desktop_view_pin_input.c 10 KB

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  1. #include <gui/canvas.h>
  2. #include <furi.h>
  3. #include <gui/view.h>
  4. #include <gui/elements.h>
  5. #include <stdint.h>
  6. #include <portmacro.h>
  7. #include "desktop_view_pin_input.h"
  8. #include "../desktop_settings/desktop_settings.h"
  9. #define NO_ACTIVITY_TIMEOUT 15000
  10. #define PIN_CELL_WIDTH 13
  11. #define DEFAULT_PIN_X 64
  12. #define DEFAULT_PIN_Y 32
  13. struct DesktopViewPinInput {
  14. View* view;
  15. DesktopViewPinInputCallback back_callback;
  16. DesktopViewPinInputCallback timeout_callback;
  17. DesktopViewPinInputDoneCallback done_callback;
  18. void* context;
  19. TimerHandle_t timer;
  20. };
  21. typedef struct {
  22. PinCode pin;
  23. bool pin_hidden;
  24. bool locked_input;
  25. uint8_t pin_x;
  26. uint8_t pin_y;
  27. const char* primary_str;
  28. uint8_t primary_str_x;
  29. uint8_t primary_str_y;
  30. const char* secondary_str;
  31. uint8_t secondary_str_x;
  32. uint8_t secondary_str_y;
  33. const char* button_label;
  34. } DesktopViewPinInputModel;
  35. static bool desktop_view_pin_input_input(InputEvent* event, void* context) {
  36. furi_assert(event);
  37. furi_assert(context);
  38. DesktopViewPinInput* pin_input = context;
  39. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  40. bool call_back_callback = false;
  41. bool call_done_callback = false;
  42. PinCode pin_code = {0};
  43. if(event->type == InputTypeShort) {
  44. switch(event->key) {
  45. case InputKeyRight:
  46. case InputKeyLeft:
  47. case InputKeyDown:
  48. case InputKeyUp:
  49. if(!model->locked_input) {
  50. if(model->pin.length < MAX_PIN_SIZE) {
  51. model->pin.data[model->pin.length++] = event->key;
  52. }
  53. }
  54. break;
  55. case InputKeyOk:
  56. if(model->pin.length >= MIN_PIN_SIZE) {
  57. call_done_callback = true;
  58. pin_code = model->pin;
  59. }
  60. break;
  61. case InputKeyBack:
  62. if(!model->locked_input) {
  63. if(model->pin.length > 0) {
  64. model->pin.length = 0;
  65. } else {
  66. call_back_callback = true;
  67. }
  68. }
  69. break;
  70. default:
  71. furi_assert(0);
  72. break;
  73. }
  74. }
  75. view_commit_model(pin_input->view, true);
  76. if(call_done_callback && pin_input->done_callback) {
  77. pin_input->done_callback(&pin_code, pin_input->context);
  78. } else if(call_back_callback && pin_input->back_callback) {
  79. pin_input->back_callback(pin_input->context);
  80. }
  81. xTimerStart(pin_input->timer, 0);
  82. return true;
  83. }
  84. static void desktop_view_pin_input_draw_cells(Canvas* canvas, DesktopViewPinInputModel* model) {
  85. furi_assert(canvas);
  86. furi_assert(model);
  87. uint8_t draw_pin_size = MAX(4, model->pin.length + 1);
  88. if(model->locked_input || (model->pin.length == MAX_PIN_SIZE)) {
  89. draw_pin_size = model->pin.length;
  90. }
  91. uint8_t x = model->pin_x - (draw_pin_size * (PIN_CELL_WIDTH - 1)) / 2;
  92. uint8_t y = model->pin_y - (PIN_CELL_WIDTH / 2);
  93. for(int i = 0; i < draw_pin_size; ++i) {
  94. canvas_draw_frame(canvas, x, y, PIN_CELL_WIDTH, PIN_CELL_WIDTH);
  95. if(i < model->pin.length) {
  96. if(model->pin_hidden) {
  97. canvas_draw_icon(canvas, x + 3, y + 3, &I_Pin_star_7x7);
  98. } else {
  99. switch(model->pin.data[i]) {
  100. case InputKeyDown:
  101. canvas_draw_icon(canvas, x + 3, y + 2, &I_Pin_arrow_down_7x9);
  102. break;
  103. case InputKeyUp:
  104. canvas_draw_icon(canvas, x + 3, y + 2, &I_Pin_arrow_up7x9);
  105. break;
  106. case InputKeyLeft:
  107. canvas_draw_icon(canvas, x + 2, y + 3, &I_Pin_arrow_left_9x7);
