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- // app.c
- #include <jsmn.h> // Include cJSON
- #include <uart_text_input.h> // Include the text input widget
- #include <flip_social_e.h> // Include the FlipSocialApp structure
- #include <flip_social_storage.h> // Include the storage functions
- #include "flip_social_draw.h"
- #include "flip_social_feed.h"
- #include "flip_social_explore.h"
- #include "flip_social_friends.h"
- #include "flip_social_messages.h"
- #include <flip_social_callback.h> // Include the callback functions
- #include <flip_social_i.h> // Include the initialization functions
- #include <flip_social_free.h> // Include the cleanup functions
- /**
- * @brief Entry point for the Hello World application.
- * @details Initializes the app, runs the view dispatcher, and cleans up upon exit.
- * @param p Input parameter - unused
- * @return 0 to indicate success, -1 on failure
- */
- int32_t main_flip_social(void *p)
- {
- UNUSED(p);
- // Initialize the Hello World application
- app_instance = flip_social_app_alloc();
- if (!app_instance)
- {
- // Allocation failed
- return -1; // Indicate failure
- }
- if (!flipper_http_ping())
- {
- FURI_LOG_E(TAG, "Failed to ping the device");
- return -1;
- }
- // send settings and connect wifi
- if (!flipper_http_connect_wifi())
- {
- FURI_LOG_E(TAG, "Failed to connect to WiFi");
- return -1;
- }
- // Run the view dispatcher
- view_dispatcher_run(app_instance->view_dispatcher);
- // Free the resources used by the Hello World application
- flip_social_app_free(app_instance);
- // Return 0 to indicate success
- return 0;
- }
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