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- #include "minesweeper.h"
- //#include <args.h>
- static bool minesweeper_custom_event_callback(void* context, uint32_t custom_event) {
- furi_assert(context);
- MineSweeperApp* app = (MineSweeperApp*)context;
- return scene_manager_handle_custom_event(app->scene_manager, custom_event);
- }
- static bool minesweeper_navigation_event_callback(void* context) {
- furi_assert(context);
- MineSweeperApp* app = (MineSweeperApp*)context;
- return scene_manager_handle_back_event(app->scene_manager);
- }
- static void minesweeper_tick_event_callback(void* context) {
- furi_assert(context);
- MineSweeperApp* app = (MineSweeperApp*)context;
- return scene_manager_handle_tick_event(app->scene_manager);
- }
- static MineSweeperApp* app_alloc() {
- MineSweeperApp* app = (MineSweeperApp*)malloc(sizeof(MineSweeperApp));
- // NotificationApp Service
- app->notification = furi_record_open(RECORD_NOTIFICATION);
- // Turn backlight on when app starts
- notification_message(app->notification, &sequence_display_backlight_on);
- // Alloc Scene Manager and set handlers for on_enter, on_event, on_exit
- app->scene_manager = scene_manager_alloc(&minesweeper_scene_handlers, app);
- // Alloc View Dispatcher and enable queue
- app->view_dispatcher = view_dispatcher_alloc();
- // Set View Dispatcher event callback context and callbacks
- view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
- view_dispatcher_set_custom_event_callback(
- app->view_dispatcher, minesweeper_custom_event_callback);
- view_dispatcher_set_navigation_event_callback(
- app->view_dispatcher, minesweeper_navigation_event_callback);
- view_dispatcher_set_tick_event_callback(
- app->view_dispatcher, minesweeper_tick_event_callback, 500);
- // Set setting info to default
- app->settings_info.width_str = furi_string_alloc();
- app->settings_info.height_str = furi_string_alloc();
- memset(&app->t_settings_info, 0, sizeof(app->t_settings_info));
- app->is_settings_changed = false;
- // If we cannot read the save file set to default values
- if(!(mine_sweeper_read_settings(app))) {
- FURI_LOG_I(TAG, "Cannot read save file, loading defaults");
- app->settings_info.board_width = 16;
- app->settings_info.board_height = 7;
- app->settings_info.difficulty = 0;
- app->feedback_enabled = 1;
- mine_sweeper_save_settings(app);
- } else {
- FURI_LOG_I(TAG, "Save file loaded sucessfully");
- }
- // Alloc views and add to view dispatcher
- app->start_screen = start_screen_alloc();
- view_dispatcher_add_view(
- app->view_dispatcher,
- MineSweeperStartScreenView,
- start_screen_get_view(app->start_screen));
- app->loading = loading_alloc();
- view_dispatcher_add_view(
- app->view_dispatcher, MineSweeperLoadingView, loading_get_view(app->loading));
- app->game_screen = mine_sweeper_game_screen_alloc(
- app->settings_info.board_width,
- app->settings_info.board_height,
- app->settings_info.difficulty,
- false);
- view_dispatcher_add_view(
- app->view_dispatcher,
- MineSweeperGameScreenView,
- mine_sweeper_game_screen_get_view(app->game_screen));
- app->menu_screen = dialog_ex_alloc();
- view_dispatcher_add_view(
- app->view_dispatcher, MineSweeperMenuView, dialog_ex_get_view(app->menu_screen));
- app->settings_screen = variable_item_list_alloc();
- view_dispatcher_add_view(
- app->view_dispatcher,
- MineSweeperSettingsView,
- variable_item_list_get_view(app->settings_screen));
- app->confirmation_screen = dialog_ex_alloc();
- view_dispatcher_add_view(
- app->view_dispatcher,
- MineSweeperConfirmationView,
- dialog_ex_get_view(app->confirmation_screen));
- app->info_screen = text_box_alloc();
- view_dispatcher_add_view(
- app->view_dispatcher, MineSweeperInfoView, text_box_get_view(app->info_screen));
- Gui* gui = furi_record_open(RECORD_GUI);
- view_dispatcher_attach_to_gui(app->view_dispatcher, gui, ViewDispatcherTypeFullscreen);
- furi_record_close(RECORD_GUI);
- return app;
- }
- static void app_free(MineSweeperApp* app) {
- furi_assert(app);
- // Remove each view from View Dispatcher
- for(MineSweeperView minesweeper_view = (MineSweeperView)0;
- minesweeper_view < MineSweeperViewCount;
- minesweeper_view++) {
- view_dispatcher_remove_view(app->view_dispatcher, minesweeper_view);
- }
- // Free View Dispatcher and Scene Manager
- scene_manager_free(app->scene_manager);
- view_dispatcher_free(app->view_dispatcher);
- // Free views
- loading_free(app->loading);
- start_screen_free(app->start_screen);
- mine_sweeper_game_screen_free(app->game_screen);
- dialog_ex_free(app->menu_screen);
- variable_item_list_free(app->settings_screen);
- dialog_ex_free(app->confirmation_screen);
- text_box_free(app->info_screen);
- furi_string_free(app->settings_info.width_str);
- furi_string_free(app->settings_info.height_str);
- furi_record_close(RECORD_NOTIFICATION);
- // Free app structure
- free(app);
- }
- int32_t minesweeper_app(void* p) {
- UNUSED(p);
- MineSweeperApp* app = app_alloc();
- FURI_LOG_D(TAG, "Mine Sweeper app allocated with size : %d", sizeof(*app));
- // This will be the initial scene on app startup
- scene_manager_next_scene(app->scene_manager, MineSweeperSceneStartScreen);
- view_dispatcher_run(app->view_dispatcher);
- app_free(app);
- FURI_LOG_D(TAG, "Mine Sweeper app freed");
- return 0;
- }
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