nupogodi.c 17 KB

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  1. #include <furi.h>
  2. #include <furi_hal_random.h>
  3. #include <gui/gui.h>
  4. #include <gui/elements.h>
  5. #include <gui/view_dispatcher.h>
  6. #include <gui/modules/dialog_ex.h>
  7. #include <storage/storage.h>
  8. #include <stdlib.h>
  9. #include <power/power_service/power.h>
  10. #include <nupogodi_icons.h>
  11. #include "notifications.h"
  12. typedef struct NuPogodiModel NuPogodiModel;
  13. typedef struct {
  14. Gui* gui;
  15. NotificationApp* notification;
  16. ViewDispatcher* view_dispatcher;
  17. View* view;
  18. FuriThread* worker_thread;
  19. FuriTimer* timer;
  20. NuPogodiModel* model;
  21. } NuPogodiApp;
  22. typedef enum {
  23. Logo,
  24. Ready,
  25. Play,
  26. Pause,
  27. Fail,
  28. Over,
  29. } NuPogodiMode;
  30. struct NuPogodiModel {
  31. bool sound;
  32. NuPogodiMode mode;
  33. uint8_t tick;
  34. bool top;
  35. bool left;
  36. uint8_t missed;
  37. uint16_t scores;
  38. uint8_t eggs[4];
  39. };
  40. typedef enum {
  41. WorkerEventReserved = (1 << 0),
  42. WorkerEventStop = (1 << 1),
  43. WorkerEventTick = (1 << 2),
  44. } WorkerEventFlags;
  45. #define WORKER_EVENTS_MASK (WorkerEventStop | WorkerEventTick)
  46. static void nupogodi_view_draw_wolf(Canvas* canvas, NuPogodiModel* model) {
  47. if(model->mode == Play) {
  48. if(model->left) {
  49. if(model->top) {
  50. canvas_draw_icon(canvas, 41, 16, &I_WolfLeftUp);
  51. } else {
  52. canvas_draw_icon(canvas, 41, 16, &I_WolfLeftDown);
  53. }
  54. } else {
  55. if(model->top) {
  56. canvas_draw_icon(canvas, 41, 16, &I_WolfRightUp);
  57. } else {
  58. canvas_draw_icon(canvas, 41, 16, &I_WolfRightDown);
  59. }
  60. }
  61. } else if(model->mode == Fail) {
  62. if(model->left) {
  63. canvas_draw_icon(canvas, 46, 0, &I_WolfLeftFail);
  64. } else {
  65. canvas_draw_icon(canvas, 36, 0, &I_WolfRightFail);
  66. }
  67. }
  68. }
  69. static void nupogodi_view_draw_eggs(Canvas* canvas, NuPogodiModel* model) {
  70. // Top Right
  71. if(model->eggs[0] == 1) {
  72. canvas_draw_icon(canvas, 108, 12, &I_Egg1);
  73. } else if(model->eggs[0] == 2) {
  74. canvas_draw_icon(canvas, 103, 13, &I_Egg2);
  75. } else if(model->eggs[0] == 3) {
  76. canvas_draw_icon(canvas, 98, 14, &I_Egg3);
  77. } else if(model->eggs[0] == 4) {
  78. canvas_draw_icon(canvas, 93, 16, &I_Egg4);
  79. } else if(model->eggs[0] == 5) {
  80. canvas_draw_icon(canvas, 88, 17, &I_Egg5);
  81. }
  82. // Bottom Right
  83. if(model->eggs[1] == 1) {
  84. canvas_draw_icon_ex(canvas, 108, 36, &I_Egg1, IconRotation90);
  85. } else if(model->eggs[1] == 2) {
  86. canvas_draw_icon_ex(canvas, 103, 37, &I_Egg2, IconRotation90);
  87. } else if(model->eggs[1] == 3) {
  88. canvas_draw_icon_ex(canvas, 98, 38, &I_Egg3, IconRotation90);
  89. } else if(model->eggs[1] == 4) {
  90. canvas_draw_icon_ex(canvas, 93, 39, &I_Egg4, IconRotation90);
  91. } else if(model->eggs[1] == 5) {
  92. canvas_draw_icon_ex(canvas, 88, 41, &I_Egg5, IconRotation90);
  93. }
