tama_p1.c 19 KB

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  1. #include <furi.h>
  2. #include <gui/gui.h>
  3. #include <input/input.h>
  4. #include <storage/storage.h>
  5. #include <stdlib.h>
  6. #include <stm32wbxx_ll_tim.h>
  7. #include "tamalib/tamalib.h"
  8. #include "tama.h"
  9. #include "compiled/assets_icons.h"
  10. TamaApp* g_ctx;
  11. FuriMutex* g_state_mutex;
  12. static const Icon* icons_list[] = {
  13. &I_icon_0,
  14. &I_icon_1,
  15. &I_icon_2,
  16. &I_icon_3,
  17. &I_icon_4,
  18. &I_icon_5,
  19. &I_icon_6,
  20. &I_icon_7,
  21. };
  22. static void tama_p1_draw_callback(Canvas* const canvas, void* cb_ctx) {
  23. furi_assert(cb_ctx);
  24. FuriMutex* const mutex = cb_ctx;
  25. if(furi_mutex_acquire(mutex, 25) != FuriStatusOk) return;
  26. if(g_ctx->rom == NULL) {
  27. canvas_set_font(canvas, FontPrimary);
  28. canvas_draw_str(canvas, 30, 30, "No ROM");
  29. } else if(g_ctx->halted) {
  30. canvas_set_font(canvas, FontPrimary);
  31. canvas_draw_str(canvas, 30, 30, "Halted");
  32. } else {
  33. // FURI_LOG_D(TAG, "Drawing frame");
  34. // Calculate positioning
  35. uint16_t canv_width = canvas_width(canvas);
  36. uint16_t canv_height = canvas_height(canvas);
  37. uint16_t lcd_matrix_scaled_width = 32 * TAMA_SCREEN_SCALE_FACTOR;
  38. uint16_t lcd_matrix_scaled_height = 16 * TAMA_SCREEN_SCALE_FACTOR;
  39. // uint16_t lcd_matrix_top = 0;
  40. uint16_t lcd_matrix_top = (canv_height - lcd_matrix_scaled_height) / 2;
  41. uint16_t lcd_matrix_left = (canv_width - lcd_matrix_scaled_width) / 2;
  42. uint16_t lcd_icon_upper_top = lcd_matrix_top - TAMA_LCD_ICON_SIZE - TAMA_LCD_ICON_MARGIN;
  43. uint16_t lcd_icon_upper_left = lcd_matrix_left;
  44. uint16_t lcd_icon_lower_top =
  45. lcd_matrix_top + lcd_matrix_scaled_height + TAMA_LCD_ICON_MARGIN;
  46. uint16_t lcd_icon_lower_left = lcd_matrix_left;
  47. uint16_t lcd_icon_spacing_horiz =
  48. (lcd_matrix_scaled_width - (4 * TAMA_LCD_ICON_SIZE)) / 3 + TAMA_LCD_ICON_SIZE;
  49. uint16_t y = lcd_matrix_top;
  50. for(uint8_t row = 0; row < 16; ++row) {
  51. uint16_t x = lcd_matrix_left;
  52. uint32_t row_pixels = g_ctx->framebuffer[row];
  53. for(uint8_t col = 0; col < 32; ++col) {
  54. if(row_pixels & 1) {
  55. canvas_draw_box(
  56. canvas, x, y, TAMA_SCREEN_SCALE_FACTOR, TAMA_SCREEN_SCALE_FACTOR);
  57. }
  58. x += TAMA_SCREEN_SCALE_FACTOR;
  59. row_pixels >>= 1;
  60. }
  61. y += TAMA_SCREEN_SCALE_FACTOR;
  62. }
  63. // Draw icons
  64. uint8_t lcd_icons = g_ctx->icons;
  65. y = lcd_icon_upper_top;
  66. // y = 64 - TAMA_LCD_ICON_SIZE;
  67. uint16_t x_ic = lcd_icon_upper_left;
  68. // for(uint8_t i = 0; i < 4; ++i) {
  69. for(uint8_t i = 0; i < 7; ++i) {
  70. if(lcd_icons & 1) {
  71. canvas_draw_icon(canvas, x_ic, y, icons_list[i]);
  72. }
  73. // x_ic += TAMA_LCD_ICON_SIZE + 4;
  74. x_ic += lcd_icon_spacing_horiz;
  75. lcd_icons >>= 1;
  76. }
  77. // if (lcd_icons & 7) {
  78. // canvas_draw_icon(canvas, 128 - TAMA_LCD_ICON_SIZE, 0, icons_list[7]);
