nfc_playlist_scene_nfc_add.c 2.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263
  1. #include "../nfc_playlist.h"
  2. void nfc_playlist_nfc_add_menu_callback(void* context) {
  3. NfcPlaylist* nfc_playlist = context;
  4. Storage* storage = furi_record_open(RECORD_STORAGE);
  5. Stream* stream = file_stream_alloc(storage);
  6. if(file_stream_open(
  7. stream,
  8. furi_string_get_cstr(nfc_playlist->settings.playlist_path),
  9. FSAM_READ_WRITE,
  10. FSOM_OPEN_EXISTING)) {
  11. FuriString* line = furi_string_alloc();
  12. FuriString* tmp_str = furi_string_alloc();
  13. while(stream_read_line(stream, line)) {
  14. furi_string_cat_printf(tmp_str, "%s", furi_string_get_cstr(line));
  15. }
  16. furi_string_free(line);
  17. if(!furi_string_empty(tmp_str)) {
  18. furi_string_cat_printf(tmp_str, "\n");
  19. }
  20. furi_string_cat_printf(
  21. tmp_str, "%s", furi_string_get_cstr(nfc_playlist->file_browser_output));
  22. stream_clean(stream);
  23. stream_write_string(stream, tmp_str);
  24. file_stream_close(stream);
  25. furi_string_free(tmp_str);
  26. nfc_playlist->settings.playlist_length++;
  27. }
  28. stream_free(stream);
  29. furi_record_close(RECORD_STORAGE);
  30. furi_string_reset(nfc_playlist->file_browser_output);
  31. scene_manager_previous_scene(nfc_playlist->scene_manager);
  32. }
  33. void nfc_playlist_nfc_add_scene_on_enter(void* context) {
  34. NfcPlaylist* nfc_playlist = context;
  35. file_browser_configure(
  36. nfc_playlist->file_browser, ".nfc", NFC_ITEM_LOCATION, true, true, &I_Nfc_10px, true);
  37. file_browser_set_callback(
  38. nfc_playlist->file_browser, nfc_playlist_nfc_add_menu_callback, nfc_playlist);
  39. FuriString* tmp_str = furi_string_alloc_set_str(NFC_ITEM_LOCATION);
  40. file_browser_start(nfc_playlist->file_browser, tmp_str);
  41. furi_string_free(tmp_str);
  42. view_dispatcher_switch_to_view(nfc_playlist->view_dispatcher, NfcPlaylistView_FileBrowser);
  43. }
  44. bool nfc_playlist_nfc_add_scene_on_event(void* context, SceneManagerEvent event) {
  45. UNUSED(event);
  46. UNUSED(context);
  47. return false;
  48. }
  49. void nfc_playlist_nfc_add_scene_on_exit(void* context) {
  50. NfcPlaylist* nfc_playlist = context;
  51. file_browser_stop(nfc_playlist->file_browser);
  52. }