callback.c 70 KB

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  1. #include <callback/callback.h>
  2. #include <furi.h>
  3. #include "engine/engine.h"
  4. #include "engine/game_engine.h"
  5. #include "engine/game_manager_i.h"
  6. #include "engine/level_i.h"
  7. #include "engine/entity_i.h"
  8. // Below added by Derek Jamison
  9. // FURI_LOG_DEV will log only during app development. Be sure that Settings/System/Log Device is "LPUART"; so we dont use serial port.
  10. #ifdef DEVELOPMENT
  11. #define FURI_LOG_DEV(tag, format, ...) furi_log_print_format(FuriLogLevelInfo, tag, format, ##__VA_ARGS__)
  12. #define DEV_CRASH() furi_crash()
  13. #else
  14. #define FURI_LOG_DEV(tag, format, ...)
  15. #define DEV_CRASH()
  16. #endif
  17. static void frame_cb(GameEngine *engine, Canvas *canvas, InputState input, void *context)
  18. {
  19. UNUSED(engine);
  20. GameManager *game_manager = context;
  21. game_manager_input_set(game_manager, input);
  22. game_manager_update(game_manager);
  23. game_manager_render(game_manager, canvas);
  24. }
  25. static int32_t game_app(void *p)
  26. {
  27. UNUSED(p);
  28. GameManager *game_manager = game_manager_alloc();
  29. if (!game_manager)
  30. {
  31. FURI_LOG_E("Game", "Failed to allocate game manager");
  32. return -1;
  33. }
  34. // Setup game engine settings...
  35. GameEngineSettings settings = game_engine_settings_init();
  36. settings.target_fps = game_fps_choices_2[game_fps_index];
  37. settings.show_fps = game.show_fps;
  38. settings.always_backlight = strstr(yes_or_no_choices[game_screen_always_on_index], "Yes") != NULL;
  39. settings.frame_callback = frame_cb;
  40. settings.context = game_manager;
  41. GameEngine *engine = game_engine_alloc(settings);
  42. if (!engine)
  43. {
  44. FURI_LOG_E("Game", "Failed to allocate game engine");
  45. game_manager_free(game_manager);
  46. return -1;
  47. }
  48. game_manager_engine_set(game_manager, engine);
  49. // Allocate custom game context if needed
  50. void *game_context = NULL;
  51. if (game.context_size > 0)
  52. {
  53. game_context = malloc(game.context_size);
  54. game_manager_game_context_set(game_manager, game_context);
  55. }
  56. // Start the game
  57. game.start(game_manager, game_context);
  58. // 1) Run the engine
  59. game_engine_run(engine);
  60. // 2) Stop the game FIRST, so it can do any internal cleanup
  61. game.stop(game_context);
  62. // 3) Now free the engine
  63. game_engine_free(engine);
  64. // 4) Now free the manager
  65. game_manager_free(game_manager);
  66. // 5) Finally, free your custom context if it was allocated
  67. if (game_context)
  68. {
  69. free(game_context);
  70. }
  71. // 6) Check for leftover entities
  72. int32_t entities = entities_get_count();
  73. if (entities != 0)
  74. {
  75. FURI_LOG_E("Game", "Memory leak detected: %ld entities still allocated", entities);
  76. return -1;
  77. }
  78. return 0;
  79. }
  80. static void flip_world_request_error_draw(Canvas *canvas)
  81. {
  82. if (canvas == NULL)
  83. {
  84. FURI_LOG_E(TAG, "flip_world_request_error_draw - canvas is NULL");
  85. DEV_CRASH();
  86. return;
  87. }
  88. if (fhttp.last_response != NULL)
  89. {
  90. if (strstr(fhttp.last_response, "[ERROR] Not connected to Wifi. Failed to reconnect.") != NULL)
  91. {
  92. canvas_clear(canvas);
  93. canvas_draw_str(canvas, 0, 10, "[ERROR] Not connected to Wifi.");
  94. canvas_draw_str(canvas, 0, 50, "Update your WiFi settings.");
  95. canvas_draw_str(canvas, 0, 60, "Press BACK to return.");
  96. }
  97. else if (strstr(fhttp.last_response, "[ERROR] Failed to connect to Wifi.") != NULL)
  98. {
  99. canvas_clear(canvas);
  100. canvas_draw_str(canvas, 0, 10, "[ERROR] Not connected to Wifi.");
  101. canvas_draw_str(canvas, 0, 50, "Update your WiFi settings.");
  102. canvas_draw_str(canvas, 0, 60, "Press BACK to return.");
  103. }
  104. else if (strstr(fhttp.last_response, "[ERROR] GET request failed or returned empty data.") != NULL)
  105. {
  106. canvas_clear(canvas);
  107. canvas_draw_str(canvas, 0, 10, "[ERROR] WiFi error.");
  108. canvas_draw_str(canvas, 0, 50, "Update your WiFi settings.");
  109. canvas_draw_str(canvas, 0, 60, "Press BACK to return.");
  110. }
  111. else if (strstr(fhttp.last_response, "[PONG]") != NULL)
  112. {
  113. canvas_clear(canvas);
  114. canvas_draw_str(canvas, 0, 10, "[STATUS]Connecting to AP...");
  115. }
  116. else
  117. {
  118. canvas_clear(canvas);
  119. FURI_LOG_E(TAG, "Received an error: %s", fhttp.last_response);
  120. canvas_draw_str(canvas, 0, 10, "[ERROR] Unusual error...");
  121. canvas_draw_str(canvas, 0, 60, "Press BACK and retry.");
  122. }
  123. }
  124. else
  125. {
  126. canvas_clear(canvas);
  127. canvas_draw_str(canvas, 0, 10, "[ERROR] Unknown error.");
  128. canvas_draw_str(canvas, 0, 50, "Update your WiFi settings.");
  129. canvas_draw_str(canvas, 0, 60, "Press BACK to return.");
  130. }
  131. }
  132. static bool alloc_about_view(void *context);
  133. static bool alloc_text_input_view(void *context, char *title);
  134. static bool alloc_variable_item_list(void *context, uint32_t view_id);
  135. //
  136. static void wifi_settings_item_selected(void *context, uint32_t index);
  137. static void text_updated_wifi_ssid(void *context);
  138. static void text_updated_wifi_pass(void *context);
  139. static void text_updated_username(void *context);
  140. static void text_updated_password(void *context);
  141. //
  142. static void flip_world_game_fps_change(VariableItem *item);
  143. static void game_settings_item_selected(void *context, uint32_t index);
  144. static void user_settings_item_selected(void *context, uint32_t index);
  145. static void flip_world_game_screen_always_on_change(VariableItem *item);
  146. static void flip_world_game_sound_on_change(VariableItem *item);
  147. static void flip_world_game_vibration_on_change(VariableItem *item);
  148. uint32_t callback_to_submenu(void *context)
  149. {
  150. UNUSED(context);
  151. return FlipWorldViewSubmenu;
  152. }
  153. static uint32_t callback_to_wifi_settings(void *context)
  154. {
  155. UNUSED(context);
  156. return FlipWorldViewVariableItemList;
  157. }
  158. static uint32_t callback_to_settings(void *context)
  159. {
  160. UNUSED(context);
  161. return FlipWorldViewSettings;
  162. }
  163. static void flip_world_view_about_draw_callback(Canvas *canvas, void *model)
  164. {
  165. UNUSED(model);
  166. canvas_clear(canvas);
  167. canvas_set_font_custom(canvas, FONT_SIZE_XLARGE);
  168. canvas_draw_str(canvas, 0, 10, VERSION_TAG);
  169. canvas_set_font_custom(canvas, FONT_SIZE_MEDIUM);
  170. canvas_draw_str(canvas, 0, 20, "- @JBlanked @codeallnight");
  171. canvas_set_font_custom(canvas, FONT_SIZE_SMALL);
  172. canvas_draw_str(canvas, 0, 30, "- github.com/JBlanked/FlipWorld");
  173. canvas_draw_str_multi(canvas, 0, 55, "The first open world multiplayer\ngame on the Flipper Zero.");
  174. }
  175. // alloc
  176. static bool alloc_about_view(void *context)
  177. {
  178. FlipWorldApp *app = (FlipWorldApp *)context;
  179. if (!app)
  180. {
  181. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  182. return false;
  183. }
  184. if (!app->view_about)
  185. {
  186. if (!easy_flipper_set_view(&app->view_about, FlipWorldViewAbout, flip_world_view_about_draw_callback, NULL, callback_to_submenu, &app->view_dispatcher, app))
  187. {
  188. return false;
  189. }
  190. if (!app->view_about)
  191. {
  192. return false;
  193. }
  194. }
  195. return true;
  196. }
  197. static bool alloc_text_input_view(void *context, char *title)
  198. {
  199. FlipWorldApp *app = (FlipWorldApp *)context;
  200. if (!app)
  201. {
  202. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  203. return false;
  204. }
  205. if (!title)
  206. {
  207. FURI_LOG_E(TAG, "Title is NULL");
  208. return false;
  209. }
  210. app->text_input_buffer_size = 64;
  211. if (!app->text_input_buffer)
  212. {
  213. if (!easy_flipper_set_buffer(&app->text_input_buffer, app->text_input_buffer_size))
  214. {
  215. return false;
  216. }
  217. }
  218. if (!app->text_input_temp_buffer)
  219. {
  220. if (!easy_flipper_set_buffer(&app->text_input_temp_buffer, app->text_input_buffer_size))
  221. {
  222. return false;
  223. }
  224. }
  225. if (!app->text_input)
  226. {
  227. if (!easy_flipper_set_uart_text_input(
  228. &app->text_input,
  229. FlipWorldViewTextInput,
  230. title,
  231. app->text_input_temp_buffer,
  232. app->text_input_buffer_size,
