findmy.c 5.2 KB

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  1. #include "findmy_i.h"
  2. static bool findmy_custom_event_callback(void* context, uint32_t event) {
  3. furi_assert(context);
  4. FindMy* app = context;
  5. return scene_manager_handle_custom_event(app->scene_manager, event);
  6. }
  7. static bool findmy_back_event_callback(void* context) {
  8. furi_assert(context);
  9. FindMy* app = context;
  10. return scene_manager_handle_back_event(app->scene_manager);
  11. }
  12. static FindMy* findmy_app_alloc() {
  13. FindMy* app = malloc(sizeof(FindMy));
  14. app->gui = furi_record_open(RECORD_GUI);
  15. app->storage = furi_record_open(RECORD_STORAGE);
  16. app->dialogs = furi_record_open(RECORD_DIALOGS);
  17. app->view_dispatcher = view_dispatcher_alloc();
  18. view_dispatcher_enable_queue(app->view_dispatcher);
  19. app->scene_manager = scene_manager_alloc(&findmy_scene_handlers, app);
  20. view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
  21. view_dispatcher_set_custom_event_callback(app->view_dispatcher, findmy_custom_event_callback);
  22. view_dispatcher_set_navigation_event_callback(
  23. app->view_dispatcher, findmy_back_event_callback);
  24. app->findmy_main = findmy_main_alloc(app);
  25. view_dispatcher_add_view(
  26. app->view_dispatcher, FindMyViewMain, findmy_main_get_view(app->findmy_main));
  27. app->byte_input = byte_input_alloc();
  28. view_dispatcher_add_view(
  29. app->view_dispatcher, FindMyViewByteInput, byte_input_get_view(app->byte_input));
  30. app->var_item_list = variable_item_list_alloc();
  31. view_dispatcher_add_view(
  32. app->view_dispatcher,
  33. FindMyViewVarItemList,
  34. variable_item_list_get_view(app->var_item_list));
  35. app->popup = popup_alloc();
  36. view_dispatcher_add_view(app->view_dispatcher, FindMyViewPopup, popup_get_view(app->popup));
  37. view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
  38. findmy_state_load(&app->state);
  39. findmy_state_apply(&app->state);
  40. findmy_main_update_active(app->findmy_main, furi_hal_bt_extra_beacon_is_active());
  41. findmy_main_update_interval(app->findmy_main, app->state.broadcast_interval);
  42. findmy_main_update_type(app->findmy_main, app->state.tag_type);
  43. return app;
  44. }
  45. static void findmy_app_free(FindMy* app) {
  46. furi_assert(app);
  47. view_dispatcher_remove_view(app->view_dispatcher, FindMyViewPopup);
  48. popup_free(app->popup);
  49. view_dispatcher_remove_view(app->view_dispatcher, FindMyViewVarItemList);
  50. variable_item_list_free(app->var_item_list);
  51. view_dispatcher_remove_view(app->view_dispatcher, FindMyViewByteInput);
  52. byte_input_free(app->byte_input);
  53. view_dispatcher_remove_view(app->view_dispatcher, FindMyViewMain);
  54. findmy_main_free(app->findmy_main);
  55. view_dispatcher_free(app->view_dispatcher);
  56. scene_manager_free(app->scene_manager);
  57. furi_record_close(RECORD_DIALOGS);
  58. furi_record_close(RECORD_STORAGE);
  59. furi_record_close(RECORD_GUI);
  60. free(app);
  61. }
  62. int32_t findmy_main(void* p) {
  63. UNUSED(p);
  64. FindMy* app = findmy_app_alloc();
  65. scene_manager_next_scene(app->scene_manager, FindMySceneMain);
  66. view_dispatcher_run(app->view_dispatcher);
  67. findmy_app_free(app);
  68. return 0;
  69. }
  70. void findmy_change_broadcast_interval(FindMy* app, uint8_t value) {
  71. if(value > 10 || value < 1) {
  72. return;
  73. }
  74. app->state.broadcast_interval = value;
  75. findmy_state_sync_config(&app->state);
  76. findmy_state_save(&app->state);
  77. findmy_main_update_interval(app->findmy_main, app->state.broadcast_interval);
  78. if(furi_hal_bt_extra_beacon_is_active()) {
  79. // Always check if beacon is active before changing config
  80. furi_check(furi_hal_bt_extra_beacon_stop());
  81. }
  82. furi_check(furi_hal_bt_extra_beacon_set_config(&app->state.config));
  83. if(app->state.beacon_active) {
  84. furi_check(furi_hal_bt_extra_beacon_start());
  85. }
  86. }
  87. void findmy_change_transmit_power(FindMy* app, uint8_t value) {
  88. if(value > 6) {
  89. return;
  90. }
  91. app->state.transmit_power = value;
  92. findmy_state_sync_config(&app->state);
  93. findmy_state_save(&app->state);
  94. if(furi_hal_bt_extra_beacon_is_active()) {
  95. furi_check(furi_hal_bt_extra_beacon_stop());
  96. }
  97. furi_check(furi_hal_bt_extra_beacon_set_config(&app->state.config));
  98. if(app->state.beacon_active) {
  99. furi_check(furi_hal_bt_extra_beacon_start());
  100. }
  101. }
  102. void findmy_toggle_beacon(FindMy* app) {
  103. app->state.beacon_active = !app->state.beacon_active;
  104. findmy_state_save(&app->state);
  105. if(furi_hal_bt_extra_beacon_is_active()) {
  106. furi_check(furi_hal_bt_extra_beacon_stop());
  107. }
  108. if(app->state.beacon_active) {
  109. furi_check(furi_hal_bt_extra_beacon_start());
  110. }
  111. findmy_main_update_active(app->findmy_main, furi_hal_bt_extra_beacon_is_active());
  112. }
  113. void findmy_set_tag_type(FindMy* app, FindMyType type) {
  114. app->state.tag_type = type;
  115. findmy_state_sync_config(&app->state);
  116. findmy_state_save(&app->state);
  117. findmy_main_update_type(app->findmy_main, type);
  118. FURI_LOG_I("TagType2", "Tag Type: %d", type);
  119. }
  120. void furi_hal_bt_reverse_mac_addr(uint8_t mac_addr[GAP_MAC_ADDR_SIZE]) {
  121. uint8_t tmp;
  122. for(size_t i = 0; i < GAP_MAC_ADDR_SIZE / 2; i++) {
  123. tmp = mac_addr[i];
  124. mac_addr[i] = mac_addr[GAP_MAC_ADDR_SIZE - 1 - i];
  125. mac_addr[GAP_MAC_ADDR_SIZE - 1 - i] = tmp;
  126. }
  127. }