evil_portal_app.c 4.4 KB

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  1. #include "evil_portal_app_i.h"
  2. #include "helpers/evil_portal_storage.h"
  3. #include <furi.h>
  4. #include <furi_hal.h>
  5. static bool evil_portal_app_custom_event_callback(void* context, uint32_t event) {
  6. furi_assert(context);
  7. Evil_PortalApp* app = context;
  8. return scene_manager_handle_custom_event(app->scene_manager, event);
  9. }
  10. static bool evil_portal_app_back_event_callback(void* context) {
  11. furi_assert(context);
  12. Evil_PortalApp* app = context;
  13. return scene_manager_handle_back_event(app->scene_manager);
  14. }
  15. static void evil_portal_app_tick_event_callback(void* context) {
  16. furi_assert(context);
  17. Evil_PortalApp* app = context;
  18. scene_manager_handle_tick_event(app->scene_manager);
  19. }
  20. Evil_PortalApp* evil_portal_app_alloc() {
  21. Evil_PortalApp* app = malloc(sizeof(Evil_PortalApp));
  22. app->sent_html = false;
  23. app->sent_ap = false;
  24. app->sent_reset = false;
  25. app->has_command_queue = false;
  26. app->command_index = 0;
  27. app->portal_logs = furi_string_alloc();
  28. app->dialogs = furi_record_open(RECORD_DIALOGS);
  29. app->file_path = furi_string_alloc();
  30. app->gui = furi_record_open(RECORD_GUI);
  31. app->view_dispatcher = view_dispatcher_alloc();
  32. app->loading = loading_alloc();
  33. app->scene_manager = scene_manager_alloc(&evil_portal_scene_handlers, app);
  34. view_dispatcher_enable_queue(app->view_dispatcher);
  35. view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
  36. view_dispatcher_set_custom_event_callback(
  37. app->view_dispatcher, evil_portal_app_custom_event_callback);
  38. view_dispatcher_set_navigation_event_callback(
  39. app->view_dispatcher, evil_portal_app_back_event_callback);
  40. view_dispatcher_set_tick_event_callback(
  41. app->view_dispatcher, evil_portal_app_tick_event_callback, 100);
  42. view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
  43. app->view_stack = view_stack_alloc();
  44. app->var_item_list = variable_item_list_alloc();
  45. view_dispatcher_add_view(
  46. app->view_dispatcher,
  47. Evil_PortalAppViewVarItemList,
  48. variable_item_list_get_view(app->var_item_list));
  49. app->text_input = text_input_alloc();
  50. view_dispatcher_add_view(
  51. app->view_dispatcher, Evil_PortalAppViewTextInput, text_input_get_view(app->text_input));
  52. for(int i = 0; i < NUM_MENU_ITEMS; ++i) {
  53. app->selected_option_index[i] = 0;
  54. }
  55. app->text_box = text_box_alloc();
  56. view_dispatcher_add_view(
  57. app->view_dispatcher, Evil_PortalAppViewConsoleOutput, text_box_get_view(app->text_box));
  58. app->text_box_store = furi_string_alloc();
  59. furi_string_reserve(app->text_box_store, EVIL_PORTAL_TEXT_BOX_STORE_SIZE);
  60. scene_manager_next_scene(app->scene_manager, Evil_PortalSceneStart);
  61. return app;
  62. }
  63. void evil_portal_app_free(Evil_PortalApp* app) {
  64. // save latest logs
  65. if(furi_string_utf8_length(app->portal_logs) > 0) {
  66. write_logs(app->portal_logs);
  67. furi_string_free(app->portal_logs);
  68. }
  69. // Send reset event to dev board
  70. evil_portal_uart_tx((uint8_t*)(RESET_CMD), strlen(RESET_CMD));
  71. evil_portal_uart_tx((uint8_t*)("\n"), 1);
  72. furi_assert(app);
  73. // Views
  74. view_dispatcher_remove_view(app->view_dispatcher, Evil_PortalAppViewVarItemList);
  75. view_dispatcher_remove_view(app->view_dispatcher, Evil_PortalAppViewConsoleOutput);
  76. text_box_free(app->text_box);
  77. furi_string_free(app->text_box_store);
  78. text_input_free(app->text_input);
  79. view_stack_free(app->view_stack);
  80. loading_free(app->loading);
  81. // View dispatcher
  82. view_dispatcher_free(app->view_dispatcher);
  83. scene_manager_free(app->scene_manager);
  84. evil_portal_uart_free(app->uart);
  85. // Close records
  86. furi_record_close(RECORD_GUI);
  87. furi_record_close(RECORD_DIALOGS);
  88. furi_string_free(app->file_path);
  89. free(app);
  90. }
  91. int32_t evil_portal_app(void* p) {
  92. UNUSED(p);
  93. Evil_PortalApp* evil_portal_app = evil_portal_app_alloc();
  94. uint8_t attempts = 0;
  95. bool otg_was_enabled = furi_hal_power_is_otg_enabled();
  96. while(!furi_hal_power_is_otg_enabled() && attempts++ < 5) {
  97. furi_hal_power_enable_otg();
  98. furi_delay_ms(10);
  99. }
  100. furi_delay_ms(200);
  101. evil_portal_app->uart = evil_portal_uart_init(evil_portal_app);
  102. view_dispatcher_run(evil_portal_app->view_dispatcher);
  103. evil_portal_app_free(evil_portal_app);
  104. if(furi_hal_power_is_otg_enabled() && !otg_was_enabled) {
  105. furi_hal_power_disable_otg();
  106. }
  107. return 0;
  108. }