evil_portal_app.c 3.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116
  1. #include "evil_portal_app_i.h"
  2. #include "helpers/evil_portal_storage.h"
  3. #include <furi.h>
  4. #include <furi_hal.h>
  5. static bool evil_portal_app_custom_event_callback(void* context, uint32_t event) {
  6. furi_assert(context);
  7. Evil_PortalApp* app = context;
  8. return scene_manager_handle_custom_event(app->scene_manager, event);
  9. }
  10. static bool evil_portal_app_back_event_callback(void* context) {
  11. furi_assert(context);
  12. Evil_PortalApp* app = context;
  13. return scene_manager_handle_back_event(app->scene_manager);
  14. }
  15. static void evil_portal_app_tick_event_callback(void* context) {
  16. furi_assert(context);
  17. Evil_PortalApp* app = context;
  18. scene_manager_handle_tick_event(app->scene_manager);
  19. }
  20. Evil_PortalApp* evil_portal_app_alloc() {
  21. Evil_PortalApp* app = malloc(sizeof(Evil_PortalApp));
  22. app->sent_html = false;
  23. app->sent_ap = false;
  24. app->sent_reset = false;
  25. app->has_command_queue = false;
  26. app->command_index = 0;
  27. app->portal_logs = malloc(5000);
  28. app->gui = furi_record_open(RECORD_GUI);
  29. app->view_dispatcher = view_dispatcher_alloc();
  30. app->scene_manager = scene_manager_alloc(&evil_portal_scene_handlers, app);
  31. view_dispatcher_enable_queue(app->view_dispatcher);
  32. view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
  33. view_dispatcher_set_custom_event_callback(
  34. app->view_dispatcher, evil_portal_app_custom_event_callback);
  35. view_dispatcher_set_navigation_event_callback(
  36. app->view_dispatcher, evil_portal_app_back_event_callback);
  37. view_dispatcher_set_tick_event_callback(
  38. app->view_dispatcher, evil_portal_app_tick_event_callback, 100);
  39. view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
  40. app->var_item_list = variable_item_list_alloc();
  41. view_dispatcher_add_view(
  42. app->view_dispatcher,
  43. Evil_PortalAppViewVarItemList,
  44. variable_item_list_get_view(app->var_item_list));
  45. for(int i = 0; i < NUM_MENU_ITEMS; ++i) {
  46. app->selected_option_index[i] = 0;
  47. }
  48. app->text_box = text_box_alloc();
  49. view_dispatcher_add_view(
  50. app->view_dispatcher, Evil_PortalAppViewConsoleOutput, text_box_get_view(app->text_box));
  51. app->text_box_store = furi_string_alloc();
  52. furi_string_reserve(app->text_box_store, EVIL_PORTAL_TEXT_BOX_STORE_SIZE);
  53. scene_manager_next_scene(app->scene_manager, Evil_PortalSceneStart);
  54. return app;
  55. }
  56. void evil_portal_app_free(Evil_PortalApp* app) {
  57. // save latest logs
  58. if(strlen(app->portal_logs) > 0) {
  59. write_logs(app->portal_logs);
  60. free(app->portal_logs);
  61. }
  62. // Send reset event to dev board
  63. evil_portal_uart_tx((uint8_t*)(RESET_CMD), strlen(RESET_CMD));
  64. evil_portal_uart_tx((uint8_t*)("\n"), 1);
  65. furi_assert(app);
  66. // Views
  67. view_dispatcher_remove_view(app->view_dispatcher, Evil_PortalAppViewVarItemList);
  68. view_dispatcher_remove_view(app->view_dispatcher, Evil_PortalAppViewConsoleOutput);
  69. text_box_free(app->text_box);
  70. furi_string_free(app->text_box_store);
  71. // View dispatcher
  72. view_dispatcher_free(app->view_dispatcher);
  73. scene_manager_free(app->scene_manager);
  74. evil_portal_uart_free(app->uart);
  75. // Close records
  76. furi_record_close(RECORD_GUI);
  77. free(app);
  78. }
  79. int32_t evil_portal_app(void* p) {
  80. UNUSED(p);
  81. Evil_PortalApp* evil_portal_app = evil_portal_app_alloc();
  82. evil_portal_app->uart = evil_portal_uart_init(evil_portal_app);
  83. view_dispatcher_run(evil_portal_app->view_dispatcher);
  84. // crashing here
  85. evil_portal_app_free(evil_portal_app);
  86. return 0;
  87. }