text_input.c 17 KB

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  1. #include "text_input.h"
  2. #include <gui/elements.h>
  3. #include <furi.h>
  4. struct TextInput {
  5. View* view;
  6. osTimerId_t timer;
  7. };
  8. typedef struct {
  9. const char text;
  10. const uint8_t x;
  11. const uint8_t y;
  12. } TextInputKey;
  13. typedef struct {
  14. const char* header;
  15. char* text_buffer;
  16. size_t text_buffer_size;
  17. bool clear_default_text;
  18. TextInputCallback callback;
  19. void* callback_context;
  20. uint8_t selected_row;
  21. uint8_t selected_column;
  22. TextInputValidatorCallback validator_callback;
  23. void* validator_callback_context;
  24. string_t validator_text;
  25. bool valadator_message_visible;
  26. } TextInputModel;
  27. static const uint8_t keyboard_origin_x = 1;
  28. static const uint8_t keyboard_origin_y = 29;
  29. static const uint8_t keyboard_row_count = 3;
  30. #define ENTER_KEY '\r'
  31. #define BACKSPACE_KEY '\b'
  32. static const TextInputKey keyboard_keys_row_1[] = {
  33. {'q', 1, 8},
  34. {'w', 10, 8},
  35. {'e', 19, 8},
  36. {'r', 28, 8},
  37. {'t', 37, 8},
  38. {'y', 46, 8},
  39. {'u', 55, 8},
  40. {'i', 64, 8},
  41. {'o', 73, 8},
  42. {'p', 82, 8},
  43. {'0', 91, 8},
  44. {'1', 100, 8},
  45. {'2', 110, 8},
  46. {'3', 120, 8},
  47. };
  48. static const TextInputKey keyboard_keys_row_2[] = {
  49. {'a', 1, 20},
  50. {'s', 10, 20},
  51. {'d', 19, 20},
  52. {'f', 28, 20},
  53. {'g', 37, 20},
  54. {'h', 46, 20},
  55. {'j', 55, 20},
  56. {'k', 64, 20},
  57. {'l', 73, 20},
  58. {BACKSPACE_KEY, 82, 12},
  59. {'4', 100, 20},
  60. {'5', 110, 20},
  61. {'6', 120, 20},
  62. };
  63. static const TextInputKey keyboard_keys_row_3[] = {
  64. {'z', 1, 32},
  65. {'x', 10, 32},
  66. {'c', 19, 32},
  67. {'v', 28, 32},
  68. {'b', 37, 32},
  69. {'n', 46, 32},
  70. {'m', 55, 32},
  71. {'_', 64, 32},
  72. {ENTER_KEY, 74, 23},
  73. {'7', 100, 32},
  74. {'8', 110, 32},
  75. {'9', 120, 32},
  76. };
  77. static uint8_t get_row_size(uint8_t row_index) {
  78. uint8_t row_size = 0;
  79. switch(row_index + 1) {
  80. case 1:
  81. row_size = sizeof(keyboard_keys_row_1) / sizeof(TextInputKey);
  82. break;
  83. case 2:
  84. row_size = sizeof(keyboard_keys_row_2) / sizeof(TextInputKey);
  85. break;
  86. case 3:
  87. row_size = sizeof(keyboard_keys_row_3) / sizeof(TextInputKey);
  88. break;
  89. }
  90. return row_size;
  91. }
  92. static const TextInputKey* get_row(uint8_t row_index) {
  93. const TextInputKey* row = NULL;
  94. switch(row_index + 1) {
  95. case 1:
  96. row = keyboard_keys_row_1;
  97. break;
  98. case 2:
  99. row = keyboard_keys_row_2;
  100. break;
  101. case 3:
  102. row = keyboard_keys_row_3;
  103. break;
  104. }
  105. return row;
  106. }
  107. static const char get_selected_char(TextInputModel* model) {
  108. return get_row(model->selected_row)[model->selected_column].text;
  109. }
  110. static const bool char_is_lowercase(char letter) {
  111. return (letter >= 0x61 && letter <= 0x7A);
  112. }
  113. static const char char_to_uppercase(const char letter) {
  114. if(isalpha(letter)) {
  115. return (letter - 0x20);
  116. } else {
  117. return letter;
  118. }
  119. }
  120. static void text_input_backspace_cb(TextInputModel* model) {
  121. uint8_t text_length = model->clear_default_text ? 1 : strlen(model->text_buffer);
  122. if(text_length > 0) {
  123. model->text_buffer[text_length - 1] = 0;
  124. }
  125. }
  126. static void text_input_view_draw_callback(Canvas* canvas, void* _model) {
  127. TextInputModel* model = _model;
  128. uint8_t text_length = strlen(model->text_buffer);
  129. uint8_t needed_string_width = canvas_width(canvas) - 8;
  130. uint8_t start_pos = 4;
  131. const char* text = model->text_buffer;
  132. canvas_clear(canvas);
  133. canvas_set_color(canvas, ColorBlack);
  134. canvas_draw_str(canvas, 2, 8, model->header);
  135. elements_slightly_rounded_frame(canvas, 1, 12, 126, 15);
  136. if(canvas_string_width(canvas, text) > needed_string_width) {
  137. canvas_draw_str(canvas, start_pos, 22, "...");
  138. start_pos += 6;
  139. needed_string_width -= 8;
  140. }
