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- #pragma once
- #include "gui_i.h"
- #include "widget.h"
- struct Widget {
- Gui* gui;
- bool is_enabled;
- uint8_t width;
- uint8_t height;
- WidgetDrawCallback draw_callback;
- void* draw_callback_context;
- WidgetInputCallback input_callback;
- void* input_callback_context;
- };
- /*
- * Set GUI reference.
- * To be used by GUI, called upon widget tree insert
- * @param gui - gui instance pointer.
- */
- void widget_gui_set(Widget* widget, Gui* gui);
- /*
- * Process draw call. Calls draw callback.
- * To be used by GUI, called on tree redraw.
- * @param canvas - canvas to draw at.
- */
- void widget_draw(Widget* widget, Canvas* canvas);
- /*
- * Process input. Calls input callbac
- * To be used by GUI, called on input dispatch.
- * @param event - pointer to input event.
- */
- void widget_input(Widget* widget, InputEvent* event);
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