vector.h 6.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252
  1. /*
  2. * Copyright 2019 Google Inc. All Rights Reserved.
  3. *
  4. * Licensed under the Apache License, Version 2.0 (the "License");
  5. * you may not use this file except in compliance with the License.
  6. * You may obtain a copy of the License at
  7. *
  8. * http://www.apache.org/licenses/LICENSE-2.0
  9. *
  10. * Unless required by applicable law or agreed to in writing, software
  11. * distributed under the License is distributed on an "AS IS" BASIS,
  12. * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  13. * See the License for the specific language governing permissions and
  14. * limitations under the License.
  15. */
  16. #ifndef CARDBOARD_SDK_UTIL_VECTOR_H_
  17. #define CARDBOARD_SDK_UTIL_VECTOR_H_
  18. #include <array>
  19. #include <cstddef>
  20. namespace cardboard {
  21. // Geometric N-dimensional Vector class.
  22. template <int Dimension>
  23. class Vector {
  24. public:
  25. // The default constructor zero-initializes all elements.
  26. Vector();
  27. // Dimension-specific constructors that are passed individual element values.
  28. constexpr Vector(double e0, double e1, double e2);
  29. constexpr Vector(double e0, double e1, double e2, double e3);
  30. // Constructor for a Vector of dimension N from a Vector of dimension N-1 and
  31. // a scalar of the correct type, assuming N is at least 2.
  32. // constexpr Vector(const Vector<Dimension - 1>& v, double s);
  33. void Set(double e0, double e1, double e2); // Only when Dimension == 3.
  34. void Set(double e0, double e1, double e2,
  35. double e3); // Only when Dimension == 4.
  36. // Mutable element accessor.
  37. double& operator[](int index) {
  38. return elem_[index];
  39. }
  40. // Element accessor.
  41. double operator[](int index) const {
  42. return elem_[index];
  43. }
  44. // Returns a Vector containing all zeroes.
  45. static Vector Zero();
  46. // Self-modifying operators.
  47. void operator+=(const Vector& v) {
  48. Add(v);
  49. }
  50. void operator-=(const Vector& v) {
  51. Subtract(v);
  52. }
  53. void operator*=(double s) {
  54. Multiply(s);
  55. }
  56. void operator/=(double s) {
  57. Divide(s);
  58. }
  59. // Unary negation operator.
  60. Vector operator-() const {
  61. return Negation();
  62. }
  63. // Binary operators.
  64. friend Vector operator+(const Vector& v0, const Vector& v1) {
  65. return Sum(v0, v1);
  66. }
  67. friend Vector operator-(const Vector& v0, const Vector& v1) {
  68. return Difference(v0, v1);
  69. }
  70. friend Vector operator*(const Vector& v, double s) {
  71. return Scale(v, s);
  72. }
  73. friend Vector operator*(double s, const Vector& v) {
  74. return Scale(v, s);
  75. }
  76. friend Vector operator*(const Vector& v, const Vector& s) {
  77. return Product(v, s);
  78. }
  79. friend Vector operator/(const Vector& v, double s) {
  80. return Divide(v, s);
  81. }
  82. // Self-modifying addition.
  83. void Add(const Vector& v);
  84. // Self-modifying subtraction.
  85. void Subtract(const Vector& v);
  86. // Self-modifying multiplication by a scalar.
  87. void Multiply(double s);
  88. // Self-modifying division by a scalar.
  89. void Divide(double s);
  90. // Unary negation.
  91. Vector Negation() const;
  92. // Binary component-wise multiplication.
  93. static Vector Product(const Vector& v0, const Vector& v1);
  94. // Binary component-wise addition.
  95. static Vector Sum(const Vector& v0, const Vector& v1);
  96. // Binary component-wise subtraction.
  97. static Vector Difference(const Vector& v0, const Vector& v1);
  98. // Binary multiplication by a scalar.
  99. static Vector Scale(const Vector& v, double s);
  100. // Binary division by a scalar.
