nfc_playlist_scene_name_new_playlist.c 2.7 KB

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  1. #include "../nfc_playlist.h"
  2. int32_t nfc_playlist_name_new_playlist_thread_task(void* context) {
  3. NfcPlaylist* nfc_playlist = context;
  4. FuriString* file_name =
  5. furi_string_alloc_printf("%s%s.txt", PLAYLIST_LOCATION, nfc_playlist->text_input_output);
  6. char const* file_name_cstr = furi_string_get_cstr(file_name);
  7. Storage* storage = furi_record_open(RECORD_STORAGE);
  8. File* file = storage_file_alloc(storage);
  9. if(!storage_file_exists(storage, file_name_cstr)) {
  10. if(storage_file_open(file, file_name_cstr, FSAM_READ_WRITE, FSOM_CREATE_NEW)) {
  11. storage_file_close(file);
  12. furi_string_swap(nfc_playlist->settings.playlist_path, file_name);
  13. nfc_playlist->settings.playlist_length = 0;
  14. }
  15. }
  16. furi_string_free(file_name);
  17. storage_file_free(file);
  18. furi_record_close(RECORD_STORAGE);
  19. return 0;
  20. }
  21. void nfc_playlist_name_new_playlist_thread_state_callback(FuriThreadState state, void* context) {
  22. NfcPlaylist* nfc_playlist = context;
  23. if(state == FuriThreadStateStopped) {
  24. furi_thread_yield();
  25. nfc_playlist->thread = NULL;
  26. scene_manager_search_and_switch_to_previous_scene(
  27. nfc_playlist->scene_manager, NfcPlaylistScene_MainMenu);
  28. }
  29. }
  30. void nfc_playlist_name_new_playlist_menu_callback(void* context) {
  31. NfcPlaylist* nfc_playlist = context;
  32. nfc_playlist->thread = furi_thread_alloc_ex(
  33. "NfcPlaylistCreator", 1024, nfc_playlist_name_new_playlist_thread_task, nfc_playlist);
  34. furi_thread_set_state_context(nfc_playlist->thread, nfc_playlist);
  35. furi_thread_set_state_callback(
  36. nfc_playlist->thread, nfc_playlist_name_new_playlist_thread_state_callback);
  37. furi_thread_start(nfc_playlist->thread);
  38. }
  39. void nfc_playlist_name_new_playlist_scene_on_enter(void* context) {
  40. NfcPlaylist* nfc_playlist = context;
  41. nfc_playlist->text_input_output = malloc(MAX_PLAYLIST_NAME_LEN + 1);
  42. text_input_set_header_text(nfc_playlist->text_input, "Enter file name");
  43. text_input_set_minimum_length(nfc_playlist->text_input, 1);
  44. text_input_set_result_callback(
  45. nfc_playlist->text_input,
  46. nfc_playlist_name_new_playlist_menu_callback,
  47. nfc_playlist,
  48. nfc_playlist->text_input_output,
  49. MAX_PLAYLIST_NAME_LEN,
  50. true);
  51. view_dispatcher_switch_to_view(nfc_playlist->view_dispatcher, NfcPlaylistView_TextInput);
  52. }
  53. bool nfc_playlist_name_new_playlist_scene_on_event(void* context, SceneManagerEvent event) {
  54. UNUSED(context);
  55. UNUSED(event);
  56. return false;
  57. }
  58. void nfc_playlist_name_new_playlist_scene_on_exit(void* context) {
  59. NfcPlaylist* nfc_playlist = context;
  60. free(nfc_playlist->text_input_output);
  61. text_input_reset(nfc_playlist->text_input);
  62. }