totp_app_settings.c 6.0 KB

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  1. #include "totp_app_settings.h"
  2. #include "../../services/ui/ui_controls.h"
  3. #include "../scene_director.h"
  4. #include "../token_menu/totp_scene_token_menu.h"
  5. #include "../../services/ui/constants.h"
  6. #include "../../services/config/config.h"
  7. #include "../../services/roll_value/roll_value.h"
  8. #include "../../services/nullable/nullable.h"
  9. #define DIGIT_TO_CHAR(digit) ((digit) + '0')
  10. typedef enum { HoursInput, MinutesInput, ConfirmButton } Control;
  11. typedef struct {
  12. int8_t tz_offset_hours;
  13. uint8_t tz_offset_minutes;
  14. TotpNullable_uint16_t current_token_index;
  15. Control selected_control;
  16. } SceneState;
  17. void totp_scene_app_settings_init(const PluginState* plugin_state) {
  18. UNUSED(plugin_state);
  19. }
  20. void totp_scene_app_settings_activate(
  21. PluginState* plugin_state,
  22. const AppSettingsSceneContext* context) {
  23. SceneState* scene_state = malloc(sizeof(SceneState));
  24. furi_check(scene_state != NULL);
  25. plugin_state->current_scene_state = scene_state;
  26. if(context != NULL) {
  27. TOTP_NULLABLE_VALUE(scene_state->current_token_index, context->current_token_index);
  28. } else {
  29. TOTP_NULLABLE_NULL(scene_state->current_token_index);
  30. }
  31. float off_int;
  32. float off_dec = modff(plugin_state->timezone_offset, &off_int);
  33. scene_state->tz_offset_hours = off_int;
  34. scene_state->tz_offset_minutes = 60.0f * off_dec;
  35. }
  36. static void two_digit_to_str(int8_t num, char* str) {
  37. uint8_t index = 0;
  38. if(num < 0) {
  39. str[0] = '-';
  40. index++;
  41. num = -num;
  42. }
  43. uint8_t d1 = (num / 10) % 10;
  44. uint8_t d2 = num % 10;
  45. str[index] = DIGIT_TO_CHAR(d1);
  46. str[index + 1] = DIGIT_TO_CHAR(d2);
  47. str[index + 2] = '\0';
  48. }
  49. void totp_scene_app_settings_render(Canvas* const canvas, PluginState* plugin_state) {
  50. const SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
  51. canvas_set_font(canvas, FontPrimary);
  52. canvas_draw_str_aligned(canvas, 0, 0, AlignLeft, AlignTop, "Timezone offset");
  53. canvas_set_font(canvas, FontSecondary);
  54. char tmp_str[4];
  55. two_digit_to_str(scene_state->tz_offset_hours, &tmp_str[0]);
  56. canvas_draw_str_aligned(canvas, 0, 16, AlignLeft, AlignTop, "Hours:");
  57. ui_control_select_render(
  58. canvas,
  59. 36,
  60. 10,
  61. SCREEN_WIDTH - 36,
  62. &tmp_str[0],
  63. scene_state->selected_control == HoursInput);
  64. two_digit_to_str(scene_state->tz_offset_minutes, &tmp_str[0]);
  65. canvas_draw_str_aligned(canvas, 0, 34, AlignLeft, AlignTop, "Minutes:");
  66. ui_control_select_render(
  67. canvas,
  68. 36,
  69. 28,
  70. SCREEN_WIDTH - 36,
  71. &tmp_str[0],
  72. scene_state->selected_control == MinutesInput);
  73. ui_control_button_render(
  74. canvas,
  75. SCREEN_WIDTH_CENTER - 24,
  76. 50,
  77. 48,
  78. 13,
  79. "Confirm",
  80. scene_state->selected_control == ConfirmButton);
  81. }
  82. bool totp_scene_app_settings_handle_event(
  83. const PluginEvent* const event,
  84. PluginState* plugin_state) {
  85. if(event->type != EventTypeKey) {
  86. return true;
  87. }
  88. SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
  89. if(event->input.type != InputTypePress) {
  90. return true;
  91. }
  92. switch(event->input.key) {
  93. case InputKeyUp:
  94. totp_roll_value_uint8_t(
  95. &scene_state->selected_control,
  96. -1,
  97. HoursInput,
  98. ConfirmButton,
  99. RollOverflowBehaviorStop);
  100. break;
  101. case InputKeyDown:
  102. totp_roll_value_uint8_t(
  103. &scene_state->selected_control, 1, HoursInput, ConfirmButton, RollOverflowBehaviorStop);
  104. break;
  105. case InputKeyRight:
  106. if(scene_state->selected_control == HoursInput) {
  107. totp_roll_value_int8_t(
  108. &scene_state->tz_offset_hours, 1, -12, 12, RollOverflowBehaviorStop);
  109. } else if(scene_state->selected_control == MinutesInput) {
  110. totp_roll_value_uint8_t(
  111. &scene_state->tz_offset_minutes, 15, 0, 45, RollOverflowBehaviorRoll);
  112. }
  113. break;
  114. case InputKeyLeft:
  115. if(scene_state->selected_control == HoursInput) {
  116. totp_roll_value_int8_t(
  117. &scene_state->tz_offset_hours, -1, -12, 12, RollOverflowBehaviorStop);
  118. } else if(scene_state->selected_control == MinutesInput) {
  119. totp_roll_value_uint8_t(
  120. &scene_state->tz_offset_minutes, -15, 0, 45, RollOverflowBehaviorRoll);
  121. }
  122. break;
  123. case InputKeyOk:
  124. if(scene_state->selected_control == ConfirmButton) {
  125. plugin_state->timezone_offset = (float)scene_state->tz_offset_hours +
  126. (float)scene_state->tz_offset_minutes / 60.0f;
  127. totp_config_file_update_timezone_offset(plugin_state->timezone_offset);
  128. if(!scene_state->current_token_index.is_null) {
  129. TokenMenuSceneContext generate_scene_context = {
  130. .current_token_index = scene_state->current_token_index.value};
  131. totp_scene_director_activate_scene(
  132. plugin_state, TotpSceneTokenMenu, &generate_scene_context);
  133. } else {
  134. totp_scene_director_activate_scene(plugin_state, TotpSceneTokenMenu, NULL);
  135. }
  136. }
  137. break;
  138. case InputKeyBack: {
  139. if(!scene_state->current_token_index.is_null) {
  140. TokenMenuSceneContext generate_scene_context = {
  141. .current_token_index = scene_state->current_token_index.value};
  142. totp_scene_director_activate_scene(
  143. plugin_state, TotpSceneTokenMenu, &generate_scene_context);
  144. } else {
  145. totp_scene_director_activate_scene(plugin_state, TotpSceneTokenMenu, NULL);
  146. }
  147. break;
  148. }
  149. default:
  150. break;
  151. }
  152. return true;
  153. }
  154. void totp_scene_app_settings_deactivate(PluginState* plugin_state) {
  155. if(plugin_state->current_scene_state == NULL) return;
  156. free(plugin_state->current_scene_state);
  157. plugin_state->current_scene_state = NULL;
  158. }
  159. void totp_scene_app_settings_free(const PluginState* plugin_state) {
  160. UNUSED(plugin_state);
  161. }