lfrfid_scene_saved_key_menu.c 2.5 KB

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  1. #include "../lfrfid_i.h"
  2. typedef enum {
  3. SubmenuIndexEmulate,
  4. SubmenuIndexWrite,
  5. SubmenuIndexEdit,
  6. SubmenuIndexDelete,
  7. SubmenuIndexInfo,
  8. } SubmenuIndex;
  9. static void lfrfid_scene_saved_key_menu_submenu_callback(void* context, uint32_t index) {
  10. LfRfid* app = context;
  11. view_dispatcher_send_custom_event(app->view_dispatcher, index);
  12. }
  13. void lfrfid_scene_saved_key_menu_on_enter(void* context) {
  14. LfRfid* app = context;
  15. Submenu* submenu = app->submenu;
  16. submenu_add_item(
  17. submenu, "Emulate", SubmenuIndexEmulate, lfrfid_scene_saved_key_menu_submenu_callback, app);
  18. submenu_add_item(
  19. submenu, "Write", SubmenuIndexWrite, lfrfid_scene_saved_key_menu_submenu_callback, app);
  20. submenu_add_item(
  21. submenu, "Edit", SubmenuIndexEdit, lfrfid_scene_saved_key_menu_submenu_callback, app);
  22. submenu_add_item(
  23. submenu, "Delete", SubmenuIndexDelete, lfrfid_scene_saved_key_menu_submenu_callback, app);
  24. submenu_add_item(
  25. submenu, "Info", SubmenuIndexInfo, lfrfid_scene_saved_key_menu_submenu_callback, app);
  26. submenu_set_selected_item(
  27. submenu, scene_manager_get_scene_state(app->scene_manager, LfRfidSceneSavedKeyMenu));
  28. view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidViewSubmenu);
  29. }
  30. bool lfrfid_scene_saved_key_menu_on_event(void* context, SceneManagerEvent event) {
  31. LfRfid* app = context;
  32. bool consumed = false;
  33. if(event.type == SceneManagerEventTypeCustom) {
  34. if(event.event == SubmenuIndexEmulate) {
  35. scene_manager_next_scene(app->scene_manager, LfRfidSceneEmulate);
  36. consumed = true;
  37. } else if(event.event == SubmenuIndexWrite) {
  38. scene_manager_next_scene(app->scene_manager, LfRfidSceneWrite);
  39. consumed = true;
  40. } else if(event.event == SubmenuIndexEdit) {
  41. scene_manager_next_scene(app->scene_manager, LfRfidSceneSaveData);
  42. consumed = true;
  43. } else if(event.event == SubmenuIndexDelete) {
  44. scene_manager_next_scene(app->scene_manager, LfRfidSceneDeleteConfirm);
  45. consumed = true;
  46. } else if(event.event == SubmenuIndexInfo) {
  47. scene_manager_next_scene(app->scene_manager, LfRfidSceneSavedInfo);
  48. consumed = true;
  49. }
  50. scene_manager_set_scene_state(app->scene_manager, LfRfidSceneSavedKeyMenu, event.event);
  51. }
  52. return consumed;
  53. }
  54. void lfrfid_scene_saved_key_menu_on_exit(void* context) {
  55. LfRfid* app = context;
  56. submenu_reset(app->submenu);
  57. }