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- #pragma once
- #include <gui/view.h>
- #ifdef __cplusplus
- extern "C" {
- #endif
- /* Text input anonymous structure */
- typedef struct TextInput TextInput;
- typedef void (*TextInputCallback)(void* context);
- /** Allocate and initialize text input
- * This text input is used to enter string
- * @return TextInput instance
- */
- TextInput* text_input_alloc();
- /** Deinitialize and free text input
- * @param text_input - TextInput instance
- */
- void text_input_free(TextInput* text_input);
- /** Clean text input view
- * Note: this function does not free memory
- * @param text_input - Text input instance
- */
- void text_input_clean(TextInput* text_input);
- /** Get text input view
- * @param text_input - TextInput instance
- * @return View instance that can be used for embedding
- */
- View* text_input_get_view(TextInput* text_input);
- /** Set text input result callback
- * @param text_input - TextInput instance
- * @param callback - callback fn
- * @param callback_context - callback context
- * @param text_buffer - pointer to YOUR text buffer, that we going to modify
- * @param text_buffer_size - YOUR text buffer size in bytes. Max string length will be text_buffer_size - 1.
- * @param clear_default_text - clear text from text_buffer on first OK event
- */
- void text_input_set_result_callback(
- TextInput* text_input,
- TextInputCallback callback,
- void* callback_context,
- char* text_buffer,
- size_t text_buffer_size,
- bool clear_default_text);
- /** Set text input header text
- * @param text_input - TextInput instance
- * @param text - text to be shown
- */
- void text_input_set_header_text(TextInput* text_input, const char* text);
- #ifdef __cplusplus
- }
- #endif
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