  141. while(text != 0 && canvas_string_width(canvas, text) > needed_string_width) {
  142. text++;
  143. }
  144. if(model->clear_default_text) {
  145. elements_slightly_rounded_box(
  146. canvas, start_pos - 1, 14, canvas_string_width(canvas, text) + 2, 10);
  147. canvas_set_color(canvas, ColorWhite);
  148. } else {
  149. canvas_draw_str(canvas, start_pos + canvas_string_width(canvas, text) + 1, 22, "|");
  150. canvas_draw_str(canvas, start_pos + canvas_string_width(canvas, text) + 2, 22, "|");
  151. }
  152. canvas_draw_str(canvas, start_pos, 22, text);
  153. canvas_set_font(canvas, FontKeyboard);
  154. for(uint8_t row = 0; row <= keyboard_row_count; row++) {
  155. const uint8_t column_count = get_row_size(row);
  156. const TextInputKey* keys = get_row(row);
  157. for(size_t column = 0; column < column_count; column++) {
  158. if(keys[column].text == ENTER_KEY) {
  159. canvas_set_color(canvas, ColorBlack);
  160. if(model->selected_row == row && model->selected_column == column) {
  161. canvas_draw_icon(
  162. canvas,
  163. keyboard_origin_x + keys[column].x,
  164. keyboard_origin_y + keys[column].y,
  165. &I_KeySaveSelected_24x11);
  166. } else {
  167. canvas_draw_icon(
  168. canvas,
  169. keyboard_origin_x + keys[column].x,
  170. keyboard_origin_y + keys[column].y,
  171. &I_KeySave_24x11);
  172. }
  173. } else if(keys[column].text == BACKSPACE_KEY) {
  174. canvas_set_color(canvas, ColorBlack);
  175. if(model->selected_row == row && model->selected_column == column) {
  176. canvas_draw_icon(
  177. canvas,
  178. keyboard_origin_x + keys[column].x,
  179. keyboard_origin_y + keys[column].y,
  180. &I_KeyBackspaceSelected_16x9);
  181. } else {
  182. canvas_draw_icon(
  183. canvas,
  184. keyboard_origin_x + keys[column].x,
  185. keyboard_origin_y + keys[column].y,
  186. &I_KeyBackspace_16x9);
  187. }
  188. } else {
  189. if(model->selected_row == row && model->selected_column == column) {
  190. canvas_set_color(canvas, ColorBlack);
  191. canvas_draw_box(
  192. canvas,
  193. keyboard_origin_x + keys[column].x - 1,
  194. keyboard_origin_y + keys[column].y - 8,
  195. 7,
  196. 10);
  197. canvas_set_color(canvas, ColorWhite);
  198. } else {
  199. canvas_set_color(canvas, ColorBlack);
  200. }
  201. if(text_length == 0 && char_is_lowercase(keys[column].text)) {
  202. canvas_draw_glyph(
  203. canvas,
  204. keyboard_origin_x + keys[column].x,
  205. keyboard_origin_y + keys[column].y,
  206. char_to_uppercase(keys[column].text));
  207. } else {
  208. canvas_draw_glyph(
  209. canvas,
  210. keyboard_origin_x + keys[column].x,
  211. keyboard_origin_y + keys[column].y,
  212. keys[column].text);
  213. }
  214. }
  215. }
  216. }
  217. if(model->valadator_message_visible) {
  218. canvas_set_font(canvas, FontSecondary);
  219. canvas_set_color(canvas, ColorWhite);
  220. canvas_draw_box(canvas, 8, 10, 110, 48);
  221. canvas_set_color(canvas, ColorBlack);
  222. canvas_draw_icon(canvas, 10, 14, &I_WarningDolphin_45x42);
  223. canvas_draw_rframe(canvas, 8, 8, 112, 50, 3);
  224. canvas_draw_rframe(canvas, 9, 9, 110, 48, 2);
  225. elements_multiline_text(canvas, 62, 20, string_get_cstr(model->validator_text));
  226. canvas_set_font(canvas, FontKeyboard);
  227. }
  228. }
  229. static void text_input_handle_up(TextInput* text_input, TextInputModel* model) {
  230. if(model->selected_row > 0) {
  231. model->selected_row--;
  232. if(model->selected_column > get_row_size(model->selected_row) - 6) {
  233. model->selected_column = model->selected_column + 1;
  234. }
  235. }
  236. }
  237. static void text_input_handle_down(TextInput* text_input, TextInputModel* model) {
  238. if(model->selected_row < keyboard_row_count - 1) {
  239. model->selected_row++;
  240. if(model->selected_column > get_row_size(model->selected_row) - 4) {
  241. model->selected_column = model->selected_column - 1;
  242. }
  243. }
  244. }
  245. static void text_input_handle_left(TextInput* text_input, TextInputModel* model) {
  246. if(model->selected_column > 0) {
  247. model->selected_column--;
  248. } else {
  249. model->selected_column = get_row_size(model->selected_row) - 1;
  250. }
  251. }