  233. strcmp(title, "SSID") == 0 ? text_updated_wifi_ssid : strcmp(title, "Password") == 0 ? text_updated_wifi_pass
  234. : strcmp(title, "Username-Login") == 0 ? text_updated_username
  235. : text_updated_password,
  236. callback_to_wifi_settings,
  237. &app->view_dispatcher,
  238. app))
  239. {
  240. return false;
  241. }
  242. if (!app->text_input)
  243. {
  244. return false;
  245. }
  246. char ssid[64];
  247. char pass[64];
  248. char username[64];
  249. char password[64];
  250. if (load_settings(ssid, sizeof(ssid), pass, sizeof(pass), username, sizeof(username), password, sizeof(password)))
  251. {
  252. if (strcmp(title, "SSID") == 0)
  253. {
  254. strncpy(app->text_input_temp_buffer, ssid, app->text_input_buffer_size);
  255. }
  256. else if (strcmp(title, "Password") == 0)
  257. {
  258. strncpy(app->text_input_temp_buffer, pass, app->text_input_buffer_size);
  259. }
  260. else if (strcmp(title, "Username-Login") == 0)
  261. {
  262. strncpy(app->text_input_temp_buffer, username, app->text_input_buffer_size);
  263. }
  264. else if (strcmp(title, "Password-Login") == 0)
  265. {
  266. strncpy(app->text_input_temp_buffer, password, app->text_input_buffer_size);
  267. }
  268. }
  269. }
  270. return true;
  271. }
  272. static bool alloc_variable_item_list(void *context, uint32_t view_id)
  273. {
  274. FlipWorldApp *app = (FlipWorldApp *)context;
  275. if (!app)
  276. {
  277. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  278. return false;
  279. }
  280. char ssid[64];
  281. char pass[64];
  282. char username[64];
  283. char password[64];
  284. if (!app->variable_item_list)
  285. {
  286. switch (view_id)
  287. {
  288. case FlipWorldSubmenuIndexWiFiSettings:
  289. if (!easy_flipper_set_variable_item_list(&app->variable_item_list, FlipWorldViewVariableItemList, wifi_settings_item_selected, callback_to_settings, &app->view_dispatcher, app))
  290. {
  291. FURI_LOG_E(TAG, "Failed to allocate variable item list");
  292. return false;
  293. }
  294. if (!app->variable_item_list)
  295. {
  296. FURI_LOG_E(TAG, "Variable item list is NULL");
  297. return false;
  298. }
  299. if (!app->variable_item_wifi_ssid)
  300. {
  301. app->variable_item_wifi_ssid = variable_item_list_add(app->variable_item_list, "SSID", 0, NULL, NULL);
  302. variable_item_set_current_value_text(app->variable_item_wifi_ssid, "");
  303. }
  304. if (!app->variable_item_wifi_pass)
  305. {
  306. app->variable_item_wifi_pass = variable_item_list_add(app->variable_item_list, "Password", 0, NULL, NULL);
  307. variable_item_set_current_value_text(app->variable_item_wifi_pass, "");
  308. }
  309. if (load_settings(ssid, sizeof(ssid), pass, sizeof(pass), username, sizeof(username), password, sizeof(password)))
  310. {
  311. variable_item_set_current_value_text(app->variable_item_wifi_ssid, ssid);
  312. // variable_item_set_current_value_text(app->variable_item_wifi_pass, pass);
  313. save_char("WiFi-SSID", ssid);
  314. save_char("WiFi-Password", pass);
  315. save_char("Flip-Social-Username", username);
  316. save_char("Flip-Social-Password", password);
  317. }
  318. break;
  319. case FlipWorldSubmenuIndexGameSettings:
  320. if (!easy_flipper_set_variable_item_list(&app->variable_item_list, FlipWorldViewVariableItemList, game_settings_item_selected, callback_to_settings, &app->view_dispatcher, app))
  321. {
  322. FURI_LOG_E(TAG, "Failed to allocate variable item list");
  323. return false;
  324. }
  325. if (!app->variable_item_list)
  326. {
  327. FURI_LOG_E(TAG, "Variable item list is NULL");
  328. return false;
  329. }
  330. if (!app->variable_item_game_download_world)
  331. {
  332. app->variable_item_game_download_world = variable_item_list_add(app->variable_item_list, "Install Official World Pack", 0, NULL, NULL);
  333. variable_item_set_current_value_text(app->variable_item_game_download_world, "");
  334. }
  335. if (!app->variable_item_game_fps)
  336. {
  337. app->variable_item_game_fps = variable_item_list_add(app->variable_item_list, "FPS", 4, flip_world_game_fps_change, NULL);
  338. variable_item_set_current_value_index(app->variable_item_game_fps, 0);
  339. variable_item_set_current_value_text(app->variable_item_game_fps, game_fps_choices[0]);
  340. }
  341. if (!app->variable_item_game_screen_always_on)
  342. {
  343. app->variable_item_game_screen_always_on = variable_item_list_add(app->variable_item_list, "Keep Screen On?", 2, flip_world_game_screen_always_on_change, NULL);
  344. variable_item_set_current_value_index(app->variable_item_game_screen_always_on, 1);
  345. variable_item_set_current_value_text(app->variable_item_game_screen_always_on, yes_or_no_choices[1]);
  346. }
  347. if (!app->variable_item_game_sound_on)
  348. {
  349. app->variable_item_game_sound_on = variable_item_list_add(app->variable_item_list, "Sound On?", 2, flip_world_game_sound_on_change, NULL);
  350. variable_item_set_current_value_index(app->variable_item_game_sound_on, 0);
  351. variable_item_set_current_value_text(app->variable_item_game_sound_on, yes_or_no_choices[0]);
  352. }
  353. if (!app->variable_item_game_vibration_on)
  354. {
  355. app->variable_item_game_vibration_on = variable_item_list_add(app->variable_item_list, "Vibration On?", 2, flip_world_game_vibration_on_change, NULL);
  356. variable_item_set_current_value_index(app->variable_item_game_vibration_on, 0);
  357. variable_item_set_current_value_text(app->variable_item_game_vibration_on, yes_or_no_choices[0]);
  358. }
  359. char _game_fps[8];
  360. if (load_char("Game-FPS", _game_fps, sizeof(_game_fps)))
  361. {
  362. int index = strcmp(_game_fps, "30") == 0 ? 0 : strcmp(_game_fps, "60") == 0 ? 1
  363. : strcmp(_game_fps, "120") == 0 ? 2
  364. : strcmp(_game_fps, "240") == 0 ? 3
  365. : 0;
  366. variable_item_set_current_value_text(app->variable_item_game_fps, game_fps_choices[index]);
  367. variable_item_set_current_value_index(app->variable_item_game_fps, index);
  368. }
  369. char _game_screen_always_on[8];
  370. if (load_char("Game-Screen-Always-On", _game_screen_always_on, sizeof(_game_screen_always_on)))
  371. {
  372. int index = strcmp(_game_screen_always_on, "No") == 0 ? 0 : strcmp(_game_screen_always_on, "Yes") == 0 ? 1
  373. : 0;
  374. variable_item_set_current_value_text(app->variable_item_game_screen_always_on, yes_or_no_choices[index]);
  375. variable_item_set_current_value_index(app->variable_item_game_screen_always_on, index);
  376. }
  377. char _game_sound_on[8];
  378. if (load_char("Game-Sound-On", _game_sound_on, sizeof(_game_sound_on)))
  379. {
  380. int index = strcmp(_game_sound_on, "No") == 0 ? 0 : strcmp(_game_sound_on, "Yes") == 0 ? 1
  381. : 0;
  382. variable_item_set_current_value_text(app->variable_item_game_sound_on, yes_or_no_choices[index]);
  383. variable_item_set_current_value_index(app->variable_item_game_sound_on, index);
  384. }
  385. char _game_vibration_on[8];
  386. if (load_char("Game-Vibration-On", _game_vibration_on, sizeof(_game_vibration_on)))
  387. {
  388. int index = strcmp(_game_vibration_on, "No") == 0 ? 0 : strcmp(_game_vibration_on, "Yes") == 0 ? 1
  389. : 0;
  390. variable_item_set_current_value_text(app->variable_item_game_vibration_on, yes_or_no_choices[index]);
  391. variable_item_set_current_value_index(app->variable_item_game_vibration_on, index);
  392. }
  393. break;
  394. case FlipWorldSubmenuIndexUserSettings:
  395. if (!easy_flipper_set_variable_item_list(&app->variable_item_list, FlipWorldViewVariableItemList, user_settings_item_selected, callback_to_settings, &app->view_dispatcher, app))
  396. {
  397. FURI_LOG_E(TAG, "Failed to allocate variable item list");
  398. return false;
  399. }
  400. if (!app->variable_item_list)
  401. {
  402. FURI_LOG_E(TAG, "Variable item list is NULL");
  403. return false;
  404. }
  405. // if logged in, show profile info, otherwise show login/register
  406. if (is_logged_in() || is_logged_in_to_flip_social())
  407. {
  408. if (!app->variable_item_user_username)
  409. {
  410. app->variable_item_user_username = variable_item_list_add(app->variable_item_list, "Username", 0, NULL, NULL);
  411. variable_item_set_current_value_text(app->variable_item_user_username, "");
  412. }
  413. if (!app->variable_item_user_password)
  414. {
  415. app->variable_item_user_password = variable_item_list_add(app->variable_item_list, "Password", 0, NULL, NULL);
  416. variable_item_set_current_value_text(app->variable_item_user_password, "");
  417. }
