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- #include <furi.h>
- #include <furi_hal_speaker.h>
- #include <stdlib.h>
- #include <input/input.h>
- #include <dialogs/dialogs.h>
- #include <flipper_format/flipper_format.h>
- #include <gui/gui.h>
- #include <gui/view.h>
- #include <gui/view_dispatcher.h>
- #include <gui/modules/text_input.h>
- #include "stm32_sam.h"
- #define TAG "SAM"
- #define SAM_SAVE_PATH EXT_PATH("sam.txt")
- #define TEXT_BUFFER_SIZE 256
- STM32SAM voice;
- typedef enum {
- EventTypeTick,
- EventTypeKey,
- } EventType;
- typedef struct {
- EventType type;
- InputEvent input;
- } PluginEvent;
- typedef struct {
- ViewDispatcher* view_dispatcher;
- TextInput* text_input;
- char input[TEXT_BUFFER_SIZE];
- } AppState;
- AppState* app_state;
- static void say_something(char* something) {
- if(furi_hal_speaker_is_mine() || furi_hal_speaker_acquire(1000)) {
- voice.begin();
- voice.say(something);
- furi_hal_speaker_release();
- }
- }
- static void text_input_callback(void* ctx) {
- AppState* app_state = (AppState*)ctx;
- //FURI_LOG_D(TAG, "Input text: %s", app_state->input);
- // underscore_to_space(app_state->input);
- for(int i = 0; app_state->input[i] != '\0'; i++) {
- if(app_state->input[i] == '_') {
- app_state->input[i] = ' ';
- }
- }
- say_something(app_state->input);
- }
- static bool back_event_callback(void* ctx) {
- const AppState* app_state = (AppState*)ctx;
- view_dispatcher_stop(app_state->view_dispatcher);
- return true;
- }
- static void sam_state_init(AppState* const app_state) {
- app_state->view_dispatcher = view_dispatcher_alloc();
- app_state->text_input = text_input_alloc();
- }
- static void sam_state_free(AppState* const app_state) {
- text_input_free(app_state->text_input);
- view_dispatcher_remove_view(app_state->view_dispatcher, 0);
- view_dispatcher_free(app_state->view_dispatcher);
- free(app_state);
- }
- static void save_message(FuriString* save_string) {
- Storage* storage = (Storage*)furi_record_open(RECORD_STORAGE);
- File* file = storage_file_alloc(storage);
- if(storage_file_open(file, SAM_SAVE_PATH, FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
- storage_file_write(file, save_string, TEXT_BUFFER_SIZE);
- }
- storage_file_close(file);
- storage_file_free(file);
- furi_record_close(RECORD_STORAGE);
- }
- static bool load_messages() {
- Storage* storage = (Storage*)furi_record_open(RECORD_STORAGE);
- File* file = storage_file_alloc(storage);
- uint16_t bytes_read = 0;
- if(storage_file_open(file, SAM_SAVE_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
- bytes_read = storage_file_read(file, app_state->input, TEXT_BUFFER_SIZE);
- }
- storage_file_close(file);
- storage_file_free(file);
- furi_record_close(RECORD_STORAGE);
- return bytes_read == TEXT_BUFFER_SIZE;
- }
- extern "C" int32_t sam_app(void* p) {
- UNUSED(p);
- app_state = (AppState*)malloc(sizeof(AppState));
- FURI_LOG_D(TAG, "Running sam_state_init");
- sam_state_init(app_state);
- FURI_LOG_D(TAG, "Assigning text input callback");
- load_messages();
- text_input_set_result_callback(
- app_state->text_input,
- text_input_callback,
- app_state,
- app_state->input,
- TEXT_BUFFER_SIZE,
- false); //clear default text
- text_input_set_header_text(app_state->text_input, "Input");
- Gui* gui = (Gui*)furi_record_open(RECORD_GUI);
- FURI_LOG_D(TAG, "Adding text input view to dispatcher");
- view_dispatcher_add_view(
- app_state->view_dispatcher, 0, text_input_get_view(app_state->text_input));
- FURI_LOG_D(TAG, "Attaching view dispatcher to GUI");
- view_dispatcher_attach_to_gui(app_state->view_dispatcher, gui, ViewDispatcherTypeFullscreen);
- FURI_LOG_D(TAG, "starting view dispatcher");
- view_dispatcher_set_navigation_event_callback(app_state->view_dispatcher, back_event_callback);
- view_dispatcher_set_event_callback_context(app_state->view_dispatcher, app_state);
- view_dispatcher_switch_to_view(app_state->view_dispatcher, 0);
- view_dispatcher_run(app_state->view_dispatcher);
- save_message((FuriString*)app_state->input);
- furi_record_close(RECORD_GUI);
- sam_state_free(app_state);
- return 0;
- }
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