  79. // }
  80. // Bottom
  81. y = lcd_icon_lower_top;
  82. x_ic = lcd_icon_lower_left;
  83. for(uint8_t i = 4; i < 8; ++i) {
  84. // canvas_draw_frame(canvas, x_ic, y, TAMA_LCD_ICON_SIZE, TAMA_LCD_ICON_SIZE);
  85. if(lcd_icons & 1) {
  86. canvas_draw_icon(canvas, x_ic, y, icons_list[i]);
  87. }
  88. x_ic += lcd_icon_spacing_horiz;
  89. lcd_icons >>= 1;
  90. }
  91. }
  92. furi_mutex_release(mutex);
  93. }
  94. static void tama_p1_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
  95. furi_assert(event_queue);
  96. TamaEvent event = {.type = EventTypeInput, .input = *input_event};
  97. furi_message_queue_put(event_queue, &event, FuriWaitForever);
  98. }
  99. static void tama_p1_update_timer_callback(FuriMessageQueue* event_queue) {
  100. furi_assert(event_queue);
  101. TamaEvent event = {.type = EventTypeTick};
  102. furi_message_queue_put(event_queue, &event, 0);
  103. }
  104. static void tama_p1_load_state() {
  105. state_t *state;
  106. uint8_t buf[4];
  107. bool error = false;
  108. state = tamalib_get_state();
  109. Storage* storage = furi_record_open(RECORD_STORAGE);
  110. File* file = storage_file_alloc(storage);
  111. if(storage_file_open(file, TAMA_SAVE_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
  112. storage_file_read(file, &buf, 4);
  113. if (buf[0] != (uint8_t) STATE_FILE_MAGIC[0] || buf[1] != (uint8_t) STATE_FILE_MAGIC[1] ||
  114. buf[2] != (uint8_t) STATE_FILE_MAGIC[2] || buf[3] != (uint8_t) STATE_FILE_MAGIC[3]) {
  115. FURI_LOG_E(TAG, "FATAL: Wrong state file magic in \"%s\" !\n", TAMA_SAVE_PATH);
  116. error = true;
  117. }
  118. storage_file_read(file, &buf, 1);
  119. if (buf[0] != STATE_FILE_VERSION) {
  120. FURI_LOG_E(TAG, "FATAL: Unsupported version");
  121. error = true;
  122. }
  123. if (!error) {
  124. FURI_LOG_D(TAG, "Reading save.bin");
  125. storage_file_read(file, &buf, 2);
  126. *(state->pc) = buf[0] | ((buf[1] & 0x1F) << 8);
  127. storage_file_read(file, &buf, 2);
  128. *(state->x) = buf[0] | ((buf[1] & 0xF) << 8);
  129. storage_file_read(file, &buf, 2);
  130. *(state->y) = buf[0] | ((buf[1] & 0xF) << 8);
  131. storage_file_read(file, &buf, 1);
  132. *(state->a) = buf[0] & 0xF;
  133. storage_file_read(file, &buf, 1);
  134. *(state->b) = buf[0] & 0xF;
  135. storage_file_read(file, &buf, 1);
  136. *(state->np) = buf[0] & 0x1F;
  137. storage_file_read(file, &buf, 1);
  138. *(state->sp) = buf[0];
  139. storage_file_read(file, &buf, 1);
  140. *(state->flags) = buf[0] & 0xF;
  141. storage_file_read(file, &buf, 4);
  142. *(state->tick_counter) = buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
  143. storage_file_read(file, &buf, 4);
  144. *(state->clk_timer_timestamp) = buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
  145. storage_file_read(file, &buf, 4);
  146. *(state->prog_timer_timestamp) = buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
  147. storage_file_read(file, &buf, 1);
