)
  979. {
  980. flip_world_generic_switch_to_view(app, "Starting Game..", flip_world_fetch_game, flip_world_parse_game, 5, callback_to_submenu, FlipWorldViewLoader);
  981. }
  982. void callback_submenu_choices(void *context, uint32_t index)
  983. {
  984. FlipWorldApp *app = (FlipWorldApp *)context;
  985. if (!app)
  986. {
  987. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  988. return;
  989. }
  990. switch (index)
  991. {
  992. case FlipWorldSubmenuIndexRun:
  993. free_all_views(app, true, true);
  994. if (!is_enough_heap(60000))
  995. {
  996. easy_flipper_dialog("Error", "Not enough heap memory.\nPlease restart your Flipper.");
  997. return;
  998. }
  999. if (!flipper_http_init(flipper_http_rx_callback, app))
  1000. {
  1001. FURI_LOG_E(TAG, "Failed to initialize FlipperHTTP");
  1002. return;
  1003. }
  1004. app_instance = app;
  1005. // check if logged in
  1006. if (is_logged_in() || is_logged_in_to_flip_social())
  1007. {
  1008. flip_world_world_list_switch_to_view(app_instance);
  1009. }
  1010. else
  1011. {
  1012. flip_world_switch_to_view_get_game(app);
  1013. }
  1014. break;
  1015. case FlipWorldSubmenuIndexAbout:
  1016. free_all_views(app, true, true);
  1017. if (!alloc_about_view(app))
  1018. {
  1019. FURI_LOG_E(TAG, "Failed to allocate about view");
  1020. return;
  1021. }
  1022. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewAbout);
  1023. break;
  1024. case FlipWorldSubmenuIndexSettings:
  1025. free_all_views(app, true, true);
  1026. if (!alloc_submenu_settings(app))
  1027. {
  1028. FURI_LOG_E(TAG, "Failed to allocate settings view");
  1029. return;
  1030. }
  1031. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSettings);
  1032. break;
  1033. case FlipWorldSubmenuIndexWiFiSettings:
  1034. free_all_views(app, true, false);
  1035. if (!alloc_variable_item_list(app, FlipWorldSubmenuIndexWiFiSettings))
  1036. {
  1037. FURI_LOG_E(TAG, "Failed to allocate variable item list");
  1038. return;
  1039. }
  1040. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList);
  1041. break;
  1042. case FlipWorldSubmenuIndexGameSettings:
  1043. free_all_views(app, true, false);
  1044. if (!alloc_variable_item_list(app, FlipWorldSubmenuIndexGameSettings))
  1045. {
  1046. FURI_LOG_E(TAG, "Failed to allocate variable item list");
  1047. return;
  1048. }
  1049. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList);
  1050. break;
  1051. case FlipWorldSubmenuIndexUserSettings:
  1052. free_all_views(app, true, false);
  1053. if (!alloc_variable_item_list(app, FlipWorldSubmenuIndexUserSettings))
  1054. {
  1055. FURI_LOG_E(TAG, "Failed to allocate variable item list");
  1056. return;
  1057. }
  1058. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList);
  1059. break;
  1060. default:
  1061. break;
  1062. }
  1063. }
  1064. static void text_updated_wifi_ssid(void *context)
  1065. {
  1066. FlipWorldApp *app = (FlipWorldApp *)context;
  1067. if (!app)
  1068. {
  1069. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1070. return;
  1071. }
  1072. // store the entered text
  1073. strncpy(app->text_input_buffer, app->text_input_temp_buffer, app->text_input_buffer_size);
  1074. // Ensure null-termination
  1075. app->text_input_buffer[app->text_input_buffer_size - 1] = '\0';
  1076. // save the setting
  1077. save_char("WiFi-SSID", app->text_input_buffer);
  1078. // update the variable item text
  1079. if (app->variable_item_wifi_ssid)
  1080. {
  1081. variable_item_set_current_value_text(app->variable_item_wifi_ssid, app->text_input_buffer);
  1082. // get value of password
  1083. char pass[64];
  1084. char username[64];