  418. if (load_settings(ssid, sizeof(ssid), pass, sizeof(pass), username, sizeof(username), password, sizeof(password)))
  419. {
  420. variable_item_set_current_value_text(app->variable_item_user_username, username);
  421. variable_item_set_current_value_text(app->variable_item_user_password, "*****");
  422. }
  423. }
  424. else
  425. {
  426. if (!app->variable_item_user_username)
  427. {
  428. app->variable_item_user_username = variable_item_list_add(app->variable_item_list, "Username", 0, NULL, NULL);
  429. variable_item_set_current_value_text(app->variable_item_user_username, "");
  430. }
  431. if (!app->variable_item_user_password)
  432. {
  433. app->variable_item_user_password = variable_item_list_add(app->variable_item_list, "Password", 0, NULL, NULL);
  434. variable_item_set_current_value_text(app->variable_item_user_password, "");
  435. }
  436. }
  437. break;
  438. }
  439. }
  440. return true;
  441. }
  442. static bool alloc_submenu_settings(void *context)
  443. {
  444. FlipWorldApp *app = (FlipWorldApp *)context;
  445. if (!app)
  446. {
  447. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  448. return false;
  449. }
  450. if (!app->submenu_settings)
  451. {
  452. if (!easy_flipper_set_submenu(&app->submenu_settings, FlipWorldViewSettings, "Settings", callback_to_submenu, &app->view_dispatcher))
  453. {
  454. return NULL;
  455. }
  456. if (!app->submenu_settings)
  457. {
  458. return false;
  459. }
  460. submenu_add_item(app->submenu_settings, "WiFi", FlipWorldSubmenuIndexWiFiSettings, callback_submenu_choices, app);
  461. submenu_add_item(app->submenu_settings, "Game", FlipWorldSubmenuIndexGameSettings, callback_submenu_choices, app);
  462. submenu_add_item(app->submenu_settings, "User", FlipWorldSubmenuIndexUserSettings, callback_submenu_choices, app);
  463. }
  464. return true;
  465. }
  466. // free
  467. static void free_about_view(void *context)
  468. {
  469. FlipWorldApp *app = (FlipWorldApp *)context;
  470. if (!app)
  471. {
  472. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  473. return;
  474. }
  475. if (app->view_about)
  476. {
  477. view_dispatcher_remove_view(app->view_dispatcher, FlipWorldViewAbout);
  478. view_free(app->view_about);
  479. app->view_about = NULL;
  480. }
  481. }
  482. static void free_text_input_view(void *context)
  483. {
  484. FlipWorldApp *app = (FlipWorldApp *)context;
  485. if (!app)
  486. {
  487. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  488. return;
  489. }
  490. if (app->text_input)
  491. {
  492. view_dispatcher_remove_view(app->view_dispatcher, FlipWorldViewTextInput);
  493. uart_text_input_free(app->text_input);
  494. app->text_input = NULL;
  495. }
  496. if (app->text_input_buffer)
  497. {
  498. free(app->text_input_buffer);
  499. app->text_input_buffer = NULL;
  500. }
  501. if (app->text_input_temp_buffer)
  502. {
  503. free(app->text_input_temp_buffer);
  504. app->text_input_temp_buffer = NULL;
  505. }
  506. }
  507. static void free_variable_item_list(void *context)
  508. {
  509. FlipWorldApp *app = (FlipWorldApp *)context;
  510. if (!app)
  511. {
  512. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  513. return;
  514. }
  515. if (app->variable_item_list)
  516. {
  517. view_dispatcher_remove_view(app->view_dispatcher, FlipWorldViewVariableItemList);
  518. variable_item_list_free(app->variable_item_list);
  519. app->variable_item_list = NULL;
  520. }
  521. if (app->variable_item_wifi_ssid)
  522. {
  523. free(app->variable_item_wifi_ssid);
  524. app->variable_item_wifi_ssid = NULL;
  525. }
  526. if (app->variable_item_wifi_pass)
  527. {
  528. free(app->variable_item_wifi_pass);
  529. app->variable_item_wifi_pass = NULL;
  530. }
  531. if (app->variable_item_game_fps)
  532. {
  533. free(app->variable_item_game_fps);
  534. app->variable_item_game_fps = NULL;
  535. }
  536. if (app->variable_item_game_screen_always_on)
  537. {
  538. free(app->variable_item_game_screen_always_on);
  539. app->variable_item_game_screen_always_on = NULL;
  540. }
  541. if (app->variable_item_game_download_world)
  542. {
  543. free(app->variable_item_game_download_world);
  544. app->variable_item_game_download_world = NULL;
  545. }
  546. if (app->variable_item_game_sound_on)
  547. {
  548. free(app->variable_item_game_sound_on);
  549. app->variable_item_game_sound_on = NULL;
  550. }
  551. if (app->variable_item_game_vibration_on)
  552. {
  553. free(app->variable_item_game_vibration_on);
  554. app->variable_item_game_vibration_on = NULL;
  555. }
  556. if (app->variable_item_user_username)
  557. {
  558. free(app->variable_item_user_username);
  559. app->variable_item_user_username = NULL;
  560. }
  561. if (app->variable_item_user_password)
  562. {
  563. free(app->variable_item_user_password);
  564. app->variable_item_user_password = NULL;
  565. }
  566. }
  567. static void free_submenu_settings(void *context)
  568. {
  569. FlipWorldApp *app = (FlipWorldApp *)context;
  570. if (!app)
  571. {
  572. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  573. return;
  574. }
  575. if (app->submenu_settings)
  576. {
  577. view_dispatcher_remove_view(app->view_dispatcher, FlipWorldViewSettings);
  578. submenu_free(app->submenu_settings);
  579. app->submenu_settings = NULL;
  580. }
  581. }
  582. static FuriThreadId thread_id;
  583. static bool game_thread_running = false;
  584. void free_all_views(void *context, bool should_free_variable_item_list, bool should_free_submenu_settings)
  585. {
  586. FlipWorldApp *app = (FlipWorldApp *)context;
  587. if (!app)
  588. {
  589. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  590. return;
  591. }
  592. if (should_free_variable_item_list)
  593. {
  594. free_variable_item_list(app);
  595. }
  596. free_about_view(app);
  597. free_text_input_view(app);
  598. // free game thread
  599. if (game_thread_running)
  600. {
  601. game_thread_running = false;
  602. furi_thread_flags_set(thread_id, WorkerEvtStop);
  603. furi_thread_free(thread_id);
  604. }
  605. if (should_free_submenu_settings)
  606. free_submenu_settings(app);
  607. }
  608. static bool fetch_world_list()
  609. {
  610. // Create the directory for saving worlds
  611. char directory_path[128];
  612. snprintf(directory_path, sizeof(directory_path), STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds");
  613. // Create the directory
  614. Storage *storage = furi_record_open(RECORD_STORAGE);
  615. storage_common_mkdir(storage, directory_path);
  616. // free storage
  617. furi_record_close(RECORD_STORAGE);
  618. snprintf(
  619. fhttp.file_path,
  620. sizeof(fhttp.file_path),
  621. STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds/world_list.json");
  622. fhttp.save_received_data = true;
  623. return flipper_http_get_request_with_headers("https://www.flipsocial.net/api/world/v2/list/10/", "{\"Content-Type\":\"application/json\"}");
  624. }
  625. static bool start_game_thread(void *context)
  626. {
  627. FlipWorldApp *app = (FlipWorldApp *)context;
  628. if (!app)
  629. {
  630. FURI_LOG_E(TAG, "app is NULL");
  631. easy_flipper_dialog("Error", "app is NULL. Press BACK to return.");
  632. return false;
  633. }
  634. // free game thread
  635. if (game_thread_running)
  636. {
  637. game_thread_running = false;
  638. furi_thread_flags_set(thread_id, WorkerEvtStop);
  639. furi_thread_free(thread_id);
  640. }
  641. // start game thread
  642. FuriThread *thread = furi_thread_alloc_ex("game", 2048, game_app, app);
  643. if (!thread)
  644. {
  645. FURI_LOG_E(TAG, "Failed to allocate game thread");
  646. easy_flipper_dialog("Error", "Failed to allocate game thread. Restart your Flipper.");
  647. return false;
  648. }
  649. furi_thread_start(thread);
  650. thread_id = furi_thread_get_id(thread);
  651. game_thread_running = true;
  652. return true;
  653. }
  654. static bool flip_world_fetch_world_list(DataLoaderModel *model)
  655. {
  656. UNUSED(model);
  657. return fetch_world_list();
  658. }
  659. static char *flip_world_parse_world_list(DataLoaderModel *model)
  660. {
  661. flipper_http_deinit();
  662. // free game thread
  663. if (game_thread_running)
  664. {
  665. game_thread_running = false;
  666. furi_thread_flags_set(thread_id, WorkerEvtStop);
  667. furi_thread_free(thread_id);
  668. }
  669. FlipWorldApp *app = (FlipWorldApp *)model->parser_context;
  670. if (!app)
  671. {
  672. FURI_LOG_E(TAG, "app is NULL");
  673. easy_flipper_dialog("Error", "app is NULL. Press BACK to return.");