  94. // Top Left
  95. if(model->eggs[2] == 1) {
  96. canvas_draw_icon_ex(canvas, 10, 13, &I_Egg1, IconRotation180);
  97. } else if(model->eggs[2] == 2) {
  98. canvas_draw_icon_ex(canvas, 15, 13, &I_Egg2, IconRotation180);
  99. } else if(model->eggs[2] == 3) {
  100. canvas_draw_icon_ex(canvas, 20, 15, &I_Egg3, IconRotation180);
  101. } else if(model->eggs[2] == 4) {
  102. canvas_draw_icon_ex(canvas, 25, 17, &I_Egg4, IconRotation180);
  103. } else if(model->eggs[2] == 5) {
  104. canvas_draw_icon_ex(canvas, 30, 18, &I_Egg5, IconRotation180);
  105. }
  106. // Bottom Left
  107. if(model->eggs[3] == 1) {
  108. canvas_draw_icon_ex(canvas, 10, 35, &I_Egg1, IconRotation270);
  109. } else if(model->eggs[3] == 2) {
  110. canvas_draw_icon_ex(canvas, 15, 38, &I_Egg2, IconRotation270);
  111. } else if(model->eggs[3] == 3) {
  112. canvas_draw_icon_ex(canvas, 20, 39, &I_Egg3, IconRotation270);
  113. } else if(model->eggs[3] == 4) {
  114. canvas_draw_icon_ex(canvas, 25, 40, &I_Egg4, IconRotation270);
  115. } else if(model->eggs[3] == 5) {
  116. canvas_draw_icon_ex(canvas, 30, 42, &I_Egg5, IconRotation270);
  117. }
  118. }
  119. static void nupogodi_view_draw_scores(Canvas* canvas, NuPogodiModel* model) {
  120. if(model->mode == Play) {
  121. if(model->missed >= 1) {
  122. canvas_draw_icon(canvas, 78, 0, &I_Chick);
  123. }
  124. if(model->missed >= 2) {
  125. canvas_draw_icon(canvas, 92, 0, &I_Chick);
  126. }
  127. if(model->missed >= 3) {
  128. canvas_draw_icon(canvas, 106, 0, &I_Chick);
  129. }
  130. canvas_draw_icon(canvas, 30, 0, &I_Egg3);
  131. FuriString* scores_str = furi_string_alloc_printf("%1d", model->scores);
  132. canvas_set_font(canvas, FontSecondary);
  133. canvas_draw_str(canvas, 46, 10, furi_string_get_cstr(scores_str));
  134. furi_string_free(scores_str);
  135. }
  136. }
  137. static void nupogodi_view_draw_scene(Canvas* canvas) {
  138. canvas_draw_icon(canvas, 0, 0, &I_ChickenL);
  139. canvas_draw_icon(canvas, 0, 24, &I_ChickenL);
  140. canvas_draw_icon(canvas, 120, 0, &I_ChickenR);
  141. canvas_draw_icon(canvas, 120, 24, &I_ChickenR);
  142. canvas_draw_line(canvas, 0, 21, 8, 21);
  143. canvas_draw_line(canvas, 0, 22, 8, 22);
  144. canvas_draw_line(canvas, 0, 23, 8, 23);
  145. canvas_draw_line(canvas, 8, 21, 36, 29);
  146. canvas_draw_line(canvas, 8, 22, 36, 30);
  147. canvas_draw_line(canvas, 8, 23, 36, 31);
  148. canvas_draw_line(canvas, 0, 45, 10, 45);
  149. canvas_draw_line(canvas, 0, 46, 10, 46);
  150. canvas_draw_line(canvas, 0, 47, 10, 47);
  151. canvas_draw_line(canvas, 10, 45, 36, 53);
  152. canvas_draw_line(canvas, 10, 46, 36, 54);
  153. canvas_draw_line(canvas, 10, 47, 36, 55);
  154. canvas_draw_line(canvas, 120, 21, 127, 21);
  155. canvas_draw_line(canvas, 120, 22, 127, 22);
  156. canvas_draw_line(canvas, 120, 23, 127, 23);
  157. canvas_draw_line(canvas, 92, 29, 120, 21);
  158. canvas_draw_line(canvas, 92, 30, 120, 22);
  159. canvas_draw_line(canvas, 92, 31, 120, 23);
  160. canvas_draw_line(canvas, 120, 45, 127, 45);
