desktop_main.c 3.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119
  1. #include <furi.h>
  2. #include "../desktop_i.h"
  3. #include "desktop_main.h"
  4. void desktop_main_set_callback(
  5. DesktopMainView* main_view,
  6. DesktopMainViewCallback callback,
  7. void* context) {
  8. furi_assert(main_view);
  9. furi_assert(callback);
  10. main_view->callback = callback;
  11. main_view->context = context;
  12. }
  13. void desktop_main_reset_hint(DesktopMainView* main_view) {
  14. with_view_model(
  15. main_view->view, (DesktopMainViewModel * model) {
  16. model->hint_expire_at = 0;
  17. return true;
  18. });
  19. }
  20. void desktop_main_switch_dolphin_animation(DesktopMainView* main_view) {
  21. with_view_model(
  22. main_view->view, (DesktopMainViewModel * model) {
  23. if(model->animation) icon_animation_free(model->animation);
  24. model->animation = icon_animation_alloc(desktop_get_icon());
  25. view_tie_icon_animation(main_view->view, model->animation);
  26. return true;
  27. });
  28. }
  29. void desktop_main_render(Canvas* canvas, void* model) {
  30. canvas_clear(canvas);
  31. DesktopMainViewModel* m = model;
  32. uint32_t now = osKernelGetTickCount();
  33. if(m->animation) {
  34. canvas_draw_icon_animation(canvas, 0, -3, m->animation);
  35. }
  36. if(now < m->hint_expire_at) {
  37. canvas_set_font(canvas, FontPrimary);
  38. elements_multiline_text_framed(canvas, 42, 30, "Unlocked");
  39. }
  40. }
  41. View* desktop_main_get_view(DesktopMainView* main_view) {
  42. furi_assert(main_view);
  43. return main_view->view;
  44. }
  45. bool desktop_main_input(InputEvent* event, void* context) {
  46. furi_assert(event);
  47. furi_assert(context);
  48. DesktopMainView* main_view = context;
  49. if(event->key == InputKeyOk && event->type == InputTypeShort) {
  50. main_view->callback(DesktopMainEventOpenMenu, main_view->context);
  51. } else if(event->key == InputKeyDown && event->type == InputTypeLong) {
  52. main_view->callback(DesktopMainEventOpenDebug, main_view->context);
  53. } else if(event->key == InputKeyUp && event->type == InputTypeShort) {
  54. main_view->callback(DesktopMainEventOpenLockMenu, main_view->context);
  55. } else if(event->key == InputKeyDown && event->type == InputTypeShort) {
  56. main_view->callback(DesktopMainEventOpenArchive, main_view->context);
  57. } else if(event->key == InputKeyLeft && event->type == InputTypeShort) {
  58. main_view->callback(DesktopMainEventOpenFavorite, main_view->context);
  59. }
  60. desktop_main_reset_hint(main_view);
  61. return true;
  62. }
  63. void desktop_main_enter(void* context) {
  64. DesktopMainView* main_view = context;
  65. with_view_model(
  66. main_view->view, (DesktopMainViewModel * model) {
  67. if(model->animation) icon_animation_start(model->animation);
  68. return false;
  69. });
  70. }
  71. void desktop_main_exit(void* context) {
  72. DesktopMainView* main_view = context;
  73. with_view_model(
  74. main_view->view, (DesktopMainViewModel * model) {
  75. if(model->animation) icon_animation_stop(model->animation);
  76. return false;
  77. });
  78. }
  79. DesktopMainView* desktop_main_alloc() {
  80. DesktopMainView* main_view = furi_alloc(sizeof(DesktopMainView));
  81. main_view->view = view_alloc();
  82. view_allocate_model(main_view->view, ViewModelTypeLocking, sizeof(DesktopMainViewModel));
  83. view_set_context(main_view->view, main_view);
  84. view_set_draw_callback(main_view->view, (ViewDrawCallback)desktop_main_render);
  85. view_set_input_callback(main_view->view, desktop_main_input);
  86. view_set_enter_callback(main_view->view, desktop_main_enter);
  87. view_set_exit_callback(main_view->view, desktop_main_exit);
  88. return main_view;
  89. }
  90. void desktop_main_free(DesktopMainView* main_view) {
  91. furi_assert(main_view);
  92. view_free(main_view->view);
  93. free(main_view);
  94. }
  95. void desktop_main_unlocked(DesktopMainView* main_view) {
  96. with_view_model(
  97. main_view->view, (DesktopMainViewModel * model) {
  98. model->hint_expire_at = osKernelGetTickCount() + osKernelGetTickFreq();
  99. return true;
  100. });
  101. }