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- #include "ibutton_scene_add_value.h"
- #include "../ibutton_app.h"
- #include <dolphin/dolphin.h>
- static void byte_input_callback(void* context) {
- furi_assert(context);
- iButtonApp* app = static_cast<iButtonApp*>(context);
- iButtonEvent event;
- event.type = iButtonEvent::Type::EventTypeByteEditResult;
- app->get_view_manager()->send_event(&event);
- }
- void iButtonSceneAddValue::on_enter(iButtonApp* app) {
- iButtonAppViewManager* view_manager = app->get_view_manager();
- ByteInput* byte_input = view_manager->get_byte_input();
- iButtonKey* key = app->get_key();
- memcpy(this->new_key_data, ibutton_key_get_data_p(key), ibutton_key_get_data_size(key));
- byte_input_set_result_callback(
- byte_input,
- byte_input_callback,
- NULL,
- app,
- this->new_key_data,
- ibutton_key_get_data_size(key));
- byte_input_set_header_text(byte_input, "Enter the key");
- view_manager->switch_to(iButtonAppViewManager::Type::iButtonAppViewByteInput);
- }
- bool iButtonSceneAddValue::on_event(iButtonApp* app, iButtonEvent* event) {
- bool consumed = false;
- if(event->type == iButtonEvent::Type::EventTypeByteEditResult) {
- ibutton_key_set_data(app->get_key(), this->new_key_data, IBUTTON_KEY_DATA_SIZE);
- DOLPHIN_DEED(DolphinDeedIbuttonAdd);
- app->switch_to_next_scene(iButtonApp::Scene::SceneSaveName);
- consumed = true;
- }
- return consumed;
- }
- void iButtonSceneAddValue::on_exit(iButtonApp* app) {
- iButtonAppViewManager* view_manager = app->get_view_manager();
- ByteInput* byte_input = view_manager->get_byte_input();
- byte_input_set_result_callback(byte_input, NULL, NULL, NULL, NULL, 0);
- byte_input_set_header_text(byte_input, {0});
- }
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