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- #pragma once
- #include "desktop.h"
- #include "animations/animation_manager.h"
- #include "views/desktop_view_pin_timeout.h"
- #include "views/desktop_view_pin_input.h"
- #include "views/desktop_view_locked.h"
- #include "views/desktop_view_main.h"
- #include "views/desktop_view_first_start.h"
- #include "views/desktop_view_lock_menu.h"
- #include "views/desktop_view_debug.h"
- #include "desktop/desktop_settings/desktop_settings.h"
- #include <furi.h>
- #include <gui/gui.h>
- #include <gui/view_stack.h>
- #include <gui/view_dispatcher.h>
- #include <gui/modules/popup.h>
- #include <gui/scene_manager.h>
- #include <loader/loader.h>
- #include <notification/notification_app.h>
- #define STATUS_BAR_Y_SHIFT 13
- typedef enum {
- DesktopViewIdMain,
- DesktopViewIdLockMenu,
- DesktopViewIdLocked,
- DesktopViewIdDebug,
- DesktopViewIdFirstStart,
- DesktopViewIdHwMismatch,
- DesktopViewIdPinInput,
- DesktopViewIdPinTimeout,
- DesktopViewIdTotal,
- } DesktopViewId;
- struct Desktop {
- // Scene
- FuriThread* scene_thread;
- // GUI
- Gui* gui;
- ViewDispatcher* view_dispatcher;
- SceneManager* scene_manager;
- DesktopFirstStartView* first_start_view;
- Popup* hw_mismatch_popup;
- DesktopLockMenuView* lock_menu;
- DesktopDebugView* debug_view;
- DesktopViewLocked* locked_view;
- DesktopMainView* main_view;
- DesktopViewPinTimeout* pin_timeout_view;
- ViewStack* main_view_stack;
- ViewStack* locked_view_stack;
- DesktopSettings settings;
- DesktopViewPinInput* pin_input_view;
- ViewPort* lock_viewport;
- AnimationManager* animation_manager;
- Loader* loader;
- NotificationApp* notification;
- FuriPubSubSubscription* app_start_stop_subscription;
- FuriPubSub* input_events_pubsub;
- FuriPubSubSubscription* input_events_subscription;
- osTimerId_t auto_lock_timer;
- };
- Desktop* desktop_alloc();
- void desktop_free(Desktop* desktop);
- void desktop_lock(Desktop* desktop);
- void desktop_unlock(Desktop* desktop);
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