  1085. char password[64];
  1086. if (load_char("WiFi-Password", pass, sizeof(pass)))
  1087. {
  1088. if (strlen(pass) > 0 && strlen(app->text_input_buffer) > 0)
  1089. {
  1090. // save the settings
  1091. load_char("Flip-Social-Username", username, sizeof(username));
  1092. load_char("Flip-Social-Password", password, sizeof(password));
  1093. save_settings(app->text_input_buffer, pass, username, password);
  1094. // initialize the http
  1095. if (flipper_http_init(flipper_http_rx_callback, app))
  1096. {
  1097. // save the wifi if the device is connected
  1098. if (!flipper_http_save_wifi(app->text_input_buffer, pass))
  1099. {
  1100. easy_flipper_dialog("FlipperHTTP Error", "Ensure your WiFi Developer\nBoard or Pico W is connected\nand the latest FlipperHTTP\nfirmware is installed.");
  1101. }
  1102. // free the resources
  1103. flipper_http_deinit();
  1104. }
  1105. else
  1106. {
  1107. easy_flipper_dialog("FlipperHTTP Error", "The UART is likely busy.\nEnsure you have the correct\nflash for your board then\nrestart your Flipper Zero.");
  1108. }
  1109. }
  1110. }
  1111. }
  1112. // switch to the settings view
  1113. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList);
  1114. }
  1115. static void text_updated_wifi_pass(void *context)
  1116. {
  1117. FlipWorldApp *app = (FlipWorldApp *)context;
  1118. if (!app)
  1119. {
  1120. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1121. return;
  1122. }
  1123. // store the entered text
  1124. strncpy(app->text_input_buffer, app->text_input_temp_buffer, app->text_input_buffer_size);
  1125. // Ensure null-termination
  1126. app->text_input_buffer[app->text_input_buffer_size - 1] = '\0';
  1127. // save the setting
  1128. save_char("WiFi-Password", app->text_input_buffer);
  1129. // update the variable item text
  1130. if (app->variable_item_wifi_pass)
  1131. {
  1132. // variable_item_set_current_value_text(app->variable_item_wifi_pass, app->text_input_buffer);
  1133. }
  1134. // get value of ssid
  1135. char ssid[64];
  1136. char username[64];
  1137. char password[64];
  1138. if (load_char("WiFi-SSID", ssid, sizeof(ssid)))
  1139. {
  1140. if (strlen(ssid) > 0 && strlen(app->text_input_buffer) > 0)
  1141. {
  1142. // save the settings
  1143. load_char("Flip-Social-Username", username, sizeof(username));
  1144. load_char("Flip-Social-Password", password, sizeof(password));
  1145. save_settings(ssid, app->text_input_buffer, username, password);
  1146. // initialize the http
  1147. if (flipper_http_init(flipper_http_rx_callback, app))
  1148. {
  1149. // save the wifi if the device is connected
  1150. if (!flipper_http_save_wifi(ssid, app->text_input_buffer))
  1151. {
  1152. easy_flipper_dialog("FlipperHTTP Error", "Ensure your WiFi Developer\nBoard or Pico W is connected\nand the latest FlipperHTTP\nfirmware is installed.");
  1153. }
  1154. // free the resources
  1155. flipper_http_deinit();
  1156. }
  1157. else
  1158. {
  1159. easy_flipper_dialog("FlipperHTTP Error", "The UART is likely busy.\nEnsure you have the correct\nflash for your board then\nrestart your Flipper Zero.");
  1160. }
  1161. }
  1162. }
  1163. // switch to the settings view
  1164. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList);
  1165. }
  1166. static void text_updated_username(void *context)
  1167. {
  1168. FlipWorldApp *app = (FlipWorldApp *)context;
  1169. if (!app)
  1170. {
  1171. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1172. return;
  1173. }
  1174. // store the entered text
  1175. strncpy(app->text_input_buffer, app->text_input_temp_buffer, app->text_input_buffer_size);
  1176. // Ensure null-termination
