flipbip_scene_menu.c 2.5 KB

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  1. #include "../flipbip.h"
  2. enum SubmenuIndex {
  3. SubmenuIndexScene1 = 10,
  4. // SubmenuIndexScene2,
  5. SubmenuIndexSettings,
  6. };
  7. void flipbip_scene_menu_submenu_callback(void* context, uint32_t index) {
  8. FlipBip* app = context;
  9. view_dispatcher_send_custom_event(app->view_dispatcher, index);
  10. }
  11. void flipbip_scene_menu_on_enter(void* context) {
  12. FlipBip* app = context;
  13. if (app->bip44_coin == FlipBipCoinBTC0) { // BTC
  14. submenu_add_item(app->submenu, "Generate BTC wallet", SubmenuIndexScene1, flipbip_scene_menu_submenu_callback, app);
  15. }
  16. if (app->bip44_coin == FlipBipCoinETH60) { // ETH
  17. submenu_add_item(app->submenu, "Generate ETH wallet", SubmenuIndexScene1, flipbip_scene_menu_submenu_callback, app);
  18. }
  19. //submenu_add_item(app->submenu, "Scene 2", SubmenuIndexScene2, flipbip_scene_menu_submenu_callback, app);
  20. submenu_add_item(app->submenu, "Settings", SubmenuIndexSettings, flipbip_scene_menu_submenu_callback, app);
  21. submenu_set_selected_item(app->submenu, scene_manager_get_scene_state(app->scene_manager, FlipBipSceneMenu));
  22. view_dispatcher_switch_to_view(app->view_dispatcher, FlipBipViewIdMenu);
  23. }
  24. bool flipbip_scene_menu_on_event(void* context, SceneManagerEvent event) {
  25. FlipBip* app = context;
  26. UNUSED(app);
  27. if(event.type == SceneManagerEventTypeBack) {
  28. //exit app
  29. scene_manager_stop(app->scene_manager);
  30. view_dispatcher_stop(app->view_dispatcher);
  31. return true;
  32. } else if(event.type == SceneManagerEventTypeCustom) {
  33. if(event.event == SubmenuIndexScene1) {
  34. scene_manager_set_scene_state(
  35. app->scene_manager, FlipBipSceneMenu, SubmenuIndexScene1);
  36. scene_manager_next_scene(app->scene_manager, FlipBipSceneScene_1);
  37. return true;
  38. // } else if (event.event == SubmenuIndexScene2) {
  39. // scene_manager_set_scene_state(
  40. // app->scene_manager, FlipBipSceneMenu, SubmenuIndexScene2);
  41. // scene_manager_next_scene(app->scene_manager, FlipBipSceneScene_2);
  42. // return true;
  43. } else if (event.event == SubmenuIndexSettings) {
  44. scene_manager_set_scene_state(
  45. app->scene_manager, FlipBipSceneMenu, SubmenuIndexSettings);
  46. scene_manager_next_scene(app->scene_manager, FlipBipSceneSettings);
  47. return true;
  48. }
  49. }
  50. return false;
  51. }
  52. void flipbip_scene_menu_on_exit(void* context) {
  53. FlipBip* app = context;
  54. submenu_reset(app->submenu);
  55. }