  101. static Vector Divide(const Vector& v, double s);
  102. private:
  103. std::array<double, Dimension> elem_;
  104. };
  105. //------------------------------------------------------------------------------
  106. template <int Dimension>
  107. Vector<Dimension>::Vector() {
  108. for(int i = 0; i < Dimension; i++) {
  109. elem_[i] = 0;
  110. }
  111. }
  112. template <int Dimension>
  113. constexpr Vector<Dimension>::Vector(double e0, double e1, double e2)
  114. : elem_{e0, e1, e2} {
  115. }
  116. template <int Dimension>
  117. constexpr Vector<Dimension>::Vector(double e0, double e1, double e2, double e3)
  118. : elem_{e0, e1, e2, e3} {
  119. }
  120. /*
  121. template <>
  122. constexpr Vector<4>::Vector(const Vector<3>& v, double s)
  123. : elem_{v[0], v[1], v[2], s} {}
  124. */
  125. template <int Dimension>
  126. void Vector<Dimension>::Set(double e0, double e1, double e2) {
  127. elem_[0] = e0;
  128. elem_[1] = e1;
  129. elem_[2] = e2;
  130. }
  131. template <int Dimension>
  132. void Vector<Dimension>::Set(double e0, double e1, double e2, double e3) {
  133. elem_[0] = e0;
  134. elem_[1] = e1;
  135. elem_[2] = e2;
  136. elem_[3] = e3;
  137. }
  138. template <int Dimension>
  139. Vector<Dimension> Vector<Dimension>::Zero() {
  140. Vector<Dimension> v;
  141. return v;
  142. }
  143. template <int Dimension>
  144. void Vector<Dimension>::Add(const Vector& v) {
  145. for(int i = 0; i < Dimension; i++) {
  146. elem_[i] += v[i];
  147. }
  148. }
  149. template <int Dimension>
  150. void Vector<Dimension>::Subtract(const Vector& v) {
  151. for(int i = 0; i < Dimension; i++) {
  152. elem_[i] -= v[i];
  153. }
  154. }
  155. template <int Dimension>
  156. void Vector<Dimension>::Multiply(double s) {
  157. for(int i = 0; i < Dimension; i++) {
  158. elem_[i] *= s;
  159. }
  160. }
  161. template <int Dimension>
  162. void Vector<Dimension>::Divide(double s) {
  163. for(int i = 0; i < Dimension; i++) {
  164. elem_[i] /= s;
  165. }
  166. }
  167. template <int Dimension>
  168. Vector<Dimension> Vector<Dimension>::Negation() const {
  169. Vector<Dimension> ret;
  170. for(int i = 0; i < Dimension; i++) {
  171. ret.elem_[i] = -elem_[i];
  172. }
  173. return ret;
  174. }
  175. template <int Dimension>
  176. Vector<Dimension> Vector<Dimension>::Product(const Vector& v0, const Vector& v1) {
  177. Vector<Dimension> ret;
  178. for(int i = 0; i < Dimension; i++) {
  179. ret.elem_[i] = v0[i] * v1[i];
  180. }
  181. return ret;
  182. }
  183. template <int Dimension>
  184. Vector<Dimension> Vector<Dimension>::Sum(const Vector& v0, const Vector& v1) {
  185. Vector<Dimension> ret;
  186. for(int i = 0; i < Dimension; i++) {
  187. ret.elem_[i] = v0[i] + v1[i];
  188. }
  189. return ret;
  190. }
  191. template <int Dimension>
  192. Vector<Dimension> Vector<Dimension>::Difference(const Vector& v0, const Vector& v1) {
  193. Vector<Dimension> ret;
  194. for(int i = 0; i < Dimension; i++) {
  195. ret.elem_[i] = v0[i] - v1[i];
  196. }
  197. return ret;
  198. }
  199. template <int Dimension>
  200. Vector<Dimension> Vector<Dimension>::Scale(const Vector& v, double s) {
  201. Vector<Dimension> ret;
  202. for(int i = 0; i < Dimension; i++) {
  203. ret.elem_[i] = v[i] * s;
  204. }
  205. return ret;
  206. }
  207. template <int Dimension>
  208. Vector<Dimension> Vector<Dimension>::Divide(const Vector& v, double s) {
  209. Vector<Dimension> ret;
  210. for(int i = 0; i < Dimension; i++) {
  211. ret.elem_[i] = v[i] / s;
  212. }
  213. return ret;
  214. }
  215. typedef Vector<3> Vector3;
  216. typedef Vector<4> Vector4;
  217. } // namespace cardboard
  218. #endif // CARDBOARD_SDK_UTIL_VECTOR_H_