xremote_scene_ir_list.c 1.5 KB

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  1. #include "../xremote.h"
  2. void xremote_scene_ir_list_on_enter(void* context) {
  3. XRemote* app = context;
  4. DialogsFileBrowserOptions browser_options;
  5. dialog_file_browser_set_basic_options(&browser_options, INFRARED_APP_EXTENSION, &I_ir_10px);
  6. browser_options.base_path = INFRARED_APP_FOLDER;
  7. FuriString* path;
  8. path = furi_string_alloc();
  9. furi_string_set(path, INFRARED_APP_FOLDER);
  10. bool success = dialog_file_browser_show(
  11. app->dialogs, app->file_path, path, &browser_options);
  12. furi_string_free(path);
  13. if(success) {
  14. //Load Remote into buffer
  15. view_set_orientation(view_stack_get_view(app->view_stack), ViewOrientationVertical);
  16. view_dispatcher_switch_to_view(app->view_dispatcher, XRemoteViewIdStack);
  17. xremote_ir_remote_load(app->ir_remote_buffer, app->file_path);
  18. }
  19. if(success) {
  20. //Load Remote Button View
  21. //scene_manager_next_scene(app->scene_manager, XRemoteSceneCreateAdd);
  22. //scene_manager_next_scene(app->scene_manager, XRemoteSceneWip);
  23. scene_manager_next_scene(app->scene_manager, XRemoteSceneIrRemote);
  24. } else {
  25. //scene_manager_next_scene(app->scene_manager, XRemoteSceneWip);
  26. scene_manager_previous_scene(app->scene_manager);
  27. }
  28. }
  29. bool xremote_scene_ir_list_on_event(void* context, SceneManagerEvent event) {
  30. UNUSED(context);
  31. UNUSED(event);
  32. bool consumed = true;
  33. return consumed;
  34. }
  35. void xremote_scene_ir_list_on_exit(void* context) {
  36. UNUSED(context);
  37. }