applications.c 9.1 KB

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  1. #include "applications.h"
  2. // Services and apps decalartion
  3. int32_t application_vertical_screen(void* p);
  4. int32_t irda_monitor_app(void* p);
  5. int32_t flipper_test_app(void* p);
  6. int32_t application_blink(void* p);
  7. int32_t application_uart_write(void* p);
  8. int32_t application_input_dump(void* p);
  9. int32_t u8g2_example(void* p);
  10. int32_t input_task(void* p);
  11. int32_t menu_task(void* p);
  12. int32_t coreglitch_demo_0(void* p);
  13. int32_t u8g2_qrcode(void* p);
  14. int32_t gui_task(void* p);
  15. int32_t backlight_control(void* p);
  16. int32_t irda(void* p);
  17. int32_t app_loader(void* p);
  18. int32_t app_lfrfid(void* p);
  19. int32_t nfc_task(void* p);
  20. int32_t dolphin_task(void* p);
  21. int32_t power_task(void* p);
  22. int32_t bt_task(void* p);
  23. int32_t sd_card_test(void* p);
  24. int32_t application_vibro(void* p);
  25. int32_t app_gpio_test(void* p);
  26. int32_t app_ibutton(void* p);
  27. int32_t cli_task(void* p);
  28. int32_t music_player(void* p);
  29. int32_t sdnfc(void* p);
  30. int32_t floopper_bloopper(void* p);
  31. int32_t sd_filesystem(void* p);
  32. int32_t subghz_app(void* p);
  33. int32_t gui_test(void* p);
  34. int32_t keypad_test(void* p);
  35. int32_t scene_app(void* p);
  36. int32_t passport(void* p);
  37. int32_t app_accessor(void* p);
  38. int32_t internal_storage_task(void* p);
  39. int32_t app_archive(void* p);
  40. int32_t notification_app(void* p);
  41. int32_t scened_app(void* p);
  42. // On system start hooks declaration
  43. void irda_cli_init();
  44. void nfc_cli_init();
  45. void subghz_cli_init();
  46. void bt_cli_init();
  47. void lfrfid_cli_init();
  48. const FlipperApplication FLIPPER_SERVICES[] = {
  49. #ifdef SRV_CLI
  50. {.app = cli_task, .name = "cli_task", .stack_size = 2048, .icon = A_Plugins_14},
  51. #endif
  52. #ifdef SRV_EXAMPLE_BLINK
  53. {.app = application_blink, .name = "blink", .stack_size = 1024, .icon = A_Plugins_14},
  54. #endif
  55. #ifdef SRV_INPUT
  56. {.app = input_task, .name = "input_task", .stack_size = 1024, .icon = A_Plugins_14},
  57. #endif
  58. #ifdef SRV_EXAMPLE_INPUT_DUMP
  59. {.app = application_input_dump, .name = "input dump", .stack_size = 1024, .icon = A_Plugins_14},
  60. #endif
  61. #ifdef SRV_GUI
  62. {.app = backlight_control,
  63. .name = "backlight_control",
  64. .stack_size = 1024,
  65. .icon = A_Plugins_14},
  66. // TODO: fix stack size when sd api will be in separate thread
  67. {.app = gui_task, .name = "gui_task", .stack_size = 8192, .icon = A_Plugins_14},
  68. #endif
  69. #ifdef SRV_MENU
  70. {.app = menu_task, .name = "menu_task", .stack_size = 1024, .icon = A_Plugins_14},
  71. {.app = app_loader, .name = "app_loader", .stack_size = 1024, .icon = A_Plugins_14},
  72. #endif
  73. #ifdef SRV_SD_FILESYSTEM
  74. {.app = sd_filesystem, .name = "sd_filesystem", .stack_size = 4096, .icon = A_Plugins_14},
  75. #endif
  76. #ifdef SRV_INTERNAL_STORAGE
  77. {.app = internal_storage_task,
  78. .name = "internal_storage",
  79. .stack_size = 2048,
  80. .icon = A_Plugins_14},
  81. #endif
  82. #ifdef SRV_DOLPHIN
  83. {.app = dolphin_task, .name = "dolphin_task", .stack_size = 1024, .icon = A_Plugins_14},
  84. #endif
  85. #ifdef SRV_POWER
  86. {.app = power_task, .name = "power_task", .stack_size = 1024, .icon = A_Plugins_14},
  87. #endif
  88. #ifdef SRV_BT
  89. {.app = bt_task, .name = "bt_task", .stack_size = 1024, .icon = A_Plugins_14},
