totp_scene_generate_token.c 17 KB

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  1. #include "totp_scene_generate_token.h"
  2. #include <gui/gui.h>
  3. #include <notification/notification.h>
  4. #include <notification/notification_messages.h>
  5. #include <totp_icons.h>
  6. #include <roll_value.h>
  7. #include <available_fonts.h>
  8. #include "../../canvas_extensions.h"
  9. #include "../../../types/token_info.h"
  10. #include "../../../types/common.h"
  11. #include "../../constants.h"
  12. #include "../../../services/config/config.h"
  13. #include "../../scene_director.h"
  14. #include "../../../config/app/config.h"
  15. #include "../../../workers/generate_totp_code/generate_totp_code.h"
  16. #include "../../../workers/usb_type_code/usb_type_code.h"
  17. #ifdef TOTP_BADBT_AUTOMATION_ENABLED
  18. #include "../../../workers/bt_type_code/bt_type_code.h"
  19. #endif
  20. #define PROGRESS_BAR_MARGIN (3)
  21. #define PROGRESS_BAR_HEIGHT (4)
  22. typedef struct {
  23. uint8_t progress_bar_x;
  24. uint8_t progress_bar_width;
  25. uint8_t code_total_length;
  26. uint8_t code_offset_x;
  27. uint8_t code_offset_y;
  28. } UiPrecalculatedDimensions;
  29. typedef struct {
  30. char last_code[TokenDigitsCountMax + 1];
  31. TotpUsbTypeCodeWorkerContext* usb_type_code_worker_context;
  32. NotificationMessage const* notification_sequence_new_token[8];
  33. NotificationMessage const* notification_sequence_automation[11];
  34. FuriMutex* last_code_update_sync;
  35. TotpGenerateCodeWorkerContext* generate_code_worker_context;
  36. UiPrecalculatedDimensions ui_precalculated_dimensions;
  37. const FONT_INFO* active_font;
  38. NotificationApp* notification_app;
  39. } SceneState;
  40. static const NotificationSequence*
  41. get_notification_sequence_new_token(const PluginState* plugin_state, SceneState* scene_state) {
  42. if(scene_state->notification_sequence_new_token[0] == NULL) {
  43. NotificationMessage const** sequence = &scene_state->notification_sequence_new_token[0];
  44. *(sequence++) = &message_display_backlight_on;
  45. *(sequence++) = &message_green_255;
  46. if(plugin_state->notification_method & NotificationMethodVibro) {
  47. *(sequence++) = &message_vibro_on;
  48. }
  49. if(plugin_state->notification_method & NotificationMethodSound) {
  50. *(sequence++) = &message_note_c5;
  51. }
  52. *(sequence++) = &message_delay_50;
  53. if(plugin_state->notification_method & NotificationMethodVibro) {
  54. *(sequence++) = &message_vibro_off;
  55. }
  56. if(plugin_state->notification_method & NotificationMethodSound) {
  57. *(sequence++) = &message_sound_off;
  58. }
  59. *(sequence++) = NULL;
  60. }
  61. return (NotificationSequence*)scene_state->notification_sequence_new_token;
  62. }
  63. static const NotificationSequence*
  64. get_notification_sequence_automation(const PluginState* plugin_state, SceneState* scene_state) {
  65. if(scene_state->notification_sequence_automation[0] == NULL) {
  66. NotificationMessage const** sequence = &scene_state->notification_sequence_automation[0];
  67. *(sequence++) = &message_blue_255;
  68. if(plugin_state->notification_method & NotificationMethodVibro) {
  69. *(sequence++) = &message_vibro_on;
  70. }
  71. if(plugin_state->notification_method & NotificationMethodSound) {
  72. *(sequence++) = &message_note_d5; //-V525