  148. *(state->prog_timer_enabled) = buf[0] & 0x1;
  149. storage_file_read(file, &buf, 1);
  150. *(state->prog_timer_data) = buf[0];
  151. storage_file_read(file, &buf, 1);
  152. *(state->prog_timer_rld) = buf[0];
  153. storage_file_read(file, &buf, 4);
  154. *(state->call_depth) = buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
  155. FURI_LOG_D(TAG, "Restoring Interupts");
  156. for (uint32_t i = 0; i < INT_SLOT_NUM; i++) {
  157. storage_file_read(file, &buf, 1);
  158. state->interrupts[i].factor_flag_reg = buf[0] & 0xF;
  159. storage_file_read(file, &buf, 1);
  160. state->interrupts[i].mask_reg = buf[0] & 0xF;
  161. storage_file_read(file, &buf, 1);
  162. state->interrupts[i].triggered = buf[0] & 0x1;
  163. }
  164. /* First 640 half bytes correspond to the RAM */
  165. FURI_LOG_D(TAG, "Restoring RAM");
  166. for (uint32_t i = 0; i < MEM_RAM_SIZE; i++) {
  167. storage_file_read(file, &buf, 1);
  168. SET_RAM_MEMORY(state->memory, i + MEM_RAM_ADDR, buf[0] & 0xF);
  169. }
  170. /* I/Os are from 0xF00 to 0xF7F */
  171. FURI_LOG_D(TAG, "Restoring I/O");
  172. for (uint32_t i = 0; i < MEM_IO_SIZE; i++) {
  173. storage_file_read(file, &buf, 1);
  174. SET_IO_MEMORY(state->memory, i + MEM_IO_ADDR, buf[0] & 0xF);
  175. }
  176. FURI_LOG_D(TAG, "Refreshing Hardware");
  177. tamalib_refresh_hw();
  178. }
  179. }
  180. storage_file_close(file);
  181. storage_file_free(file);
  182. furi_record_close(RECORD_STORAGE);
  183. }
  184. static void tama_p1_save_state() {
  185. // Saving state
  186. FURI_LOG_D(TAG, "Saving Gamestate");
  187. uint8_t buf[4];
  188. state_t *state;
  189. uint32_t offset = 0;
  190. state = tamalib_get_state();
  191. Storage* storage = furi_record_open(RECORD_STORAGE);
  192. File* file = storage_file_alloc(storage);
  193. if(storage_file_open(file, TAMA_SAVE_PATH, FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
  194. buf[0] = (uint8_t) STATE_FILE_MAGIC[0];
  195. buf[1] = (uint8_t) STATE_FILE_MAGIC[1];
  196. buf[2] = (uint8_t) STATE_FILE_MAGIC[2];
  197. buf[3] = (uint8_t) STATE_FILE_MAGIC[3];
  198. offset += storage_file_write(file, &buf, sizeof(buf));
  199. buf[0] = STATE_FILE_VERSION & 0xFF;
  200. offset += storage_file_write(file, &buf, 1);
  201. buf[0] = *(state->pc) & 0xFF;
  202. buf[1] = (*(state->pc) >> 8) & 0x1F;
  203. offset += storage_file_write(file, &buf, 2);
  204. buf[0] = *(state->x) & 0xFF;
  205. buf[1] = (*(state->x) >> 8) & 0xF;
  206. offset += storage_file_write(file, &buf, 2);
  207. buf[0] = *(state->y) & 0xFF;
  208. buf[1] = (*(state->y) >> 8) & 0xF;
  209. offset += storage_file_write(file, &buf, 2);
  210. buf[0] = *(state->a) & 0xF;
  211. offset += storage_file_write(file, &buf, 1);
  212. buf[0] = *(state->b) & 0xF;
  213. offset += storage_file_write(file, &buf, 1);
  214. buf[0] = *(state->np) & 0x1F;
  215. offset += storage_file_write(file, &buf, 1);
  216. buf[0] = *(state->sp) & 0xFF;
  217. offset += storage_file_write(file, &buf, 1);