  90. #endif
  91. #ifdef SRV_LF_RFID
  92. {.app = app_lfrfid, .name = "125 kHz RFID", .stack_size = 1024, .icon = A_Plugins_14},
  93. #endif
  94. #ifdef SRV_IRDA
  95. {.app = irda, .name = "irda", .stack_size = 1024 * 3, .icon = A_Plugins_14},
  96. #endif
  97. #ifdef SRV_EXAMPLE_QRCODE
  98. {.app = u8g2_qrcode, .name = "u8g2_qrcode", .stack_size = 1024, .icon = A_Plugins_14},
  99. #endif
  100. #ifdef SRV_EXAMPLE_DISPLAY
  101. {.app = u8g2_example, .name = "u8g2_example", .stack_size = 1024, .icon = A_Plugins_14},
  102. #endif
  103. #ifdef SRV_SPEAKER_DEMO
  104. {.app = coreglitch_demo_0,
  105. .name = "coreglitch_demo_0",
  106. .stack_size = 1024,
  107. .icon = A_Plugins_14},
  108. #endif
  109. #ifdef SRV_SD_TEST
  110. {.app = sd_card_test, .name = "sd_card_test", .stack_size = 4096, .icon = A_Plugins_14},
  111. #endif
  112. #ifdef SRV_MUSIC_PLAYER
  113. {.app = music_player, .name = "music player", .stack_size = 1024, .icon = A_Plugins_14},
  114. #endif
  115. #ifdef SRV_IBUTTON
  116. {.app = app_ibutton, .name = "ibutton", .stack_size = 4096, .icon = A_Plugins_14},
  117. #endif
  118. #ifdef SRV_GPIO_DEMO
  119. {.app = app_gpio_test, .name = "gpio test", .stack_size = 1024, .icon = A_Plugins_14},
  120. #endif
  121. #ifdef SRV_FLOOPPER_BLOOPPER
  122. {.app = floopper_bloopper, .name = "Floopper Bloopper", .stack_size = 1024, .icon = A_Games_14},
  123. #endif
  124. #ifdef SRV_SDNFC
  125. {.app = sdnfc, .name = "sdnfc", .stack_size = 1024, .icon = A_Plugins_14},
  126. #endif
  127. #ifdef SRV_GUI_TEST
  128. {.app = gui_test, .name = "gui_test", .stack_size = 1024, .icon = A_Plugins_14},
  129. #endif
  130. #ifdef SRV_KEYPAD_TEST
  131. {.app = keypad_test, .name = "keypad_test", .icon = A_Plugins_14},
  132. #endif
  133. #ifdef SRV_ACCESSOR
  134. {.app = app_accessor, .name = "accessor", .stack_size = 4096, .icon = A_Plugins_14},
  135. #endif
  136. #ifdef SRV_NOTIFICATION
  137. {.app = notification_app, .name = "notification", .stack_size = 1024, .icon = A_Plugins_14},
  138. #endif
  139. };
  140. const size_t FLIPPER_SERVICES_COUNT = sizeof(FLIPPER_SERVICES) / sizeof(FlipperApplication);
  141. // Main menu APP
  142. const FlipperApplication FLIPPER_APPS[] = {
  143. #ifdef APP_IBUTTON
  144. {.app = app_ibutton, .name = "iButton", .stack_size = 4096, .icon = A_iButton_14},
  145. #endif
  146. #ifdef APP_NFC
  147. {.app = nfc_task, .name = "NFC", .stack_size = 1024, .icon = A_NFC_14},
  148. #endif
  149. #ifdef APP_SUBGHZ
  150. {.app = subghz_app, .name = "Sub-1 GHz", .stack_size = 1024, .icon = A_Sub1ghz_14},
  151. #endif
  152. #ifdef APP_LF_RFID
  153. {.app = app_lfrfid, .name = "125 kHz RFID", .stack_size = 1024, .icon = A_125khz_14},
  154. #endif
  155. #ifdef APP_IRDA
  156. {.app = irda, .name = "Infrared", .stack_size = 1024 * 3, .icon = A_Infrared_14},
  157. #endif
  158. #ifdef APP_GPIO_DEMO
  159. {.app = app_gpio_test, .name = "GPIO", .stack_size = 1024, .icon = A_GPIO_14},
  160. #endif
  161. #ifdef APP_ARCHIVE
  162. {.app = app_archive, .name = "Archive", .stack_size = 4096, .icon = A_FileManager_14},
  163. #endif
  164. };
  165. const size_t FLIPPER_APPS_COUNT = sizeof(FLIPPER_APPS) / sizeof(FlipperApplication);
  166. // On system start hooks
  167. const FlipperOnStartHook FLIPPER_ON_SYSTEM_START[] = {
  168. irda_cli_init,
  169. #ifdef APP_NFC
  170. nfc_cli_init,
  171. #endif
  172. #ifdef APP_SUBGHZ
  173. subghz_cli_init,
  174. #endif
  175. #ifdef APP_LF_RFID