  73. *(sequence++) = &message_delay_50;
  74. *(sequence++) = &message_note_e4;
  75. *(sequence++) = &message_delay_50;
  76. *(sequence++) = &message_note_f3;
  77. }
  78. *(sequence++) = &message_delay_50;
  79. if(plugin_state->notification_method & NotificationMethodVibro) {
  80. *(sequence++) = &message_vibro_off;
  81. }
  82. if(plugin_state->notification_method & NotificationMethodSound) {
  83. *(sequence++) = &message_sound_off;
  84. }
  85. *(sequence++) = NULL;
  86. }
  87. return (NotificationSequence*)scene_state->notification_sequence_automation;
  88. }
  89. static void update_totp_params(PluginState* const plugin_state, size_t token_index) {
  90. SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
  91. TokenInfoIteratorContext* iterator_context =
  92. totp_config_get_token_iterator_context(plugin_state);
  93. if(totp_token_info_iterator_go_to(iterator_context, token_index)) {
  94. totp_generate_code_worker_notify(
  95. scene_state->generate_code_worker_context, TotpGenerateCodeWorkerEventForceUpdate);
  96. }
  97. }
  98. static void draw_totp_code(Canvas* const canvas, const PluginState* const plugin_state) {
  99. const SceneState* scene_state = plugin_state->current_scene_state;
  100. const TokenInfoIteratorContext* iterator_context =
  101. totp_config_get_token_iterator_context(plugin_state);
  102. uint8_t code_length = totp_token_info_iterator_get_current_token(iterator_context)->digits;
  103. canvas_draw_str_ex(
  104. canvas,
  105. scene_state->ui_precalculated_dimensions.code_offset_x,
  106. scene_state->ui_precalculated_dimensions.code_offset_y,
  107. scene_state->last_code,
  108. code_length,
  109. scene_state->active_font);
  110. }
  111. static void on_new_token_code_generated(bool time_left, void* context) {
  112. PluginState* const plugin_state = context;
  113. const TokenInfoIteratorContext* iterator_context =
  114. totp_config_get_token_iterator_context(plugin_state);
  115. if(totp_token_info_iterator_get_total_count(iterator_context) == 0) {
  116. return;
  117. }
  118. SceneState* scene_state = plugin_state->current_scene_state;
  119. const TokenInfo* current_token = totp_token_info_iterator_get_current_token(iterator_context);
  120. const FONT_INFO* const font = scene_state->active_font;
  121. uint8_t char_width = font->charInfo[0].width;
  122. scene_state->ui_precalculated_dimensions.code_total_length =
  123. current_token->digits * (char_width + font->spacePixels);
  124. scene_state->ui_precalculated_dimensions.code_offset_x =
  125. (SCREEN_WIDTH - scene_state->ui_precalculated_dimensions.code_total_length) >> 1;
  126. scene_state->ui_precalculated_dimensions.code_offset_y =
  127. SCREEN_HEIGHT_CENTER - (font->height >> 1);
  128. if(time_left) {
  129. notification_message(
  130. scene_state->notification_app,
  131. get_notification_sequence_new_token(plugin_state, scene_state));
  132. }
  133. totp_scene_director_force_redraw(plugin_state);
  134. }
  135. static void on_code_lifetime_updated_generated(float code_lifetime_percent, void* context) {
  136. PluginState* const plugin_state = context;
  137. SceneState* scene_state = plugin_state->current_scene_state;
  138. scene_state->ui_precalculated_dimensions.progress_bar_width =
  139. (uint8_t)((float)(SCREEN_WIDTH - (PROGRESS_BAR_MARGIN << 1)) * code_lifetime_percent);