  674. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  675. return "app is NULL";
  676. }
  677. if (!start_game_thread(app))
  678. {
  679. FURI_LOG_E(TAG, "Failed to start game thread");
  680. easy_flipper_dialog("Error", "Failed to start game thread. Press BACK to return.");
  681. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  682. return "Failed to start game thread";
  683. }
  684. return "Game starting... please wait :D";
  685. }
  686. static void flip_world_world_list_switch_to_view(FlipWorldApp *app)
  687. {
  688. return flip_world_generic_switch_to_view(app, "Fetching World List..", flip_world_fetch_world_list, flip_world_parse_world_list, 1, callback_to_submenu, FlipWorldViewLoader);
  689. }
  690. // combine register, login, and world list fetch into one function to switch to the loader view
  691. static bool flip_world_fetch_game(DataLoaderModel *model)
  692. {
  693. FlipWorldApp *app = (FlipWorldApp *)model->parser_context;
  694. if (!app)
  695. {
  696. FURI_LOG_E(TAG, "app is NULL");
  697. easy_flipper_dialog("Error", "app is NULL. Press BACK to return.");
  698. return false;
  699. }
  700. if (model->request_index == 0)
  701. {
  702. // login
  703. char username[64];
  704. char password[64];
  705. if (!load_char("Flip-Social-Username", username, sizeof(username)))
  706. {
  707. FURI_LOG_E(TAG, "Failed to load Flip-Social-Username");
  708. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  709. easy_flipper_dialog("Error", "Failed to load saved username\nGo to user settings to update.");
  710. flipper_http_deinit();
  711. return false;
  712. }
  713. if (!load_char("Flip-Social-Password", password, sizeof(password)))
  714. {
  715. FURI_LOG_E(TAG, "Failed to load Flip-Social-Password");
  716. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  717. easy_flipper_dialog("Error", "Failed to load saved password\nGo to settings to update.");
  718. flipper_http_deinit();
  719. return false;
  720. }
  721. char payload[256];
  722. snprintf(payload, sizeof(payload), "{\"username\":\"%s\",\"password\":\"%s\"}", username, password);
  723. return flipper_http_post_request_with_headers("https://www.flipsocial.net/api/user/login/", "{\"Content-Type\":\"application/json\"}", payload);
  724. }
  725. else if (model->request_index == 1)
  726. {
  727. // check if login was successful
  728. char is_logged_in[8];
  729. if (!load_char("is_logged_in", is_logged_in, sizeof(is_logged_in)))
  730. {
  731. FURI_LOG_E(TAG, "Failed to load is_logged_in");
  732. easy_flipper_dialog("Error", "Failed to load is_logged_in\nGo to user settings to update.");
  733. flipper_http_deinit();
  734. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  735. return false;
  736. }
  737. if (strcmp(is_logged_in, "false") == 0 && strcmp(model->title, "Registering...") == 0)
  738. {
  739. // register
  740. char username[64];
  741. char password[64];
  742. if (!load_char("Flip-Social-Username", username, sizeof(username)))
  743. {
  744. FURI_LOG_E(TAG, "Failed to load Flip-Social-Username");
  745. easy_flipper_dialog("Error", "Failed to load saved username. Go to settings to update.");
  746. flipper_http_deinit();
  747. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  748. return false;
  749. }
  750. if (!load_char("Flip-Social-Password", password, sizeof(password)))
  751. {
  752. FURI_LOG_E(TAG, "Failed to load Flip-Social-Password");
  753. easy_flipper_dialog("Error", "Failed to load saved password. Go to settings to update.");
  754. flipper_http_deinit();
  755. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  756. return false;
  757. }
  758. char payload[172];
  759. snprintf(payload, sizeof(payload), "{\"username\":\"%s\",\"password\":\"%s\"}", username, password);
  760. model->title = "Registering...";
  761. return flipper_http_post_request_with_headers("https://www.flipsocial.net/api/user/register/", "{\"Content-Type\":\"application/json\"}", payload);
  762. }
  763. else
  764. {
  765. model->title = "Fetching World List..";
  766. return fetch_world_list();
  767. }
  768. }
  769. else if (model->request_index == 2)
  770. {
  771. model->title = "Fetching World List..";
  772. return fetch_world_list();
  773. }
  774. else if (model->request_index == 3)
  775. {
  776. snprintf(
  777. fhttp.file_path,
  778. sizeof(fhttp.file_path),
  779. STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds/world_list.json");
  780. FuriString *world_list = flipper_http_load_from_file(fhttp.file_path);
  781. if (!world_list)
  782. {
  783. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  784. FURI_LOG_E(TAG, "Failed to load world list");
  785. easy_flipper_dialog("Error", "Failed to load world list. Go to game settings to download packs.");
  786. return false;
  787. }
  788. FuriString *first_world = get_json_array_value_furi("worlds", 0, world_list);
  789. if (!first_world)
  790. {
  791. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  792. FURI_LOG_E(TAG, "Failed to get first world");
  793. easy_flipper_dialog("Error", "Failed to get first world. Go to game settings to download packs.");
  794. furi_string_free(world_list);
  795. return false;
  796. }
  797. if (world_exists(furi_string_get_cstr(first_world)))
  798. {
  799. furi_string_free(world_list);
  800. furi_string_free(first_world);
  801. // view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  802. flipper_http_deinit();
  803. if (!start_game_thread(app))
  804. {
  805. FURI_LOG_E(TAG, "Failed to start game thread");
  806. easy_flipper_dialog("Error", "Failed to start game thread. Press BACK to return.");
  807. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  808. return "Failed to start game thread";
  809. }
  810. return true;
  811. }
  812. snprintf(
  813. fhttp.file_path,
  814. sizeof(fhttp.file_path),
  815. STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds/%s.json", furi_string_get_cstr(first_world));
  816. fhttp.save_received_data = true;
  817. char url[128];
  818. snprintf(url, sizeof(url), "https://www.flipsocial.net/api/world/v2/get/world/%s/", furi_string_get_cstr(first_world));
  819. furi_string_free(world_list);
  820. furi_string_free(first_world);
  821. return flipper_http_get_request_with_headers(url, "{\"Content-Type\":\"application/json\"}");
  822. }
  823. FURI_LOG_E(TAG, "Unknown request index");
  824. return false;
  825. }
  826. static char *flip_world_parse_game(DataLoaderModel *model)
  827. {
  828. FlipWorldApp *app = (FlipWorldApp *)model->parser_context;
  829. if (!app)
  830. {
  831. FURI_LOG_E(TAG, "app is NULL");
  832. easy_flipper_dialog("Error", "app is NULL. Press BACK to return.");
  833. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  834. return "app is NULL";
  835. }
  836. if (model->request_index == 0)
  837. {
  838. if (!fhttp.last_response)
  839. {
  840. save_char("is_logged_in", "false");
  841. flipper_http_deinit();
  842. // Go back to the main menu
  843. easy_flipper_dialog("Error", "Response is empty. Press BACK to return.");
  844. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  845. return "Response is empty...";
  846. }
  847. // Check for successful conditions
  848. if (strstr(fhttp.last_response, "[SUCCESS]") != NULL || strstr(fhttp.last_response, "User found") != NULL)
  849. {
  850. save_char("is_logged_in", "true");
  851. model->title = "Login successful!";
  852. model->title = "Fetching World List..";
  853. return "Login successful!";
  854. }
  855. // Check if user not found
  856. if (strstr(fhttp.last_response, "User not found") != NULL)
  857. {
  858. save_char("is_logged_in", "false");
  859. model->title = "Registering...";
  860. return "Account not found...\nRegistering now.."; // if they see this an issue happened switching to register
  861. }
  862. // If not success, not found, check length conditions
  863. size_t resp_len = strlen(fhttp.last_response);
  864. if (resp_len == 0 || resp_len > 127)
  865. {
  866. // Empty or too long means failed login
  867. flipper_http_deinit();
  868. save_char("is_logged_in", "false");
  869. // Go back to the main menu
  870. easy_flipper_dialog("Error", "Failed to login. Press BACK to return.");
  871. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  872. return "Failed to login...";
  873. }
  874. // Handle any other unknown response as a failure
  875. flipper_http_deinit();
  876. save_char("is_logged_in", "false");
  877. // Go back to the main menu
  878. easy_flipper_dialog("Error", "Failed to login. Press BACK to return.");
