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- #include <stdio.h>
- #include <string.h>
- #include "flipper.h"
- #include "log.h"
- /*
- Test: creating and killing task
- 1. create task
- 2. delay 10 ms
- 3. kill task
- 4. check that value changes
- 5. delay 2 ms
- 6. check that value stay unchanged
- */
- void create_kill_app(void* p) {
- // this app simply increase counter
- uint8_t* counter = (uint8_t*)p;
- while(1) {
- *counter = *counter + 1;
- delay(1);
- }
- }
- bool test_furi_ac_create_kill() {
- uint8_t counter = 0;
- uint8_t value_a = counter;
- FuriApp* widget = furiac_start(create_kill_app, "create_kill_app", (void*)&counter);
- if(widget == NULL) {
- printf("create widget fail\n");
- return false;
- }
- delay(10);
- if(!furiac_kill(widget)) {
- printf("kill widget fail\n");
- return false;
- }
- if(value_a == counter) {
- printf("counter unchanged\n");
- return false;
- }
- value_a = counter;
- delay(10);
- if(value_a != counter) {
- printf("counter changes after kill (counter = %d vs %d)\n", value_a, counter);
- return false;
- }
- return true;
- }
- /*
- Test: switch between tasks
- 1. init s
- 2. create task A, add 'A" to sequence'
- 3. switch to task B, add 'B' to sequence
- 4. exit from task B -> switch to A and add 'A' to sequence
- 5. cleanup: exit from task A
- 6. check sequence
- */
- #define TEST_SWITCH_CONTEXT_SEQ_SIZE 8
- typedef struct {
- char sequence[TEST_SWITCH_CONTEXT_SEQ_SIZE];
- size_t count;
- } TestSwitchSequence;
- void task_a(void*);
- void task_b(void*);
- void task_a(void* p) {
- // simply starts, add 'A' letter to sequence and switch
- // if sequence counter = 0, call task B, exit otherwise
- TestSwitchSequence* seq = (TestSwitchSequence*)p;
- seq->sequence[seq->count] = 'A';
- seq->count++;
- if(seq->count == 1) {
- furiac_switch(task_b, "task B", p);
- // if switch unsuccessfull, this code will executed
- seq->sequence[seq->count] = 'x';
- seq->count++;
- } else {
- // add '/' symbol on exit
- seq->sequence[seq->count] = '/';
- seq->count++;
- furiac_exit(NULL);
- }
- }
- // application simply add 'B' end exit
- void task_b(void* p) {
- TestSwitchSequence* seq = (TestSwitchSequence*)p;
- seq->sequence[seq->count] = 'B';
- seq->count++;
- furiac_exit(p);
- }
- bool test_furi_ac_switch_exit() {
- // init sequence
- TestSwitchSequence seq;
- seq.count = 0;
- furiac_start(task_a, "task A", (void*)&seq);
- // TODO how to check that all child task ends?
- delay(10); // wait while task do its work
- seq.sequence[seq.count] = '\0';
- if(strcmp(seq.sequence, "ABA/") != 0) {
- printf("wrong sequence: %s\n", seq.sequence);
- return false;
- }
- return true;
- }
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