  140. scene_state->ui_precalculated_dimensions.progress_bar_x =
  141. ((SCREEN_WIDTH - (PROGRESS_BAR_MARGIN << 1) -
  142. scene_state->ui_precalculated_dimensions.progress_bar_width) >>
  143. 1) +
  144. PROGRESS_BAR_MARGIN;
  145. totp_scene_director_force_redraw(plugin_state);
  146. }
  147. void totp_scene_generate_token_activate(PluginState* plugin_state) {
  148. SceneState* scene_state = malloc(sizeof(SceneState));
  149. furi_check(scene_state != NULL);
  150. plugin_state->current_scene_state = scene_state;
  151. FURI_LOG_D(LOGGING_TAG, "Timezone set to: %f", (double)plugin_state->timezone_offset);
  152. scene_state->last_code_update_sync = furi_mutex_alloc(FuriMutexTypeNormal);
  153. if(plugin_state->automation_method & AutomationMethodBadUsb) {
  154. scene_state->usb_type_code_worker_context = totp_usb_type_code_worker_start(
  155. scene_state->last_code,
  156. TokenDigitsCountMax + 1,
  157. scene_state->last_code_update_sync,
  158. plugin_state->automation_kb_layout);
  159. }
  160. scene_state->active_font = available_fonts[plugin_state->active_font_index];
  161. scene_state->notification_app = furi_record_open(RECORD_NOTIFICATION);
  162. scene_state->notification_sequence_automation[0] = NULL;
  163. scene_state->notification_sequence_new_token[0] = NULL;
  164. #ifdef TOTP_BADBT_AUTOMATION_ENABLED
  165. if(plugin_state->automation_method & AutomationMethodBadBt) {
  166. if(plugin_state->bt_type_code_worker_context == NULL) {
  167. plugin_state->bt_type_code_worker_context = totp_bt_type_code_worker_init();
  168. }
  169. totp_bt_type_code_worker_start(
  170. plugin_state->bt_type_code_worker_context,
  171. scene_state->last_code,
  172. TokenDigitsCountMax + 1,
  173. scene_state->last_code_update_sync,
  174. plugin_state->automation_kb_layout);
  175. }
  176. #endif
  177. const TokenInfoIteratorContext* iterator_context =
  178. totp_config_get_token_iterator_context(plugin_state);
  179. scene_state->generate_code_worker_context = totp_generate_code_worker_start(
  180. scene_state->last_code,
  181. totp_token_info_iterator_get_current_token(iterator_context),
  182. scene_state->last_code_update_sync,
  183. plugin_state->timezone_offset,
  184. &plugin_state->crypto_settings);
  185. totp_generate_code_worker_set_code_generated_handler(
  186. scene_state->generate_code_worker_context, &on_new_token_code_generated, plugin_state);
  187. totp_generate_code_worker_set_lifetime_changed_handler(
  188. scene_state->generate_code_worker_context,
  189. &on_code_lifetime_updated_generated,
  190. plugin_state);
  191. update_totp_params(
  192. plugin_state, totp_token_info_iterator_get_current_token_index(iterator_context));
  193. }
  194. void totp_scene_generate_token_render(Canvas* const canvas, PluginState* plugin_state) {
  195. const TokenInfoIteratorContext* iterator_context =
  196. totp_config_get_token_iterator_context(plugin_state);
  197. if(totp_token_info_iterator_get_total_count(iterator_context) == 0) {
  198. canvas_draw_str_aligned(
  199. canvas,
  200. SCREEN_WIDTH_CENTER,
  201. SCREEN_HEIGHT_CENTER - 10,
  202. AlignCenter,
  203. AlignCenter,
  204. "Token list is empty");
  205. canvas_draw_str_aligned(
  206. canvas,
  207. SCREEN_WIDTH_CENTER,
  208. SCREEN_HEIGHT_CENTER + 10,
  209. AlignCenter,
  210. AlignCenter,
  211. "Press OK button to access menu");