  252. static void text_input_handle_right(TextInput* text_input, TextInputModel* model) {
  253. if(model->selected_column < get_row_size(model->selected_row) - 1) {
  254. model->selected_column++;
  255. } else {
  256. model->selected_column = 0;
  257. }
  258. }
  259. static void text_input_handle_ok(TextInput* text_input, TextInputModel* model, bool shift) {
  260. char selected = get_selected_char(model);
  261. uint8_t text_length = strlen(model->text_buffer);
  262. if(shift) {
  263. selected = char_to_uppercase(selected);
  264. }
  265. if(selected == ENTER_KEY) {
  266. if(model->validator_callback &&
  267. (!model->validator_callback(
  268. model->text_buffer, model->validator_text, model->validator_callback_context))) {
  269. model->valadator_message_visible = true;
  270. osTimerStart(text_input->timer, osKernelGetTickFreq() * 4);
  271. } else if(model->callback != 0 && text_length > 0) {
  272. model->callback(model->callback_context);
  273. }
  274. } else if(selected == BACKSPACE_KEY) {
  275. text_input_backspace_cb(model);
  276. } else if(text_length < (model->text_buffer_size - 1)) {
  277. if(model->clear_default_text) {
  278. text_length = 0;
  279. }
  280. if(text_length == 0 && char_is_lowercase(selected)) {
  281. selected = char_to_uppercase(selected);
  282. }
  283. model->text_buffer[text_length] = selected;
  284. model->text_buffer[text_length + 1] = 0;
  285. }
  286. model->clear_default_text = false;
  287. }
  288. static bool text_input_view_input_callback(InputEvent* event, void* context) {
  289. TextInput* text_input = context;
  290. furi_assert(text_input);
  291. bool consumed = false;
  292. // Acquire model
  293. TextInputModel* model = view_get_model(text_input->view);
  294. if((!(event->type == InputTypePress) && !(event->type == InputTypeRelease)) &&
  295. model->valadator_message_visible) {
  296. model->valadator_message_visible = false;
  297. consumed = true;
  298. } else if(event->type == InputTypeShort) {
  299. consumed = true;
  300. switch(event->key) {
  301. case InputKeyUp:
  302. text_input_handle_up(text_input, model);
  303. break;
  304. case InputKeyDown:
  305. text_input_handle_down(text_input, model);
  306. break;
  307. case InputKeyLeft:
  308. text_input_handle_left(text_input, model);
  309. break;
  310. case InputKeyRight:
  311. text_input_handle_right(text_input, model);
  312. break;
  313. case InputKeyOk:
  314. text_input_handle_ok(text_input, model, false);
  315. break;
  316. default:
  317. consumed = false;
  318. break;
  319. }
  320. } else if(event->type == InputTypeLong) {
  321. consumed = true;
  322. switch(event->key) {
  323. case InputKeyUp:
  324. text_input_handle_up(text_input, model);
  325. break;
  326. case InputKeyDown:
  327. text_input_handle_down(text_input, model);
  328. break;
  329. case InputKeyLeft:
  330. text_input_handle_left(text_input, model);
  331. break;
  332. case InputKeyRight:
  333. text_input_handle_right(text_input, model);
  334. break;
  335. case InputKeyOk:
  336. text_input_handle_ok(text_input, model, true);
  337. break;
  338. case InputKeyBack:
  339. text_input_backspace_cb(model);
  340. break;
  341. default:
  342. consumed = false;
  343. break;
  344. }
  345. } else if(event->type == InputTypeRepeat) {
  346. consumed = true;
  347. switch(event->key) {
  348. case InputKeyUp:
  349. text_input_handle_up(text_input, model);
  350. break;
  351. case InputKeyDown:
  352. text_input_handle_down(text_input, model);
  353. break;
  354. case InputKeyLeft:
  355. text_input_handle_left(text_input, model);
  356. break;
  357. case InputKeyRight:
  358. text_input_handle_right(text_input, model);
  359. break;
  360. case InputKeyBack:
  361. text_input_backspace_cb(model);
  362. break;
  363. default:
  364. consumed = false;
  365. break;
  366. }
  367. }
  368. // Commit model
  369. view_commit_model(text_input->view, consumed);
  370. return consumed;
  371. }
  372. void text_input_timer_callback(void* context) {
  373. furi_assert(context);
  374. TextInput* text_input = context;
  375. with_view_model(
  376. text_input->view, (TextInputModel * model) {
  377. model->valadator_message_visible = false;