  879. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  880. return "Failed to login...";
  881. }
  882. else if (model->request_index == 1)
  883. {
  884. if (strcmp(model->title, "Registering...") == 0)
  885. {
  886. // check registration response
  887. if (fhttp.last_response != NULL && (strstr(fhttp.last_response, "[SUCCESS]") != NULL || strstr(fhttp.last_response, "User created") != NULL))
  888. {
  889. save_char("is_logged_in", "true");
  890. char username[64];
  891. char password[64];
  892. // load the username and password, then save them
  893. if (!load_char("Flip-Social-Username", username, sizeof(username)))
  894. {
  895. FURI_LOG_E(TAG, "Failed to load Flip-Social-Username");
  896. easy_flipper_dialog("Error", "Failed to load Flip-Social-Username");
  897. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  898. flipper_http_deinit();
  899. return "Failed to load Flip-Social-Username";
  900. }
  901. if (!load_char("Flip-Social-Password", password, sizeof(password)))
  902. {
  903. FURI_LOG_E(TAG, "Failed to load Flip-Social-Password");
  904. easy_flipper_dialog("Error", "Failed to load Flip-Social-Password");
  905. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  906. flipper_http_deinit();
  907. return "Failed to load Flip-Social-Password";
  908. }
  909. // load wifi ssid,pass then save
  910. char ssid[64];
  911. char pass[64];
  912. if (!load_char("WiFi-SSID", ssid, sizeof(ssid)))
  913. {
  914. FURI_LOG_E(TAG, "Failed to load WiFi-SSID");
  915. easy_flipper_dialog("Error", "Failed to load WiFi-SSID");
  916. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  917. flipper_http_deinit();
  918. return "Failed to load WiFi-SSID";
  919. }
  920. if (!load_char("WiFi-Password", pass, sizeof(pass)))
  921. {
  922. FURI_LOG_E(TAG, "Failed to load WiFi-Password");
  923. easy_flipper_dialog("Error", "Failed to load WiFi-Password");
  924. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  925. flipper_http_deinit();
  926. return "Failed to load WiFi-Password";
  927. }
  928. save_settings(ssid, pass, username, password);
  929. model->title = "Fetching World List..";
  930. return "Account created!";
  931. }
  932. else if (strstr(fhttp.last_response, "Username or password not provided") != NULL)
  933. {
  934. flipper_http_deinit();
  935. easy_flipper_dialog("Error", "Please enter your credentials.\nPress BACK to return.");
  936. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  937. return "Please enter your credentials.";
  938. }
  939. else if (strstr(fhttp.last_response, "User already exists") != NULL || strstr(fhttp.last_response, "Multiple users found") != NULL)
  940. {
  941. flipper_http_deinit();
  942. easy_flipper_dialog("Error", "Registration failed...\nUsername already exists.\nPress BACK to return.");
  943. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  944. return "Username already exists.";
  945. }
  946. else
  947. {
  948. flipper_http_deinit();
  949. easy_flipper_dialog("Error", "Registration failed...\nUpdate your credentials.\nPress BACK to return.");
  950. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  951. return "Registration failed...";
  952. }
  953. }
  954. else
  955. {
  956. // view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  957. flipper_http_deinit();
  958. if (!start_game_thread(app))
  959. {
  960. FURI_LOG_E(TAG, "Failed to start game thread");
  961. easy_flipper_dialog("Error", "Failed to start game thread. Press BACK to return.");
  962. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  963. return "Failed to start game thread";
  964. }
  965. return "Thanks for playing FlipWorld!\n\n\n\nPress BACK to return if this\ndoesn't automatically close.";
  966. }
  967. }
  968. else if (model->request_index == 2)
  969. {
  970. return "Welcome to FlipWorld!\n\n\n\nPress BACK to return if this\ndoesn't automatically close.";
  971. }
  972. else if (model->request_index == 3)
  973. {
  974. // view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu);
  975. flipper_http_deinit();
  976. if (!start_game_thread(app))
  977. {
  978. FURI_LOG_E(TAG, "Failed to start game thread");
  979. easy_flipper_dialog("Error", "Failed to start game thread. Press BACK to return.");
  980. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  981. return "Failed to start game thread";
  982. }
  983. return "Thanks for playing FlipWorld!\n\n\n\nPress BACK to return if this\ndoesn't automatically close.";
  984. }
  985. easy_flipper_dialog("Error", "Unknown error. Press BACK to return.");
  986. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSubmenu); // just go back to the main menu for now
  987. return "Unknown error";
  988. }
  989. void flip_world_switch_to_view_get_game(FlipWorldApp *app)
  990. {
  991. flip_world_generic_switch_to_view(app, "Starting Game..", flip_world_fetch_game, flip_world_parse_game, 5, callback_to_submenu, FlipWorldViewLoader);
  992. }
  993. void callback_submenu_choices(void *context, uint32_t index)
  994. {
  995. FlipWorldApp *app = (FlipWorldApp *)context;
  996. if (!app)
  997. {
  998. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  999. return;
  1000. }
  1001. switch (index)
  1002. {
  1003. case FlipWorldSubmenuIndexRun:
  1004. free_all_views(app, true, true);
  1005. if (!is_enough_heap(60000))
  1006. {
  1007. easy_flipper_dialog("Error", "Not enough heap memory.\nPlease restart your Flipper.");
  1008. return;
  1009. }
  1010. if (!flipper_http_init())
  1011. {
  1012. FURI_LOG_E(TAG, "Failed to initialize FlipperHTTP");
  1013. return;
  1014. }
  1015. // check if logged in
  1016. if (is_logged_in() || is_logged_in_to_flip_social())
  1017. {
  1018. flip_world_world_list_switch_to_view(app);
  1019. }
  1020. else
  1021. {
  1022. flip_world_switch_to_view_get_game(app);
  1023. }
  1024. break;
  1025. case FlipWorldSubmenuIndexAbout:
  1026. free_all_views(app, true, true);
  1027. if (!alloc_about_view(app))
  1028. {
  1029. FURI_LOG_E(TAG, "Failed to allocate about view");
  1030. return;
  1031. }
  1032. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewAbout);
  1033. break;
  1034. case FlipWorldSubmenuIndexSettings:
  1035. free_all_views(app, true, true);
  1036. if (!alloc_submenu_settings(app))
  1037. {
  1038. FURI_LOG_E(TAG, "Failed to allocate settings view");
  1039. return;
  1040. }
  1041. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewSettings);
  1042. break;
  1043. case FlipWorldSubmenuIndexWiFiSettings:
  1044. free_all_views(app, true, false);
  1045. if (!alloc_variable_item_list(app, FlipWorldSubmenuIndexWiFiSettings))
  1046. {
  1047. FURI_LOG_E(TAG, "Failed to allocate variable item list");
  1048. return;
  1049. }
  1050. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList);
  1051. break;
  1052. case FlipWorldSubmenuIndexGameSettings:
  1053. free_all_views(app, true, false);
  1054. if (!alloc_variable_item_list(app, FlipWorldSubmenuIndexGameSettings))
  1055. {
  1056. FURI_LOG_E(TAG, "Failed to allocate variable item list");
  1057. return;
  1058. }
  1059. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList);
  1060. break;
  1061. case FlipWorldSubmenuIndexUserSettings:
  1062. free_all_views(app, true, false);
  1063. if (!alloc_variable_item_list(app, FlipWorldSubmenuIndexUserSettings))
  1064. {
  1065. FURI_LOG_E(TAG, "Failed to allocate variable item list");
  1066. return;
  1067. }
  1068. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList);
  1069. break;
  1070. default:
  1071. break;
  1072. }
  1073. }
  1074. static void text_updated_wifi_ssid(void *context)
  1075. {
  1076. FlipWorldApp *app = (FlipWorldApp *)context;
  1077. if (!app)
  1078. {
  1079. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1080. return;
  1081. }
  1082. // store the entered text
  1083. strncpy(app->text_input_buffer, app->text_input_temp_buffer, app->text_input_buffer_size);
  1084. // Ensure null-termination
  1085. app->text_input_buffer[app->text_input_buffer_size - 1] = '\0';
  1086. // save the setting
  1087. save_char("WiFi-SSID", app->text_input_buffer);
  1088. // update the variable item text
  1089. if (app->variable_item_wifi_ssid)
  1090. {
  1091. variable_item_set_current_value_text(app->variable_item_wifi_ssid, app->text_input_buffer);
  1092. // get value of password
  1093. char pass[64];
  1094. char username[64];
  1095. char password[64];
  1096. if (load_char("WiFi-Password", pass, sizeof(pass)))
  1097. {
  1098. if (strlen(pass) > 0 && strlen(app->text_input_buffer) > 0)