  212. return;
  213. }
  214. const SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
  215. canvas_set_font(canvas, FontPrimary);
  216. const char* token_name_cstr =
  217. furi_string_get_cstr(totp_token_info_iterator_get_current_token(iterator_context)->name);
  218. uint16_t token_name_width = canvas_string_width(canvas, token_name_cstr);
  219. if(SCREEN_WIDTH - token_name_width > 18) {
  220. canvas_draw_str_aligned(
  221. canvas,
  222. SCREEN_WIDTH_CENTER,
  223. SCREEN_HEIGHT_CENTER - 20,
  224. AlignCenter,
  225. AlignCenter,
  226. token_name_cstr);
  227. } else {
  228. canvas_draw_str_aligned(
  229. canvas, 9, SCREEN_HEIGHT_CENTER - 20, AlignLeft, AlignCenter, token_name_cstr);
  230. canvas_set_color(canvas, ColorWhite);
  231. canvas_draw_box(canvas, 0, SCREEN_HEIGHT_CENTER - 24, 9, 9);
  232. canvas_draw_box(canvas, SCREEN_WIDTH - 10, SCREEN_HEIGHT_CENTER - 24, 9, 9);
  233. canvas_set_color(canvas, ColorBlack);
  234. }
  235. draw_totp_code(canvas, plugin_state);
  236. canvas_draw_box(
  237. canvas,
  238. scene_state->ui_precalculated_dimensions.progress_bar_x,
  239. SCREEN_HEIGHT - PROGRESS_BAR_MARGIN - PROGRESS_BAR_HEIGHT,
  240. scene_state->ui_precalculated_dimensions.progress_bar_width,
  241. PROGRESS_BAR_HEIGHT);
  242. if(totp_token_info_iterator_get_total_count(iterator_context) > 1) {
  243. canvas_draw_icon(canvas, 0, SCREEN_HEIGHT_CENTER - 24, &I_totp_arrow_left_8x9);
  244. canvas_draw_icon(
  245. canvas, SCREEN_WIDTH - 8, SCREEN_HEIGHT_CENTER - 24, &I_totp_arrow_right_8x9);
  246. }
  247. if(plugin_state->automation_method & AutomationMethodBadUsb) {
  248. canvas_draw_icon(
  249. canvas,
  250. #ifdef TOTP_BADBT_AUTOMATION_ENABLED
  251. SCREEN_WIDTH_CENTER -
  252. (plugin_state->automation_method & AutomationMethodBadBt ? 33 : 15),
  253. #else
  254. SCREEN_WIDTH_CENTER - 15,
  255. #endif
  256. SCREEN_HEIGHT_CENTER + 12,
  257. &I_hid_usb_31x9);
  258. }
  259. #ifdef TOTP_BADBT_AUTOMATION_ENABLED
  260. if(plugin_state->automation_method & AutomationMethodBadBt &&
  261. plugin_state->bt_type_code_worker_context != NULL &&
  262. totp_bt_type_code_worker_is_advertising(plugin_state->bt_type_code_worker_context)) {
  263. canvas_draw_icon(
  264. canvas,
  265. SCREEN_WIDTH_CENTER +
  266. (plugin_state->automation_method & AutomationMethodBadUsb ? 2 : -15),
  267. SCREEN_HEIGHT_CENTER + 12,
  268. &I_hid_ble_31x9);
  269. }
  270. #endif
  271. }
  272. bool totp_scene_generate_token_handle_event(
  273. const PluginEvent* const event,
  274. PluginState* plugin_state) {
  275. if(event->type != EventTypeKey) {
  276. return true;
  277. }
  278. if(event->input.type == InputTypeLong && event->input.key == InputKeyBack) {
  279. return false;
  280. }
  281. SceneState* scene_state;
  282. if(event->input.type == InputTypeLong) {
  283. if(event->input.key == InputKeyDown &&
  284. plugin_state->automation_method & AutomationMethodBadUsb) {
  285. scene_state = (SceneState*)plugin_state->current_scene_state;
  286. const TokenInfoIteratorContext* iterator_context =
  287. totp_config_get_token_iterator_context(plugin_state);
  288. totp_usb_type_code_worker_notify(
  289. scene_state->usb_type_code_worker_context,
  290. TotpUsbTypeCodeWorkerEventType,
  291. totp_token_info_iterator_get_current_token(iterator_context)->automation_features);