  1177. app->text_input_buffer[app->text_input_buffer_size - 1] = '\0';
  1178. // save the setting
  1179. save_char("Flip-Social-Username", app->text_input_buffer);
  1180. // update the variable item text
  1181. if (app->variable_item_user_username)
  1182. {
  1183. variable_item_set_current_value_text(app->variable_item_user_username, app->text_input_buffer);
  1184. }
  1185. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList); // back to user settings
  1186. }
  1187. static void text_updated_password(void *context)
  1188. {
  1189. FlipWorldApp *app = (FlipWorldApp *)context;
  1190. if (!app)
  1191. {
  1192. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1193. return;
  1194. }
  1195. // store the entered text
  1196. strncpy(app->text_input_buffer, app->text_input_temp_buffer, app->text_input_buffer_size);
  1197. // Ensure null-termination
  1198. app->text_input_buffer[app->text_input_buffer_size - 1] = '\0';
  1199. // save the setting
  1200. save_char("Flip-Social-Password", app->text_input_buffer);
  1201. // update the variable item text
  1202. if (app->variable_item_user_password)
  1203. {
  1204. variable_item_set_current_value_text(app->variable_item_user_password, app->text_input_buffer);
  1205. }
  1206. // get value of username
  1207. char username[64];
  1208. char ssid[64];
  1209. char pass[64];
  1210. if (load_char("Flip-Social-Username", username, sizeof(username)))
  1211. {
  1212. if (strlen(username) > 0 && strlen(app->text_input_buffer) > 0)
  1213. {
  1214. // save the settings
  1215. load_char("WiFi-SSID", ssid, sizeof(ssid));
  1216. load_char("WiFi-Password", pass, sizeof(pass));
  1217. save_settings(ssid, pass, username, app->text_input_buffer);
  1218. }
  1219. }
  1220. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList); // back to user settings
  1221. }
  1222. static void wifi_settings_item_selected(void *context, uint32_t index)
  1223. {
  1224. FlipWorldApp *app = (FlipWorldApp *)context;
  1225. if (!app)
  1226. {
  1227. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1228. return;
  1229. }
  1230. char ssid[64];
  1231. char pass[64];
  1232. char username[64];
  1233. char password[64];
  1234. switch (index)
  1235. {
  1236. case 0: // Input SSID
  1237. free_all_views(app, false, false);
  1238. if (!alloc_text_input_view(app, "SSID"))
  1239. {
  1240. FURI_LOG_E(TAG, "Failed to allocate text input view");
  1241. return;
  1242. }
  1243. // load SSID
  1244. if (load_settings(ssid, sizeof(ssid), pass, sizeof(pass), username, sizeof(username), password, sizeof(password)))
  1245. {
  1246. strncpy(app->text_input_temp_buffer, ssid, app->text_input_buffer_size - 1);
  1247. app->text_input_temp_buffer[app->text_input_buffer_size - 1] = '\0';
  1248. }
  1249. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewTextInput);
  1250. break;
  1251. case 1: // Input Password
  1252. free_all_views(app, false, false);
  1253. if (!alloc_text_input_view(app, "Password"))
  1254. {
  1255. FURI_LOG_E(TAG, "Failed to allocate text input view");
  1256. return;
  1257. }
  1258. // load password
  1259. if (load_settings(ssid, sizeof(ssid), pass, sizeof(pass), username, sizeof(username), password, sizeof(password)))
  1260. {
  1261. strncpy(app->text_input_temp_buffer, pass, app->text_input_buffer_size - 1);
  1262. app->text_input_temp_buffer[app->text_input_buffer_size - 1] = '\0';
  1263. }
  1264. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewTextInput);
  1265. break;
  1266. default:
  1267. FURI_LOG_E(TAG, "Unknown configuration item index");
  1268. break;
  1269. }
  1270. }
  1271. static void flip_world_game_fps_change(VariableItem *item)