  218. buf[0] = *(state->flags) & 0xF;
  219. offset += storage_file_write(file, &buf, 1);
  220. buf[0] = *(state->tick_counter) & 0xFF;
  221. buf[1] = (*(state->tick_counter) >> 8) & 0xFF;
  222. buf[2] = (*(state->tick_counter) >> 16) & 0xFF;
  223. buf[3] = (*(state->tick_counter) >> 24) & 0xFF;
  224. offset += storage_file_write(file, &buf, sizeof(buf));
  225. buf[0] = *(state->clk_timer_timestamp) & 0xFF;
  226. buf[1] = (*(state->clk_timer_timestamp) >> 8) & 0xFF;
  227. buf[2] = (*(state->clk_timer_timestamp) >> 16) & 0xFF;
  228. buf[3] = (*(state->clk_timer_timestamp) >> 24) & 0xFF;
  229. offset += storage_file_write(file, &buf, sizeof(buf));
  230. buf[0] = *(state->prog_timer_timestamp) & 0xFF;
  231. buf[1] = (*(state->prog_timer_timestamp) >> 8) & 0xFF;
  232. buf[2] = (*(state->prog_timer_timestamp) >> 16) & 0xFF;
  233. buf[3] = (*(state->prog_timer_timestamp) >> 24) & 0xFF;
  234. offset += storage_file_write(file, &buf, sizeof(buf));
  235. buf[0] = *(state->prog_timer_enabled) & 0x1;
  236. offset += storage_file_write(file, &buf, 1);
  237. buf[0] = *(state->prog_timer_data) & 0xFF;
  238. offset += storage_file_write(file, &buf, 1);
  239. buf[0] = *(state->prog_timer_rld) & 0xFF;
  240. offset += storage_file_write(file, &buf, 1);
  241. buf[0] = *(state->call_depth) & 0xFF;
  242. buf[1] = (*(state->call_depth) >> 8) & 0xFF;
  243. buf[2] = (*(state->call_depth) >> 16) & 0xFF;
  244. buf[3] = (*(state->call_depth) >> 24) & 0xFF;
  245. offset += storage_file_write(file, &buf, sizeof(buf));
  246. for (uint32_t i = 0; i < INT_SLOT_NUM; i++) {
  247. buf[0] = state->interrupts[i].factor_flag_reg & 0xF;
  248. offset += storage_file_write(file, &buf, 1);
  249. buf[0] = state->interrupts[i].mask_reg & 0xF;
  250. offset += storage_file_write(file, &buf, 1);
  251. buf[0] = state->interrupts[i].triggered & 0x1;
  252. offset += storage_file_write(file, &buf, 1);
  253. }
  254. /* First 640 half bytes correspond to the RAM */
  255. for (uint32_t i = 0; i < MEM_RAM_SIZE; i++) {
  256. buf[0] = GET_RAM_MEMORY(state->memory, i + MEM_RAM_ADDR) & 0xF;
  257. offset += storage_file_write(file, &buf, 1);
  258. }
  259. /* I/Os are from 0xF00 to 0xF7F */
  260. for (uint32_t i = 0; i < MEM_IO_SIZE; i++) {
  261. buf[0] = GET_IO_MEMORY(state->memory, i + MEM_IO_ADDR) & 0xF;
  262. offset += storage_file_write(file, &buf, 1);
  263. }
  264. }
  265. storage_file_close(file);
  266. storage_file_free(file);
  267. furi_record_close(RECORD_STORAGE);
  268. FURI_LOG_D(TAG, "Finished Writing %lu", offset);
  269. }
  270. static int32_t tama_p1_worker(void* context) {
  271. bool running = true;
  272. FuriMutex* mutex = context;
  273. while(furi_mutex_acquire(mutex, FuriWaitForever) != FuriStatusOk) furi_delay_tick(1);
  274. cpu_sync_ref_timestamp();
  275. LL_TIM_EnableCounter(TIM2);
  276. tama_p1_load_state();
  277. while(running) {
  278. if(furi_thread_flags_get()) {
  279. running = false;
  280. } else {