  292. notification_message(
  293. scene_state->notification_app,
  294. get_notification_sequence_automation(plugin_state, scene_state));
  295. return true;
  296. }
  297. #ifdef TOTP_BADBT_AUTOMATION_ENABLED
  298. else if(
  299. event->input.key == InputKeyUp &&
  300. plugin_state->automation_method & AutomationMethodBadBt) {
  301. scene_state = (SceneState*)plugin_state->current_scene_state;
  302. const TokenInfoIteratorContext* iterator_context =
  303. totp_config_get_token_iterator_context(plugin_state);
  304. totp_bt_type_code_worker_notify(
  305. plugin_state->bt_type_code_worker_context,
  306. TotpBtTypeCodeWorkerEventType,
  307. totp_token_info_iterator_get_current_token(iterator_context)->automation_features);
  308. notification_message(
  309. scene_state->notification_app,
  310. get_notification_sequence_automation(plugin_state, scene_state));
  311. return true;
  312. }
  313. #endif
  314. } else if(event->input.type == InputTypePress || event->input.type == InputTypeRepeat) {
  315. switch(event->input.key) {
  316. case InputKeyUp:
  317. break;
  318. case InputKeyDown:
  319. break;
  320. case InputKeyRight: {
  321. const TokenInfoIteratorContext* iterator_context =
  322. totp_config_get_token_iterator_context(plugin_state);
  323. size_t current_token_index =
  324. totp_token_info_iterator_get_current_token_index(iterator_context);
  325. totp_roll_value_size_t(
  326. &current_token_index,
  327. 1,
  328. 0,
  329. totp_token_info_iterator_get_total_count(iterator_context) - 1,
  330. RollOverflowBehaviorRoll);
  331. update_totp_params(plugin_state, current_token_index);
  332. break;
  333. }
  334. case InputKeyLeft: {
  335. const TokenInfoIteratorContext* iterator_context =
  336. totp_config_get_token_iterator_context(plugin_state);
  337. size_t current_token_index =
  338. totp_token_info_iterator_get_current_token_index(iterator_context);
  339. totp_roll_value_size_t(
  340. &current_token_index,
  341. -1,
  342. 0,
  343. totp_token_info_iterator_get_total_count(iterator_context) - 1,
  344. RollOverflowBehaviorRoll);
  345. update_totp_params(plugin_state, current_token_index);
  346. break;
  347. }
  348. case InputKeyOk:
  349. break;
  350. case InputKeyBack:
  351. break;
  352. default:
  353. break;
  354. }
  355. } else if(event->input.type == InputTypeRelease && event->input.key == InputKeyOk) {
  356. totp_scene_director_activate_scene(plugin_state, TotpSceneTokenMenu);
  357. }
  358. return true;
  359. }
  360. void totp_scene_generate_token_deactivate(PluginState* plugin_state) {
  361. if(plugin_state->current_scene_state == NULL) return;
  362. SceneState* scene_state = (SceneState*)plugin_state->current_scene_state;
  363. totp_generate_code_worker_stop(scene_state->generate_code_worker_context);
  364. furi_record_close(RECORD_NOTIFICATION);
  365. if(plugin_state->automation_method & AutomationMethodBadUsb) {
  366. totp_usb_type_code_worker_stop(scene_state->usb_type_code_worker_context);
  367. }
  368. #ifdef TOTP_BADBT_AUTOMATION_ENABLED
  369. if(plugin_state->automation_method & AutomationMethodBadBt) {
  370. totp_bt_type_code_worker_stop(plugin_state->bt_type_code_worker_context);
  371. }
  372. #endif
  373. furi_mutex_free(scene_state->last_code_update_sync);
  374. free(scene_state);
  375. plugin_state->current_scene_state = NULL;
  376. }