  1099. {
  1100. // save the settings
  1101. load_char("Flip-Social-Username", username, sizeof(username));
  1102. load_char("Flip-Social-Password", password, sizeof(password));
  1103. save_settings(app->text_input_buffer, pass, username, password);
  1104. // initialize the http
  1105. if (flipper_http_init())
  1106. {
  1107. // save the wifi if the device is connected
  1108. if (!flipper_http_save_wifi(app->text_input_buffer, pass))
  1109. {
  1110. easy_flipper_dialog("FlipperHTTP Error", "Ensure your WiFi Developer\nBoard or Pico W is connected\nand the latest FlipperHTTP\nfirmware is installed.");
  1111. }
  1112. // free the resources
  1113. flipper_http_deinit();
  1114. }
  1115. else
  1116. {
  1117. easy_flipper_dialog("FlipperHTTP Error", "The UART is likely busy.\nEnsure you have the correct\nflash for your board then\nrestart your Flipper Zero.");
  1118. }
  1119. }
  1120. }
  1121. }
  1122. // switch to the settings view
  1123. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList);
  1124. }
  1125. static void text_updated_wifi_pass(void *context)
  1126. {
  1127. FlipWorldApp *app = (FlipWorldApp *)context;
  1128. if (!app)
  1129. {
  1130. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1131. return;
  1132. }
  1133. // store the entered text
  1134. strncpy(app->text_input_buffer, app->text_input_temp_buffer, app->text_input_buffer_size);
  1135. // Ensure null-termination
  1136. app->text_input_buffer[app->text_input_buffer_size - 1] = '\0';
  1137. // save the setting
  1138. save_char("WiFi-Password", app->text_input_buffer);
  1139. // update the variable item text
  1140. if (app->variable_item_wifi_pass)
  1141. {
  1142. // variable_item_set_current_value_text(app->variable_item_wifi_pass, app->text_input_buffer);
  1143. }
  1144. // get value of ssid
  1145. char ssid[64];
  1146. char username[64];
  1147. char password[64];
  1148. if (load_char("WiFi-SSID", ssid, sizeof(ssid)))
  1149. {
  1150. if (strlen(ssid) > 0 && strlen(app->text_input_buffer) > 0)
  1151. {
  1152. // save the settings
  1153. load_char("Flip-Social-Username", username, sizeof(username));
  1154. load_char("Flip-Social-Password", password, sizeof(password));
  1155. save_settings(ssid, app->text_input_buffer, username, password);
  1156. // initialize the http
  1157. if (flipper_http_init())
  1158. {
  1159. // save the wifi if the device is connected
  1160. if (!flipper_http_save_wifi(ssid, app->text_input_buffer))
  1161. {
  1162. easy_flipper_dialog("FlipperHTTP Error", "Ensure your WiFi Developer\nBoard or Pico W is connected\nand the latest FlipperHTTP\nfirmware is installed.");
  1163. }
  1164. // free the resources
  1165. flipper_http_deinit();
  1166. }
  1167. else
  1168. {
  1169. easy_flipper_dialog("FlipperHTTP Error", "The UART is likely busy.\nEnsure you have the correct\nflash for your board then\nrestart your Flipper Zero.");
  1170. }
  1171. }
  1172. }
  1173. // switch to the settings view
  1174. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList);
  1175. }
  1176. static void text_updated_username(void *context)
  1177. {
  1178. FlipWorldApp *app = (FlipWorldApp *)context;
  1179. if (!app)
  1180. {
  1181. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1182. return;
  1183. }
  1184. // store the entered text
  1185. strncpy(app->text_input_buffer, app->text_input_temp_buffer, app->text_input_buffer_size);
  1186. // Ensure null-termination
  1187. app->text_input_buffer[app->text_input_buffer_size - 1] = '\0';
  1188. // save the setting
  1189. save_char("Flip-Social-Username", app->text_input_buffer);
  1190. // update the variable item text
  1191. if (app->variable_item_user_username)
  1192. {
  1193. variable_item_set_current_value_text(app->variable_item_user_username, app->text_input_buffer);
  1194. }
  1195. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList); // back to user settings
  1196. }
  1197. static void text_updated_password(void *context)
  1198. {
  1199. FlipWorldApp *app = (FlipWorldApp *)context;
  1200. if (!app)
  1201. {
  1202. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1203. return;
  1204. }
  1205. // store the entered text
  1206. strncpy(app->text_input_buffer, app->text_input_temp_buffer, app->text_input_buffer_size);
  1207. // Ensure null-termination
  1208. app->text_input_buffer[app->text_input_buffer_size - 1] = '\0';
  1209. // save the setting
  1210. save_char("Flip-Social-Password", app->text_input_buffer);
  1211. // update the variable item text
  1212. if (app->variable_item_user_password)
  1213. {
  1214. variable_item_set_current_value_text(app->variable_item_user_password, app->text_input_buffer);
  1215. }
  1216. // get value of username
  1217. char username[64];
  1218. char ssid[64];
  1219. char pass[64];
  1220. if (load_char("Flip-Social-Username", username, sizeof(username)))
  1221. {
  1222. if (strlen(username) > 0 && strlen(app->text_input_buffer) > 0)
  1223. {
  1224. // save the settings
  1225. load_char("WiFi-SSID", ssid, sizeof(ssid));
  1226. load_char("WiFi-Password", pass, sizeof(pass));
  1227. save_settings(ssid, pass, username, app->text_input_buffer);
  1228. }
  1229. }
  1230. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewVariableItemList); // back to user settings
  1231. }
  1232. static void wifi_settings_item_selected(void *context, uint32_t index)
  1233. {
  1234. FlipWorldApp *app = (FlipWorldApp *)context;
  1235. if (!app)
  1236. {
  1237. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1238. return;
  1239. }
  1240. char ssid[64];
  1241. char pass[64];
  1242. char username[64];
  1243. char password[64];
  1244. switch (index)
  1245. {
  1246. case 0: // Input SSID
  1247. free_all_views(app, false, false);
  1248. if (!alloc_text_input_view(app, "SSID"))
  1249. {
  1250. FURI_LOG_E(TAG, "Failed to allocate text input view");
  1251. return;
  1252. }
  1253. // load SSID
  1254. if (load_settings(ssid, sizeof(ssid), pass, sizeof(pass), username, sizeof(username), password, sizeof(password)))
  1255. {
  1256. strncpy(app->text_input_temp_buffer, ssid, app->text_input_buffer_size - 1);
  1257. app->text_input_temp_buffer[app->text_input_buffer_size - 1] = '\0';
  1258. }
  1259. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewTextInput);
  1260. break;
  1261. case 1: // Input Password
  1262. free_all_views(app, false, false);
  1263. if (!alloc_text_input_view(app, "Password"))
  1264. {
  1265. FURI_LOG_E(TAG, "Failed to allocate text input view");
  1266. return;
  1267. }
  1268. // load password
  1269. if (load_settings(ssid, sizeof(ssid), pass, sizeof(pass), username, sizeof(username), password, sizeof(password)))
  1270. {
  1271. strncpy(app->text_input_temp_buffer, pass, app->text_input_buffer_size - 1);
  1272. app->text_input_temp_buffer[app->text_input_buffer_size - 1] = '\0';
  1273. }
  1274. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewTextInput);
  1275. break;
  1276. default:
  1277. FURI_LOG_E(TAG, "Unknown configuration item index");
  1278. break;
  1279. }
  1280. }
  1281. static void flip_world_game_fps_change(VariableItem *item)
  1282. {
  1283. uint8_t index = variable_item_get_current_value_index(item);
  1284. game_fps_index = index;
  1285. variable_item_set_current_value_text(item, game_fps_choices[index]);
  1286. variable_item_set_current_value_index(item, index);
  1287. // save the fps
  1288. save_char("Game-FPS", game_fps_choices[index]);
  1289. }
  1290. static void flip_world_game_screen_always_on_change(VariableItem *item)
  1291. {
  1292. uint8_t index = variable_item_get_current_value_index(item);
  1293. game_screen_always_on_index = index;
  1294. variable_item_set_current_value_text(item, yes_or_no_choices[index]);
  1295. variable_item_set_current_value_index(item, index);
  1296. // save the screen always on
  1297. save_char("Game-Screen-Always-On", yes_or_no_choices[index]);
  1298. }
  1299. static void flip_world_game_sound_on_change(VariableItem *item)
  1300. {
  1301. uint8_t index = variable_item_get_current_value_index(item);
  1302. game_sound_on_index = index;
  1303. variable_item_set_current_value_text(item, yes_or_no_choices[index]);
  1304. variable_item_set_current_value_index(item, index);
  1305. // save the screen always on
  1306. save_char("Game-Sound-On", yes_or_no_choices[index]);
  1307. }
  1308. static void flip_world_game_vibration_on_change(VariableItem *item)
  1309. {
  1310. uint8_t index = variable_item_get_current_value_index(item);
