subghz_scene_receiver_config.c 8.4 KB

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  1. #include "../subghz_i.h"
  2. enum SubGhzSettingIndex {
  3. SubGhzSettingIndexFrequency,
  4. SubGhzSettingIndexHopping,
  5. SubGhzSettingIndexModulation,
  6. SubGhzSettingIndexLock,
  7. };
  8. #define HOPPING_COUNT 2
  9. const char* const hopping_text[HOPPING_COUNT] = {
  10. "OFF",
  11. "ON",
  12. };
  13. const uint32_t hopping_value[HOPPING_COUNT] = {
  14. SubGhzHopperStateOFF,
  15. SubGhzHopperStateRunnig,
  16. };
  17. uint8_t subghz_scene_receiver_config_next_frequency(const uint32_t value, void* context) {
  18. furi_assert(context);
  19. SubGhz* subghz = context;
  20. uint8_t index = 0;
  21. for(uint8_t i = 0; i < subghz_setting_get_frequency_count(subghz->setting); i++) {
  22. if(value == subghz_setting_get_frequency(subghz->setting, i)) {
  23. index = i;
  24. break;
  25. } else {
  26. index = subghz_setting_get_frequency_default_index(subghz->setting);
  27. }
  28. }
  29. return index;
  30. }
  31. uint8_t subghz_scene_receiver_config_next_preset(const char* preset_name, void* context) {
  32. furi_assert(context);
  33. SubGhz* subghz = context;
  34. uint8_t index = 0;
  35. for(uint8_t i = 0; i < subghz_setting_get_preset_count(subghz->setting); i++) {
  36. if(!strcmp(subghz_setting_get_preset_name(subghz->setting, i), preset_name)) {
  37. index = i;
  38. break;
  39. } else {
  40. // index = subghz_setting_get_frequency_default_index(subghz->setting);
  41. }
  42. }
  43. return index;
  44. }
  45. uint8_t subghz_scene_receiver_config_hopper_value_index(
  46. const uint32_t value,
  47. const uint32_t values[],
  48. uint8_t values_count,
  49. void* context) {
  50. furi_assert(context);
  51. UNUSED(values_count);
  52. SubGhz* subghz = context;
  53. if(value == values[0]) {
  54. return 0;
  55. } else {
  56. variable_item_set_current_value_text(
  57. (VariableItem*)scene_manager_get_scene_state(
  58. subghz->scene_manager, SubGhzSceneReceiverConfig),
  59. " -----");
  60. return 1;
  61. }
  62. }
  63. static void subghz_scene_receiver_config_set_frequency(VariableItem* item) {
  64. SubGhz* subghz = variable_item_get_context(item);
  65. uint8_t index = variable_item_get_current_value_index(item);
  66. if(subghz->txrx->hopper_state == SubGhzHopperStateOFF) {
  67. char text_buf[10] = {0};
  68. sprintf(
  69. text_buf,
  70. "%lu.%02lu",
  71. subghz_setting_get_frequency(subghz->setting, index) / 1000000,
  72. (subghz_setting_get_frequency(subghz->setting, index) % 1000000) / 10000);
  73. variable_item_set_current_value_text(item, text_buf);
  74. subghz->txrx->preset->frequency = subghz_setting_get_frequency(subghz->setting, index);
  75. } else {
  76. variable_item_set_current_value_index(
  77. item, subghz_setting_get_frequency_default_index(subghz->setting));
  78. }
  79. }
  80. static void subghz_scene_receiver_config_set_preset(VariableItem* item) {
  81. SubGhz* subghz = variable_item_get_context(item);
  82. uint8_t index = variable_item_get_current_value_index(item);
  83. variable_item_set_current_value_text(
  84. item, subghz_setting_get_preset_name(subghz->setting, index));
  85. subghz_preset_init(
  86. subghz,
  87. subghz_setting_get_preset_name(subghz->setting, index),
  88. subghz->txrx->preset->frequency,
  89. subghz_setting_get_preset_data(subghz->setting, index),
  90. subghz_setting_get_preset_data_size(subghz->setting, index));
  91. }
  92. static void subghz_scene_receiver_config_set_hopping_runing(VariableItem* item) {
  93. SubGhz* subghz = variable_item_get_context(item);
  94. uint8_t index = variable_item_get_current_value_index(item);
  95. variable_item_set_current_value_text(item, hopping_text[index]);
  96. if(hopping_value[index] == SubGhzHopperStateOFF) {
  97. char text_buf[10] = {0};
  98. sprintf(
  99. text_buf,
  100. "%lu.%02lu",
  101. subghz_setting_get_default_frequency(subghz->setting) / 1000000,
  102. (subghz_setting_get_default_frequency(subghz->setting) % 1000000) / 10000);
  103. variable_item_set_current_value_text(
  104. (VariableItem*)scene_manager_get_scene_state(
  105. subghz->scene_manager, SubGhzSceneReceiverConfig),
  106. text_buf);
  107. subghz->txrx->preset->frequency = subghz_setting_get_default_frequency(subghz->setting);
