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- #include "icon_element.h"
- IconElement::IconElement() {
- }
- IconElement::~IconElement() {
- }
- void IconElement::draw(Canvas* canvas) {
- if(icon != NULL) {
- canvas_draw_icon(canvas, x, y, icon);
- }
- }
- bool IconElement::input(InputEvent* event) {
- return false;
- }
- void IconElement::set_icon(uint8_t _x, uint8_t _y, const Icon* _icon) {
- lock_model();
- icon = _icon;
- x = _x;
- y = _y;
- unlock_model(true);
- }
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