  1311. game_vibration_on_index = index;
  1312. variable_item_set_current_value_text(item, yes_or_no_choices[index]);
  1313. variable_item_set_current_value_index(item, index);
  1314. // save the screen always on
  1315. save_char("Game-Vibration-On", yes_or_no_choices[index]);
  1316. }
  1317. static bool flip_world_fetch_worlds(DataLoaderModel *model)
  1318. {
  1319. UNUSED(model);
  1320. // Create the directory for saving settings
  1321. char directory_path[256];
  1322. snprintf(directory_path, sizeof(directory_path), STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds");
  1323. // Create the directory
  1324. Storage *storage = furi_record_open(RECORD_STORAGE);
  1325. storage_common_mkdir(storage, directory_path);
  1326. furi_record_close(RECORD_STORAGE);
  1327. snprintf(
  1328. fhttp.file_path,
  1329. sizeof(fhttp.file_path),
  1330. STORAGE_EXT_PATH_PREFIX "/apps_data/flip_world/worlds/world_list_full.json");
  1331. fhttp.save_received_data = true;
  1332. return flipper_http_get_request_with_headers("https://www.flipsocial.net/api/world/v2/get/10/", "{\"Content-Type\":\"application/json\"}");
  1333. }
  1334. static char *flip_world_parse_worlds(DataLoaderModel *model)
  1335. {
  1336. UNUSED(model);
  1337. flipper_http_deinit();
  1338. return "World Pack Installed";
  1339. }
  1340. static void flip_world_switch_to_view_get_worlds(FlipWorldApp *app)
  1341. {
  1342. flip_world_generic_switch_to_view(app, "Fetching World Pack..", flip_world_fetch_worlds, flip_world_parse_worlds, 1, callback_to_submenu, FlipWorldViewLoader);
  1343. }
  1344. static void game_settings_item_selected(void *context, uint32_t index)
  1345. {
  1346. FlipWorldApp *app = (FlipWorldApp *)context;
  1347. if (!app)
  1348. {
  1349. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1350. return;
  1351. }
  1352. switch (index)
  1353. {
  1354. case 0: // Download all world data s one huge json
  1355. if (!flipper_http_init())
  1356. {
  1357. FURI_LOG_E(TAG, "Failed to initialize FlipperHTTP");
  1358. return;
  1359. }
  1360. flip_world_switch_to_view_get_worlds(app);
  1361. case 1: // Change FPS
  1362. break;
  1363. case 2: // Screen Always On
  1364. break;
  1365. }
  1366. }
  1367. static void user_settings_item_selected(void *context, uint32_t index)
  1368. {
  1369. FlipWorldApp *app = (FlipWorldApp *)context;
  1370. if (!app)
  1371. {
  1372. FURI_LOG_E(TAG, "FlipWorldApp is NULL");
  1373. return;
  1374. }
  1375. switch (index)
  1376. {
  1377. case 0: // Username
  1378. free_all_views(app, false, false);
  1379. if (!alloc_text_input_view(app, "Username-Login"))
  1380. {
  1381. FURI_LOG_E(TAG, "Failed to allocate text input view");
  1382. return;
  1383. }
  1384. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewTextInput);
  1385. break;
  1386. case 1: // Password
  1387. free_all_views(app, false, false);
  1388. if (!alloc_text_input_view(app, "Password-Login"))
  1389. {
  1390. FURI_LOG_E(TAG, "Failed to allocate text input view");
  1391. return;
  1392. }
  1393. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewTextInput);
  1394. break;
  1395. }
  1396. }
  1397. static void flip_world_widget_set_text(char *message, Widget **widget)
  1398. {
  1399. if (widget == NULL)
  1400. {
  1401. FURI_LOG_E(TAG, "flip_world_set_widget_text - widget is NULL");
  1402. DEV_CRASH();
  1403. return;
  1404. }
  1405. if (message == NULL)
  1406. {
  1407. FURI_LOG_E(TAG, "flip_world_set_widget_text - message is NULL");
  1408. DEV_CRASH();
  1409. return;
  1410. }
  1411. widget_reset(*widget);
  1412. uint32_t message_length = strlen(message); // Length of the message
  1413. uint32_t i = 0; // Index tracker
  1414. uint32_t formatted_index = 0; // Tracker for where we are in the formatted message
  1415. char *formatted_message; // Buffer to hold the final formatted message
  1416. // Allocate buffer with double the message length plus one for safety
  1417. if (!easy_flipper_set_buffer(&formatted_message, message_length * 2 + 1))
  1418. {
  1419. return;
  1420. }
  1421. while (i < message_length)
  1422. {
  1423. uint32_t max_line_length = 31; // Maximum characters per line
  1424. uint32_t remaining_length = message_length - i; // Remaining characters
  1425. uint32_t line_length = (remaining_length < max_line_length) ? remaining_length : max_line_length;
  1426. // Check for newline character within the current segment
  1427. uint32_t newline_pos = i;
  1428. bool found_newline = false;
  1429. for (; newline_pos < i + line_length && newline_pos < message_length; newline_pos++)
  1430. {
  1431. if (message[newline_pos] == '\n')
  1432. {
  1433. found_newline = true;
  1434. break;
  1435. }
  1436. }
  1437. if (found_newline)
  1438. {
  1439. // If newline found, set line_length up to the newline
  1440. line_length = newline_pos - i;
  1441. }
  1442. // Temporary buffer to hold the current line
  1443. char line[32];
  1444. strncpy(line, message + i, line_length);
  1445. line[line_length] = '\0';
  1446. // If newline was found, skip it for the next iteration
  1447. if (found_newline)
  1448. {
  1449. i += line_length + 1; // +1 to skip the '\n' character
  1450. }
  1451. else
  1452. {
  1453. // Check if the line ends in the middle of a word and adjust accordingly
  1454. if (line_length == max_line_length && message[i + line_length] != '\0' && message[i + line_length] != ' ')
  1455. {
  1456. // Find the last space within the current line to avoid breaking a word
  1457. char *last_space = strrchr(line, ' ');
  1458. if (last_space != NULL)
  1459. {
  1460. // Adjust the line_length to avoid cutting the word
  1461. line_length = last_space - line;
  1462. line[line_length] = '\0'; // Null-terminate at the space
  1463. }
  1464. }
  1465. // Move the index forward by the determined line_length
  1466. i += line_length;
  1467. // Skip any spaces at the beginning of the next line
  1468. while (i < message_length && message[i] == ' ')
  1469. {
  1470. i++;
  1471. }
  1472. }
  1473. // Manually copy the fixed line into the formatted_message buffer
  1474. for (uint32_t j = 0; j < line_length; j++)
  1475. {
  1476. formatted_message[formatted_index++] = line[j];
  1477. }
  1478. // Add a newline character for line spacing
  1479. formatted_message[formatted_index++] = '\n';
  1480. }
  1481. // Null-terminate the formatted_message
  1482. formatted_message[formatted_index] = '\0';
  1483. // Add the formatted message to the widget
  1484. widget_add_text_scroll_element(*widget, 0, 0, 128, 64, formatted_message);
  1485. }
  1486. void flip_world_loader_draw_callback(Canvas *canvas, void *model)
  1487. {
  1488. if (!canvas || !model)
  1489. {
  1490. FURI_LOG_E(TAG, "flip_world_loader_draw_callback - canvas or model is NULL");
  1491. return;
  1492. }
  1493. SerialState http_state = fhttp.state;
  1494. DataLoaderModel *data_loader_model = (DataLoaderModel *)model;
  1495. DataState data_state = data_loader_model->data_state;
  1496. char *title = data_loader_model->title;
  1497. canvas_set_font(canvas, FontSecondary);
  1498. if (http_state == INACTIVE)
  1499. {
  1500. canvas_draw_str(canvas, 0, 7, "Wifi Dev Board disconnected.");
  1501. canvas_draw_str(canvas, 0, 17, "Please connect to the board.");
  1502. canvas_draw_str(canvas, 0, 32, "If your board is connected,");
  1503. canvas_draw_str(canvas, 0, 42, "make sure you have flashed");
  1504. canvas_draw_str(canvas, 0, 52, "your WiFi Devboard with the");
  1505. canvas_draw_str(canvas, 0, 62, "latest FlipperHTTP flash.");
  1506. return;
  1507. }
  1508. if (data_state == DataStateError || data_state == DataStateParseError)
  1509. {
  1510. flip_world_request_error_draw(canvas);
  1511. return;
  1512. }
  1513. canvas_draw_str(canvas, 0, 7, title);
  1514. canvas_draw_str(canvas, 0, 17, "Loading...");
  1515. if (data_state == DataStateInitial)
  1516. {
  1517. return;
  1518. }
  1519. if (http_state == SENDING)
  1520. {
  1521. canvas_draw_str(canvas, 0, 27, "Fetching...");
  1522. return;
  1523. }
  1524. if (http_state == RECEIVING || data_state == DataStateRequested)
  1525. {
  1526. canvas_draw_str(canvas, 0, 27, "Receiving...");
  1527. return;
  1528. }
  1529. if (http_state == IDLE && data_state == DataStateReceived)
  1530. {
  1531. canvas_draw_str(canvas, 0, 27, "Processing...");
  1532. return;
  1533. }
  1534. if (http_state == IDLE && data_state == DataStateParsed)
  1535. {
  1536. canvas_draw_str(canvas, 0, 27, "Processed...");
  1537. return;
  1538. }