  1272. {
  1273. uint8_t index = variable_item_get_current_value_index(item);
  1274. game_fps_index = index;
  1275. variable_item_set_current_value_text(item, game_fps_choices[index]);
  1276. variable_item_set_current_value_index(item, index);
  1277. // save the fps
  1278. save_char("Game-FPS", game_fps_choices[index]);
  1279. }
  1280. static void flip_world_game_screen_always_on_change(VariableItem *item)
  1281. {
  1282. uint8_t index = variable_item_get_current_value_index(item);
  1283. game_screen_always_on_index = index;
  1284. variable_item_set_current_value_text(item, yes_or_no_choices[index]);
  1285. variable_item_set_current_value_index(item, index);
  1286. // save the screen always on
  1287. save_char("Game-Screen-Always-On", yes_or_no_choices[index]);
  1288. }
  1289. static void flip_world_game_sound_on_change(VariableItem *item)
  1290. {
  1291. uint8_t index = variable_item_get_current_value_index(item);
  1292. game_sound_on_index = index;
  1293. variable_item_set_current_value_text(item, yes_or_no_choices[index]);
  1294. variable_item_set_current_value_index(item, index);
  1295. // save the screen always on
  1296. save_char("Game-Sound-On", yes_or_no_choices[index]);
  1297. }
  1298. static void flip_world_game_vibration_on_change(VariableItem *item)
  1299. {
  1300. uint8_t index = variable_item_get_current_value_index(item);
  1301. game_vibration_on_index = index;
  1302. variable_item_set_current_value_text(item, yes_or_no_choices[index]);
  1303. variable_item_set_current_value_index(item, index);
  1304. // save the screen always on
  1305. save_char("Game-Vibration-On", yes_or_no_choices[index]);
  1306. }
  1307. static bool flip_world_fetch_worlds(DataLoaderModel *model)
  1308. {
  1309. UNUSED(model);
  1310. // Create the directory for saving settings
  1311. char directory_path[256];
  1312. snprintf(directory_path, sizeof(directory_path), STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds");
  1313. // Create the directory
  1314. Storage *storage = furi_record_open(RECORD_STORAGE);
  1315. storage_common_mkdir(storage, directory_path);
  1316. furi_record_close(RECORD_STORAGE);
  1317. snprintf(
  1318. fhttp.file_path,
  1319. sizeof(fhttp.file_path),
  1320. STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds/world_list_full.json");
  1321. fhttp.save_received_data = true;
  1322. return flipper_http_get_request_with_headers("https://www.flipsocial.net/api/world/v2/get/10/", "{\"Content-Type\":\"application/json\"}");
  1323. }
  1324. static char *flip_world_parse_worlds(DataLoaderModel *model)
  1325. {
  1326. UNUSED(model);
  1327. flipper_http_deinit();
  1328. return "World Pack Installed";
  1329. }
  1330. static void flip_world_switch_to_view_get_worlds(FlipWorldApp *app)
  1331. {
  1332. flip_world_generic_switch_to_view(app, "Fetching World Pack..", flip_world_fetch_worlds, flip_world_parse_worlds, 1, callback_to_submenu, FlipWorldViewLoader);
  1333. }
  1334. static void game_settings_item_selected(void *context, uint32_t index)
  1335. {
  1336. FlipWorldApp *app = (FlipWorldApp *)context;
  1337. if (!app)
  1338. {
  1339. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1340. return;
  1341. }
  1342. switch (index)
  1343. {
  1344. case 0: // Download all world data s one huge json
  1345. if (!flipper_http_init(flipper_http_rx_callback, app))
  1346. {
  1347. FURI_LOG_E(TAG, "Failed to initialize FlipperHTTP");
  1348. return;
  1349. }
  1350. flip_world_switch_to_view_get_worlds(app);
  1351. case 1: // Change FPS
  1352. break;
  1353. case 2: // Screen Always On
  1354. break;
  1355. }
  1356. }