  161. canvas_draw_line(canvas, 120, 46, 127, 46);
  162. canvas_draw_line(canvas, 120, 47, 127, 47);
  163. canvas_draw_line(canvas, 92, 53, 120, 45);
  164. canvas_draw_line(canvas, 92, 54, 120, 46);
  165. canvas_draw_line(canvas, 92, 55, 120, 47);
  166. }
  167. static void nupogodi_view_draw_logo(Canvas* canvas) {
  168. canvas_draw_icon(canvas, 0, 0, &I_NuPogodi);
  169. }
  170. static void nupogodi_view_draw_over(Canvas* canvas, NuPogodiModel* model) {
  171. canvas_draw_icon(canvas, 30, 0, &I_Egg3);
  172. FuriString* scores_str = furi_string_alloc_printf("%1d", model->scores);
  173. canvas_set_font(canvas, FontSecondary);
  174. canvas_draw_str(canvas, 46, 10, furi_string_get_cstr(scores_str));
  175. furi_string_free(scores_str);
  176. if(model->scores >= 10) {
  177. canvas_draw_icon(canvas, 22, 12, &I_OverWin);
  178. } else {
  179. canvas_draw_icon(canvas, 22, 12, &I_OverLose);
  180. }
  181. }
  182. static void nupogodi_view_draw_callback(Canvas* canvas, void* _model) {
  183. NuPogodiModel* model = _model;
  184. furi_assert(model);
  185. canvas_clear(canvas);
  186. canvas_set_color(canvas, ColorBlack);
  187. switch(model->mode) {
  188. case Logo:
  189. nupogodi_view_draw_logo(canvas);
  190. break;
  191. case Play:
  192. case Fail:
  193. nupogodi_view_draw_eggs(canvas, model);
  194. nupogodi_view_draw_scene(canvas);
  195. nupogodi_view_draw_scores(canvas, model);
  196. nupogodi_view_draw_wolf(canvas, model);
  197. break;
  198. case Pause:
  199. nupogodi_view_draw_scene(canvas);
  200. nupogodi_view_draw_scores(canvas, model);
  201. break;
  202. case Over:
  203. nupogodi_view_draw_over(canvas, model);
  204. break;
  205. default:
  206. break;
  207. }
  208. }
  209. static bool nupogodi_view_input_callback(InputEvent* event, void* context) {
  210. NuPogodiApp* app = context;
  211. furi_assert(app);
  212. bool consumed = false;
  213. if(app->model->mode == Fail) {
  214. return false;
  215. }
  216. if(event->type == InputTypeShort) {
  217. switch(event->key) {
  218. case InputKeyUp:
  219. consumed = true;
  220. app->model->top = true;
  221. break;
  222. case InputKeyDown:
  223. consumed = true;
  224. app->model->top = false;
  225. break;
  226. case InputKeyLeft:
  227. consumed = true;
  228. app->model->left = true;
  229. break;
  230. case InputKeyRight:
  231. consumed = true;
  232. app->model->left = false;
  233. break;
  234. case InputKeyOk:
  235. consumed = true;
  236. if(app->model->mode == Play) {
  237. app->model->mode = Pause;
  238. } else if(app->model->mode == Pause) {
  239. app->model->mode = Play;
  240. } else if(app->model->mode == Over) {
  241. app->model->mode = Ready;
  242. }
  243. break;
  244. default:
  245. break;
  246. }
  247. } else if(event->type == InputTypeLong) {
  248. switch(event->key) {
  249. case InputKeyOk:
  250. consumed = true;
  251. app->model->sound = !app->model->sound;
  252. break;
  253. default:
  254. break;
  255. }
  256. }
  257. return consumed;
  258. }
  259. static uint32_t nupogodi_exit(void* context) {