  108. break;
  109. case InputKeyRight:
  110. canvas_draw_icon(canvas, x + 2, y + 3, &I_Pin_arrow_right_9x7);
  111. break;
  112. default:
  113. furi_assert(0);
  114. break;
  115. }
  116. }
  117. } else if(i == model->pin.length) {
  118. canvas_draw_icon(canvas, x + 4, y + PIN_CELL_WIDTH + 1, &I_Pin_pointer_5x3);
  119. }
  120. x += PIN_CELL_WIDTH - 1;
  121. }
  122. }
  123. static void desktop_view_pin_input_draw(Canvas* canvas, void* context) {
  124. furi_assert(canvas);
  125. furi_assert(context);
  126. canvas_set_font(canvas, FontSecondary);
  127. DesktopViewPinInputModel* model = context;
  128. desktop_view_pin_input_draw_cells(canvas, model);
  129. if((model->pin.length > 0) && !model->locked_input) {
  130. canvas_draw_icon(canvas, 4, 53, &I_Pin_back_full_40x8);
  131. }
  132. if(model->button_label && ((model->pin.length >= MIN_PIN_SIZE) || model->locked_input)) {
  133. elements_button_center(canvas, model->button_label);
  134. }
  135. if(model->primary_str) {
  136. canvas_set_font(canvas, FontPrimary);
  137. canvas_draw_str(canvas, model->primary_str_x, model->primary_str_y, model->primary_str);
  138. canvas_set_font(canvas, FontSecondary);
  139. }
  140. if(model->secondary_str) {
  141. canvas_set_font(canvas, FontSecondary);
  142. canvas_draw_str(
  143. canvas, model->secondary_str_x, model->secondary_str_y, model->secondary_str);
  144. }
  145. }
  146. void desktop_view_pin_input_timer_callback(TimerHandle_t timer) {
  147. DesktopViewPinInput* pin_input = pvTimerGetTimerID(timer);
  148. if(pin_input->timeout_callback) {
  149. pin_input->timeout_callback(pin_input->context);
  150. }
  151. }
  152. static void desktop_view_pin_input_enter(void* context) {
  153. DesktopViewPinInput* pin_input = context;
  154. xTimerStart(pin_input->timer, portMAX_DELAY);
  155. }
  156. static void desktop_view_pin_input_exit(void* context) {
  157. DesktopViewPinInput* pin_input = context;
  158. xTimerStop(pin_input->timer, portMAX_DELAY);
  159. }
  160. DesktopViewPinInput* desktop_view_pin_input_alloc(void) {
  161. DesktopViewPinInput* pin_input = malloc(sizeof(DesktopViewPinInput));
  162. pin_input->view = view_alloc();
  163. view_allocate_model(pin_input->view, ViewModelTypeLocking, sizeof(DesktopViewPinInputModel));
  164. view_set_context(pin_input->view, pin_input);
  165. view_set_draw_callback(pin_input->view, desktop_view_pin_input_draw);
  166. view_set_input_callback(pin_input->view, desktop_view_pin_input_input);
  167. pin_input->timer = xTimerCreate(
  168. NULL,
  169. pdMS_TO_TICKS(NO_ACTIVITY_TIMEOUT),
  170. pdFALSE,
  171. pin_input,
  172. desktop_view_pin_input_timer_callback);
  173. view_set_enter_callback(pin_input->view, desktop_view_pin_input_enter);
  174. view_set_exit_callback(pin_input->view, desktop_view_pin_input_exit);
  175. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  176. model->pin_x = DEFAULT_PIN_X;
  177. model->pin_y = DEFAULT_PIN_Y;
  178. model->pin.length = 0;
  179. view_commit_model(pin_input->view, false);
  180. return pin_input;
  181. }
  182. void desktop_view_pin_input_free(DesktopViewPinInput* pin_input) {
  183. furi_assert(pin_input);
  184. xTimerStop(pin_input->timer, portMAX_DELAY);
  185. while(xTimerIsTimerActive(pin_input->timer)) {
  186. furi_hal_delay_ms(1);
  187. }
  188. xTimerDelete(pin_input->timer, portMAX_DELAY);
  189. view_free(pin_input->view);
  190. free(pin_input);
  191. }
  192. void desktop_view_pin_input_lock_input(DesktopViewPinInput* pin_input) {
  193. furi_assert(pin_input);
  194. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  195. model->locked_input = true;
