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- /*
- * Copyright 2019 Google Inc. All Rights Reserved.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #ifndef CARDBOARD_SDK_UTIL_VECTORUTILS_H_
- #define CARDBOARD_SDK_UTIL_VECTORUTILS_H_
- //
- // This file contains free functions that operate on Vector instances.
- //
- #include <cmath>
- #include "vector.h"
- namespace cardboard {
- // Returns the dot (inner) product of two Vectors.
- double Dot(const Vector<3>& v0, const Vector<3>& v1);
- // Returns the dot (inner) product of two Vectors.
- double Dot(const Vector<4>& v0, const Vector<4>& v1);
- // Returns the 3-dimensional cross product of 2 Vectors. Note that this is
- // defined only for 3-dimensional Vectors.
- Vector<3> Cross(const Vector<3>& v0, const Vector<3>& v1);
- // Returns the square of the length of a Vector.
- template <int Dimension>
- double LengthSquared(const Vector<Dimension>& v) {
- return Dot(v, v);
- }
- // Returns the geometric length of a Vector.
- template <int Dimension>
- double Length(const Vector<Dimension>& v) {
- return sqrt(LengthSquared(v));
- }
- // the Vector untouched and returns false.
- template <int Dimension>
- bool Normalize(Vector<Dimension>* v) {
- const double len = Length(*v);
- if(len == 0) {
- return false;
- } else {
- (*v) /= len;
- return true;
- }
- }
- // Returns a unit-length version of a Vector. If the given Vector has no
- // length, this returns a Zero() Vector.
- template <int Dimension>
- Vector<Dimension> Normalized(const Vector<Dimension>& v) {
- Vector<Dimension> result = v;
- if(Normalize(&result))
- return result;
- else
- return Vector<Dimension>::Zero();
- }
- } // namespace cardboard
- #endif // CARDBOARD_SDK_UTIL_VECTORUTILS_H_
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