  1357. static void user_settings_item_selected(void *context, uint32_t index)
  1358. {
  1359. FlipWorldApp *app = (FlipWorldApp *)context;
  1360. if (!app)
  1361. {
  1362. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1363. return;
  1364. }
  1365. switch (index)
  1366. {
  1367. case 0: // Username
  1368. free_all_views(app, false, false);
  1369. if (!alloc_text_input_view(app, "Username-Login"))
  1370. {
  1371. FURI_LOG_E(TAG, "Failed to allocate text input view");
  1372. return;
  1373. }
  1374. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewTextInput);
  1375. break;
  1376. case 1: // Password
  1377. free_all_views(app, false, false);
  1378. if (!alloc_text_input_view(app, "Password-Login"))
  1379. {
  1380. FURI_LOG_E(TAG, "Failed to allocate text input view");
  1381. return;
  1382. }
  1383. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewTextInput);
  1384. break;
  1385. }
  1386. }
  1387. static void flip_world_widget_set_text(char *message, Widget **widget)
  1388. {
  1389. if (widget == NULL)
  1390. {
  1391. FURI_LOG_E(TAG, "flip_world_set_widget_text - widget is NULL");
  1392. DEV_CRASH();
  1393. return;
  1394. }
  1395. if (message == NULL)
  1396. {
  1397. FURI_LOG_E(TAG, "flip_world_set_widget_text - message is NULL");
  1398. DEV_CRASH();
  1399. return;
  1400. }
  1401. widget_reset(*widget);
  1402. uint32_t message_length = strlen(message); // Length of the message
  1403. uint32_t i = 0; // Index tracker
  1404. uint32_t formatted_index = 0; // Tracker for where we are in the formatted message
  1405. char *formatted_message; // Buffer to hold the final formatted message
  1406. // Allocate buffer with double the message length plus one for safety
  1407. if (!easy_flipper_set_buffer(&formatted_message, message_length * 2 + 1))
  1408. {
  1409. return;
  1410. }
  1411. while (i < message_length)
  1412. {
  1413. uint32_t max_line_length = 31; // Maximum characters per line
  1414. uint32_t remaining_length = message_length - i; // Remaining characters
  1415. uint32_t line_length = (remaining_length < max_line_length) ? remaining_length : max_line_length;
  1416. // Check for newline character within the current segment
  1417. uint32_t newline_pos = i;
  1418. bool found_newline = false;
  1419. for (; newline_pos < i + line_length && newline_pos < message_length; newline_pos++)
  1420. {
  1421. if (message[newline_pos] == '\n')
  1422. {
  1423. found_newline = true;
  1424. break;
  1425. }
  1426. }
  1427. if (found_newline)
  1428. {
  1429. // If newline found, set line_length up to the newline
  1430. line_length = newline_pos - i;
  1431. }
  1432. // Temporary buffer to hold the current line
  1433. char line[32];
  1434. strncpy(line, message + i, line_length);
  1435. line[line_length] = '\0';
  1436. // If newline was found, skip it for the next iteration
  1437. if (found_newline)
  1438. {
  1439. i += line_length + 1; // +1 to skip the '\n' character
  1440. }
  1441. else
  1442. {
  1443. // Check if the line ends in the middle of a word and adjust accordingly
  1444. if (line_length == max_line_length && message[i + line_length] != '\0' && message[i + line_length] != ' ')
  1445. {
  1446. // Find the last space within the current line to avoid breaking a word
  1447. char *last_space = strrchr(line, ' ');
  1448. if (last_space != NULL)
  1449. {
  1450. // Adjust the line_length to avoid cutting the word
  1451. line_length = last_space - line;
  1452. line[line_length] = '\0'; // Null-terminate at the space
  1453. }
  1454. }
  1455. // Move the index forward by the determined line_length
  1456. i += line_length;
  1457. // Skip any spaces at the beginning of the next line