  196. view_commit_model(pin_input->view, true);
  197. }
  198. void desktop_view_pin_input_unlock_input(DesktopViewPinInput* pin_input) {
  199. furi_assert(pin_input);
  200. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  201. model->locked_input = false;
  202. view_commit_model(pin_input->view, true);
  203. }
  204. void desktop_view_pin_input_set_pin(DesktopViewPinInput* pin_input, const PinCode* pin) {
  205. furi_assert(pin_input);
  206. furi_assert(pin);
  207. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  208. model->pin = *pin;
  209. view_commit_model(pin_input->view, true);
  210. }
  211. void desktop_view_pin_input_reset_pin(DesktopViewPinInput* pin_input) {
  212. furi_assert(pin_input);
  213. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  214. model->pin.length = 0;
  215. view_commit_model(pin_input->view, true);
  216. }
  217. void desktop_view_pin_input_hide_pin(DesktopViewPinInput* pin_input, bool pin_hidden) {
  218. furi_assert(pin_input);
  219. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  220. model->pin_hidden = pin_hidden;
  221. view_commit_model(pin_input->view, true);
  222. }
  223. void desktop_view_pin_input_set_label_button(DesktopViewPinInput* pin_input, const char* label) {
  224. furi_assert(pin_input);
  225. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  226. model->button_label = label;
  227. view_commit_model(pin_input->view, true);
  228. }
  229. void desktop_view_pin_input_set_label_primary(
  230. DesktopViewPinInput* pin_input,
  231. uint8_t x,
  232. uint8_t y,
  233. const char* label) {
  234. furi_assert(pin_input);
  235. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  236. model->primary_str = label;
  237. model->primary_str_x = x;
  238. model->primary_str_y = y;
  239. view_commit_model(pin_input->view, true);
  240. }
  241. void desktop_view_pin_input_set_label_secondary(
  242. DesktopViewPinInput* pin_input,
  243. uint8_t x,
  244. uint8_t y,
  245. const char* label) {
  246. furi_assert(pin_input);
  247. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  248. model->secondary_str = label;
  249. model->secondary_str_x = x;
  250. model->secondary_str_y = y;
  251. view_commit_model(pin_input->view, true);
  252. }
  253. void desktop_view_pin_input_set_pin_position(DesktopViewPinInput* pin_input, uint8_t x, uint8_t y) {
  254. furi_assert(pin_input);
  255. DesktopViewPinInputModel* model = view_get_model(pin_input->view);
  256. model->pin_x = x;
  257. model->pin_y = y;
  258. view_commit_model(pin_input->view, true);
  259. }
  260. void desktop_view_pin_input_set_context(DesktopViewPinInput* pin_input, void* context) {
  261. furi_assert(pin_input);
  262. pin_input->context = context;
  263. }
  264. void desktop_view_pin_input_set_timeout_callback(
  265. DesktopViewPinInput* pin_input,
  266. DesktopViewPinInputCallback callback) {
  267. furi_assert(pin_input);
  268. pin_input->timeout_callback = callback;
  269. }
  270. void desktop_view_pin_input_set_back_callback(
  271. DesktopViewPinInput* pin_input,
  272. DesktopViewPinInputCallback callback) {
  273. furi_assert(pin_input);
  274. pin_input->back_callback = callback;
  275. }
  276. void desktop_view_pin_input_set_done_callback(
  277. DesktopViewPinInput* pin_input,
  278. DesktopViewPinInputDoneCallback callback) {
  279. furi_assert(pin_input);
  280. pin_input->done_callback = callback;
  281. }
  282. View* desktop_view_pin_input_get_view(DesktopViewPinInput* pin_input) {
  283. furi_assert(pin_input);
  284. return pin_input->view;
  285. }