  281. // FURI_LOG_D(TAG, "Stepping");
  282. // for (int i = 0; i < 100; ++i)
  283. tamalib_step();
  284. }
  285. }
  286. LL_TIM_DisableCounter(TIM2);
  287. furi_mutex_release(mutex);
  288. return 0;
  289. }
  290. static void tama_p1_init(TamaApp* const ctx) {
  291. g_ctx = ctx;
  292. memset(ctx, 0, sizeof(TamaApp));
  293. tama_p1_hal_init(&ctx->hal);
  294. // Load ROM
  295. Storage* storage = furi_record_open(RECORD_STORAGE);
  296. FileInfo fi;
  297. if(storage_common_stat(storage, TAMA_ROM_PATH, &fi) == FSE_OK) {
  298. File* rom_file = storage_file_alloc(storage);
  299. if(storage_file_open(rom_file, TAMA_ROM_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
  300. ctx->rom = malloc((size_t)fi.size);
  301. uint8_t* buf_ptr = ctx->rom;
  302. size_t read = 0;
  303. while(read < fi.size) {
  304. size_t to_read = fi.size - read;
  305. if(to_read > UINT16_MAX) to_read = UINT16_MAX;
  306. uint16_t now_read = storage_file_read(rom_file, buf_ptr, (uint16_t)to_read);
  307. read += now_read;
  308. buf_ptr += now_read;
  309. }
  310. // Reorder endianess of ROM
  311. for(size_t i = 0; i < fi.size; i += 2) {
  312. uint8_t b = ctx->rom[i];
  313. ctx->rom[i] = ctx->rom[i + 1];
  314. ctx->rom[i + 1] = b & 0xF;
  315. }
  316. }
  317. storage_file_close(rom_file);
  318. storage_file_free(rom_file);
  319. }
  320. furi_record_close(RECORD_STORAGE);
  321. if(ctx->rom != NULL) {
  322. // Init TIM2
  323. // 64KHz
  324. LL_TIM_InitTypeDef tim_init = {
  325. .Prescaler = 999,
  326. .CounterMode = LL_TIM_COUNTERMODE_UP,
  327. .Autoreload = 0xFFFFFFFF,
  328. };
  329. LL_TIM_Init(TIM2, &tim_init);
  330. LL_TIM_SetClockSource(TIM2, LL_TIM_CLOCKSOURCE_INTERNAL);
  331. LL_TIM_DisableCounter(TIM2);
  332. LL_TIM_SetCounter(TIM2, 0);
  333. // Init TamaLIB
  334. tamalib_register_hal(&ctx->hal);
  335. tamalib_init((u12_t*)ctx->rom, NULL, 64000);
  336. tamalib_set_speed(1);
  337. // TODO: implement fast forwarding
  338. ctx->fast_forward_done = true;
  339. // Start stepping thread
  340. ctx->thread = furi_thread_alloc();
  341. furi_thread_set_name(ctx->thread, "TamaLIB");
  342. furi_thread_set_stack_size(ctx->thread, 1024);
  343. furi_thread_set_callback(ctx->thread, tama_p1_worker);
  344. furi_thread_set_context(ctx->thread, g_state_mutex);
  345. furi_thread_start(ctx->thread);
  346. }
  347. }
  348. static void tama_p1_deinit(TamaApp* const ctx) {
  349. if(ctx->rom != NULL) {
  350. tamalib_release();
  351. furi_thread_free(ctx->thread);
  352. free(ctx->rom);
  353. }
  354. }
  355. int32_t tama_p1_app(void* p) {
  356. UNUSED(p);
  357. TamaApp* ctx = malloc(sizeof(TamaApp));
  358. g_state_mutex = furi_mutex_alloc(FuriMutexTypeRecursive);
  359. tama_p1_init(ctx);
  360. FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(TamaEvent));
  361. ViewPort* view_port = view_port_alloc();
  362. view_port_draw_callback_set(view_port, tama_p1_draw_callback, g_state_mutex);