  176. lfrfid_cli_init,
  177. #endif
  178. #ifdef SRV_BT
  179. bt_cli_init,
  180. #endif
  181. };
  182. const size_t FLIPPER_ON_SYSTEM_START_COUNT =
  183. sizeof(FLIPPER_ON_SYSTEM_START) / sizeof(FlipperOnStartHook);
  184. // Plugin menu
  185. const FlipperApplication FLIPPER_PLUGINS[] = {
  186. #ifdef APP_MUSIC_PLAYER
  187. {.app = music_player, .name = "music player", .stack_size = 1024, .icon = A_Plugins_14},
  188. #endif
  189. #ifdef APP_FLOOPPER_BLOOPPER
  190. {.app = floopper_bloopper, .name = "Floopper Bloopper", .stack_size = 1024, .icon = A_Games_14},
  191. #endif
  192. #ifdef APP_SPEAKER_DEMO
  193. {.app = coreglitch_demo_0,
  194. .name = "coreglitch_demo_0",
  195. .stack_size = 1024,
  196. .icon = A_Plugins_14},
  197. #endif
  198. };
  199. const size_t FLIPPER_PLUGINS_COUNT = sizeof(FLIPPER_PLUGINS) / sizeof(FlipperApplication);
  200. // Plugin menu
  201. const FlipperApplication FLIPPER_DEBUG_APPS[] = {
  202. #ifdef APP_EXAMPLE_BLINK
  203. {.app = application_blink, .name = "blink", .stack_size = 1024, .icon = A_Plugins_14},
  204. #endif
  205. #ifdef APP_EXAMPLE_INPUT_DUMP
  206. {.app = application_input_dump, .name = "input dump", .stack_size = 1024, .icon = A_Plugins_14},
  207. #endif
  208. #ifdef APP_SD_TEST
  209. {.app = sd_card_test, .name = "sd_card_test", .stack_size = 4096, .icon = A_Plugins_14},
  210. #endif
  211. #ifdef APP_VIBRO_DEMO
  212. {.app = application_vibro, .name = "vibro", .stack_size = 1024, .icon = A_Plugins_14},
  213. #endif
  214. #ifdef APP_SDNFC
  215. {.app = sdnfc, .name = "sdnfc", .stack_size = 1024, .icon = A_Plugins_14},
  216. #endif
  217. #ifdef APP_GUI_TEST
  218. {.app = gui_test, .name = "gui_test", .stack_size = 1024, .icon = A_Plugins_14},
  219. #endif
  220. #ifdef APP_KEYPAD_TEST
  221. {.app = keypad_test, .name = "keypad_test", .icon = A_Plugins_14},
  222. #endif
  223. #ifdef APP_ACCESSOR
  224. {.app = app_accessor, .name = "accessor", .stack_size = 4096, .icon = A_Plugins_14},
  225. #endif
  226. #ifdef APP_UNIT_TESTS
  227. {.app = flipper_test_app, .name = "Unit Tests", .stack_size = 1024, .icon = A_Plugins_14},
  228. #endif
  229. #ifdef APP_IRDA_MONITOR
  230. {.app = irda_monitor_app, .name = "Irda Monitor", .stack_size = 1024, .icon = A_Plugins_14},
  231. #endif
  232. #ifdef APP_VERTICAL_SCREEN
  233. {.app = application_vertical_screen,
  234. .name = "Vertical Screen",
  235. .stack_size = 1024,
  236. .icon = A_Plugins_14},
  237. #endif
  238. #ifdef APP_SCENED
  239. {.app = scened_app, .name = "Templated Scene", .stack_size = 1024, .icon = A_Plugins_14},
  240. #endif
  241. };
  242. const size_t FLIPPER_DEBUG_APPS_COUNT = sizeof(FLIPPER_DEBUG_APPS) / sizeof(FlipperApplication);
  243. #ifdef APP_ARCHIVE
  244. const FlipperApplication FLIPPER_ARCHIVE =
  245. {.app = app_archive, .name = "Archive", .stack_size = 4096, .icon = A_FileManager_14};
  246. #endif
  247. #ifdef SRV_DOLPHIN
  248. const FlipperApplication FLIPPER_SCENE =
  249. {.app = scene_app, .name = "Scenes", .stack_size = 1024, .icon = A_Games_14};
  250. const FlipperApplication FLIPPER_SCENE_APPS[] = {
  251. {.app = passport, .name = "Passport", .stack_size = 1024, .icon = A_Games_14},
  252. {.app = music_player, .name = "Music player", .stack_size = 1024, .icon = A_Plugins_14},
  253. {.app = floopper_bloopper, .name = "Floopper Bloopper", .stack_size = 1024, .icon = A_Games_14},
  254. };
  255. const size_t FLIPPER_SCENE_APPS_COUNT = sizeof(FLIPPER_SCENE_APPS) / sizeof(FlipperApplication);
  256. #endif