desktop_view_lock_menu.c 5.3 KB

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  1. #include <furi.h>
  2. #include <gui/elements.h>
  3. #include "../desktop_i.h"
  4. #include "desktop_view_lock_menu.h"
  5. typedef enum {
  6. DesktopLockMenuIndexLock,
  7. DesktopLockMenuIndexPinLock,
  8. DesktopLockMenuIndexDummy,
  9. DesktopLockMenuIndexTotalCount
  10. } DesktopLockMenuIndex;
  11. void desktop_lock_menu_set_callback(
  12. DesktopLockMenuView* lock_menu,
  13. DesktopLockMenuViewCallback callback,
  14. void* context) {
  15. furi_assert(lock_menu);
  16. furi_assert(callback);
  17. lock_menu->callback = callback;
  18. lock_menu->context = context;
  19. }
  20. void desktop_lock_menu_set_pin_state(DesktopLockMenuView* lock_menu, bool pin_is_set) {
  21. with_view_model(
  22. lock_menu->view,
  23. DesktopLockMenuViewModel * model,
  24. { model->pin_is_set = pin_is_set; },
  25. true);
  26. }
  27. void desktop_lock_menu_set_dummy_mode_state(DesktopLockMenuView* lock_menu, bool dummy_mode) {
  28. with_view_model(
  29. lock_menu->view,
  30. DesktopLockMenuViewModel * model,
  31. { model->dummy_mode = dummy_mode; },
  32. true);
  33. }
  34. void desktop_lock_menu_set_idx(DesktopLockMenuView* lock_menu, uint8_t idx) {
  35. furi_assert(idx < DesktopLockMenuIndexTotalCount);
  36. with_view_model(
  37. lock_menu->view, DesktopLockMenuViewModel * model, { model->idx = idx; }, true);
  38. }
  39. void desktop_lock_menu_draw_callback(Canvas* canvas, void* model) {
  40. DesktopLockMenuViewModel* m = model;
  41. canvas_set_color(canvas, ColorBlack);
  42. canvas_draw_icon(canvas, -57, 0 + STATUS_BAR_Y_SHIFT, &I_DoorLeft_70x55);
  43. canvas_draw_icon(canvas, 116, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55);
  44. canvas_set_font(canvas, FontSecondary);
  45. for(uint8_t i = 0; i < DesktopLockMenuIndexTotalCount; ++i) {
  46. const char* str = NULL;
  47. if(i == DesktopLockMenuIndexLock) {
  48. str = "Lock";
  49. } else if(i == DesktopLockMenuIndexPinLock) {
  50. if(m->pin_is_set) {
  51. str = "Lock with PIN";
  52. } else {
  53. str = "Set PIN";
  54. }
  55. } else if(i == DesktopLockMenuIndexDummy) {
  56. if(m->dummy_mode) {
  57. str = "Brainiac Mode";
  58. } else {
  59. str = "Dummy Mode";
  60. }
  61. }
  62. if(str)
  63. canvas_draw_str_aligned(
  64. canvas, 64, 9 + (i * 17) + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter, str);
  65. if(m->idx == i) elements_frame(canvas, 15, 1 + (i * 17) + STATUS_BAR_Y_SHIFT, 98, 15);
  66. }
  67. }
  68. View* desktop_lock_menu_get_view(DesktopLockMenuView* lock_menu) {
  69. furi_assert(lock_menu);
  70. return lock_menu->view;
  71. }
  72. bool desktop_lock_menu_input_callback(InputEvent* event, void* context) {
  73. furi_assert(event);
  74. furi_assert(context);
  75. DesktopLockMenuView* lock_menu = context;
  76. uint8_t idx = 0;
  77. bool consumed = false;
  78. bool dummy_mode = false;
  79. bool update = false;
  80. with_view_model(
  81. lock_menu->view,
  82. DesktopLockMenuViewModel * model,
  83. {
  84. if((event->type == InputTypeShort) || (event->type == InputTypeRepeat)) {
  85. if(event->key == InputKeyUp) {
  86. if(model->idx == 0) {
  87. model->idx = DesktopLockMenuIndexTotalCount - 1;
  88. } else {
  89. model->idx = CLAMP(model->idx - 1, DesktopLockMenuIndexTotalCount - 1, 0);
  90. }
  91. update = true;
  92. consumed = true;
  93. } else if(event->key == InputKeyDown) {
  94. if(model->idx == DesktopLockMenuIndexTotalCount - 1) {
  95. model->idx = 0;
  96. } else {
  97. model->idx = CLAMP(model->idx + 1, DesktopLockMenuIndexTotalCount - 1, 0);
  98. }
  99. update = true;
  100. consumed = true;
  101. }
  102. }
  103. idx = model->idx;
  104. dummy_mode = model->dummy_mode;
  105. },
  106. update);
  107. if(event->key == InputKeyOk) {
  108. if((idx == DesktopLockMenuIndexLock) && (event->type == InputTypeShort)) {
  109. lock_menu->callback(DesktopLockMenuEventLock, lock_menu->context);
  110. } else if((idx == DesktopLockMenuIndexPinLock) && (event->type == InputTypeShort)) {
  111. lock_menu->callback(DesktopLockMenuEventPinLock, lock_menu->context);
  112. } else if(idx == DesktopLockMenuIndexDummy) {
  113. if((dummy_mode == false) && (event->type == InputTypeShort)) {
  114. lock_menu->callback(DesktopLockMenuEventDummyModeOn, lock_menu->context);
  115. } else if((dummy_mode == true) && (event->type == InputTypeShort)) {
  116. lock_menu->callback(DesktopLockMenuEventDummyModeOff, lock_menu->context);
  117. }
  118. }
  119. consumed = true;
  120. }
  121. return consumed;
  122. }
  123. DesktopLockMenuView* desktop_lock_menu_alloc() {
  124. DesktopLockMenuView* lock_menu = malloc(sizeof(DesktopLockMenuView));
  125. lock_menu->view = view_alloc();
  126. view_allocate_model(lock_menu->view, ViewModelTypeLocking, sizeof(DesktopLockMenuViewModel));
  127. view_set_context(lock_menu->view, lock_menu);
  128. view_set_draw_callback(lock_menu->view, (ViewDrawCallback)desktop_lock_menu_draw_callback);
  129. view_set_input_callback(lock_menu->view, desktop_lock_menu_input_callback);
  130. return lock_menu;
  131. }
  132. void desktop_lock_menu_free(DesktopLockMenuView* lock_menu_view) {
  133. furi_assert(lock_menu_view);
  134. view_free(lock_menu_view->view);
  135. free(lock_menu_view);
  136. }