Albert Kharisov 31c31db479 [FL-1250, FL-1252, FL-1323, FL-1324] New IRDA Application (part 1) (#497) há 4 anos atrás
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icons 31c31db479 [FL-1250, FL-1252, FL-1323, FL-1324] New IRDA Application (part 1) (#497) há 4 anos atrás
output 665f6d7d9c Assets, Icons, UI toolkit. Part 1. (#202) há 5 anos atrás
.gitignore 665f6d7d9c Assets, Icons, UI toolkit. Part 1. (#202) há 5 anos atrás
ReadMe.md 665f6d7d9c Assets, Icons, UI toolkit. Part 1. (#202) há 5 anos atrás
assets.mk 665f6d7d9c Assets, Icons, UI toolkit. Part 1. (#202) há 5 anos atrás
assets.py fc12f91a64 [FL-378] Update usb descriptor to display unique flipper name (#373) há 4 anos atrás

ReadMe.md

Asset naming rules

Images and Animations

NAME_VARIANT_SIZE

  • NAME - mandatory - Asset name in CamelCase. [A-Za-z0-9], special symbols not allowed
  • VARIANT - optional - icon variant: can relate to state or rendering conditions. Examples: active, inactive, inverted.
  • SIZE - mandatory - size in px. Example squere 10, 20, 24, etc. Example rectangular: 10x8, 19x5, etc.

Image names will be automatically prefixed with I_, animation names with A_. Icons and Animations will be gathered into icon.h and icon.c.

Important notes

Don't include assets that you are not using, compiller is not going to strip unusued assets.