  363. view_port_input_callback_set(view_port, tama_p1_input_callback, event_queue);
  364. Gui* gui = furi_record_open(RECORD_GUI);
  365. gui_add_view_port(gui, view_port, GuiLayerFullscreen);
  366. FuriTimer* timer =
  367. furi_timer_alloc(tama_p1_update_timer_callback, FuriTimerTypePeriodic, event_queue);
  368. furi_timer_start(timer, furi_kernel_get_tick_frequency() / 30);
  369. for(bool running = true; running;) {
  370. TamaEvent event;
  371. FuriStatus event_status = furi_message_queue_get(event_queue, &event, FuriWaitForever);
  372. if(event_status == FuriStatusOk) {
  373. // Local override with acquired context
  374. if(furi_mutex_acquire(g_state_mutex, FuriWaitForever) != FuriStatusOk) continue;
  375. if(event.type == EventTypeTick) {
  376. // FURI_LOG_D(TAG, "EventTypeTick");
  377. view_port_update(view_port);
  378. } else if(event.type == EventTypeInput) {
  379. FURI_LOG_D(
  380. TAG,
  381. "EventTypeInput: %ld %d %d",
  382. event.input.sequence,
  383. event.input.key,
  384. event.input.type);
  385. InputType input_type = event.input.type;
  386. if(input_type == InputTypePress || input_type == InputTypeRelease) {
  387. btn_state_t tama_btn_state = 0;
  388. if(input_type == InputTypePress)
  389. tama_btn_state = BTN_STATE_PRESSED;
  390. else if(input_type == InputTypeRelease)
  391. tama_btn_state = BTN_STATE_RELEASED;
  392. if(event.input.key == InputKeyLeft) {
  393. tamalib_set_button(BTN_LEFT, tama_btn_state);
  394. } else if(event.input.key == InputKeyOk) {
  395. tamalib_set_button(BTN_MIDDLE, tama_btn_state);
  396. } else if(event.input.key == InputKeyRight) {
  397. tamalib_set_button(BTN_RIGHT, tama_btn_state);
  398. } else if(event.input.key == InputKeyUp) { // pause tamagotchi
  399. tamalib_set_button(BTN_LEFT, tama_btn_state);
  400. tamalib_set_button(BTN_MIDDLE, tama_btn_state);
  401. tama_p1_save_state();
  402. } else if(event.input.key == InputKeyDown) { // mute tamagotchi
  403. tamalib_set_button(BTN_LEFT, tama_btn_state);
  404. tamalib_set_button(BTN_RIGHT, tama_btn_state);
  405. } else if(event.input.key == InputKeyBack && event.input.type == InputTypeShort) {
  406. tama_p1_save_state();
  407. }
  408. }
  409. if(event.input.key == InputKeyBack && event.input.type == InputTypeLong) {
  410. furi_timer_stop(timer);
  411. running = false;
  412. tama_p1_save_state();
  413. }
  414. }
  415. furi_mutex_release(g_state_mutex);
  416. } else {
  417. // Timeout
  418. // FURI_LOG_D(TAG, "Timed out");
  419. }
  420. }
  421. if(ctx->rom != NULL) {
  422. furi_thread_flags_set(furi_thread_get_id(ctx->thread), 1);
  423. furi_thread_join(ctx->thread);
  424. }
  425. furi_timer_free(timer);
  426. view_port_enabled_set(view_port, false);
  427. gui_remove_view_port(gui, view_port);
  428. furi_record_close(RECORD_GUI);
  429. view_port_free(view_port);
  430. furi_message_queue_free(event_queue);
  431. furi_mutex_free(g_state_mutex);
  432. tama_p1_deinit(ctx);
  433. free(ctx);
  434. return 0;
  435. }