  260. UNUSED(context);
  261. return VIEW_NONE;
  262. //return VIEW_IGNORE;
  263. }
  264. static int32_t nupogodi_worker(void* context) {
  265. furi_assert(context);
  266. NuPogodiApp* app = context;
  267. UNUSED(app);
  268. while(1) {
  269. uint32_t events =
  270. furi_thread_flags_wait(WORKER_EVENTS_MASK, FuriFlagWaitAny, FuriWaitForever);
  271. furi_check((events & FuriFlagError) == 0);
  272. if(events & WorkerEventStop) break;
  273. if(events & WorkerEventTick) {
  274. with_view_model(
  275. app->view,
  276. NuPogodiModel * model,
  277. {
  278. uint8_t sound = model->sound ? 0 : 1;
  279. switch(model->mode) {
  280. case Logo:
  281. if(model->tick > 0) {
  282. model->tick--;
  283. } else {
  284. model->mode = Play;
  285. }
  286. break;
  287. case Ready:
  288. model->eggs[0] = 0;
  289. model->eggs[1] = 0;
  290. model->eggs[2] = 0;
  291. model->eggs[3] = 0;
  292. model->scores = 0;
  293. model->missed = 0;
  294. model->mode = Play;
  295. break;
  296. case Play:
  297. if((model->eggs[0] == 0) && (model->eggs[1] == 0) &&
  298. (model->eggs[2] == 0) && (model->eggs[3] == 0)) {
  299. // Если ни одного яйца нет - создаем
  300. uint32_t rnd = furi_hal_random_get() % 4;
  301. model->eggs[rnd] = 1;
  302. notification_message(app->notification, notification_eggs[rnd][sound]);
  303. } else {
  304. // Прокатываем все яйца на одно деление вперед
  305. for(uint8_t i = 0; i < 4; i++) {
  306. if(model->eggs[i] > 0) {
  307. model->eggs[i]++;
  308. if(model->eggs[i] < 6) {
  309. notification_message(
  310. app->notification, notification_eggs[i][sound]);
  311. }
  312. }
  313. }
  314. if((model->eggs[0] == 6) && (model->top) && (!model->left)) {
  315. model->eggs[0] = 0;
  316. model->scores++;
  317. notification_message(app->notification, notification_done[sound]);
  318. } else if((model->eggs[1] == 6) && (!model->top) && (!model->left)) {
  319. model->eggs[1] = 0;
  320. model->scores++;
  321. notification_message(app->notification, notification_done[sound]);
  322. } else if((model->eggs[2] == 6) && (model->top) && (model->left)) {
  323. model->eggs[2] = 0;
  324. model->scores++;
  325. notification_message(app->notification, notification_done[sound]);
  326. } else if((model->eggs[3] == 6) && (!model->top) && (model->left)) {
  327. model->eggs[3] = 0;
  328. model->scores++;
  329. notification_message(app->notification, notification_done[sound]);
  330. } else {
  331. // Если яйцо было не поймано - зануляем все, запускаем анимацию разбития
  332. for(uint8_t i = 0; i < 4; i++) {
  333. if(model->eggs[i] == 6) {
  334. model->eggs[0] = 0;
  335. model->eggs[1] = 0;
  336. model->eggs[2] = 0;
  337. model->eggs[3] = 0;
  338. model->left = i >= 2;
  339. model->missed++;
  340. if(model->missed < 4) {
  341. model->mode = Fail;
  342. model->tick = 3;
  343. } else {
  344. model->mode = Over;
  345. }
  346. notification_message(
  347. app->notification, notification_fail[sound]);
  348. }
  349. }
  350. }
  351. }
  352. break;
  353. case Pause:
  354. // nop
