picopass_scene_card_menu.c 4.5 KB

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  1. #include "../picopass_i.h"
  2. enum SubmenuIndex {
  3. SubmenuIndexSave,
  4. SubmenuIndexSaveAsLF,
  5. SubmenuIndexChangeKey,
  6. SubmenuIndexWrite,
  7. SubmenuIndexEmulate,
  8. SubmenuIndexSavePartial,
  9. };
  10. void picopass_scene_card_menu_submenu_callback(void* context, uint32_t index) {
  11. Picopass* picopass = context;
  12. view_dispatcher_send_custom_event(picopass->view_dispatcher, index);
  13. }
  14. void picopass_scene_card_menu_on_enter(void* context) {
  15. Picopass* picopass = context;
  16. Submenu* submenu = picopass->submenu;
  17. PicopassPacs* pacs = &picopass->dev->dev_data.pacs;
  18. PicopassBlock* AA1 = picopass->dev->dev_data.AA1;
  19. bool sio = 0x30 == AA1[PICOPASS_ICLASS_PACS_CFG_BLOCK_INDEX].data[0];
  20. if(pacs->se_enabled) {
  21. if(sio) {
  22. submenu_add_item(
  23. submenu,
  24. "Save",
  25. SubmenuIndexSave,
  26. picopass_scene_card_menu_submenu_callback,
  27. picopass);
  28. } else {
  29. submenu_add_item(
  30. submenu,
  31. "Save Partial",
  32. SubmenuIndexSavePartial,
  33. picopass_scene_card_menu_submenu_callback,
  34. picopass);
  35. }
  36. } else {
  37. submenu_add_item(
  38. submenu, "Save", SubmenuIndexSave, picopass_scene_card_menu_submenu_callback, picopass);
  39. submenu_add_item(
  40. submenu,
  41. "Save as LFRFID",
  42. SubmenuIndexSaveAsLF,
  43. picopass_scene_card_menu_submenu_callback,
  44. picopass);
  45. submenu_add_item(
  46. submenu,
  47. "Write",
  48. SubmenuIndexWrite,
  49. picopass_scene_card_menu_submenu_callback,
  50. picopass);
  51. submenu_add_item(
  52. submenu,
  53. "Emulate",
  54. SubmenuIndexEmulate,
  55. picopass_scene_card_menu_submenu_callback,
  56. picopass);
  57. submenu_add_item(
  58. submenu,
  59. "Change Key",
  60. SubmenuIndexChangeKey,
  61. picopass_scene_card_menu_submenu_callback,
  62. picopass);
  63. }
  64. submenu_set_selected_item(
  65. picopass->submenu,
  66. scene_manager_get_scene_state(picopass->scene_manager, PicopassSceneCardMenu));
  67. view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewMenu);
  68. }
  69. bool picopass_scene_card_menu_on_event(void* context, SceneManagerEvent event) {
  70. Picopass* picopass = context;
  71. bool consumed = false;
  72. if(event.type == SceneManagerEventTypeCustom) {
  73. if(event.event == SubmenuIndexSave) {
  74. scene_manager_set_scene_state(
  75. picopass->scene_manager, PicopassSceneCardMenu, SubmenuIndexSave);
  76. scene_manager_next_scene(picopass->scene_manager, PicopassSceneSaveName);
  77. picopass->dev->format = PicopassDeviceSaveFormatHF;
  78. consumed = true;
  79. } else if(event.event == SubmenuIndexSavePartial) {
  80. scene_manager_set_scene_state(
  81. picopass->scene_manager, PicopassSceneCardMenu, SubmenuIndexSave);
  82. scene_manager_next_scene(picopass->scene_manager, PicopassSceneSaveName);
  83. picopass->dev->format = PicopassDeviceSaveFormatHF;
  84. consumed = true;
  85. } else if(event.event == SubmenuIndexSaveAsLF) {
  86. scene_manager_set_scene_state(
  87. picopass->scene_manager, PicopassSceneCardMenu, SubmenuIndexSaveAsLF);
  88. picopass->dev->format = PicopassDeviceSaveFormatLF;
  89. scene_manager_next_scene(picopass->scene_manager, PicopassSceneSaveName);
  90. consumed = true;
  91. } else if(event.event == SubmenuIndexWrite) {
  92. scene_manager_next_scene(picopass->scene_manager, PicopassSceneWriteCard);
  93. consumed = true;
  94. } else if(event.event == SubmenuIndexEmulate) {
  95. scene_manager_next_scene(picopass->scene_manager, PicopassSceneEmulate);
  96. consumed = true;
  97. } else if(event.event == SubmenuIndexChangeKey) {
  98. scene_manager_set_scene_state(
  99. picopass->scene_manager, PicopassSceneCardMenu, SubmenuIndexChangeKey);
  100. scene_manager_next_scene(picopass->scene_manager, PicopassSceneKeyMenu);
  101. consumed = true;
  102. }
  103. } else if(event.type == SceneManagerEventTypeBack) {
  104. consumed = scene_manager_search_and_switch_to_previous_scene(
  105. picopass->scene_manager, PicopassSceneStart);
  106. }
  107. return consumed;
  108. }
  109. void picopass_scene_card_menu_on_exit(void* context) {
  110. Picopass* picopass = context;
  111. submenu_reset(picopass->submenu);
  112. }