canvas.c 4.2 KB

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  1. #include "canvas_i.h"
  2. #include "icon.h"
  3. #include "icon_i.h"
  4. #include <flipper.h>
  5. #include <flipper_v2.h>
  6. struct Canvas {
  7. u8g2_t fb;
  8. uint8_t offset_x;
  9. uint8_t offset_y;
  10. uint8_t width;
  11. uint8_t height;
  12. };
  13. uint8_t u8g2_gpio_and_delay_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
  14. uint8_t u8x8_hw_spi_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
  15. Canvas* canvas_init() {
  16. Canvas* canvas = furi_alloc(sizeof(Canvas));
  17. u8g2_Setup_st7565_erc12864_alt_f(
  18. &canvas->fb, U8G2_R0, u8x8_hw_spi_stm32, u8g2_gpio_and_delay_stm32);
  19. // send init sequence to the display, display is in sleep mode after this
  20. u8g2_InitDisplay(&canvas->fb);
  21. u8g2_SetContrast(&canvas->fb, 36);
  22. // wake up display
  23. u8g2_SetPowerSave(&canvas->fb, 0);
  24. u8g2_SendBuffer(&canvas->fb);
  25. return canvas;
  26. }
  27. void canvas_free(Canvas* canvas) {
  28. furi_assert(canvas);
  29. free(canvas);
  30. }
  31. void canvas_reset(Canvas* canvas) {
  32. furi_assert(canvas);
  33. canvas_set_color(canvas, ColorBlack);
  34. canvas_set_font(canvas, FontSecondary);
  35. }
  36. void canvas_commit(Canvas* canvas) {
  37. furi_assert(canvas);
  38. u8g2_SetPowerSave(&canvas->fb, 0); // wake up display
  39. u8g2_SendBuffer(&canvas->fb);
  40. }
  41. void canvas_frame_set(
  42. Canvas* canvas,
  43. uint8_t offset_x,
  44. uint8_t offset_y,
  45. uint8_t width,
  46. uint8_t height) {
  47. furi_assert(canvas);
  48. canvas->offset_x = offset_x;
  49. canvas->offset_y = offset_y;
  50. canvas->width = width;
  51. canvas->height = height;
  52. }
  53. uint8_t canvas_width(Canvas* canvas) {
  54. furi_assert(canvas);
  55. return canvas->width;
  56. }
  57. uint8_t canvas_height(Canvas* canvas) {
  58. furi_assert(canvas);
  59. return canvas->height;
  60. }
  61. void canvas_clear(Canvas* canvas) {
  62. furi_assert(canvas);
  63. u8g2_ClearBuffer(&canvas->fb);
  64. }
  65. void canvas_set_color(Canvas* canvas, Color color) {
  66. furi_assert(canvas);
  67. u8g2_SetDrawColor(&canvas->fb, color);
  68. }
  69. void canvas_set_font(Canvas* canvas, Font font) {
  70. furi_assert(canvas);
  71. u8g2_SetFontMode(&canvas->fb, 1);
  72. if(font == FontPrimary) {
  73. u8g2_SetFont(&canvas->fb, u8g2_font_helvB08_tf);
  74. } else if(font == FontSecondary) {
  75. u8g2_SetFont(&canvas->fb, u8g2_font_haxrcorp4089_tr);
  76. } else if(font == FontGlyph) {
  77. u8g2_SetFont(&canvas->fb, u8g2_font_unifont_t_symbols);
  78. } else {
  79. furi_check(0);
  80. }
  81. }
  82. void canvas_draw_str(Canvas* canvas, uint8_t x, uint8_t y, const char* str) {
  83. furi_assert(canvas);
  84. if(!str) return;
  85. x += canvas->offset_x;
  86. y += canvas->offset_y;
  87. u8g2_DrawStr(&canvas->fb, x, y, str);
  88. }
  89. void canvas_draw_icon(Canvas* canvas, uint8_t x, uint8_t y, Icon* icon) {
  90. furi_assert(canvas);
  91. if(!icon) return;
  92. x += canvas->offset_x;
  93. y += canvas->offset_y;
  94. u8g2_DrawXBM(
  95. &canvas->fb, x, y, icon_get_width(icon), icon_get_height(icon), icon_get_data(icon));
  96. }
  97. void canvas_draw_dot(Canvas* canvas, uint8_t x, uint8_t y) {
  98. furi_assert(canvas);
  99. x += canvas->offset_x;
  100. y += canvas->offset_y;
  101. u8g2_DrawPixel(&canvas->fb, x, y);
  102. }
  103. void canvas_draw_box(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
  104. furi_assert(canvas);
  105. x += canvas->offset_x;
  106. y += canvas->offset_y;
  107. u8g2_DrawBox(&canvas->fb, x, y, width, height);
  108. }
  109. void canvas_draw_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
  110. furi_assert(canvas);
  111. x += canvas->offset_x;
  112. y += canvas->offset_y;
  113. u8g2_DrawFrame(&canvas->fb, x, y, width, height);
  114. }
  115. void canvas_draw_line(Canvas* canvas, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2) {
  116. furi_assert(canvas);
  117. x1 += canvas->offset_x;
  118. y1 += canvas->offset_y;
  119. x2 += canvas->offset_x;
  120. y2 += canvas->offset_y;
  121. u8g2_DrawLine(&canvas->fb, x1, y1, x2, y2);
  122. }
  123. void canvas_draw_xbm(
  124. Canvas* canvas,
  125. uint8_t x,
  126. uint8_t y,
  127. uint8_t w,
  128. uint8_t h,
  129. const uint8_t* bitmap) {
  130. furi_assert(canvas);
  131. x += canvas->offset_x;
  132. y += canvas->offset_y;
  133. u8g2_DrawXBM(&canvas->fb, x, y, w, h, bitmap);
  134. }
  135. void canvas_draw_glyph(Canvas* canvas, uint8_t x, uint8_t y, uint16_t ch) {
  136. furi_assert(canvas);
  137. x += canvas->offset_x;
  138. y += canvas->offset_y;
  139. u8g2_DrawGlyph(&canvas->fb, x, y, ch);
  140. }