gui.c 4.8 KB

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  1. #include "gui.h"
  2. #include "gui_i.h"
  3. #include <flipper.h>
  4. #include <flipper_v2.h>
  5. #include <m-array.h>
  6. #include <stdio.h>
  7. #include "gui_event.h"
  8. #include "canvas.h"
  9. #include "canvas_i.h"
  10. #include "widget.h"
  11. #include "widget_i.h"
  12. ARRAY_DEF(WidgetArray, Widget*, M_PTR_OPLIST);
  13. struct Gui {
  14. GuiApi api;
  15. GuiEvent* event;
  16. CanvasApi* canvas_api;
  17. WidgetArray_t layers[GuiLayerMAX];
  18. osMutexId_t mutex;
  19. };
  20. Widget* gui_widget_find_enabled(WidgetArray_t array) {
  21. size_t widgets_count = WidgetArray_size(array);
  22. for(size_t i = 0; i < widgets_count; i++) {
  23. Widget* widget = *WidgetArray_get(array, widgets_count - i - 1);
  24. if(widget_is_enabled(widget)) {
  25. return widget;
  26. }
  27. }
  28. return NULL;
  29. }
  30. void gui_update(Gui* gui) {
  31. furi_assert(gui);
  32. GuiMessage message;
  33. message.type = GuiMessageTypeRedraw;
  34. gui_event_messsage_send(gui->event, &message);
  35. }
  36. bool gui_redraw_fs(Gui* gui) {
  37. canvas_frame_set(gui->canvas_api, 0, 0, 128, 64);
  38. Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerFullscreen]);
  39. if(widget) {
  40. widget_draw(widget, gui->canvas_api);
  41. return true;
  42. } else {
  43. return false;
  44. }
  45. }
  46. bool gui_redraw_status_bar(Gui* gui) {
  47. canvas_frame_set(gui->canvas_api, 0, 0, 128, 64);
  48. Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerStatusBar]);
  49. if(widget) {
  50. widget_draw(widget, gui->canvas_api);
  51. return true;
  52. }
  53. return false;
  54. }
  55. bool gui_redraw_normal(Gui* gui) {
  56. canvas_frame_set(gui->canvas_api, 0, 9, 128, 55);
  57. Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerMain]);
  58. if(widget) {
  59. widget_draw(widget, gui->canvas_api);
  60. return true;
  61. }
  62. return false;
  63. }
  64. bool gui_redraw_none(Gui* gui) {
  65. canvas_frame_set(gui->canvas_api, 0, 9, 118, 44);
  66. Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerNone]);
  67. if(widget) {
  68. widget_draw(widget, gui->canvas_api);
  69. return true;
  70. }
  71. return false;
  72. }
  73. void gui_redraw(Gui* gui) {
  74. furi_assert(gui);
  75. gui_lock(gui);
  76. if(!gui_redraw_fs(gui)) {
  77. if(!gui_redraw_normal(gui)) {
  78. gui_redraw_none(gui);
  79. }
  80. gui_redraw_status_bar(gui);
  81. }
  82. canvas_commit(gui->canvas_api);
  83. gui_unlock(gui);
  84. }
  85. void gui_input(Gui* gui, InputEvent* input_event) {
  86. furi_assert(gui);
  87. furi_assert(input_event);
  88. gui_lock(gui);
  89. Widget* widget = gui_widget_find_enabled(gui->layers[GuiLayerFullscreen]);
  90. if(!widget) widget = gui_widget_find_enabled(gui->layers[GuiLayerMain]);
  91. if(!widget) widget = gui_widget_find_enabled(gui->layers[GuiLayerNone]);
  92. if(widget) {
  93. widget_input(widget, input_event);
  94. }
  95. gui_unlock(gui);
  96. }
  97. void gui_lock(Gui* gui) {
  98. furi_assert(gui);
  99. furi_check(osMutexAcquire(gui->mutex, osWaitForever) == osOK);
  100. }
  101. void gui_unlock(Gui* gui) {
  102. furi_assert(gui);
  103. furi_check(osMutexRelease(gui->mutex) == osOK);
  104. }
  105. void gui_add_widget(GuiApi* gui_api, Widget* widget, GuiLayer layer) {
  106. furi_assert(gui_api);
  107. furi_assert(widget);
  108. furi_check(layer < GuiLayerMAX);
  109. Gui* gui = (Gui*)gui_api;
  110. gui_lock(gui);
  111. WidgetArray_push_back(gui->layers[layer], widget);
  112. widget_gui_set(widget, gui);
  113. gui_unlock(gui);
  114. gui_update(gui);
  115. }
  116. void gui_remove_widget(GuiApi* gui_api, Widget* widget) {
  117. furi_assert(gui_api);
  118. furi_assert(widget);
  119. Gui* gui = (Gui*)gui_api;
  120. gui_lock(gui);
  121. widget_gui_set(widget, NULL);
  122. WidgetArray_it_t it;
  123. for(size_t i = 0; i < GuiLayerMAX; i++) {
  124. WidgetArray_it(it, gui->layers[i]);
  125. while(!WidgetArray_end_p(it)) {
  126. if(*WidgetArray_ref(it) == widget) {
  127. WidgetArray_remove(gui->layers[i], it);
  128. }
  129. WidgetArray_next(it);
  130. }
  131. }
  132. gui_unlock(gui);
  133. }
  134. Gui* gui_alloc() {
  135. Gui* gui = furi_alloc(sizeof(Gui));
  136. // Set API functions
  137. gui->api.add_widget = gui_add_widget;
  138. gui->api.remove_widget = gui_remove_widget;
  139. // Allocate mutex
  140. gui->mutex = osMutexNew(NULL);
  141. furi_check(gui->mutex);
  142. // Event dispatcher
  143. gui->event = gui_event_alloc();
  144. // Drawing canvas api
  145. gui->canvas_api = canvas_api_init();
  146. // Compose Layers
  147. for(size_t i = 0; i < GuiLayerMAX; i++) {
  148. WidgetArray_init(gui->layers[i]);
  149. }
  150. return gui;
  151. }
  152. void gui_task(void* p) {
  153. Gui* gui = gui_alloc();
  154. // Create FURI record
  155. if(!furi_create("gui", gui)) {
  156. printf("[gui_task] cannot create the gui record\n");
  157. furiac_exit(NULL);
  158. }
  159. furiac_ready();
  160. // Forever dispatch
  161. while(1) {
  162. GuiMessage message = gui_event_message_next(gui->event);
  163. if(message.type == GuiMessageTypeRedraw) {
  164. gui_redraw(gui);
  165. } else if(message.type == GuiMessageTypeInput) {
  166. gui_input(gui, &message.input);
  167. }
  168. }
  169. }