  1458. while (i < message_length && message[i] == ' ')
  1459. {
  1460. i++;
  1461. }
  1462. }
  1463. // Manually copy the fixed line into the formatted_message buffer
  1464. for (uint32_t j = 0; j < line_length; j++)
  1465. {
  1466. formatted_message[formatted_index++] = line[j];
  1467. }
  1468. // Add a newline character for line spacing
  1469. formatted_message[formatted_index++] = '\n';
  1470. }
  1471. // Null-terminate the formatted_message
  1472. formatted_message[formatted_index] = '\0';
  1473. // Add the formatted message to the widget
  1474. widget_add_text_scroll_element(*widget, 0, 0, 128, 64, formatted_message);
  1475. }
  1476. void flip_world_loader_draw_callback(Canvas *canvas, void *model)
  1477. {
  1478. if (!canvas || !model)
  1479. {
  1480. FURI_LOG_E(TAG, "flip_world_loader_draw_callback - canvas or model is NULL");
  1481. return;
  1482. }
  1483. SerialState http_state = fhttp.state;
  1484. DataLoaderModel *data_loader_model = (DataLoaderModel *)model;
  1485. DataState data_state = data_loader_model->data_state;
  1486. char *title = data_loader_model->title;
  1487. canvas_set_font(canvas, FontSecondary);
  1488. if (http_state == INACTIVE)
  1489. {
  1490. canvas_draw_str(canvas, 0, 7, "Wifi Dev Board disconnected.");
  1491. canvas_draw_str(canvas, 0, 17, "Please connect to the board.");
  1492. canvas_draw_str(canvas, 0, 32, "If your board is connected,");
  1493. canvas_draw_str(canvas, 0, 42, "make sure you have flashed");
  1494. canvas_draw_str(canvas, 0, 52, "your WiFi Devboard with the");
  1495. canvas_draw_str(canvas, 0, 62, "latest FlipperHTTP flash.");
  1496. return;
  1497. }
  1498. if (data_state == DataStateError || data_state == DataStateParseError)
  1499. {
  1500. flip_world_request_error_draw(canvas);
  1501. return;
  1502. }
  1503. canvas_draw_str(canvas, 0, 7, title);
  1504. canvas_draw_str(canvas, 0, 17, "Loading...");
  1505. if (data_state == DataStateInitial)
  1506. {
  1507. return;
  1508. }
  1509. if (http_state == SENDING)
  1510. {
  1511. canvas_draw_str(canvas, 0, 27, "Fetching...");
  1512. return;
  1513. }
  1514. if (http_state == RECEIVING || data_state == DataStateRequested)
  1515. {
  1516. canvas_draw_str(canvas, 0, 27, "Receiving...");
  1517. return;
  1518. }
  1519. if (http_state == IDLE && data_state == DataStateReceived)
  1520. {
  1521. canvas_draw_str(canvas, 0, 27, "Processing...");
  1522. return;
  1523. }
  1524. if (http_state == IDLE && data_state == DataStateParsed)
  1525. {
  1526. canvas_draw_str(canvas, 0, 27, "Processed...");
  1527. return;
  1528. }
  1529. }
  1530. static void flip_world_loader_process_callback(void *context)
  1531. {
  1532. if (context == NULL)
  1533. {
  1534. FURI_LOG_E(TAG, "flip_world_loader_process_callback - context is NULL");
  1535. DEV_CRASH();
  1536. return;
  1537. }
  1538. FlipWorldApp *app = (FlipWorldApp *)context;
  1539. View *view = app->view_loader;
  1540. DataState current_data_state;
  1541. with_view_model(view, DataLoaderModel * model, { current_data_state = model->data_state; }, false);
  1542. if (current_data_state == DataStateInitial)
  1543. {
  1544. with_view_model(
  1545. view,
  1546. DataLoaderModel * model,
  1547. {
  1548. model->data_state = DataStateRequested;
  1549. DataLoaderFetch fetch = model->fetcher;
  1550. if (fetch == NULL)
  1551. {
  1552. FURI_LOG_E(TAG, "Model doesn't have Fetch function assigned.");
  1553. model->data_state = DataStateError;
  1554. return;
  1555. }
  1556. // Clear any previous responses
  1557. strncpy(fhttp.last_response, "", 1);
  1558. bool request_status = fetch(model);
  1559. if (!request_status)