  355. break;
  356. case Fail:
  357. if(model->tick > 0) {
  358. model->tick--;
  359. } else {
  360. model->mode = Play;
  361. }
  362. break;
  363. case Over:
  364. break;
  365. }
  366. },
  367. true);
  368. }
  369. }
  370. return 0;
  371. }
  372. static void nupogodi_timer_callback(void* context) {
  373. furi_assert(context);
  374. NuPogodiApp* app = context;
  375. furi_thread_flags_set(furi_thread_get_id(app->worker_thread), WorkerEventTick);
  376. }
  377. static NuPogodiApp* nupogodi_app_alloc() {
  378. NuPogodiApp* app = malloc(sizeof(NuPogodiApp));
  379. // Gui
  380. app->gui = furi_record_open(RECORD_GUI);
  381. app->notification = furi_record_open(RECORD_NOTIFICATION);
  382. // View dispatcher
  383. app->view_dispatcher = view_dispatcher_alloc();
  384. view_dispatcher_enable_queue(app->view_dispatcher);
  385. view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
  386. // Views
  387. app->view = view_alloc();
  388. view_set_context(app->view, app);
  389. view_set_draw_callback(app->view, nupogodi_view_draw_callback);
  390. view_set_input_callback(app->view, nupogodi_view_input_callback);
  391. view_allocate_model(app->view, ViewModelTypeLocking, sizeof(NuPogodiModel));
  392. with_view_model(
  393. app->view,
  394. NuPogodiModel * model,
  395. {
  396. app->model = model;
  397. model->mode = Logo;
  398. model->tick = 1;
  399. model->top = false;
  400. model->left = true;
  401. model->missed = 0;
  402. model->scores = 0;
  403. model->eggs[0] = 0;
  404. model->eggs[1] = 0;
  405. model->eggs[2] = 0;
  406. model->eggs[3] = 0;
  407. },
  408. true);
  409. view_set_previous_callback(app->view, nupogodi_exit);
  410. view_dispatcher_add_view(app->view_dispatcher, 0, app->view);
  411. view_dispatcher_switch_to_view(app->view_dispatcher, 0);
  412. app->worker_thread = furi_thread_alloc_ex("NuPogodiWorker", 1024, nupogodi_worker, app);
  413. furi_thread_start(app->worker_thread);
  414. app->timer = furi_timer_alloc(nupogodi_timer_callback, FuriTimerTypePeriodic, app);
  415. furi_timer_start(app->timer, furi_ms_to_ticks(1000));
  416. return app;
  417. }
  418. static void nupogodi_app_free(NuPogodiApp* app) {
  419. furi_assert(app);
  420. furi_timer_stop(app->timer);
  421. furi_timer_free(app->timer);
  422. furi_thread_flags_set(furi_thread_get_id(app->worker_thread), WorkerEventStop);
  423. furi_thread_join(app->worker_thread);
  424. furi_thread_free(app->worker_thread);
  425. // Free views
  426. view_dispatcher_remove_view(app->view_dispatcher, 0);
  427. view_free(app->view);
  428. view_dispatcher_free(app->view_dispatcher);
  429. // Close gui record
  430. furi_record_close(RECORD_GUI);
  431. app->gui = NULL;
  432. furi_record_close(RECORD_NOTIFICATION);
  433. app->notification = NULL;
  434. // Free rest
  435. free(app);
  436. }
  437. int32_t nupogodi_app(void* p) {
  438. UNUSED(p);
  439. NuPogodiApp* app = nupogodi_app_alloc();
  440. view_dispatcher_run(app->view_dispatcher);
  441. nupogodi_app_free(app);
  442. return 0;
  443. }