Sen descrición

SG 8f81fa6bfe Entity: better event system %!s(int64=2) %!d(string=hai) anos
scripts 26c5e2c556 Sprite: new format %!s(int64=2) %!d(string=hai) anos
sensors 731560f8fd IMU %!s(int64=2) %!d(string=hai) anos
clock_timer.c af5faccd3d Periodic timer: simple than never %!s(int64=2) %!d(string=hai) anos
clock_timer.h af5faccd3d Periodic timer: simple than never %!s(int64=2) %!d(string=hai) anos
engine.h f5ac82b502 game: settings %!s(int64=2) %!d(string=hai) anos
entity.c 8f81fa6bfe Entity: better event system %!s(int64=2) %!d(string=hai) anos
entity.h 8f81fa6bfe Entity: better event system %!s(int64=2) %!d(string=hai) anos
entity_i.h aecfb6f1ea Game manager: superclass :( %!s(int64=2) %!d(string=hai) anos
game_engine.c 7e2fc4e6da Game manager: sprite loading %!s(int64=2) %!d(string=hai) anos
game_engine.h 7e2fc4e6da Game manager: sprite loading %!s(int64=2) %!d(string=hai) anos
game_manager.c 7e2fc4e6da Game manager: sprite loading %!s(int64=2) %!d(string=hai) anos
game_manager.h 7e2fc4e6da Game manager: sprite loading %!s(int64=2) %!d(string=hai) anos
game_manager_i.h 7e2fc4e6da Game manager: sprite loading %!s(int64=2) %!d(string=hai) anos
level.c 8f81fa6bfe Entity: better event system %!s(int64=2) %!d(string=hai) anos
level.h 8f81fa6bfe Entity: better event system %!s(int64=2) %!d(string=hai) anos
level_i.h aecfb6f1ea Game manager: superclass :( %!s(int64=2) %!d(string=hai) anos
main.c aecfb6f1ea Game manager: superclass :( %!s(int64=2) %!d(string=hai) anos
sprite.c 26c5e2c556 Sprite: new format %!s(int64=2) %!d(string=hai) anos
sprite.h 26c5e2c556 Sprite: new format %!s(int64=2) %!d(string=hai) anos
vector.c 7876baf1ce Vector class %!s(int64=2) %!d(string=hai) anos
vector.h 7876baf1ce Vector class %!s(int64=2) %!d(string=hai) anos