  1560. {
  1561. model->data_state = DataStateError;
  1562. }
  1563. },
  1564. true);
  1565. }
  1566. else if (current_data_state == DataStateRequested || current_data_state == DataStateError)
  1567. {
  1568. if (fhttp.state == IDLE && fhttp.last_response != NULL)
  1569. {
  1570. if (strstr(fhttp.last_response, "[PONG]") != NULL)
  1571. {
  1572. FURI_LOG_DEV(TAG, "PONG received.");
  1573. }
  1574. else if (strncmp(fhttp.last_response, "[SUCCESS]", 9) == 0)
  1575. {
  1576. FURI_LOG_DEV(TAG, "SUCCESS received. %s", fhttp.last_response ? fhttp.last_response : "NULL");
  1577. }
  1578. else if (strncmp(fhttp.last_response, "[ERROR]", 9) == 0)
  1579. {
  1580. FURI_LOG_DEV(TAG, "ERROR received. %s", fhttp.last_response ? fhttp.last_response : "NULL");
  1581. }
  1582. else if (strlen(fhttp.last_response) == 0)
  1583. {
  1584. // Still waiting on response
  1585. }
  1586. else
  1587. {
  1588. with_view_model(view, DataLoaderModel * model, { model->data_state = DataStateReceived; }, true);
  1589. }
  1590. }
  1591. else if (fhttp.state == SENDING || fhttp.state == RECEIVING)
  1592. {
  1593. // continue waiting
  1594. }
  1595. else if (fhttp.state == INACTIVE)
  1596. {
  1597. // inactive. try again
  1598. }
  1599. else if (fhttp.state == ISSUE)
  1600. {
  1601. with_view_model(view, DataLoaderModel * model, { model->data_state = DataStateError; }, true);
  1602. }
  1603. else
  1604. {
  1605. FURI_LOG_DEV(TAG, "Unexpected state: %d lastresp: %s", fhttp.state, fhttp.last_response ? fhttp.last_response : "NULL");
  1606. DEV_CRASH();
  1607. }
  1608. }
  1609. else if (current_data_state == DataStateReceived)
  1610. {
  1611. with_view_model(
  1612. view,
  1613. DataLoaderModel * model,
  1614. {
  1615. char *data_text;
  1616. if (model->parser == NULL)
  1617. {
  1618. data_text = NULL;
  1619. FURI_LOG_DEV(TAG, "Parser is NULL");
  1620. DEV_CRASH();
  1621. }
  1622. else
  1623. {
  1624. data_text = model->parser(model);
  1625. }
  1626. FURI_LOG_DEV(TAG, "Parsed data: %s\r\ntext: %s", fhttp.last_response ? fhttp.last_response : "NULL", data_text ? data_text : "NULL");
  1627. model->data_text = data_text;
  1628. if (data_text == NULL)
  1629. {
  1630. model->data_state = DataStateParseError;
  1631. }
  1632. else
  1633. {
  1634. model->data_state = DataStateParsed;
  1635. }
  1636. },
  1637. true);
  1638. }
  1639. else if (current_data_state == DataStateParsed)
  1640. {
  1641. with_view_model(
  1642. view,
  1643. DataLoaderModel * model,
  1644. {
  1645. if (++model->request_index < model->request_count)
  1646. {
  1647. model->data_state = DataStateInitial;
  1648. }
  1649. else
  1650. {
  1651. flip_world_widget_set_text(model->data_text != NULL ? model->data_text : "", &app->widget_result);
  1652. if (model->data_text != NULL)
  1653. {
  1654. free(model->data_text);
  1655. model->data_text = NULL;
  1656. }
  1657. view_set_previous_callback(widget_get_view(app->widget_result), model->back_callback);
  1658. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewWidgetResult);
  1659. }
  1660. },
  1661. true);
  1662. }
  1663. }
  1664. static void flip_world_loader_timer_callback(void *context)
  1665. {
  1666. if (context == NULL)
  1667. {
  1668. FURI_LOG_E(TAG, "flip_world_loader_timer_callback - context is NULL");
  1669. DEV_CRASH();
  1670. return;
  1671. }
  1672. FlipWorldApp *app = (FlipWorldApp *)context;
  1673. view_dispatcher_send_custom_event(app->view_dispatcher, FlipWorldCustomEventProcess);
  1674. }
  1675. static void flip_world_loader_on_enter(void *context)
  1676. {
  1677. if (context == NULL)
  1678. {
  1679. FURI_LOG_E(TAG, "flip_world_loader_on_enter - context is NULL");