  108. variable_item_set_current_value_index(
  109. (VariableItem*)scene_manager_get_scene_state(
  110. subghz->scene_manager, SubGhzSceneReceiverConfig),
  111. subghz_setting_get_frequency_default_index(subghz->setting));
  112. } else {
  113. variable_item_set_current_value_text(
  114. (VariableItem*)scene_manager_get_scene_state(
  115. subghz->scene_manager, SubGhzSceneReceiverConfig),
  116. " -----");
  117. variable_item_set_current_value_index(
  118. (VariableItem*)scene_manager_get_scene_state(
  119. subghz->scene_manager, SubGhzSceneReceiverConfig),
  120. subghz_setting_get_frequency_default_index(subghz->setting));
  121. }
  122. subghz->txrx->hopper_state = hopping_value[index];
  123. }
  124. static void subghz_scene_receiver_config_var_list_enter_callback(void* context, uint32_t index) {
  125. furi_assert(context);
  126. SubGhz* subghz = context;
  127. if(index == SubGhzSettingIndexLock) {
  128. view_dispatcher_send_custom_event(
  129. subghz->view_dispatcher, SubGhzCustomEventSceneSettingLock);
  130. }
  131. }
  132. void subghz_scene_receiver_config_on_enter(void* context) {
  133. SubGhz* subghz = context;
  134. VariableItem* item;
  135. uint8_t value_index;
  136. item = variable_item_list_add(
  137. subghz->variable_item_list,
  138. "Frequency:",
  139. subghz_setting_get_frequency_count(subghz->setting),
  140. subghz_scene_receiver_config_set_frequency,
  141. subghz);
  142. value_index =
  143. subghz_scene_receiver_config_next_frequency(subghz->txrx->preset->frequency, subghz);
  144. scene_manager_set_scene_state(
  145. subghz->scene_manager, SubGhzSceneReceiverConfig, (uint32_t)item);
  146. variable_item_set_current_value_index(item, value_index);
  147. char text_buf[10] = {0};
  148. sprintf(
  149. text_buf,
  150. "%lu.%02lu",
  151. subghz_setting_get_frequency(subghz->setting, value_index) / 1000000,
  152. (subghz_setting_get_frequency(subghz->setting, value_index) % 1000000) / 10000);
  153. variable_item_set_current_value_text(item, text_buf);
  154. if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
  155. SubGhzCustomEventManagerSet) {
  156. item = variable_item_list_add(
  157. subghz->variable_item_list,
  158. "Hopping:",
  159. HOPPING_COUNT,
  160. subghz_scene_receiver_config_set_hopping_runing,
  161. subghz);
  162. value_index = subghz_scene_receiver_config_hopper_value_index(
  163. subghz->txrx->hopper_state, hopping_value, HOPPING_COUNT, subghz);
  164. variable_item_set_current_value_index(item, value_index);
  165. variable_item_set_current_value_text(item, hopping_text[value_index]);
  166. }
  167. item = variable_item_list_add(
  168. subghz->variable_item_list,
  169. "Modulation:",
  170. subghz_setting_get_preset_count(subghz->setting),
  171. subghz_scene_receiver_config_set_preset,
  172. subghz);
  173. value_index = subghz_scene_receiver_config_next_preset(
  174. string_get_cstr(subghz->txrx->preset->name), subghz);
  175. variable_item_set_current_value_index(item, value_index);
  176. variable_item_set_current_value_text(
  177. item, subghz_setting_get_preset_name(subghz->setting, value_index));
  178. if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
  179. SubGhzCustomEventManagerSet) {
  180. variable_item_list_add(subghz->variable_item_list, "Lock Keyboard", 1, NULL, NULL);
  181. variable_item_list_set_enter_callback(
  182. subghz->variable_item_list,
  183. subghz_scene_receiver_config_var_list_enter_callback,
  184. subghz);
  185. }
  186. view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdVariableItemList);
  187. }
  188. bool subghz_scene_receiver_config_on_event(void* context, SceneManagerEvent event) {
  189. SubGhz* subghz = context;
  190. bool consumed = false;
  191. if(event.type == SceneManagerEventTypeCustom) {
  192. if(event.event == SubGhzCustomEventSceneSettingLock) {
  193. subghz->lock = SubGhzLockOn;
  194. scene_manager_previous_scene(subghz->scene_manager);
  195. consumed = true;
  196. }
  197. }
  198. return consumed;
  199. }
  200. void subghz_scene_receiver_config_on_exit(void* context) {
  201. SubGhz* subghz = context;
  202. variable_item_list_reset(subghz->variable_item_list);
  203. scene_manager_set_scene_state(
  204. subghz->scene_manager, SubGhzSceneReadRAW, SubGhzCustomEventManagerNoSet);
  205. }