  1539. }
  1540. static void flip_world_loader_process_callback(void *context)
  1541. {
  1542. if (context == NULL)
  1543. {
  1544. FURI_LOG_E(TAG, "flip_world_loader_process_callback - context is NULL");
  1545. DEV_CRASH();
  1546. return;
  1547. }
  1548. FlipWorldApp *app = (FlipWorldApp *)context;
  1549. View *view = app->view_loader;
  1550. DataState current_data_state;
  1551. with_view_model(view, DataLoaderModel * model, { current_data_state = model->data_state; }, false);
  1552. if (current_data_state == DataStateInitial)
  1553. {
  1554. with_view_model(
  1555. view,
  1556. DataLoaderModel * model,
  1557. {
  1558. model->data_state = DataStateRequested;
  1559. DataLoaderFetch fetch = model->fetcher;
  1560. if (fetch == NULL)
  1561. {
  1562. FURI_LOG_E(TAG, "Model doesn't have Fetch function assigned.");
  1563. model->data_state = DataStateError;
  1564. return;
  1565. }
  1566. // Clear any previous responses
  1567. strncpy(fhttp.last_response, "", 1);
  1568. bool request_status = fetch(model);
  1569. if (!request_status)
  1570. {
  1571. model->data_state = DataStateError;
  1572. }
  1573. },
  1574. true);
  1575. }
  1576. else if (current_data_state == DataStateRequested || current_data_state == DataStateError)
  1577. {
  1578. if (fhttp.state == IDLE && fhttp.last_response != NULL)
  1579. {
  1580. if (strstr(fhttp.last_response, "[PONG]") != NULL)
  1581. {
  1582. FURI_LOG_DEV(TAG, "PONG received.");
  1583. }
  1584. else if (strncmp(fhttp.last_response, "[SUCCESS]", 9) == 0)
  1585. {
  1586. FURI_LOG_DEV(TAG, "SUCCESS received. %s", fhttp.last_response ? fhttp.last_response : "NULL");
  1587. }
  1588. else if (strncmp(fhttp.last_response, "[ERROR]", 9) == 0)
  1589. {
  1590. FURI_LOG_DEV(TAG, "ERROR received. %s", fhttp.last_response ? fhttp.last_response : "NULL");
  1591. }
  1592. else if (strlen(fhttp.last_response) == 0)
  1593. {
  1594. // Still waiting on response
  1595. }
  1596. else
  1597. {
  1598. with_view_model(view, DataLoaderModel * model, { model->data_state = DataStateReceived; }, true);
  1599. }
  1600. }
  1601. else if (fhttp.state == SENDING || fhttp.state == RECEIVING)
  1602. {
  1603. // continue waiting
  1604. }
  1605. else if (fhttp.state == INACTIVE)
  1606. {
  1607. // inactive. try again
  1608. }
  1609. else if (fhttp.state == ISSUE)
  1610. {
  1611. with_view_model(view, DataLoaderModel * model, { model->data_state = DataStateError; }, true);
  1612. }
  1613. else
  1614. {
  1615. FURI_LOG_DEV(TAG, "Unexpected state: %d lastresp: %s", fhttp.state, fhttp.last_response ? fhttp.last_response : "NULL");
  1616. DEV_CRASH();
  1617. }
  1618. }
  1619. else if (current_data_state == DataStateReceived)
  1620. {
  1621. with_view_model(
  1622. view,
  1623. DataLoaderModel * model,
  1624. {
  1625. char *data_text;
  1626. if (model->parser == NULL)
  1627. {
  1628. data_text = NULL;
  1629. FURI_LOG_DEV(TAG, "Parser is NULL");
  1630. DEV_CRASH();
  1631. }
  1632. else
  1633. {
  1634. data_text = model->parser(model);
  1635. }
  1636. FURI_LOG_DEV(TAG, "Parsed data: %s\r\ntext: %s", fhttp.last_response ? fhttp.last_response : "NULL", data_text ? data_text : "NULL");
  1637. model->data_text = data_text;
  1638. if (data_text == NULL)
  1639. {
  1640. model->data_state = DataStateParseError;
  1641. }
  1642. else
  1643. {
  1644. model->data_state = DataStateParsed;
  1645. }
  1646. },
  1647. true);
  1648. }
  1649. else if (current_data_state == DataStateParsed)
  1650. {
  1651. with_view_model(
  1652. view,
  1653. DataLoaderModel * model,
  1654. {
  1655. if (++model->request_index < model->request_count)
  1656. {
  1657. model->data_state = DataStateInitial;
  1658. }
  1659. else
  1660. {
  1661. flip_world_widget_set_text(model->data_text != NULL ? model->data_text : "", &app->widget_result);
  1662. if (model->data_text != NULL)
  1663. {
  1664. free(model->data_text);
  1665. model->data_text = NULL;
  1666. }
  1667. view_set_previous_callback(widget_get_view(app->widget_result), model->back_callback);
  1668. view_dispatcher_switch_to_view(app->view_dispatcher, FlipWorldViewWidgetResult);
  1669. }
  1670. },
  1671. true);
  1672. }
  1673. }
  1674. static void flip_world_loader_timer_callback(void *context)
  1675. {
  1676. if (context == NULL)
  1677. {
  1678. FURI_LOG_E(TAG, "flip_world_loader_timer_callback - context is NULL");
  1679. DEV_CRASH();
  1680. return;
  1681. }
  1682. FlipWorldApp *app = (FlipWorldApp *)context;
  1683. view_dispatcher_send_custom_event(app->view_dispatcher, FlipWorldCustomEventProcess);
  1684. }
  1685. static void flip_world_loader_on_enter(void *context)
  1686. {
  1687. if (context == NULL)
  1688. {
  1689. FURI_LOG_E(TAG, "flip_world_loader_on_enter - context is NULL");
  1690. DEV_CRASH();
  1691. return;
  1692. }
  1693. FlipWorldApp *app = (FlipWorldApp *)context;
  1694. View *view = app->view_loader;
  1695. with_view_model(
  1696. view,
  1697. DataLoaderModel * model,
  1698. {
  1699. view_set_previous_callback(view, model->back_callback);
  1700. if (model->timer == NULL)
  1701. {
  1702. model->timer = furi_timer_alloc(flip_world_loader_timer_callback, FuriTimerTypePeriodic, app);
  1703. }
  1704. furi_timer_start(model->timer, 250);
  1705. },
  1706. true);
  1707. }
  1708. static void flip_world_loader_on_exit(void *context)
  1709. {
  1710. if (context == NULL)
  1711. {
  1712. FURI_LOG_E(TAG, "flip_world_loader_on_exit - context is NULL");
  1713. DEV_CRASH();
  1714. return;
  1715. }
  1716. FlipWorldApp *app = (FlipWorldApp *)context;
  1717. View *view = app->view_loader;
  1718. with_view_model(
  1719. view,
  1720. DataLoaderModel * model,
  1721. {
  1722. if (model->timer)
  1723. {
  1724. furi_timer_stop(model->timer);
  1725. }
  1726. },
  1727. false);
  1728. }
  1729. void flip_world_loader_init(View *view)
  1730. {
  1731. if (view == NULL)
  1732. {
  1733. FURI_LOG_E(TAG, "flip_world_loader_init - view is NULL");
  1734. DEV_CRASH();
  1735. return;
  1736. }
  1737. view_allocate_model(view, ViewModelTypeLocking, sizeof(DataLoaderModel));
  1738. view_set_enter_callback(view, flip_world_loader_on_enter);
  1739. view_set_exit_callback(view, flip_world_loader_on_exit);
  1740. }
  1741. void flip_world_loader_free_model(View *view)
  1742. {
  1743. if (view == NULL)
  1744. {
  1745. FURI_LOG_E(TAG, "flip_world_loader_free_model - view is NULL");
  1746. DEV_CRASH();
  1747. return;
  1748. }
  1749. with_view_model(
  1750. view,
  1751. DataLoaderModel * model,
  1752. {
  1753. if (model->timer)
  1754. {
  1755. furi_timer_free(model->timer);
  1756. model->timer = NULL;
  1757. }
  1758. if (model->parser_context)
  1759. {
  1760. // do not free the context here, it is the app context
  1761. // free(model->parser_context);
  1762. // model->parser_context = NULL;
  1763. }
  1764. },
  1765. false);
  1766. }
  1767. bool flip_world_custom_event_callback(void *context, uint32_t index)
  1768. {
  1769. if (context == NULL)
  1770. {
  1771. FURI_LOG_E(TAG, "flip_world_custom_event_callback - context is NULL");
  1772. DEV_CRASH();
  1773. return false;
  1774. }
  1775. switch (index)
  1776. {
  1777. case FlipWorldCustomEventProcess:
  1778. flip_world_loader_process_callback(context);
  1779. return true;
  1780. default:
  1781. FURI_LOG_DEV(TAG, "flip_world_custom_event_callback. Unknown index: %ld", index);
  1782. return false;
  1783. }
  1784. }
  1785. void flip_world_generic_switch_to_view(FlipWorldApp *app, char *title, DataLoaderFetch fetcher, DataLoaderParser parser, size_t request_count, ViewNavigationCallback back, uint32_t view_id)
  1786. {
  1787. if (app == NULL)
  1788. {
  1789. FURI_LOG_E(TAG, "flip_world_generic_switch_to_view - app is NULL");
  1790. DEV_CRASH();
  1791. return;
  1792. }
  1793. View *view = app->view_loader;
  1794. if (view == NULL)
  1795. {
  1796. FURI_LOG_E(TAG, "flip_world_generic_switch_to_view - view is NULL");
  1797. DEV_CRASH();
  1798. return;
  1799. }
  1800. with_view_model(
  1801. view,
  1802. DataLoaderModel * model,
  1803. {
  1804. model->title = title;
  1805. model->fetcher = fetcher;
  1806. model->parser = parser;
  1807. model->request_index = 0;
  1808. model->request_count = request_count;
  1809. model->back_callback = back;
  1810. model->data_state = DataStateInitial;
  1811. model->data_text = NULL;
  1812. //
  1813. model->parser_context = app;
  1814. },
  1815. true);
  1816. view_dispatcher_switch_to_view(app->view_dispatcher, view_id);
  1817. }