  1680. DEV_CRASH();
  1681. return;
  1682. }
  1683. FlipWorldApp *app = (FlipWorldApp *)context;
  1684. View *view = app->view_loader;
  1685. with_view_model(
  1686. view,
  1687. DataLoaderModel * model,
  1688. {
  1689. view_set_previous_callback(view, model->back_callback);
  1690. if (model->timer == NULL)
  1691. {
  1692. model->timer = furi_timer_alloc(flip_world_loader_timer_callback, FuriTimerTypePeriodic, app);
  1693. }
  1694. furi_timer_start(model->timer, 250);
  1695. },
  1696. true);
  1697. }
  1698. static void flip_world_loader_on_exit(void *context)
  1699. {
  1700. if (context == NULL)
  1701. {
  1702. FURI_LOG_E(TAG, "flip_world_loader_on_exit - context is NULL");
  1703. DEV_CRASH();
  1704. return;
  1705. }
  1706. FlipWorldApp *app = (FlipWorldApp *)context;
  1707. View *view = app->view_loader;
  1708. with_view_model(
  1709. view,
  1710. DataLoaderModel * model,
  1711. {
  1712. if (model->timer)
  1713. {
  1714. furi_timer_stop(model->timer);
  1715. }
  1716. },
  1717. false);
  1718. }
  1719. void flip_world_loader_init(View *view)
  1720. {
  1721. if (view == NULL)
  1722. {
  1723. FURI_LOG_E(TAG, "flip_world_loader_init - view is NULL");
  1724. DEV_CRASH();
  1725. return;
  1726. }
  1727. view_allocate_model(view, ViewModelTypeLocking, sizeof(DataLoaderModel));
  1728. view_set_enter_callback(view, flip_world_loader_on_enter);
  1729. view_set_exit_callback(view, flip_world_loader_on_exit);
  1730. }
  1731. void flip_world_loader_free_model(View *view)
  1732. {
  1733. if (view == NULL)
  1734. {
  1735. FURI_LOG_E(TAG, "flip_world_loader_free_model - view is NULL");
  1736. DEV_CRASH();
  1737. return;
  1738. }
  1739. with_view_model(
  1740. view,
  1741. DataLoaderModel * model,
  1742. {
  1743. if (model->timer)
  1744. {
  1745. furi_timer_free(model->timer);
  1746. model->timer = NULL;
  1747. }
  1748. if (model->parser_context)
  1749. {
  1750. free(model->parser_context);
  1751. model->parser_context = NULL;
  1752. }
  1753. },
  1754. false);
  1755. }
  1756. bool flip_world_custom_event_callback(void *context, uint32_t index)
  1757. {
  1758. if (context == NULL)
  1759. {
  1760. FURI_LOG_E(TAG, "flip_world_custom_event_callback - context is NULL");
  1761. DEV_CRASH();
  1762. return false;
  1763. }
  1764. switch (index)
  1765. {
  1766. case FlipWorldCustomEventProcess:
  1767. flip_world_loader_process_callback(context);
  1768. return true;
  1769. default:
  1770. FURI_LOG_DEV(TAG, "flip_world_custom_event_callback. Unknown index: %ld", index);
  1771. return false;
  1772. }
  1773. }
  1774. void flip_world_generic_switch_to_view(FlipWorldApp *app, char *title, DataLoaderFetch fetcher, DataLoaderParser parser, size_t request_count, ViewNavigationCallback back, uint32_t view_id)
  1775. {
  1776. if (app == NULL)
  1777. {
  1778. FURI_LOG_E(TAG, "flip_world_generic_switch_to_view - app is NULL");
  1779. DEV_CRASH();
  1780. return;
  1781. }
  1782. View *view = app->view_loader;
  1783. if (view == NULL)
  1784. {
  1785. FURI_LOG_E(TAG, "flip_world_generic_switch_to_view - view is NULL");
  1786. DEV_CRASH();
  1787. return;
  1788. }
  1789. with_view_model(
  1790. view,
  1791. DataLoaderModel * model,
  1792. {
  1793. model->title = title;
  1794. model->fetcher = fetcher;
  1795. model->parser = parser;
  1796. model->request_index = 0;
  1797. model->request_count = request_count;
  1798. model->back_callback = back;
  1799. model->data_state = DataStateInitial;
  1800. model->data_text = NULL;
  1801. },
  1802. true);
  1803. view_dispatcher_switch_to_view(app->view_dispatcher, view_id);
  1804. }