  378. return true;
  379. });
  380. }
  381. TextInput* text_input_alloc() {
  382. TextInput* text_input = malloc(sizeof(TextInput));
  383. text_input->view = view_alloc();
  384. view_set_context(text_input->view, text_input);
  385. view_allocate_model(text_input->view, ViewModelTypeLocking, sizeof(TextInputModel));
  386. view_set_draw_callback(text_input->view, text_input_view_draw_callback);
  387. view_set_input_callback(text_input->view, text_input_view_input_callback);
  388. text_input->timer = osTimerNew(text_input_timer_callback, osTimerOnce, text_input, NULL);
  389. with_view_model(
  390. text_input->view, (TextInputModel * model) {
  391. string_init(model->validator_text);
  392. return false;
  393. });
  394. text_input_reset(text_input);
  395. return text_input;
  396. }
  397. void text_input_free(TextInput* text_input) {
  398. furi_assert(text_input);
  399. with_view_model(
  400. text_input->view, (TextInputModel * model) {
  401. string_clear(model->validator_text);
  402. return false;
  403. });
  404. // Send stop command
  405. osTimerStop(text_input->timer);
  406. // Wait till timer stop
  407. while(osTimerIsRunning(text_input->timer)) osDelay(1);
  408. // Release allocated memory
  409. osTimerDelete(text_input->timer);
  410. view_free(text_input->view);
  411. free(text_input);
  412. }
  413. void text_input_reset(TextInput* text_input) {
  414. furi_assert(text_input);
  415. with_view_model(
  416. text_input->view, (TextInputModel * model) {
  417. model->text_buffer_size = 0;
  418. model->header = "";
  419. model->selected_row = 0;
  420. model->selected_column = 0;
  421. model->clear_default_text = false;
  422. model->text_buffer = NULL;
  423. model->text_buffer_size = 0;
  424. model->callback = NULL;
  425. model->callback_context = NULL;
  426. model->validator_callback = NULL;
  427. model->validator_callback_context = NULL;
  428. string_reset(model->validator_text);
  429. model->valadator_message_visible = false;
  430. return true;
  431. });
  432. }
  433. View* text_input_get_view(TextInput* text_input) {
  434. furi_assert(text_input);
  435. return text_input->view;
  436. }
  437. void text_input_set_result_callback(
  438. TextInput* text_input,
  439. TextInputCallback callback,
  440. void* callback_context,
  441. char* text_buffer,
  442. size_t text_buffer_size,
  443. bool clear_default_text) {
  444. with_view_model(
  445. text_input->view, (TextInputModel * model) {
  446. model->callback = callback;
  447. model->callback_context = callback_context;
  448. model->text_buffer = text_buffer;
  449. model->text_buffer_size = text_buffer_size;
  450. model->clear_default_text = clear_default_text;
  451. if(text_buffer && text_buffer[0] != '\0') {
  452. // Set focus on Save
  453. model->selected_row = 2;
  454. model->selected_column = 8;
  455. }
  456. return true;
  457. });
  458. }
  459. void text_input_set_validator(
  460. TextInput* text_input,
  461. TextInputValidatorCallback callback,
  462. void* callback_context) {
  463. with_view_model(
  464. text_input->view, (TextInputModel * model) {
  465. model->validator_callback = callback;
  466. model->validator_callback_context = callback_context;
  467. return true;
  468. });
  469. }
  470. TextInputValidatorCallback text_input_get_validator_callback(TextInput* text_input) {
  471. TextInputValidatorCallback validator_callback = NULL;
  472. with_view_model(
  473. text_input->view, (TextInputModel * model) {
  474. validator_callback = model->validator_callback;
  475. return false;
  476. });
  477. return validator_callback;
  478. }
  479. void* text_input_get_validator_callback_context(TextInput* text_input) {
  480. void* validator_callback_context = NULL;
  481. with_view_model(
  482. text_input->view, (TextInputModel * model) {
  483. validator_callback_context = model->validator_callback_context;
  484. return false;
  485. });
  486. return validator_callback_context;
  487. }
  488. void text_input_set_header_text(TextInput* text_input, const char* text) {
  489. with_view_model(
  490. text_input->view, (TextInputModel * model) {
  491. model->header = text;
  492. return true;
  493. });
  494. }