seader_scene_card_menu.c 2.5 KB

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  1. #include "../seader_i.h"
  2. enum SubmenuIndex {
  3. SubmenuIndexSave,
  4. SubmenuIndexSavePicopass,
  5. SubmenuIndexSaveRFID,
  6. };
  7. void seader_scene_card_menu_submenu_callback(void* context, uint32_t index) {
  8. Seader* seader = context;
  9. view_dispatcher_send_custom_event(seader->view_dispatcher, index);
  10. }
  11. void seader_scene_card_menu_on_enter(void* context) {
  12. Seader* seader = context;
  13. Submenu* submenu = seader->submenu;
  14. submenu_add_item(
  15. submenu, "Save", SubmenuIndexSave, seader_scene_card_menu_submenu_callback, seader);
  16. submenu_add_item(
  17. submenu, "Save Picopass", SubmenuIndexSavePicopass, seader_scene_card_menu_submenu_callback, seader);
  18. submenu_add_item(
  19. submenu, "Save RFID", SubmenuIndexSaveRFID, seader_scene_card_menu_submenu_callback, seader);
  20. submenu_set_selected_item(
  21. seader->submenu,
  22. scene_manager_get_scene_state(seader->scene_manager, SeaderSceneCardMenu));
  23. view_dispatcher_switch_to_view(seader->view_dispatcher, SeaderViewMenu);
  24. }
  25. bool seader_scene_card_menu_on_event(void* context, SceneManagerEvent event) {
  26. Seader* seader = context;
  27. bool consumed = false;
  28. if(event.type == SceneManagerEventTypeCustom) {
  29. if(event.event == SubmenuIndexSave) {
  30. scene_manager_set_scene_state(
  31. seader->scene_manager, SeaderSceneCardMenu, SubmenuIndexSave);
  32. scene_manager_next_scene(seader->scene_manager, SeaderSceneSaveName);
  33. consumed = true;
  34. } else if(event.event == SubmenuIndexSavePicopass) {
  35. scene_manager_set_scene_state(
  36. seader->scene_manager, SeaderSceneCardMenu, SubmenuIndexSavePicopass);
  37. seader->credential->save_format = SeaderCredentialSaveFormatPicopass;
  38. scene_manager_next_scene(seader->scene_manager, SeaderSceneSaveName);
  39. consumed = true;
  40. } else if(event.event == SubmenuIndexSaveRFID) {
  41. scene_manager_set_scene_state(
  42. seader->scene_manager, SeaderSceneCardMenu, SubmenuIndexSaveRFID);
  43. seader->credential->save_format = SeaderCredentialSaveFormatRFID;
  44. scene_manager_next_scene(seader->scene_manager, SeaderSceneSaveName);
  45. consumed = true;
  46. }
  47. } else if(event.type == SceneManagerEventTypeBack) {
  48. consumed = scene_manager_search_and_switch_to_previous_scene(
  49. seader->scene_manager, SeaderSceneSamPresent);
  50. }
  51. return consumed;
  52. }
  53. void seader_scene_card_menu_on_exit(void* context) {
  54. Seader* seader = context;
  55. submenu_reset(seader->submenu);
  56. }